The dragonborn looks down to the half-elf, his initial size fairly intimidating. That all disappears as soon as he talks.
"Oh, don't worry aboud it *sniff*."He replies in a nasally tone."I kinda get in the way sometimebs. Are you heabeb into town *sniff*? Perhaps we can walks together."
“Yes I am heading in that direction. Hope that they got a fine inn to pass the night. Are you from here or just a traveler as I am? “ says Rasen as they start to walk together.
We can play here....here we go,scince you guys are goin
Audin you step out of the tree line,you are near the back corner of town. In front of you stands a wide building. You notice the ground all along of this side is rutted up. Walking becomes a task itself.
Horace you are 10 feet behind Audin, as you approach the town you see the same.
Farz and Rasen, you approach the town thou entering from the crop field you guys are towards the front of the town. As you begin chatting the ground becomes rough if you look down you notice the rutted are deep, corn stalks and wheat broken and smashed into the ruts. Looking back to the building you see a few windows,but arrows draw your attention. It appears an attack has happened here.The windows are unbroken.
Shaz you see Farz and Rasen at the opposite end of the town . There is a medium size house in front of you. Lots of arrows all at low points cover the exterior wall. The field is the same on your end.
Flynn the road becomes heavily rutted as you play the pipes. It becomes rough terrain. As you approach town to the left is a little round guard shack and the right is a 20 foot high sentry tower.off to the left past the guard shack is a wide building.To the right of the sentry tower you see a sign on a building that says Fine crafts.Past the buildings you see the towncenter. The buildings and ground are littered with arrows and glitches of blood.
Porter you are 10 feet behind Flynn you see him begin to stumble around.The layout of the town is the same .
Orak you are 45 feet behind Porter and even more from Flynn.
Flynn,As the bagpipes play two domestic hogs run from a brush pile. The first runs head first into the guard shack,it falls to the ground not moving. The second runs into the town after a moment it runs out followed by five wild boars.It runs into the tree line a loud squill can be heard. Porter and Orak , Flynn you all witness this.
IN GENERAL FOR ALL TO KNOW...
All buildings are made of a rough looking brown wood.
Everyone hears the bagpipes ,followed by the squill. The town becomes alive with snorting and squilling. Loud bangs and crashes can be heard as if the pack had been woken up.
Porter moves a little to the sound of pipe playing. He reached Flynn and says "Good day, sir." He notices the boars, then looks at Flynn, then back at the boars. "Where did you fellas come from?"
Porter is going to do a Nature check
13
Rollback Post to RevisionRollBack
I have an intelligence of six, I know what I'm doing.
"...have no respect for other... people's... property!" Horace wheezes, pulling himself through the deeply rutted ground with his quarterstaff, like a three-legged dog.
The old halfling nearly catches up to the human, about ready to knock him in the calf with his staff, when some old morsel of food loosens from his craggy teeth. He stops in the depths of a muddy rut and nibbles at it with his good tooth. Hmm, quite good, in fact, but still a bit salty.
"Eh, you!" he shouts over the rising chorus of squeals. "Tall human! Have you got any water?"
“Oh this is sad.. very sad... “ says Rasen shaking his head. Fraz could tell that he is not beign surprised by this, as if he was expecting something like that.
When the sounds came from the other part of the town he says.
“Do you think that we should go over there to see if there are any survivors there? Or we first check the house? “
Rasen thinks that it would be safer to be next to that imposing dragonborn that alone if the attackers are still there...
The dragonborn looks down to the half-elf, his initial size fairly intimidating. That all disappears as soon as he talks.
"Oh, don't worry aboud it *sniff*." He replies in a nasally tone. "I kinda get in the way sometimebs. Are you heabeb into town *sniff*? Perhaps we can walks together."
Current Player In: The Guild as Elsara Deepmoon
“Yes I am heading in that direction. Hope that they got a fine inn to pass the night. Are you from here or just a traveler as I am? “ says Rasen as they start to walk together.
PbP Character: A few ;)
Flynn still walking down the road -pipes playing :)
Laissez les bons temps rouler
We can play here....here we go,scince you guys are goin
Audin you step out of the tree line,you are near the back corner of town. In front of you stands a wide building. You notice the ground all along of this side is rutted up. Walking becomes a task itself.
Horace you are 10 feet behind Audin, as you approach the town you see the same.
Farz and Rasen, you approach the town thou entering from the crop field you guys are towards the front of the town. As you begin chatting the ground becomes rough if you look down you notice the rutted are deep, corn stalks and wheat broken and smashed into the ruts. Looking back to the building you see a few windows,but arrows draw your attention. It appears an attack has happened here.The windows are unbroken.
Shaz you see Farz and Rasen at the opposite end of the town . There is a medium size house in front of you. Lots of arrows all at low points cover the exterior wall. The field is the same on your end.
Flynn the road becomes heavily rutted as you play the pipes. It becomes rough terrain. As you approach town to the left is a little round guard shack and the right is a 20 foot high sentry tower.off to the left past the guard shack is a wide building.To the right of the sentry tower you see a sign on a building that says Fine crafts.Past the buildings you see the towncenter. The buildings and ground are littered with arrows and glitches of blood.
Porter you are 10 feet behind Flynn you see him begin to stumble around.The layout of the town is the same .
Orak you are 45 feet behind Porter and even more from Flynn.
Flynn,As the bagpipes play two domestic hogs run from a brush pile. The first runs head first into the guard shack,it falls to the ground not moving. The second runs into the town after a moment it runs out followed by five wild boars.It runs into the tree line a loud squill can be heard. Porter and Orak , Flynn you all witness this.
IN GENERAL FOR ALL TO KNOW...
All buildings are made of a rough looking brown wood.
Everyone hears the bagpipes ,followed by the squill. The town becomes alive with snorting and squilling. Loud bangs and crashes can be heard as if the pack had been woken up.
let me know if I missed you..
Seeing the boars Flynn stops and looks curiously, and loosens the hand crossbow in its holster, making sure its loaded
Laissez les bons temps rouler
Porter moves a little to the sound of pipe playing. He reached Flynn and says "Good day, sir." He notices the boars, then looks at Flynn, then back at the boars. "Where did you fellas come from?"
Porter is going to do a Nature check
13
I have an intelligence of six, I know what I'm doing.
"One wee one went in then they all came out of town, Darndest thing"
Laissez les bons temps rouler
"...have no respect for other... people's... property!" Horace wheezes, pulling himself through the deeply rutted ground with his quarterstaff, like a three-legged dog.
The old halfling nearly catches up to the human, about ready to knock him in the calf with his staff, when some old morsel of food loosens from his craggy teeth. He stops in the depths of a muddy rut and nibbles at it with his good tooth. Hmm, quite good, in fact, but still a bit salty.
"Eh, you!" he shouts over the rising chorus of squeals. "Tall human! Have you got any water?"
"Oh, that doesm' look good." The dragonborn pulls out a handkerchief and blows his nose. He looks around to see if there are any survivors around.
Perception: 18
(OOC: Is there a campaign you'd like us to add our characters to, BTW?)
Current Player In: The Guild as Elsara Deepmoon
“Oh this is sad.. very sad... “ says Rasen shaking his head. Fraz could tell that he is not beign surprised by this, as if he was expecting something like that.
When the sounds came from the other part of the town he says.
“Do you think that we should go over there to see if there are any survivors there? Or we first check the house? “
Rasen thinks that it would be safer to be next to that imposing dragonborn that alone if the attackers are still there...
PbP Character: A few ;)
Shaz approaches the house, careful to avoid the arrows, he tries to keep quiet and peek into a window to see if anyone is inside.
Perception if needed: 4
/e maybe im too short to see the window, lol
Orak picks up the pace and grabs his quarterstaff. He will try to get to the blood and arrows to see how recent it is and what could have caused it.
(Use whatever is more appropriate)
Perception 3
Investigation 17
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Flynn shrugs Porter and says "Guess it wouldnt hurt to follow him-names Flynn by the way"
He then shoulders his pipes and follows Orak with his hand crossbow drawn
Laissez les bons temps rouler
Porter smiles at Flynn. "The name is Porter, like the beer." He follows Flynn and Orak.
I have an intelligence of six, I know what I'm doing.
Ok evreyone, upon request I am going to move this to a campaign ... is everyone good with that?
Yep!
PbP Character: A few ;)
just tell me where to go :)
Laissez les bons temps rouler
Ok!
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Sounds good
Sure
I have an intelligence of six, I know what I'm doing.