Cultist18FEARED and Cultist17FEARED grab their weapons again. Cultist 18 attacks Zeli! NOU! Attack: 22 Damage: 6 Another 6 damage to Zeli unless a spell prevents it, alters it, or minimizes the damage.
Leon gave Astrid a quick thanks for dealing with Jandar, his eyes now focusing on "Stitches". Pheral would, for the most part, deal with the cultists for the time being, and if that thing made and attack on Zeli then it would hurt... A lot. Possibly.
The monk unholstered his crossbow and took two shots at the creature.
Attack: 16 Damage: 4
Attack: 19 Damage: 6
(Since I'm pretty sure that thing is gonna still be standing...)
This is crazy but **** it...
Leon would put his crossbow away again, now making his way to stand in front of Stitches getting into a defensive stance (Patient Defense).
"Bring it on, ugly."
Intimidation: 5
[Tooltip Not Found]
In case that doesn't work:
Patient Defense
You can spend 1 ki point to take the Dodge action as a bonus action on your turn.
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Azrael moves till he's 6-7 feet away from Zelifarna, and centers himself on as many cultists as he can within range... Stitches was a big target but, they also needed to reduce the number of enemies. Just as Az gets into position, his hands would meet in front of him, and suddenly, a loud, ear piercing crash is heard throughout the chamber as he casts ThunderclapFulmine!
DC 14 CON save - 9 (half if successfully saved)
Everyone, focus on the big one, I can handle the smaller-fry.
The one cultist who got the nat20 yells, "Ha HA!" as most of his friends crumple like leaves on a windy day. The center of the spell hits the cultist who rolled a nat1, completely obliterating it's head with sonic damage.
This post has potentially manipulated dice roll results.
"Nice one!" Dani called out to Azrael as his Thunderwave blew the cultists back. Taking a deep breath she decided to try again in getting rid of Stitches.
"Worthless... Failure of the flesh... Unwanted... Soon to die... Unloved... Failure... Failure... Failure..."
Zeli, nearly exhausted and sweating profusely, is cracking through Cassalanter's shield. In a roar of defiance, Cassalanter begins to panic, the devil he's bargaining with teleports away, frustrated at the interruption. "Just a moment longer..!" She cries, panting. "The shield is about to break! GET CLOSE!! GET READY!!"
"NO!" he screams at you all, "MY CHILDREN WERE TO BE SPARED! YOU HAVE DOOMED THEM BOTH! I WILL HAVE MY REVENGE!"
He raises his arms about to cast a massive spell. You have no idea what he's going to do, but he looks to be in ferocious anguish and anger.
This post has potentially manipulated dice roll results.
Astrid's DC14 Acrobatics check: 14
Using Uncanny Dodge, Astrid spins around and misses the brunt of each chain, cutting the damage down to 10 total. However, when spinning on her tippy toes, she ends up pirouetting too far, and spins right back into the chains as they're being withdrawn by Stitches. Astrid fails MISERABLY, and is completely wrapped up like a mummy in chains, out of action on the floor. Pathetic little Astrid.
Like a small canine stuck in bubblewrap, you trip and tumble towards Stitches. As you two connect, the force is strong enough to knock both of you quite a distance away from the main group.
With a loud shattering disruption of magic, you all manage to protect Zelifarna long enough for her to shatter Lord Cassalanter's shield.
Nearly exhausted, she performs one last spell facing all of the gold. "HERE WE GO!"She yells, and the last thing you all heard in the Villa was Cassalanter's scream for eventual revenge, and then a bright flash of light.
Nim was downstairs at his workbench hammering in the last nail in the crates he built for the gold when he stopped hammering and tweaked his head to the side. Something was a bit off. He stood there for a moment trying to figure out where the magical tingling sensation was coming from. Suddenly, the basement exploded in arcane magic and a literal mountain of adventurers, gems, and gold came crashing into the basement. Nim struggled, popped his head out somewhere else in the mound, and spit out gems from his mouth. He signed to Zeli annoyingly: Hells, you could have killed me! Money is heavy, you know!
Zeli popped out of the gold mound and giggled. "Sorry, Mr. Roboto!" She took a moment to look around, amazed her spell worked - a look on her face as if she had just finally solved a very difficult math problem. "Is everyone here? Is everyone ok? Leon?" She squirmed out and began digging for everyone until she found Leon. She picked him up and give him a huge kiss on the mouth, happy to be alive, happy he was alive, and happy the spell worked. "I'm glad we're not somewhere in the air right now, like last time!" she joked. She proceeded to help the others out.
Lif came floating down in a huge hurry. My word! Nim?? He "said". What was th-aauuuuu.. Lif stopped "speaking" as the basement was now an enormous treasure trove of gold and gems. He smiled and went upstairs, indicating that it was time to prepare a celebratory feast. Azrael's fellow initiates popped their heads out and were amazed as well at the sight of the basement now completely filled with riches. They looked at one another in astonishment, as if their prayers had just come true.
What became of the Cassalanters no one was sure, but it probably wasn't good. We might find out in the next campaign? At any rate, each and every one of you emerge from being buried in riches, and the scene fades to black as you all laugh in amazement and relief. To say the celebratory party lasted all night was an understatement.
THE END
LOOSE ENDS TO CONSIDER IN YOUR FINAL POST: At this particular point, you guys have won! Or have you? After counting all of the money, you ported out of there with about 450,000 worth of gold and gems. I'm going to try something different, now. All of your actions have generated ripples and repercussions and after the adventure different things happen. Even though you all acted as a group, for fun, i'm going to let ONE PLAYER post an outcome for each situation listed below. Make sure you include it in your final post, in addition to anything else that player would like to say in the aftermath.
ONE- Your faction friends and officers eventually find out you all are extremely wealthy now. Over the next few days they come knocking on the door seeking donations. How does your character handle this? ASTRID WILL DECIDE THE OUTCOME.
TWO - Lord and Lady Cassalanter will undoubtedly be very sour with this predicament. Hell is not pleased with them failing to give an offer to Asmodeus for the lives of their children, and they will likely seek revenge for thwarting their plans. How do you lie low and avoid retribution from two very high level servants of Hell? Is it possible he goes to the authorities to report a break in? How would your character lay low and avoid such conflict? LEON WILL DECIDE THE OUTCOME.
THREE - The City of Waterdeep and it's officials really would have no idea you are rich as long as you take painstakingly careful steps to conceal your wealth and identity. Is the group suddenly flaunting their wealth? Do you all make any major purchases? The biggest question is, where do we all go from here? Do you stay adventurers, or perhaps take a more retired role to lay low and avoid attention? Or maybe the opposite? DANI WILL DECIDE THE OUTCOME.
FOUR - Zeli, Nim, and Lif are NPCs. Zeli did not ask for a share in the gold, but does she remain with Leon and live happily ever after? What about Nim and Lif? What happens to the Manor? Do the three stay now that our story is over? PHERAL WILL DECIDE THE OUTCOME.
FIVE- And of course, there's FC. Ah, FC. Is all forgiven? Do we still hold a grudge? How does your character play out the relationship with him, and what happens to FC from here? LYTHRIL WILL DECIDE THE OUTCOME.
SIX - What happens with Azrael's devout followers and his temple down in the basement? Do they stay? Does the manor get renovated to accommodate more followers, or does Azrael finally get his temple? How does he lay low while all of this is happening, if at all? FC WILL DECIDE THE OUTCOME.
SEVEN -Finally, is this finally goodbye to the main group? Do you all stay together? Do some of you part ways and move on? What happens to the relationships you had now that our journey has reached it's conclusion? AZRAEL WILL DECIDE THE OUTCOME.
Thank you all for being a part of this story with me. Check the messages for my teary "thank you and see you next time" =)
Worried more about the Cassalanters than the authorities, our heroes spent with restraint - at least in the beginning. A discreet bank account for each one containing a comfortable but not suspicious amount and the slow evolution of Trollskull Manor into a high class tavern with all the trimmings kept the coin flowing discreetly till the heat wore off.
There was a strange aura about the group that was a mix of caution and heady anticipation, partly in being able to make larger purchases, but also in the desire for more adventure. Some would retire, while others would continue to greater adventure. Danitriel herself took the time to practice her bardcraft and ingratiate herself in little ways to the Harpers, all the while enjoying life. There was one time she was found in a compromising position with one of the female city guardsmen, not to mention the wild party she had thrown in the tavern when her twin sister came to Waterdeep.
In time those of the group who had kept their steel sharp ventured down to Undermountain to confront Halaster himself and Dani cut - ah, but that's another story...
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FC grins, devilishly.
"CoS" Rumble- Tabaxi Shadow Monk
While Jandar is distracted by attacking Leon, Astrid will sneak up behind him and attack him from the back:
Primary Attack: 15 Damage: 8
Offhand Attack: 11 Damage: 4
Sneak attack bonus damage: 8
She'll then use her Cunning Action skill to Hide (Stealth: 13)
Last to know and first to be blamed...
As a free action, can I regret my life choices?
ROUND THREE
THE FINAL ROUND!
ERMAGERD!
Pheral22, Cultist18FEARED, Cultist18FEARED, Cultist18FEARED, Cultist18, Cultist17FEARED, Lythril16, Cultist15FEARED, Leon11, Azrael10, Tissina9FEARED, Cultist9, Cultist9, Cultist8, Dani7, Stitches7, Cultist6, Cultist6, Cultist5, Squirrel1, FC1
An that's how Jandar died, folks!
PHERAL IS UP!
Can you guys handle fatty and what's her face while I keep cutting down these dammed cultists? Pheral calls out to anyone in range.
She then swings her swords at the nearest cultist
First sword Attack: 22 Damage: 10
Second sword Attack: 10 Damage: 5
Sneak attack on the second sword cuz 1st probably missed 9
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
OOC: When Lythril's turn comes up:
"Bah! You ugly excuse for a chicken shit bag! Hold still so I can bless you!" She shouts with righteous fury.
Attack: 15 Damage: 9
Mace of Disruption 6 radiant flarie flare if she hits
Divine Smack 2nd level if she hits 17
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
ROUND THREE
THE FINAL ROUND!
ERMAGERD!
Pheral22, Cultist18FEARED, Cultist18, Cultist17FEARED, Lythril16, Cultist15FEARED, Leon11, Azrael10, Tissina9FEARED, Cultist9, Cultist9, Cultist8, Dani7, Stitches7, Cultist6, Cultist6, Cultist5, Squirrel1, FC1
Cultist18FEARED and Cultist17FEARED grab their weapons again.
Cultist 18 attacks Zeli! NOU!
Attack: 22 Damage: 6
Another 6 damage to Zeli unless a spell prevents it, alters it, or minimizes the damage.
ACH, LASS! So close, Lythril. Another miss.
Cultist15FEARED picks up it's weapon.
IT'S LEONS TOIN!!
Leon gave Astrid a quick thanks for dealing with Jandar, his eyes now focusing on "Stitches". Pheral would, for the most part, deal with the cultists for the time being, and if that thing made and attack on Zeli then it would hurt... A lot. Possibly.
The monk unholstered his crossbow and took two shots at the creature.
Attack: 16 Damage: 4
Attack: 19 Damage: 6
(Since I'm pretty sure that thing is gonna still be standing...)
This is crazy but **** it...
Leon would put his crossbow away again, now making his way to stand in front of Stitches getting into a defensive stance (Patient Defense).
"Bring it on, ugly."
Intimidation: 5
[Tooltip Not Found]
In case that doesn't work:
You can spend 1 ki point to take the Dodge action as a bonus action on your turn.
big intimidation roll leon good job.Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
ROUND THREE
THE FINAL ROUND!
ERMAGERD!
Pheral22, Cultist18FEARED, Cultist18, Cultist17FEARED, Lythril16, Cultist15FEARED, Leon11, Azrael10, Tissina9FEARED, Cultist9, Cultist9, Cultist8, Dani7, Stitches7, Cultist6, Cultist6, Cultist5, Squirrel1, FC1
Both shots hit! You weren't very intimidating though =P
Ok, Azrael, you're up!
Azrael moves till he's 6-7 feet away from Zelifarna, and centers himself on as many cultists as he can within range... Stitches was a big target but, they also needed to reduce the number of enemies. Just as Az gets into position, his hands would meet in front of him, and suddenly, a loud, ear piercing crash is heard throughout the chamber as he casts Thunderclap Fulmine!
DC 14 CON save - 9 (half if successfully saved)
Everyone, focus on the big one, I can handle the smaller-fry.
Occassional Dungeon Master.
ROUND THREE
THE FINAL ROUND!
ERMAGERD!
Pheral22, Cultist18FEARED, Cultist18, Cultist17FEARED, Lythril16, Cultist15FEARED, Leon11, Azrael10, Tissina9FEARED, Cultist9, Cultist9, Cultist8, Dani7, Stitches7, Cultist6, Cultist6, Cultist5, Squirrel1, FC1
3, 14, 7, 13, 7, 18, 12, 15, 10, 18, 11
The one cultist who got the nat20 yells, "Ha HA!" as most of his friends crumple like leaves on a windy day. The center of the spell hits the cultist who rolled a nat1, completely obliterating it's head with sonic damage.
The crowd thins!
Pheral22, Lythril16, Leon11, Azrael10, Cultist9, Cultist8, Dani7, Stitches7, Cultist5, Squirrel1, FC1
Cultist9 and Cultist8 attack Zeli.
ON ZELI
Cultist9 Attack: 5 Damage: 3
Cultist8 Attack: 15 Damage: 6
Both miss.
DANI, YOU IS UP!
You got this Dani!
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
All you guys gotta do is last till the end of the round and Zeli teleports you all to the 4th layer. I mean home.
"Nice one!" Dani called out to Azrael as his Thunderwave blew the cultists back. Taking a deep breath she decided to try again in getting rid of Stitches.
"Worthless... Failure of the flesh... Unwanted... Soon to die... Unloved... Failure... Failure... Failure..."
Casting Dissonant Whispers with a 3rd level slot.
Damage: 9 Psychic. Save Wis 14 for half damage and to not have to flee.
ROUND THREE
THE FINAL ROUND!
ERMAGERD!
Pheral22, Cultist18FEARED, Cultist18, Cultist17FEARED, Lythril16, Cultist15FEARED, Leon11, Azrael10, Tissina9FEARED, Cultist9, Cultist9, Cultist8, Dani7, Stitches7, Cultist6, Cultist6, Cultist5, Squirrel1, FC1
Stitches makes it's save: 17 NO! It fails the save!
Enraged, it attacks: 1. Pheral, 2. Lythril, 3. Zeli, 4. Leon, 5. Azrael, 6. Dani, 7. Squirrel, 8. FC
8
NO ASTRID!
Two chain attacks:
Attack: 27 Damage: 13
Attack: 9 Damage: 13
Astrid, make a DC14 athletics or acrobatics, otherwise you're restrained.
The three cultists attack Zeli:
Attack: 21 Damage: 2
Attack: 17 Damage: 5
Attack: 10 Damage: 7
Wow, so terrible.
ASTRID AND FC YOU ARE UP FOR THE HOME STRETCH! FOR THE WIN!!
Zeli, nearly exhausted and sweating profusely, is cracking through Cassalanter's shield. In a roar of defiance, Cassalanter begins to panic, the devil he's bargaining with teleports away, frustrated at the interruption. "Just a moment longer..!" She cries, panting. "The shield is about to break! GET CLOSE!! GET READY!!"
"NO!" he screams at you all, "MY CHILDREN WERE TO BE SPARED! YOU HAVE DOOMED THEM BOTH! I WILL HAVE MY REVENGE!"
He raises his arms about to cast a massive spell. You have no idea what he's going to do, but he looks to be in ferocious anguish and anger.
Hehehe. FC grins and says
"Night night." He casts darkness on cassalanter's face.
If he can't cast it on his face due to the shield, he casts it in front of his vision between himself and us.
"CoS" Rumble- Tabaxi Shadow Monk
Astrid's DC14 Acrobatics check: 14
Using Uncanny Dodge, Astrid spins around and misses the brunt of each chain, cutting the damage down to 10 total. However, when spinning on her tippy toes, she ends up pirouetting too far, and spins right back into the chains as they're being withdrawn by Stitches. Astrid fails MISERABLY, and is completely wrapped up like a mummy in chains, out of action on the floor. Pathetic little Astrid.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Like a small canine stuck in bubblewrap, you trip and tumble towards Stitches. As you two connect, the force is strong enough to knock both of you quite a distance away from the main group.
With a loud shattering disruption of magic, you all manage to protect Zelifarna long enough for her to shatter Lord Cassalanter's shield.
Nearly exhausted, she performs one last spell facing all of the gold. "HERE WE GO!" She yells, and the last thing you all heard in the Villa was Cassalanter's scream for eventual revenge, and then a bright flash of light.
Nim was downstairs at his workbench hammering in the last nail in the crates he built for the gold when he stopped hammering and tweaked his head to the side. Something was a bit off. He stood there for a moment trying to figure out where the magical tingling sensation was coming from. Suddenly, the basement exploded in arcane magic and a literal mountain of adventurers, gems, and gold came crashing into the basement. Nim struggled, popped his head out somewhere else in the mound, and spit out gems from his mouth. He signed to Zeli annoyingly: Hells, you could have killed me! Money is heavy, you know!
Zeli popped out of the gold mound and giggled. "Sorry, Mr. Roboto!" She took a moment to look around, amazed her spell worked - a look on her face as if she had just finally solved a very difficult math problem. "Is everyone here? Is everyone ok? Leon?" She squirmed out and began digging for everyone until she found Leon. She picked him up and give him a huge kiss on the mouth, happy to be alive, happy he was alive, and happy the spell worked. "I'm glad we're not somewhere in the air right now, like last time!" she joked. She proceeded to help the others out.
Lif came floating down in a huge hurry. My word! Nim?? He "said". What was th-aauuuuu.. Lif stopped "speaking" as the basement was now an enormous treasure trove of gold and gems. He smiled and went upstairs, indicating that it was time to prepare a celebratory feast. Azrael's fellow initiates popped their heads out and were amazed as well at the sight of the basement now completely filled with riches. They looked at one another in astonishment, as if their prayers had just come true.
What became of the Cassalanters no one was sure, but it probably wasn't good. We might find out in the next campaign? At any rate, each and every one of you emerge from being buried in riches, and the scene fades to black as you all laugh in amazement and relief. To say the celebratory party lasted all night was an understatement.
THE END
LOOSE ENDS TO CONSIDER IN YOUR FINAL POST: At this particular point, you guys have won! Or have you? After counting all of the money, you ported out of there with about 450,000 worth of gold and gems. I'm going to try something different, now. All of your actions have generated ripples and repercussions and after the adventure different things happen. Even though you all acted as a group, for fun, i'm going to let ONE PLAYER post an outcome for each situation listed below. Make sure you include it in your final post, in addition to anything else that player would like to say in the aftermath.
ONE - Your faction friends and officers eventually find out you all are extremely wealthy now. Over the next few days they come knocking on the door seeking donations. How does your character handle this? ASTRID WILL DECIDE THE OUTCOME.
TWO - Lord and Lady Cassalanter will undoubtedly be very sour with this predicament. Hell is not pleased with them failing to give an offer to Asmodeus for the lives of their children, and they will likely seek revenge for thwarting their plans. How do you lie low and avoid retribution from two very high level servants of Hell? Is it possible he goes to the authorities to report a break in? How would your character lay low and avoid such conflict? LEON WILL DECIDE THE OUTCOME.
THREE - The City of Waterdeep and it's officials really would have no idea you are rich as long as you take painstakingly careful steps to conceal your wealth and identity. Is the group suddenly flaunting their wealth? Do you all make any major purchases? The biggest question is, where do we all go from here? Do you stay adventurers, or perhaps take a more retired role to lay low and avoid attention? Or maybe the opposite? DANI WILL DECIDE THE OUTCOME.
FOUR - Zeli, Nim, and Lif are NPCs. Zeli did not ask for a share in the gold, but does she remain with Leon and live happily ever after? What about Nim and Lif? What happens to the Manor? Do the three stay now that our story is over? PHERAL WILL DECIDE THE OUTCOME.
FIVE - And of course, there's FC. Ah, FC. Is all forgiven? Do we still hold a grudge? How does your character play out the relationship with him, and what happens to FC from here? LYTHRIL WILL DECIDE THE OUTCOME.
SIX - What happens with Azrael's devout followers and his temple down in the basement? Do they stay? Does the manor get renovated to accommodate more followers, or does Azrael finally get his temple? How does he lay low while all of this is happening, if at all? FC WILL DECIDE THE OUTCOME.
SEVEN - Finally, is this finally goodbye to the main group? Do you all stay together? Do some of you part ways and move on? What happens to the relationships you had now that our journey has reached it's conclusion? AZRAEL WILL DECIDE THE OUTCOME.
Thank you all for being a part of this story with me. Check the messages for my teary "thank you and see you next time" =)
Worried more about the Cassalanters than the authorities, our heroes spent with restraint - at least in the beginning. A discreet bank account for each one containing a comfortable but not suspicious amount and the slow evolution of Trollskull Manor into a high class tavern with all the trimmings kept the coin flowing discreetly till the heat wore off.
There was a strange aura about the group that was a mix of caution and heady anticipation, partly in being able to make larger purchases, but also in the desire for more adventure. Some would retire, while others would continue to greater adventure. Danitriel herself took the time to practice her bardcraft and ingratiate herself in little ways to the Harpers, all the while enjoying life. There was one time she was found in a compromising position with one of the female city guardsmen, not to mention the wild party she had thrown in the tavern when her twin sister came to Waterdeep.
In time those of the group who had kept their steel sharp ventured down to Undermountain to confront Halaster himself and Dani cut - ah, but that's another story...