As you three spring into action, the pilot’s experience kicks in first. He raises his own glove, “Wrists!” The liquid metal shoots upward once more, Dex Saves please!
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
This post has potentially manipulated dice roll results.
As the liquid metal springs to life once more, it catches the wrists of both Alijurn and Ashe. However, Dahme’dre pulls her arms free just in the nick of time. The metal falls to the floor in a splash and tightens into a pair of empty cuffs.
Alijurn focuses his spiritual energy into his fingers to release a bolt of energy toward the pilot, but is thrown off by the sudden handcuffs around his wrists. The beam goes wide.
Meanwhile, with now free hands, Dahme’dre mutters a small prayer as Erik’s eyelids grow heavy, “What are you doing...” He asks hazily. However, he is cut short as he is blasted into the bars of the cell, bending them slightly. He is now firmly unconscious.
Ashe’s magic follows soon after, as once more spiders crawl forth from her shadow. The pilot spins his spear and tries to hold them off, Con Save: 15. The spiders are scattered far and wide as he cuts large swaths of them away.
NEW ROUND!
The pilot spins his spear once more and... backs up to the cockpit quickly, pulling Erik along with him. He slams a large red rune on the dashboard and begins shouting, “This is the ship, Djinn’s Justice, Alpha Zerai Discretion, mayday! We are requesting immediate assistance!”
This post has potentially manipulated dice roll results.
Dahme'dre lets out a sharp breath. "Disappointing. I was hoping you'd be useful and reasonable." she says to the frazzled pilot, as she bends down and picks up Erik's gloves. She concentrates on her spell and lets its effects settle on the man. Though she obviously isn't especially threatened by him she tries to recall the commands and patterns to operate these shackles. (Arcana: 7) she dons the gloves, "Release." She says, then asks the pilot. "It might be in your best interest to consider making friends..." (Persuasion: 7)
An unnatural torrent of wind whips at her dress and hair even in this sealed environment, as her failed control of the situation manifests into her failed control of the arcane.
Mondra'goran releases her hair and flits around the ship looking for anything important that may have been missed. (Like a barracks full of armed men.) He lands on the shelf by cupcake and peers hungrily under the hat.
Alijurn runs up towards the pilot and stops about 10 feet from him. "Grovel" he Commands (DC 12) the pilot, giving him a stern look. "I suggest you listen to the human.."
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Dahme'dre lets out a sharp breath. "Disappointing. I was hoping you'd be useful and reasonable." she says to the frazzled pilot, as she bends down and picks up Erik's gloves. She concentrates on her spell and lets its effects settle on the man. Though she obviously isn't especially threatened by him she tries to recall the commands and patterns to operate these shackles. (Arcana: 6) she dons the gloves, "Release." She says, then asks the pilot. "It might be in your best interest to consider making friends..." (Persuasion: 11)
An unnatural torrent of wind whips at her dress and hair even in this sealed environment, as her failed control of the situation manifests into her failed control of the arcane.
Mondra'goran releases her hair and flits around the ship looking for anything important that may have been missed. (Like a barracks full of armed men.) He lands on the shelf by cupcake and peers hungrily under the hat.
The ship is actually quite small. It is pretty much only this room and the cockpit. Very similar to an armored truck with a living room sized holding area.
Alijurn runs up towards the pilot and stops about 10 feet from him. "Grovel" he Commands (DC 12) the pilot, giving him a stern look. "I suggest you listen to the human.."
Wis Save: 20
The guard’s jaw locks as the spell takes hold. Alijurn’s very will feels like a crushing weight on his shoulders. He drops to one knee, then stabilizes himself with an arm, but is ultimately forced onto all fours, “S-scum... that’s what you filth are. Murderous scum!” The guard looks to be under a significant amount of pressure.
(Did Dee manage to free us from the shackles at all?)
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
"Ahaha- pilot, be a dear will you? Fly us to safety, make no sudden moves, and I won't fill your body with holes for my dear spiders to crawl into... What do you say?" Ashe steps out of the jail cell and hovers near the chest. Rather than pull out a weapon, she will ready a magic missile.
(If any other guys show up or do anything funny, she will blast em.)
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
It’s difficult to gauge the overall demeanor of the guard due to him wearing a expressionless mask. However, while you get the feeling that he is not intimidated by your threats, you do catch him give a glance to the unconscious Erik. You can practically hear his teeth grinding as he says, “Fine...” He climbs slowly into his seat and begins piloting.
"Murderous Scum?" Dahme'dre asks. "You obviously haven't been paying attention."
She leans over Erik and hums softly as she examines his wounds shooing away the spiders that gather around. (Medicine: (1)10)
Her hand rifles through the chest across the room and recovers her staff and pack.
She drops her shackles on Erik's chest and pulls his hands through the bars of their cage. "Wrists."
The cuffs bind his wrists. From what you can tell, he is firmly out cold. It could be for a couple of minutes or a couple of hours. The pilot scoffs, “You’re right! As you handcuff my partner with his own chains and the drow threatens to feed me to her abominations, I see now that you three have been unjustly accused. My deepest apologies.”
"Well. Technically this was all in self defence. We have done no crime, falsely accused, so you had actually kidnapped us. Brave as we are we stood up to ourselves and fought our captors. We didn't know any better." Alijurn says this with a stern voice, but the glimmer of doubt in his eyes prove that he says it not only to convince the guard, but also convince himself. "Now, human. Where are we headed?"
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
"The lovely dragonborn has the right of it. This whole fiasco has been quite the inconvenience,"Ashe shakes her head with a small smile planted on her lips. Almost like she was dealing with a servant. "Do be a dear, pilot, and inform us of any nearby towns or cities, hmm? I'm willing to forgive and forget your indiscretion if you help us out a modicum. After all, we are dangerous criminals in the eyes of your employer. Surely they will understand that we three assassins overpowered your crew."
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
“We’re in the middle of the Astral Sea, there’s nothing for miles. The closest city is I’lar, which you should be familiar with. Unless you want to go to the Marble, but I don’t know why you’d want to do that. Aside from that, all you’ll find out here are small planar islands. This ship doesn’t have a shift engine, so you can’t leave the sea unless you find a naturally occurring portal.”
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre considers where they should travel. They could return to their own plane landing in Ravenhail, but there's something more to this mess, not only would she be wanted on the Astral Plane for the foreseeable future, but also she would be at risk of being extradited when ever she traveled within her own plane...
"Don't worry, pilot. I won't hold a grudge. The evidence presented was fairly compelling on the surface after all. You are forgiven, though you understand our need for caution." She says to the man, "Take us to I'lar, of course, so we can find your assassins." Her eyes take on a softer shade, a calm, friendly, blue hue, as she smiles at the reasonable fellow.
This post has potentially manipulated dice roll results.
So, with the Djinn’s Justice now firmly under your control, your pilot begins flying back toward I’lar. Erik has come to by now, but has stayed mostly quiet. Every now and then, there are small pulses of light in the vast expanse of the astral sea. EIf you weren’t currently framed for murder, you might’ve even had time to take a moment and admire the beauty of it all. However, there was no time for such things. The assassins were still at large, and you three had your names to clear. With everything taken into consideration, your actually making pretty good time, you can even see the sunrise just out the window. Wait... that’s not possible. No, what you see is a heavy, oncoming curtain of light. A majestic cacophony of light and magic races toward you and completely envelops the ship. Everything goes white for a moment as the ship is spinning out of control.
Everyone, give me a Wisdom Save as an Astral Wind wrackes your ship and your souls!
Initiative: 21
Alijurn sighs. "Disobedient soldiers get punished!" With a flick of his wrist a streak of white light is bound for the pilot.
Casting: Guiding Bolt Attack: 5 DMG: 14
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
As you three spring into action, the pilot’s experience kicks in first. He raises his own glove, “Wrists!” The liquid metal shoots upward once more, Dex Saves please!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
As the liquid metal springs to life once more, it catches the wrists of both Alijurn and Ashe. However, Dahme’dre pulls her arms free just in the nick of time. The metal falls to the floor in a splash and tightens into a pair of empty cuffs.
Alijurn focuses his spiritual energy into his fingers to release a bolt of energy toward the pilot, but is thrown off by the sudden handcuffs around his wrists. The beam goes wide.
Meanwhile, with now free hands, Dahme’dre mutters a small prayer as Erik’s eyelids grow heavy, “What are you doing...” He asks hazily. However, he is cut short as he is blasted into the bars of the cell, bending them slightly. He is now firmly unconscious.
Ashe’s magic follows soon after, as once more spiders crawl forth from her shadow. The pilot spins his spear and tries to hold them off, Con Save: 15. The spiders are scattered far and wide as he cuts large swaths of them away.
NEW ROUND!
The pilot spins his spear once more and... backs up to the cockpit quickly, pulling Erik along with him. He slams a large red rune on the dashboard and begins shouting, “This is the ship, Djinn’s Justice, Alpha Zerai Discretion, mayday! We are requesting immediate assistance!”
Intiative:
Pilot - 19
Alijurn - 12
Dee - 11
Ashe - 8
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre lets out a sharp breath. "Disappointing. I was hoping you'd be useful and reasonable." she says to the frazzled pilot, as she bends down and picks up Erik's gloves. She concentrates on her spell and lets its effects settle on the man. Though she obviously isn't especially threatened by him she tries to recall the commands and patterns to operate these shackles. (Arcana: 7) she dons the gloves, "Release." She says, then asks the pilot. "It might be in your best interest to consider making friends..." (Persuasion: 7)
An unnatural torrent of wind whips at her dress and hair even in this sealed environment, as her failed control of the situation manifests into her failed control of the arcane.
Mondra'goran releases her hair and flits around the ship looking for anything important that may have been missed. (Like a barracks full of armed men.) He lands on the shelf by cupcake and peers hungrily under the hat.
Extended Signature
Alijurn runs up towards the pilot and stops about 10 feet from him. "Grovel" he Commands (DC 12) the pilot, giving him a stern look. "I suggest you listen to the human.."
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
The ship is actually quite small. It is pretty much only this room and the cockpit. Very similar to an armored truck with a living room sized holding area.
Wis Save: 20
The guard’s jaw locks as the spell takes hold. Alijurn’s very will feels like a crushing weight on his shoulders. He drops to one knee, then stabilizes himself with an arm, but is ultimately forced onto all fours, “S-scum... that’s what you filth are. Murderous scum!” The guard looks to be under a significant amount of pressure.
The guard will fall prone on his next turn.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
(Did Dee manage to free us from the shackles at all?)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Yes, she has freed you.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"Ahaha- pilot, be a dear will you? Fly us to safety, make no sudden moves, and I won't fill your body with holes for my dear spiders to crawl into... What do you say?" Ashe steps out of the jail cell and hovers near the chest. Rather than pull out a weapon, she will ready a magic missile.
(If any other guys show up or do anything funny, she will blast em.)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
It’s difficult to gauge the overall demeanor of the guard due to him wearing a expressionless mask. However, while you get the feeling that he is not intimidated by your threats, you do catch him give a glance to the unconscious Erik. You can practically hear his teeth grinding as he says, “Fine...” He climbs slowly into his seat and begins piloting.
COMBAT OVER
Where is he going?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"Murderous Scum?" Dahme'dre asks. "You obviously haven't been paying attention."
She leans over Erik and hums softly as she examines his wounds shooing away the spiders that gather around. (Medicine: (1)10)
Her hand rifles through the chest across the room and recovers her staff and pack.
She drops her shackles on Erik's chest and pulls his hands through the bars of their cage. "Wrists."
Extended Signature
"Mondra'goran" she asks, "Leave the spider be, please."
Extended Signature
The cuffs bind his wrists. From what you can tell, he is firmly out cold. It could be for a couple of minutes or a couple of hours. The pilot scoffs, “You’re right! As you handcuff my partner with his own chains and the drow threatens to feed me to her abominations, I see now that you three have been unjustly accused. My deepest apologies.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"Well. Technically this was all in self defence. We have done no crime, falsely accused, so you had actually kidnapped us. Brave as we are we stood up to ourselves and fought our captors. We didn't know any better." Alijurn says this with a stern voice, but the glimmer of doubt in his eyes prove that he says it not only to convince the guard, but also convince himself. "Now, human. Where are we headed?"
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
The pilot’s grip tightens on the helm, “Dunno. Currently, I’m held at missile-point, so that’ll be up to you three.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"The lovely dragonborn has the right of it. This whole fiasco has been quite the inconvenience," Ashe shakes her head with a small smile planted on her lips. Almost like she was dealing with a servant. "Do be a dear, pilot, and inform us of any nearby towns or cities, hmm? I'm willing to forgive and forget your indiscretion if you help us out a modicum. After all, we are dangerous criminals in the eyes of your employer. Surely they will understand that we three assassins overpowered your crew."
(And yes, the spell is still readied.)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
“We’re in the middle of the Astral Sea, there’s nothing for miles. The closest city is I’lar, which you should be familiar with. Unless you want to go to the Marble, but I don’t know why you’d want to do that. Aside from that, all you’ll find out here are small planar islands. This ship doesn’t have a shift engine, so you can’t leave the sea unless you find a naturally occurring portal.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre considers where they should travel. They could return to their own plane landing in Ravenhail, but there's something more to this mess, not only would she be wanted on the Astral Plane for the foreseeable future, but also she would be at risk of being extradited when ever she traveled within her own plane...
"Don't worry, pilot. I won't hold a grudge. The evidence presented was fairly compelling on the surface after all. You are forgiven, though you understand our need for caution." She says to the man, "Take us to I'lar, of course, so we can find your assassins." Her eyes take on a softer shade, a calm, friendly, blue hue, as she smiles at the reasonable fellow.
Extended Signature
The pilot will begin flying to I’lar if there are no objections. Will we be traveling fast or careful?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
So, with the Djinn’s Justice now firmly under your control, your pilot begins flying back toward I’lar. Erik has come to by now, but has stayed mostly quiet. Every now and then, there are small pulses of light in the vast expanse of the astral sea. EIf you weren’t currently framed for murder, you might’ve even had time to take a moment and admire the beauty of it all. However, there was no time for such things. The assassins were still at large, and you three had your names to clear. With everything taken into consideration, your actually making pretty good time, you can even see the sunrise just out the window. Wait... that’s not possible. No, what you see is a heavy, oncoming curtain of light. A majestic cacophony of light and magic races toward you and completely envelops the ship. Everything goes white for a moment as the ship is spinning out of control.
Everyone, give me a Wisdom Save as an Astral Wind wrackes your ship and your souls!
Erik: 11
Pilot: 12
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist