The quiet colors of the astral sea remain the only thing that you can see outside the window of the ship. Stars, planes, and even the faintest ripple of light seem to curve and wind in a seemingly perpetual state of motion, ebbing and flowing more like a stream or a rippling sea than reality itself. Purples, pinks, and blues color the vast expanse like a weaving tapestry. Meanwhile, the low hum of the planar engine reminds you that you’re certainly going... somewhere. The guards haven’t spoken since you were loaded on board, and it’s not like you could glean anything from their masked expressions anyway. How had this happened? How had this all gone so wrong? It takes a minute, but now it’s coming back to you. The festival. One way or another, each of you had been in the celebration that crowded the streets on that floating rock of a city... I’lar, that was it. “Celebrate the induction of the new official,” or something. It was a wild couple of days, which begs the question...
Ashe, Alijurn, Dahme’dra, what exactly were each of you doing during that time?
Dahme'dre sits quietly thinking back. She had practically bolted from the family home in Ravenhail when the opportunity arose. She would take any chance to escape the oppressive attention of her extended family, and there was little anyone could do to stop her. She was a fine choice, after all, when her house needed a representative to appear at some event or another. Heir to the house, but not so restricted by other duties.
One day she would be the head of her house and the organization it stood for. She would be the focus of her family's strength. She would be the keeper of their charge. A solemn and necessary duty. When that day came she would proudly take up her position, and her countless hours of training and study would be valuable, useful, and necessary.
Until that day, she would take every opportunity to slip from any teather her aunts and uncles would try to hold her with. She would not be shut indoors and guarded like a fragile sheep. Until that day, she was free.
So, she was at I'lar austencibly attending this inauguration. She was also visiting the libraries and museums, participating in the festivities, enjoying the cuisine, slipping away from her ill-equipped minders, visiting seedy taverns, and experiencing the lives of common people. What was nobility without the common people, after all.
What had gone wrong? Was this an opportunity? She would make sure it was.
Dahme'dre hummed softly out of habit. Always taking in the Guidance of her family's patron. She sits calmly, for the moment, reading over her own notebook, held comfortably before her by her spectral Mage Hand.
She wears a deep blue dress with dark embroidery along the trim and a riding hood rests, at this time, across her shoulders. She is covered modestly, but her feminine figure is apparent through the layers. She is fairly short for a human woman, however her regal posture and sheer force of character give her a somewhat imposing appearance. Her hair, worn loose, frames her beautiful face and accents her fair skin.
Sitting atop her head, blended in with her long dark hair, and holding firm and still like an odd tiara, is the most adorable furry creature someone could hope to have as a pet. Mandra'goran, was a fey spirit currently living in the form of a small black bat. He was her truest friend, though a bit nervous at times.
Alijurn leans against the wall, his coppered, polished scales glisten in the fluorescent colours peering through the window. Alijurn pulls out his favorite pipe, takes a quick look at it, out of tobacco.. again. He sighs and turns towards the window again stopping at a parade rest, old habits die hard especially with Alijurn. It is easy to see that the dragonborn has spent some time in the military, his caped back always straight as a razor and the armour adorning his muscular body is polished to near perfection.
(just imagine him with a chainmail and you're there)
As he stares out the window Alijurn drifts off into thought. Thought about the last few days. The days of the festival..
Alijurn had been hired as a bodyguard by a local nobleman. A well respected one at that, Alijurn always demanded that by his patrons, "Law-abiding, well-paying and respectful". He cared mostly about the first and last part, money was no issue, he could always start training newbies at the local barracks if money got short. He spent most of his days at the festival tracing his patrons footsteps, 7 feet behind, mace ready at his belt in case of emergency. Standard protocol, boring stuff. No action. The nobleman was well respected and no-one tried to do anything against him. A couple of boring days for Alijurn in other words...
Alijurn once again tries to puff on his pipe, but to no avail. He shakes his head at his own stupidity. He scans the room, strange folk from all around. "Why did he come to I'lar in the first place?"
It wasn't that the person he was supposed to guard was the son of one of the higher ranking soldiers in I'lar, although it definitely was part of the reason, but nevertheless.. The astral plane.. It lacked a lot of the natural laws of the material plane. Laws that were so fundamental and true that nature itself abided them, but here, on the astral plane, light warped in strange ways and great masses of land floated around in the aether. No order, no laws.. Madness.
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
A party full of nobles was the last place Ashe wanted to find herself. The mindless drivel these fools concerned themselves with were beneath Ashe's heels. She had to keep up appearances for papa's sake. She played her role. She smiled, giggled, and made small talk with the various people that came her way. Of course, not everyone in the room wanted her there.
Ashe noticed some disdain play on the lips of non-drow in the room. A group of women, in particular, seemed to scowl at her openly. When she passed them by, she could tell they were whispering. History made her a bit paranoid that they whispered about her, so she hid behind her small, knowing smile and approached one of the more eligible bachelors in the room. With a slight tap on his shoulder, the elegant, young man grinned at her and agreed to a dance. Ashe could practically hear the group of women gasp behind her. Never get angry, get even.
With a big, beautiful gown and a killer pair of heels, Ashe enjoyed having all eyes on her as the nobleman danced with her. Together, they fluttered around the ballroom like wings on a butterfly and Ashe took particular pleasure as the scowls turned to scorn on the select few."Ahuhu~ you are quite the dancer."
Finally, after much socializing and fake smiles, Ashe felt somewhat exhausted as the party started to draw to a close. She wondered for a moment if the fashionably late should leave fashionably early too.
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Yes, it was quite the time indeed. However, these memories are not what first come to mind for the three of you. No, what you remember are the screams, the panic, the chaos. The chains around your wrists and ankles chaff and make it difficult to remember much about the event. Regardless, in a single moment, you’re lives were both irrevocably changed and intertwined. A glance passes between the three of you as you sit in the ship, prisoners. Each of you, despite your different locations, backgrounds, and reasons for being in the city of I’lar, share one single common trait. Each of you watched yourselves assassinate the newly elected governor of I’lar. For all intents and purposes, it was impossible. None of you were ever near the governor, you’re innocent. This is absurd... but as the magical feed of images flashed to life, the evidence was irrefutable. Somehow, you were both there and not there in the same moment and, in a moment of stunned silence, taken prisoner by the guard. No trial, no testimony. The Nomad Corps swiftly responded to the scene and you were loaded aboard this ship. It happened so quickly, it doesn’t feel real. So, here you are, bound aboard a prison ship taking you to who-knows-where, left to the silence of your thoughts. It’s giving you time to think amidst the chaos at the very least. After all, more can one do when they are framed for murder.
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre's book floats to the table beside her, and her free hand lies open, flat before her. "Presto" she says, casting Prestidigitation with a total lack of flare. A small heart shaped key appears in the palm of the spectral hand. Some people don't know this, but most manacles use interchangeable keys. If you've replicated one handcuff key it would work on almost any set of cuffs. Her hand tries the key on her bonds...
Dahme'dre steps across the space and takes the seat beside Ashe. "What a mess." She shows the key and offers to try Ashe's bonds as well.
As Dahme’dra looks over the manacles, she discovers something new. It would appear that these manacles do not work on a normal lock system, but rather seem to be magical in nature and smooth to the touch. It is almost like they were one solid piece of metal. If you would like, you are free to make an Arcana check to try to determine how these manacles may work. There is enough slack in the chains, however, to still slide over to Ashe.
"It's almost like they want us to keep them on." She examines the bonds, as her eyes start to glow a faint orange hue with her frustration (Arcana w/ Guidance: (2)21)
"What do you think?" She asks leaning against the other girl for a moment, as she gives her guidance to the drow.
Alijurn keeps an eye on the girls' conversation, eyeing them with a suspicious glint in his slinted pupils.
Murder? He knew well that he would never break the law in such a gruesome manner, but these women, he didn't know them so for all he knew they were cold hearted murderers.
"Aha~ What do I think?" Ashe wrinkles her nose. "I think someone has a fetish for fashionable, young ladies in bondage." She laughs quietly to herself as she looks to Dahme'dre. The half-elf pouts as the key seems to fail to open the manacle. "I mean, really, why would either of us murder the poor and justly elected governor, hmm?"A cruel smile plays on her lips as she eyes the dragonborn in their same cell. She leans into Dahme'dre and whispers, "I think our friend here thinks we're murderers. Isn't that just darling?"
Of course, Ashe didn't trust these two as far as she could throw them, but making friends and learning all she could about the situation may prove useful.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
"Well, it seems as likely to me that the evidence against him will hold up to scrutiny as well as the evidence against you and I" Dahme'dre says. "The real question I'm wondering is what the three of us have in common that someone would go through all the trouble to frame us. It couldn't be disdain for beautiful and powerful women, our companion doesn't fit the bill." Dahme'dre's eyes soften to be pale faint blue glow. "I suppose all we can do for now is wait 'til we arrive."
Which begs the question, where are you going? The guards have been, for the most part, pretty silent. There seems to be some sort of small map image that they are following, however it’s details are difficult to make out. Meanwhile, the guards themselves wear smooth masks with what looks like some sort of arcane iconography on them, in addition to some well-made chainmail.
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre watches Alijurn and the guards, so rigid. She hums her tune again taking guidance out of habit as she tries to discern who these guards represent. An enemy of the family? An enemy of El'iam? A misguided fool? An overreaching, yet enterprising politician? (History: (3)13) who would frame someone in her position? Not someone who knew her position, or if they did, someone very powerful themselves...
Well, from that, you can recall two things. One, is that these guards represent the Nomad Corps, as you recall the name being brought up earlier in the chaos of you being detained. The second thing that you remember is a little bit of history about the Corps. In traveling around, meeting all sorts of people, and generally being nosey, you’ve heard a bit about them. They are essentially the organized law of the astral plane. They exist as lawmen in a relatively new frontier. They work to stop corruption in all forms, whether it be space pirates, invasive species, or even political assassins. You can’t remember much more on them though.
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Alijurn says to the girls from the other side of the room. "I'm here under false accusations. Since I did not witness your crime you are only suspects until the opposite has been proven true." He looks at them with a stern glint in his eye before turning towards one of the guardsmen. "Where are we going, if i may ask?"
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
(Did we all see the same evidence condemning all three of us? Certainly we didn't each see footage of our characters each independently committing the same crime...)
(I should ask in character...)
Dahme'dre floats her notebook over and it flips open and flutters to the page shecmost presently had written in as it's targeted by her Thaumaturgy. She thinks back on the footage that was presented as her free hand starts scratching notes. Apart from its inaccuracy, was there anything else odd about it? What actually happened in that footage? (Investigation: (2)Unable to parse dice roll.)
That’s correct, each of you did see the three of you all in a group. The images had been a live showing of the governor’s speech. Hooded assassins ran on stage, two tackling his guards, and the other one delivering a decisive blow to the governor. Amidst the attack, the hoods flew off and the assassins fled. Moments later, the guards found you all. One thing that is strange is, for a moment before the hoods came off, the figures seemed off in their proportions, a bit too lanky. However, after the attack, they looked completely normal, well, as normal as you.
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Ashe will lean forward and whisper loud enough so her cellmates can hear. "Where are we going? What a great question! Allow me to find out."
The drow leans against the wall and the other two see a small, black spider climb out. Before they can react, she will hold a hand up and say. "Cupcake, be a dear, will you?" The little spider waves it's front legs around in a wave hello to the other two before climbing out of the cell and heading toward that small map image.
Cupcake crawls along the ceiling as Ashe whispers. "In a moment, I will be deafened and blinded, but we will soon learn our destination."
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Cupcake crawls along the side of the cell, merrily chittering along the wall. As she gets closer to the guards’ fields of view, give me a Stealth check.
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
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Elustran Days
The quiet colors of the astral sea remain the only thing that you can see outside the window of the ship. Stars, planes, and even the faintest ripple of light seem to curve and wind in a seemingly perpetual state of motion, ebbing and flowing more like a stream or a rippling sea than reality itself. Purples, pinks, and blues color the vast expanse like a weaving tapestry. Meanwhile, the low hum of the planar engine reminds you that you’re certainly going... somewhere. The guards haven’t spoken since you were loaded on board, and it’s not like you could glean anything from their masked expressions anyway. How had this happened? How had this all gone so wrong? It takes a minute, but now it’s coming back to you. The festival. One way or another, each of you had been in the celebration that crowded the streets on that floating rock of a city... I’lar, that was it. “Celebrate the induction of the new official,” or something. It was a wild couple of days, which begs the question...
Ashe, Alijurn, Dahme’dra, what exactly were each of you doing during that time?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre sits quietly thinking back. She had practically bolted from the family home in Ravenhail when the opportunity arose. She would take any chance to escape the oppressive attention of her extended family, and there was little anyone could do to stop her. She was a fine choice, after all, when her house needed a representative to appear at some event or another. Heir to the house, but not so restricted by other duties.
One day she would be the head of her house and the organization it stood for. She would be the focus of her family's strength. She would be the keeper of their charge. A solemn and necessary duty. When that day came she would proudly take up her position, and her countless hours of training and study would be valuable, useful, and necessary.
Until that day, she would take every opportunity to slip from any teather her aunts and uncles would try to hold her with. She would not be shut indoors and guarded like a fragile sheep. Until that day, she was free.
So, she was at I'lar austencibly attending this inauguration. She was also visiting the libraries and museums, participating in the festivities, enjoying the cuisine, slipping away from her ill-equipped minders, visiting seedy taverns, and experiencing the lives of common people. What was nobility without the common people, after all.
What had gone wrong? Was this an opportunity? She would make sure it was.
Dahme'dre hummed softly out of habit. Always taking in the Guidance of her family's patron. She sits calmly, for the moment, reading over her own notebook, held comfortably before her by her spectral Mage Hand.
She wears a deep blue dress with dark embroidery along the trim and a riding hood rests, at this time, across her shoulders. She is covered modestly, but her feminine figure is apparent through the layers. She is fairly short for a human woman, however her regal posture and sheer force of character give her a somewhat imposing appearance. Her hair, worn loose, frames her beautiful face and accents her fair skin.
Sitting atop her head, blended in with her long dark hair, and holding firm and still like an odd tiara, is the most adorable furry creature someone could hope to have as a pet. Mandra'goran, was a fey spirit currently living in the form of a small black bat. He was her truest friend, though a bit nervous at times.
Extended Signature
Alijurn leans against the wall, his coppered, polished scales glisten in the fluorescent colours peering through the window. Alijurn pulls out his favorite pipe, takes a quick look at it, out of tobacco.. again. He sighs and turns towards the window again stopping at a parade rest, old habits die hard especially with Alijurn. It is easy to see that the dragonborn has spent some time in the military, his caped back always straight as a razor and the armour adorning his muscular body is polished to near perfection.
(just imagine him with a chainmail and you're there)
As he stares out the window Alijurn drifts off into thought. Thought about the last few days. The days of the festival..
Alijurn had been hired as a bodyguard by a local nobleman. A well respected one at that, Alijurn always demanded that by his patrons, "Law-abiding, well-paying and respectful". He cared mostly about the first and last part, money was no issue, he could always start training newbies at the local barracks if money got short. He spent most of his days at the festival tracing his patrons footsteps, 7 feet behind, mace ready at his belt in case of emergency. Standard protocol, boring stuff. No action. The nobleman was well respected and no-one tried to do anything against him. A couple of boring days for Alijurn in other words...
Alijurn once again tries to puff on his pipe, but to no avail. He shakes his head at his own stupidity. He scans the room, strange folk from all around. "Why did he come to I'lar in the first place?"
It wasn't that the person he was supposed to guard was the son of one of the higher ranking soldiers in I'lar, although it definitely was part of the reason, but nevertheless.. The astral plane.. It lacked a lot of the natural laws of the material plane. Laws that were so fundamental and true that nature itself abided them, but here, on the astral plane, light warped in strange ways and great masses of land floated around in the aether. No order, no laws.. Madness.
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
A party full of nobles was the last place Ashe wanted to find herself. The mindless drivel these fools concerned themselves with were beneath Ashe's heels. She had to keep up appearances for papa's sake. She played her role. She smiled, giggled, and made small talk with the various people that came her way. Of course, not everyone in the room wanted her there.
Ashe noticed some disdain play on the lips of non-drow in the room. A group of women, in particular, seemed to scowl at her openly. When she passed them by, she could tell they were whispering. History made her a bit paranoid that they whispered about her, so she hid behind her small, knowing smile and approached one of the more eligible bachelors in the room. With a slight tap on his shoulder, the elegant, young man grinned at her and agreed to a dance. Ashe could practically hear the group of women gasp behind her. Never get angry, get even.
With a big, beautiful gown and a killer pair of heels, Ashe enjoyed having all eyes on her as the nobleman danced with her. Together, they fluttered around the ballroom like wings on a butterfly and Ashe took particular pleasure as the scowls turned to scorn on the select few. "Ahuhu~ you are quite the dancer."
Finally, after much socializing and fake smiles, Ashe felt somewhat exhausted as the party started to draw to a close. She wondered for a moment if the fashionably late should leave fashionably early too.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Yes, it was quite the time indeed. However, these memories are not what first come to mind for the three of you. No, what you remember are the screams, the panic, the chaos. The chains around your wrists and ankles chaff and make it difficult to remember much about the event. Regardless, in a single moment, you’re lives were both irrevocably changed and intertwined. A glance passes between the three of you as you sit in the ship, prisoners. Each of you, despite your different locations, backgrounds, and reasons for being in the city of I’lar, share one single common trait. Each of you watched yourselves assassinate the newly elected governor of I’lar. For all intents and purposes, it was impossible. None of you were ever near the governor, you’re innocent. This is absurd... but as the magical feed of images flashed to life, the evidence was irrefutable. Somehow, you were both there and not there in the same moment and, in a moment of stunned silence, taken prisoner by the guard. No trial, no testimony. The Nomad Corps swiftly responded to the scene and you were loaded aboard this ship. It happened so quickly, it doesn’t feel real. So, here you are, bound aboard a prison ship taking you to who-knows-where, left to the silence of your thoughts. It’s giving you time to think amidst the chaos at the very least. After all, more can one do when they are framed for murder.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre's book floats to the table beside her, and her free hand lies open, flat before her. "Presto" she says, casting Prestidigitation with a total lack of flare. A small heart shaped key appears in the palm of the spectral hand. Some people don't know this, but most manacles use interchangeable keys. If you've replicated one handcuff key it would work on almost any set of cuffs. Her hand tries the key on her bonds...
Dahme'dre steps across the space and takes the seat beside Ashe. "What a mess." She shows the key and offers to try Ashe's bonds as well.
Extended Signature
As Dahme’dra looks over the manacles, she discovers something new. It would appear that these manacles do not work on a normal lock system, but rather seem to be magical in nature and smooth to the touch. It is almost like they were one solid piece of metal. If you would like, you are free to make an Arcana check to try to determine how these manacles may work. There is enough slack in the chains, however, to still slide over to Ashe.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"It's almost like they want us to keep them on." She examines the bonds, as her eyes start to glow a faint orange hue with her frustration (Arcana w/ Guidance: (2)21)
"What do you think?" She asks leaning against the other girl for a moment, as she gives her guidance to the drow.
Extended Signature
You manage to catch the glint of faint runes along the cuffs. From your best guess, you’d probably estimate some sort of transmutation enchantment.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Alijurn keeps an eye on the girls' conversation, eyeing them with a suspicious glint in his slinted pupils.
Murder? He knew well that he would never break the law in such a gruesome manner, but these women, he didn't know them so for all he knew they were cold hearted murderers.
