Alijurn takes a few steps forward and clears his throat. "Diplomacy is kind of hard without a mutual understanding of a language. Violence is universal." As he finishes his sentence a gurgling sound comes from within his throat and the dragonborn spews out acid. Whether the acid hits his enemy or not he wipes his mouth and mutters a few words, summoning a Spiritual Weapon, a true replica of his mace right by one of the minis.
Breath damage: 9 (Dex save 11 for half damage)
Spiritual weapon attack: 23. Damage: 8
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
The Gauth moves out of the way of most of the torrent, however, his backside is very much singed. It roars, only for a massive glowing mace to bat him around. He’s looking peeved.
The Gauth roars once more as it fires three eye rays toward the creature that has done the most damage to it: Alijurn! “GREEZA! MOG SHIB NAZAYOOTH!”
Let’s roll the roulette! (3, 2, 1)
A pink, a black, and a gray ray all fire toward Alijurn!
Dex, Con, and Str Save Please!
It then floats a little closer out of Sunny’s reach. Go ahead and make an AoO, Sunny.
Alijurn resists the repelling force of the pink ray, remaining in place! The black beam strikes him for 21 necrotic damage, but he manages to resist it for half. Finally, the shock throws him off for just a moment as he is too slow to dodge the gray ray. However... he is unharmed by it? However, his magical shield feels oddly... mundane?
Sunny is up next! Make a Wis Save, buddy!
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
While Sunny snarls and gets into position to swing once more at the Gauth, he very briefly makes eye contact with the horror. As he does, the world seems to become muddy and blurred. Everything seems to slow down, while other things speed up. Colors trace along a now muted world. Sunny is truly everything and nothing in this moment.
Meanwhile, back in not-crazy-land, the rest of the group watches Sunny rub his face on a tree branch and drool. He is stunned until the start of his next turn.
One may avert their gaze from the Gauth on their turn.
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre, seeing her ally reduced to a gibbering fool, tries to take a more tactical approach and refuses to look any longer at he creature than is needed. She tries to recall her training, but she can't remember the precise gestures to manifest a fog cloud or a thunder bolt (yet).
Instead she settles for an illusory screen of shrubs and leaves as she mentally instructs Mondra'goran to lend aid to Alijurn.
The bat does something like averting his gaze, but he doesn't really look around in that sense for the most part anyway. He takes a moment to Help the cleric as best he can.
(Dahme'dre casts Minor Illusion to obscure herself in order to become unseen. Mondra'goran helps.)
But before that, the Babyholders! The Babyholders all turn toward Sunny, laughing and grunting as they do. From 30 feet away, they all gang up on the poor chimera.
BEAMS! (2, 1/2, 3/1, 3)
A barrage of beams cascades into the honey badger, whose eyes go wide and multicolored.
Two light blue beams strike the immobile barbarian and begin to freeze him solid as he takes 11 and 9 cold damage.
Meanwhile, the yellow ray strikes him once more as the stunned, cold, tripping badger is now frightened as well. Poor Sunny.
Dahme’dre then activates her cloaking. Poof, where’d Snake go? Surely not under that box.
Ashe attempted to understand the situation further, but their chittering and chuckling makes it hard to concentrate. It was time to take action! She takes aim at the big, stupid-looking Gauth and shoots him twice, but not until after she infuses her weapon with fire! Whether she hits him or not, Ashe will run for cover.
Turn 1: BA: Arcane Weapon Fire Action: Crossbow attack on Gauth: Attack: 24 Damage: 11 + 3 fire.
Turn 2: Action: Crossbow attack on Gauth: Attack: 14 Damage: 7 + 2 fire. Movement: Hide behind building or something else nearby.
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
As the Gauth turns, Ashe shoots it in its rear. The aberration lets loose a roar of pain as it turns one of its other eyes to look at Ashe and dodge the second!
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Just as Alijurn’s body begins to move, he meets the gaze of the Gauth. The world slows, dulls, sound mutes, aaaaaand Alijurn is also stunned as his mind is overloaded by the Gauth.
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
The Gauth grins maniacally as it lets loose a low chuckle. The three eyes glow with energy as he releases two beams toward Alijurn and one toward Sunny (1, 3, 5).
A grey and a pink ray fire toward Alijurn as the magic of his shield turns off, he’s pushed back 15 feet, and has his speed reduced by half.
Meanwhile, Sunny is struck by a lime beam, he’ll need to make a Con Save.
The Gauth pauses for a moment, perhaps considering its real goal. It mutters in eldritch tongue as it turns and starts flying 30 feet toward the center of the college, seemingly ignoring you all now.
Sunny shakes his head, dispelling the stun just as he's hit by the lime bolt of energy. He snarls and his hackles raise. Syrupy golden light shines like a crown around his head, and he scatters the lime beam with a swipe of his paw. He drops his glaive and its blade sinks into the dirt below. He backs up along the thick branch he stands upon, then takes a running leap at the gauth onto its exposed back!
Athletics: 24
(If he can get a claw swipe in, he'll do his best to blind the bugger:)
Sunny takes a running leap from the tree and slams his massive claws into the back of the floating horror. It roars once more as Sunny carves a huge gash in its flesh. Furthermore, Sunny manages to dig his claws into its meaty hide to hold on. There is now a badger on top of the Gauth. The Babyholders turn toward him and growl.
They all screech as they unload a barrage of lasers into Sunny’s back as both he and the Gauth spin in the sky, (3, 2/3, 2, 1/2, 4).
A multicolored plume or smoke detonates from around Sunny and the Gauth, yet emerging like a bat out of Inferno, Sunny is still unharmed by the barrage! He still holds the beast!
This post has potentially manipulated dice roll results.
Seeing everyone is still conscious, Dahme'dre saves her last spell slot, and takes the advantage provided by the obscuring illusion. She fires a bolt with her eyes closed toward the roaring creatures, hitting 23 for 6 force.
As both badger and aberration spin madly above the streets, Dahme’dre takes advantage of Sunny’s apparent lucky blow to the Gauth’s eye. She lines up her shot from her secluded position, divine energy crackling at the tips of her fingers as she releases a Divine Blast!
It arcs forward, striking and piercing through the Gauth’s closed central eye like a smiting lance! With its body punctured like a balloon, it turns to Sunny, uttering a single universal phrase, “Uh oh.”
The Gauth detonates into a blue burst of arcane energy, as Sunny and the Gazers are caught in the blast. Each of them takes 17 force damage, or half on a successful Dex Save. The Gazers are instantly vaporized.
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
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Alijurn grips his mace tighter.
Dex save: 10
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Alijurn bless: 3
Everyone manages to resist the steely gazes of the babyholders!
Dahme’dre is up next!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre huffs as she holds fast against the force that presses against her briefly.
She emerges from cover and points an outstretched finger toward the Baby Holders (particularly the one that seems to have Sunny's panties in a twist)
"Pew" a blast of Eldritch Force, hitting (3)12 for 5
(I take it back, I do not yet have Eldritch Evocations.)
Extended Signature
Oops, thought I replied!
Dahme’dre’s blast narrowly misses the many-eyed beast, who simply chomps the beam and laughs!
Alijurn is next!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Alijurn takes a few steps forward and clears his throat. "Diplomacy is kind of hard without a mutual understanding of a language. Violence is universal." As he finishes his sentence a gurgling sound comes from within his throat and the dragonborn spews out acid. Whether the acid hits his enemy or not he wipes his mouth and mutters a few words, summoning a Spiritual Weapon, a true replica of his mace right by one of the minis.
Breath damage: 9 (Dex save 11 for half damage)
Spiritual weapon attack: 23. Damage: 8
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Gauth Go: 11
The Gauth moves out of the way of most of the torrent, however, his backside is very much singed. It roars, only for a massive glowing mace to bat him around. He’s looking peeved.
The Gauth roars once more as it fires three eye rays toward the creature that has done the most damage to it: Alijurn! “GREEZA! MOG SHIB NAZAYOOTH!”
Let’s roll the roulette! (3, 2, 1)
A pink, a black, and a gray ray all fire toward Alijurn!
Dex, Con, and Str Save Please!
It then floats a little closer out of Sunny’s reach. Go ahead and make an AoO, Sunny.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Snarling wordlessly...
Attack: 12 Damage: 7 (slashing)
Imani Jones - Lv 11 Warlock of The Living City - Variant Human| Fate/False Revelation
Wick Stumbleduck - Lv 4 Lore Bard - Forest Gnome | Elustran Days
Khurah - Lv 3 Star Druid - Half-orc | Boats, Rocks, and Ruffians
Dale Swanson - User of the Sound of Silence Stand - Jojo's Bizarre Adventure: Sunset Investigations
Ayaci Vikerfjell - Lv 8 Rune Knight | Variant Human | Storm King's Thunder
Alijurn resists the repelling force of the pink ray, remaining in place! The black beam strikes him for 21 necrotic damage, but he manages to resist it for half. Finally, the shock throws him off for just a moment as he is too slow to dodge the gray ray. However... he is unharmed by it? However, his magical shield feels oddly... mundane?
Sunny is up next! Make a Wis Save, buddy!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
While Sunny snarls and gets into position to swing once more at the Gauth, he very briefly makes eye contact with the horror. As he does, the world seems to become muddy and blurred. Everything seems to slow down, while other things speed up. Colors trace along a now muted world. Sunny is truly everything and nothing in this moment.
Meanwhile, back in not-crazy-land, the rest of the group watches Sunny rub his face on a tree branch and drool. He is stunned until the start of his next turn.
One may avert their gaze from the Gauth on their turn.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Dahme'dre, seeing her ally reduced to a gibbering fool, tries to take a more tactical approach and refuses to look any longer at he creature than is needed. She tries to recall her training, but she can't remember the precise gestures to manifest a fog cloud or a thunder bolt (yet).
Instead she settles for an illusory screen of shrubs and leaves as she mentally instructs Mondra'goran to lend aid to Alijurn.
The bat does something like averting his gaze, but he doesn't really look around in that sense for the most part anyway. He takes a moment to Help the cleric as best he can.
(Dahme'dre casts Minor Illusion to obscure herself in order to become unseen. Mondra'goran helps.)
Extended Signature
But before that, the Babyholders! The Babyholders all turn toward Sunny, laughing and grunting as they do. From 30 feet away, they all gang up on the poor chimera.
BEAMS! (2, 1/2, 3/1, 3)
A barrage of beams cascades into the honey badger, whose eyes go wide and multicolored.
Two light blue beams strike the immobile barbarian and begin to freeze him solid as he takes 11 and 9 cold damage.
Meanwhile, the yellow ray strikes him once more as the stunned, cold, tripping badger is now frightened as well. Poor Sunny.
Dahme’dre then activates her cloaking. Poof, where’d Snake go? Surely not under that box.
Ashe is up next!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Ashe attempted to understand the situation further, but their chittering and chuckling makes it hard to concentrate. It was time to take action! She takes aim at the big, stupid-looking Gauth and shoots him twice, but not until after she infuses her weapon with fire! Whether she hits him or not, Ashe will run for cover.
Turn 1:
BA: Arcane Weapon Fire
Action: Crossbow attack on Gauth: Attack: 24 Damage: 11 + 3 fire.
Turn 2:
Action: Crossbow attack on Gauth: Attack: 14 Damage: 7 + 2 fire.
Movement: Hide behind building or something else nearby.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
As the Gauth turns, Ashe shoots it in its rear. The aberration lets loose a roar of pain as it turns one of its other eyes to look at Ashe and dodge the second!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Alijurn, buddy, your move! Also, make a Wis Save
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Just as Alijurn’s body begins to move, he meets the gaze of the Gauth. The world slows, dulls, sound mutes, aaaaaand Alijurn is also stunned as his mind is overloaded by the Gauth.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
The Gauth grins maniacally as it lets loose a low chuckle. The three eyes glow with energy as he releases two beams toward Alijurn and one toward Sunny (1, 3, 5).
A grey and a pink ray fire toward Alijurn as the magic of his shield turns off, he’s pushed back 15 feet, and has his speed reduced by half.
Meanwhile, Sunny is struck by a lime beam, he’ll need to make a Con Save.
The Gauth pauses for a moment, perhaps considering its real goal. It mutters in eldritch tongue as it turns and starts flying 30 feet toward the center of the college, seemingly ignoring you all now.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Sunny shakes his head, dispelling the stun just as he's hit by the lime bolt of energy. He snarls and his hackles raise. Syrupy golden light shines like a crown around his head, and he scatters the lime beam with a swipe of his paw. He drops his glaive and its blade sinks into the dirt below. He backs up along the thick branch he stands upon, then takes a running leap at the gauth onto its exposed back!
Athletics: 24
(If he can get a claw swipe in, he'll do his best to blind the bugger:)
Reckless Attack! 15 Damage: 6 bludgeoning + 8 radiant
Imani Jones - Lv 11 Warlock of The Living City - Variant Human| Fate/False Revelation
Wick Stumbleduck - Lv 4 Lore Bard - Forest Gnome | Elustran Days
Khurah - Lv 3 Star Druid - Half-orc | Boats, Rocks, and Ruffians
Dale Swanson - User of the Sound of Silence Stand - Jojo's Bizarre Adventure: Sunset Investigations
Ayaci Vikerfjell - Lv 8 Rune Knight | Variant Human | Storm King's Thunder
Sunny takes a running leap from the tree and slams his massive claws into the back of the floating horror. It roars once more as Sunny carves a huge gash in its flesh. Furthermore, Sunny manages to dig his claws into its meaty hide to hold on. There is now a badger on top of the Gauth. The Babyholders turn toward him and growl.
They all screech as they unload a barrage of lasers into Sunny’s back as both he and the Gauth spin in the sky, (3, 2/3, 2, 1/2, 4).
A multicolored plume or smoke detonates from around Sunny and the Gauth, yet emerging like a bat out of Inferno, Sunny is still unharmed by the barrage! He still holds the beast!
Dahme’dre is up!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Seeing everyone is still conscious, Dahme'dre saves her last spell slot, and takes the advantage provided by the obscuring illusion. She fires a bolt with her eyes closed toward the roaring creatures, hitting 23 for 6 force.
Extended Signature
As both badger and aberration spin madly above the streets, Dahme’dre takes advantage of Sunny’s apparent lucky blow to the Gauth’s eye. She lines up her shot from her secluded position, divine energy crackling at the tips of her fingers as she releases a Divine Blast!
It arcs forward, striking and piercing through the Gauth’s closed central eye like a smiting lance! With its body punctured like a balloon, it turns to Sunny, uttering a single universal phrase, “Uh oh.”
The Gauth detonates into a blue burst of arcane energy, as Sunny and the Gazers are caught in the blast. Each of them takes 17 force damage, or half on a successful Dex Save. The Gazers are instantly vaporized.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist