He goes for another arrow, while he watches the vicious attacks on Vigan and Rixton and the latest one falls unconcious to the ground with open wounds
"No, no , no! Not again! Please not again!" Ladrian mumbles while flashbacks of his past cause him to to faulter for a second, before he shakes it and fires another arrow at Worg #1 "Perched at the very precipice of oblivion..."
Attack: 10 Damage: 6
After shooting he runs to K13, to distract the Worg from attacking Rixton in the hopes of coming up with an ideia to save him. Is there fire anywhere?
What's your rulling for switching weapons? 1- Does it cost a full action to do it? 2- Or we need to drop the current weapon and then we can change to another and atacck on that turn?
Depending on the answer I would like to switch weapons now and wait for my next round, or drop my shortbow now so that I can use my rapier in close range.
Carrow stares on in disbelief as Rixton falls to the floor unconcious, blood pooling beneath him. He shakes himself into action slinging the longbow he quickly draws both short swords in one swift action. The Half-Orc snarls as he launches an attack with both blades.
Attack: 16 Damage: 7
Bonus Action: Two Weapon Fighting Attack: 1 Damage: 5
If Ladrian kills the Worg, Carrow will instead use his action to stabilize Rixton, keeping his bow out and not his swords.
Vigan shakes off the effects of the second worg's bite but again fails to connect with his greataxe. The worg, keeping low and moving laterally, looks for another chance to latch onto the goliath's leg. (Attack: 10 If successful, then 9 piercing damage)
Ladrian attempts to bring down the first worg, but his arrow sails wide and sticks in the muddy ground nearby. Carrow's first slash of the sword leaves a substantial gash in the worg's side. The beast, now wounded and weakened severely, squeals in pain. It turns its fury on the half-orc, hoping to sink its teeth into the one with the cruel swords. Before it can do so, however, Andor sends forth another ray of frost. When the cold, blue light dissipates, you see the worg staggering sideways momentarily before it breathes its last and collapses to the ground.
A moment later an arrow clatters off the top of the boulder near Andor. Seemingly, someone is attempting to aid the worgs from a distance.
In your next post, include a Perception (WIS) check to see if you can identify the location of the enemy archer.
The goliath moves back into a southpaw stance, narrowly avoiding the snapping jaws of the worg as he moves his foot. Sensing an opportunity, he raises his greataxe above his head and brings it down with a cry of frustration.
Attack: 18 Damage: 5 Damage adjusted to 7 (see spoiler)
Ladrian runs towards the fallen team member, Rixton, as he sees Vigan, Carrow and Andor killing Worg #1 and distracting Worg#2. "They are doing their part, I need to make sure I do mine".
Sliding over the unscounscious body of Rixton after sprinting, Ladrian holds it close to him, looking at the bloody wounds, not knowing exatly what to do. "Hang in there you fool! We haven't even met properly so there's no reason to leave us so soon. At the very least, you should have thge courtesy to wait until you know how obnoxious I can be". Ladrian then tries to keep pressure on the wounds in the hopes of stabilizing Rixton. "Alright this it it: all or nothing." And then he mumbles:"Death cannot be escaped! But it can be postponed."
Ladrian's efforts to stabilize Rixton are successful; for now, the half-elf has been removed from death's grasp.
Vigan's axe just catches the side of the worg's head, leaving the beast's left ear dangling and bleeding. The next moment, the worg is struck by Andor's evocation, which distracts the beast long enough for the goliath to divert his eyes for a moment in an effort to find the location of the archer. But Vigan's primary focus is on the worg; so, his brief glance around the village isn't sufficient to show him where the new foe might be.
Andor and Ladrian:
The stable on the eastern side of the square has a hayloft in the second story. You were able to see that the arrow came from a west-facing window in that hayloft. Exactly who shot the arrow, however, you cannot tell.
( Carrow's round 3 action is next, followed by the worg's and the archer.)
Seeing Rixton stabilized the Half-Orc quickly grabs him by the collar and begins to drag him towards Andor and hopefully to safety. Carrow places Rixton behind the boulder closest to Andor before quickly scanning for the shooter.
The stable on the eastern side of the square has a hayloft in the second story. You were able to see that the arrow came from a west-facing window in that hayloft. You're moderately confident the shooter was a goblin.
Carrow pulls Rixton across the soggy ground and places him safely behind the boulder near the temple. Another arrow zips through the air toward Carrow. (Attack: 6 If successful, then 4 piercing damage.) The shot misses sorely, flying over Carrow's head and sticking with a distinct thud into the temple wall.
The remaining worg maintains its laser-like focus on Vigan; a low snarl continues to rattle in its throat and blood flows down the side of its head. It lunges again. (Attack: 19 If successful, then 7 piercing damage)
Round 3 has concluded. Players may make take their round 4 actions in any order. All monsters will follow. Updated map below.
The worg lunges at Vigan, sinking it's teeth into his arm as he raises it to protect his face. This time the pain does register, the fighter's face contorting into a grimace. Exhausted from his elusive foe, he roars in the worgs face (spoiler), pries it off his arm, and swings wildly to force it back from his immediate vicinity.
Attack: 6 Damage: 9
Second Wind: 11 HP regained, so nothing lost from the worg's attack.
Carrow curls Rixton up behind the boulder in a makeshift recovery position and gives him a solid pat on the chest, as if that would fix everything. "Hope you remember all this friend".Peeking over the boulder and hearing Andors call he glances between the buildings for his shooter and checks the trajectory of the arrow fired, the stable, it has to be. Knocking an arrow in cover Carrow springs up and releases a shot towards the window.
Andor's spell envelopes the worg with a layer of frost, and the beast is clearly hurt by the severe cold. Both Vigan and Ladrian are unsuccessful in their next attacks, and it seems the worg will once again ready itself for another lunge at the goliath. The worg, however, suddenly turns and bolts for the stable on the other side of the square. But it isn't fleeing from the fight; it is, rather, responding to the harsh call of a voice that is in the hayloft. You do not understand the language being spoken, but you're certain the worg does, and that is why it has unexpectedly abandoned its attack.
Vigan: Because the worg dashed away from you and did not disengage, you may make an opportunity attack.
Carrow's shot sails through the hayloft window into the darkness. Whether it struck its intended target you cannot be sure.
Vigan swings at the worg as it turns and bolts, but it is too fast for him. He gives chase, pursuing the worg towards the stable, and presses himself up against the wall of the stable adjacent to the doorway when he reaches it.
Attack: 8 Damage: 14
OOC - It would appear that I probably couldn't hit a cow's backside with a banjo, even when it's served up on a plate for me.
Used Dash action to move to R10
I've also assumed that my attack roll was a failure, to advance the story, given similar rolls from other people.
Moving after Vigan, Andor lets the storm subside within him a little, colour comes back to his eyes as he tries to get close enough to the barn to avoid the archer taking shelter behind a cart near the entrance to the barn.
"Vigan, be careful we know there are at least two of them, wait for the others to catch up."
Rollback Post to RevisionRollBack
Vhon - Level 1 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
Duquesse - Level 3 Fighter Level 1 Rogue - Order of Medusa
Caerlan - Level 2 Rogue Level 2 Wizard - Dumat's Institute of Higher Magic
Quickly he moves to join Andor and Vigan. "Vigan is correct, we shouldn't spread out too far or we run the risk of being picked-up one by one. Where's the half-orc? We are going to need all the help we can." He then signals Carrow to join the group.
He points at Rixton and shrugs, what to do with the Rogue he cant leave him unconscious and undefended. Removing his cloak and hood Carrow covers the unconscious body trying to obscure him from view. He moves up to join the others an arrow held at tension waiting for something to emerge from the stables.
"Open the door, stand clear" he calls
(Carrow moves to Q11 on the western edge of the cart, holding a ranged attack for anything coming from the stable)