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
"Aha~ What do I think?" Ashe wrinkles her nose. "I think someone has a fetish for fashionable, young ladies in bondage." She laughs quietly to herself as she looks to Dahme'dre. The half-elf pouts as the key seems to fail to open the manacle. "I mean, really, why would either of us murder the poor and justly elected governor, hmm?" A cruel smile plays on her lips as she eyes the dragonborn in their same cell. She leans into Dahme'dre and whispers, "I think our friend here thinks we're murderers. Isn't that just darling?"
Of course, Ashe didn't trust these two as far as she could throw them, but making friends and learning all she could about the situation may prove useful.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
"Well, it seems as likely to me that the evidence against him will hold up to scrutiny as well as the evidence against you and I" Dahme'dre says. "The real question I'm wondering is what the three of us have in common that someone would go through all the trouble to frame us. It couldn't be disdain for beautiful and powerful women, our companion doesn't fit the bill." Dahme'dre's eyes soften to be pale faint blue glow. "I suppose all we can do for now is wait 'til we arrive."
Extended Signature
Which begs the question, where are you going? The guards have been, for the most part, pretty silent. There seems to be some sort of small map image that they are following, however it’s details are difficult to make out. Meanwhile, the guards themselves wear smooth masks with what looks like some sort of arcane iconography on them, in addition to some well-made chainmail.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre watches Alijurn and the guards, so rigid. She hums her tune again taking guidance out of habit as she tries to discern who these guards represent. An enemy of the family? An enemy of El'iam? A misguided fool? An overreaching, yet enterprising politician? (History: (3)13) who would frame someone in her position? Not someone who knew her position, or if they did, someone very powerful themselves...
Extended Signature
Well, from that, you can recall two things. One, is that these guards represent the Nomad Corps, as you recall the name being brought up earlier in the chaos of you being detained. The second thing that you remember is a little bit of history about the Corps. In traveling around, meeting all sorts of people, and generally being nosey, you’ve heard a bit about them. They are essentially the organized law of the astral plane. They exist as lawmen in a relatively new frontier. They work to stop corruption in all forms, whether it be space pirates, invasive species, or even political assassins. You can’t remember much more on them though.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Alijurn says to the girls from the other side of the room. "I'm here under false accusations. Since I did not witness your crime you are only suspects until the opposite has been proven true." He looks at them with a stern glint in his eye before turning towards one of the guardsmen. "Where are we going, if i may ask?"
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
(Did we all see the same evidence condemning all three of us? Certainly we didn't each see footage of our characters each independently committing the same crime...)
(I should ask in character...)
Dahme'dre floats her notebook over and it flips open and flutters to the page shecmost presently had written in as it's targeted by her Thaumaturgy. She thinks back on the footage that was presented as her free hand starts scratching notes. Apart from its inaccuracy, was there anything else odd about it? What actually happened in that footage? (Investigation: (2)Unable to parse dice roll.)
Extended Signature
That’s correct, each of you did see the three of you all in a group. The images had been a live showing of the governor’s speech. Hooded assassins ran on stage, two tackling his guards, and the other one delivering a decisive blow to the governor. Amidst the attack, the hoods flew off and the assassins fled. Moments later, the guards found you all. One thing that is strange is, for a moment before the hoods came off, the figures seemed off in their proportions, a bit too lanky. However, after the attack, they looked completely normal, well, as normal as you.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Ashe will lean forward and whisper loud enough so her cellmates can hear. "Where are we going? What a great question! Allow me to find out."
The drow leans against the wall and the other two see a small, black spider climb out. Before they can react, she will hold a hand up and say. "Cupcake, be a dear, will you?" The little spider waves it's front legs around in a wave hello to the other two before climbing out of the cell and heading toward that small map image.
Cupcake crawls along the ceiling as Ashe whispers. "In a moment, I will be deafened and blinded, but we will soon learn our destination."
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Cupcake crawls along the side of the cell, merrily chittering along the wall. As she gets closer to the guards’ fields of view, give me a Stealth check.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist