HG2 doesn't notice the danger HG1 is in, or it simply doesn't care. He swings his Tree Club with a backhand at Kni: 5 + 8 = 13 to hit (that's a miss) and uses his full weight to power his swing at Kriv: 9 + 8 = 17 to hit for 18 + 18 = 26 bludgeoning dmg
Jean will hang back, far out of melee range, watching the others attack the giant. She'll raise her right arm, her crystal focus, held in an ornate iron palm cuff, sparking. She'll move to a place where she can target one of the giants without hitting any of the party and cast Lightning Bolt at 3rd level. Damage on a fail: 31 + 5 (using Elemental Affinity).
(OOC: let me know if she can't find a way to hit them without friendly fire)
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I do both party and individual character commissions. PM me for info.
Corti- Warforged bard of lore (Union!)
Jean CamGaret - Half-elven draconic sorcerer (Acjots' Rise of Tiamat)
Jean will hang back, far out of melee range, watching the others attack the giant. She'll raise her right arm, her crystal focus, held in an ornate iron palm cuff, sparking. She'll move to a place where she can target one of the giants without hitting any of the party and cast Lightning Bolt at 3rd level. Damage on a fail: 31 + 5 (using Elemental Affinity).
(OOC: let me know if she can't find a way to hit them without friendly fire)
That would be HG2. You have to circle around a bit and pretty far from you allies though. Dex save: 10 - 1 = 9 I believe that's a fail. It takes the full 36 dmg and is very annoyend by it!
OCC: I post Eric's action in advance because I may be less available in the next days. Eric attacks HG1 unless Zale kills him first, in this case he attacks the other one.
Eric tosses his Flying burning hammerat the wooded giant (to hit: 25, damages: 9) then he gets closer and swing his own (to hit 21, damages: 8)
OCC: I post Eric's action in advance because I may be less available in the next days. Eric attacks HG1 unless Zale kills him first, in this case he attacks the other one.
Eric tosses his Flying burning hammerat the wooded giant (to hit: 25, damages: 9) then he gets closer and swing his own (to hit 21, damages: 8)
HG1 is out of range right now (see post above), your SW can stil reach him though. Or would you like to focus both attacks on HG2?
[[ OOC: Khessa's Turn is after Kni's, but posting it now while I have time. Kni's Turn shouldn't change anything in Khessa's strategy. ]]
Khessa, still Blurry and still at Kriv's side, now mills Hazirawn, the imposing magic blade, against the giant who hasn't fled yet: "Your friend seems to have more sense than you... Sure you don't want to follow his example, before it's too late?"
As HG2's club swings over Kni's head, Kni's attention turns to that giant as the other one flees. He points his dagger at the giant, "No hurt queen's friends!". He raises his dagger, coating it in green flames, and rushes dagger first into the giant. His small fury invokes his eldritch smite into the strike.
As HG2's club swings over Kni's head, Kni's attention turns to that giant as the other one flees. He points his dagger at the giant, "No hurt queen's friends!". He raises his dagger, coating it in green flames, and rushes dagger first into the giant. His small fury invokes his eldritch smite into the strike.
Attack: 26, Damage: 32
Still bent over from Kriv's blow in the gut the Giant is an easy target for an experienced "Paladin" like you. With a dull thud, the largest figure of the Giant falls dead at your feet.
[[ OOC: Khessa's Turn is after Kni's, but posting it now while I have time. Kni's Turn shouldn't change anything in Khessa's strategy. ]]
Khessa, still Blurry and still at Kriv's side, now mills Hazirawn, the imposing magic blade, against the giant who hasn't fled yet: "Your friend seems to have more sense than you... Sure you don't want to follow his example, before it's too late?"
Looks like it's too late indeed! Do you want to do something else or let the other Giant get away?
Both hit! HG1 takes 24 dmg.
Player: Any Good Alignment // DM: Lawful Evil
HG1 takes another 41 dmg!
Player: Any Good Alignment // DM: Lawful Evil
HG2 doesn't notice the danger HG1 is in, or it simply doesn't care. He swings his Tree Club with a backhand at Kni: 5 + 8 = 13 to hit (that's a miss) and uses his full weight to power his swing at Kriv: 9 + 8 = 17 to hit for 18 + 18 = 26 bludgeoning dmg
Next up: Jean
Player: Any Good Alignment // DM: Lawful Evil
Jean will hang back, far out of melee range, watching the others attack the giant. She'll raise her right arm, her crystal focus, held in an ornate iron palm cuff, sparking. She'll move to a place where she can target one of the giants without hitting any of the party and cast Lightning Bolt at 3rd level. Damage on a fail: 31 + 5 (using Elemental Affinity).
(OOC: let me know if she can't find a way to hit them without friendly fire)
I do both party and individual character commissions. PM me for info.
Corti- Warforged bard of lore (Union!)
Jean CamGaret - Half-elven draconic sorcerer (Acjots' Rise of Tiamat)
That would be HG2. You have to circle around a bit and pretty far from you allies though. Dex save: 10 - 1 = 9 I believe that's a fail. It takes the full 36 dmg and is very annoyend by it!
Next up: Zale
Player: Any Good Alignment // DM: Lawful Evil
OCC: I post Eric's action in advance because I may be less available in the next days. Eric attacks HG1 unless Zale kills him first, in this case he attacks the other one.
Eric tosses his Flying burning hammer at the wooded giant (to hit: 25, damages: 9) then he gets closer and swing his own (to hit 21, damages: 8)
Zale rushes up to the closest enemy and strikes with her rapier
To hit: 19
Damage:8
That would be HG2 and it hits. Did you include sneak?
Player: Any Good Alignment // DM: Lawful Evil
HG1 has enough of this sh*t and disengages. He's using his 40ft movement to get as far away as possible.
Player: Any Good Alignment // DM: Lawful Evil
HG1 is out of range right now (see post above), your SW can stil reach him though. Or would you like to focus both attacks on HG2?
Player: Any Good Alignment // DM: Lawful Evil
In this case Eric directs both of his attacks ok HG2
Good hits, he's looking hurt.
Player: Any Good Alignment // DM: Lawful Evil
Round 2
From the top: Kriv's up.
Player: Any Good Alignment // DM: Lawful Evil
Ignoring the pounding headache he now has, Kriv swings the Fist at HG2 twice.
Attack: 11 Damage: 9 plus 2
Attack: 22 Damage: 10 plus 3
[[ OOC: Khessa's Turn is after Kni's, but posting it now while I have time. Kni's Turn shouldn't change anything in Khessa's strategy. ]]
Khessa, still Blurry and still at Kriv's side, now mills Hazirawn, the imposing magic blade, against the giant who hasn't fled yet: "Your friend seems to have more sense than you... Sure you don't want to follow his example, before it's too late?"
Khessa's Multiattack with Hazirawn:
1) Attack: 24 Damage: 11 (magical slashing) + 5 (necrotic) = 16
2) Attack: 25 Damage: 10 (magical slashing) + 5 (necrotic) = 15
As HG2's club swings over Kni's head, Kni's attention turns to that giant as the other one flees. He points his dagger at the giant, "No hurt queen's friends!". He raises his dagger, coating it in green flames, and rushes dagger first into the giant. His small fury invokes his eldritch smite into the strike.
Attack: 26, Damage: 32
Your first swing goes wide, but your socond attack hits the Giant in the gut!
Still bent over from Kriv's blow in the gut the Giant is an easy target for an experienced "Paladin" like you. With a dull thud, the largest figure of the Giant falls dead at your feet.
Player: Any Good Alignment // DM: Lawful Evil
Looks like it's too late indeed! Do you want to do something else or let the other Giant get away?
Player: Any Good Alignment // DM: Lawful Evil
Khessa will leave the fleeing giant in peace, hoping he has learned his lesson.