"Well, this didn't get us anywhere," Ubogri comments to Falmo. Walking back through the halway toward the main hall, Ubogri checks the area between the doors for anything hidden or any markings that might tell them something more.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"The wall says to go through the arch," the half-orc says. He curses in Orcish. "I'm going through." He seems to steel himself and steps forward through the archway.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
You enter the corridor, but as soon as you enter it your bodies get teleported. It was painless and fast, but really confusing since now you're in a small room with no corridor in it. This room holds what appears to be a statue of a gargoyle, eight feet tall, with four arms. One of the arms is broken off and lies on the floor in front of the statue. There is also a small crawl space in the west where you think you could fit with your companion. Ubogri stands next to you really perplexed as well. You hear footsteps and other sounds coming from behind the crawlspace.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
You hide in the shadows and start crawling into the crawlspace, there's light coming from the end. You poke your head out and you emerge into a new room. This area is a really long corridor similar to the entry one. The floor is made of inlaid tiles and the walls and ceiling are painted with figures of animals, strange signs and glyphs, and humans and human-like creatures posing with spheres of different colors. Once you finish crawling you notice that you emerged from a round hole in the wall that human wearing a mage robe was holding in his hands. The spheres are a lot, all of different colors on both sides of the room. There are also two doors on the west part of the hallway. At the end of it, in the southernmost part, there is an archway similar to the one you stepped in before. In the middle of the hallway there are two figures that you instantly recognize. They are Jerigg and Lumiere, but they haven't noticed you yet.
"Well night's good colour I would assume to be this one." Lumiere gestures to the black circle. "I assume green would be a trap in that case. Shall I attempt to pass through first again?"
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Did my investigation include knocking on the walls to see if anymore doors were hidden like in the main hall?
Yes, you safely assume that the room with the moss is most certainly empty.
"Well, this didn't get us anywhere," Ubogri comments to Falmo. Walking back through the halway toward the main hall, Ubogri checks the area between the doors for anything hidden or any markings that might tell them something more.
Investigation: 27
Falmo will search the previous room (the entrance hallway) for anything they might have missed: 21 or 17
This is kind of late for character edits, but would it be possible to switch my expertise from Acrobatics to Perception?
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
You search, harder this time, but you don't find anything. If you missed something it'll probably stay hidden forever.
Sorry, that's a big change and you already used perception multiple times. I'll say no :(
Fair enough.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Falmo will frustratedly bang his fists against the wall. “Now what do we do?”
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nothing to find between the doors in the smaller hallway?
Yup, nothing there as well
Ubogri walks back to the archway and begins pressing the stones again in this order:
Yellow, orange, blue
Orange, yellow, blue
Orange, blue, yellow
Blue, orange, yellow
Blue, yellow, orange
Yellow, blue, orange
You press the stones but nothing happens. The mist doesn't come back and the corridor remains empty and dark.
"The wall says to go through the arch," the half-orc says. He curses in Orcish. "I'm going through." He seems to steel himself and steps forward through the archway.
You step into the archway and you as well disappear from Falmo's sight
Let's see if Falmo follows you as well, so I don't have to do multiple threads and chats.
Screw it, Falmo will follow.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
You enter the corridor, but as soon as you enter it your bodies get teleported. It was painless and fast, but really confusing since now you're in a small room with no corridor in it. This room holds what appears to be a statue of a gargoyle, eight feet tall, with four arms. One of the arms is broken off and lies on the floor in front of the statue. There is also a small crawl space in the west where you think you could fit with your companion. Ubogri stands next to you really perplexed as well. You hear footsteps and other sounds coming from behind the crawlspace.
Falmo will stealth and go into the crawlspace: 24 or 25
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
You hide in the shadows and start crawling into the crawlspace, there's light coming from the end. You poke your head out and you emerge into a new room. This area is a really long corridor similar to the entry one. The floor is made of inlaid tiles and the walls and ceiling are painted with figures of animals, strange signs and glyphs, and humans and human-like creatures posing with spheres of different colors. Once you finish crawling you notice that you emerged from a round hole in the wall that human wearing a mage robe was holding in his hands. The spheres are a lot, all of different colors on both sides of the room. There are also two doors on the west part of the hallway. At the end of it, in the southernmost part, there is an archway similar to the one you stepped in before. In the middle of the hallway there are two figures that you instantly recognize. They are Jerigg and Lumiere, but they haven't noticed you yet.
"Well night's good colour I would assume to be this one." Lumiere gestures to the black circle. "I assume green would be a trap in that case. Shall I attempt to pass through first again?"
Current Player In: The Guild as Elsara Deepmoon
Falmo will lurk in the shadows and wait.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Ubogri examines the gargoyle.
Investigation: 19
And after he notices nothing of interest, he picks up the broken arm, stows it, and crawls through the crawlspace after Falmo.