At the sight of an injured Phrael, the area around Flux begins to grow cold. "Very well then! But let it not be said that I did not ask nicely."He intones as strides the rest of the way through the crowd. Even if he has to risk get struck along the way, nothing less than being knocked down will keep him from attempting to get in close. The man is given about a second to contemplate the error of his ways as the behemoth towers over him. Flux then grabs him by the collar, and hoists him part way into a hard headbutt.
This post has potentially manipulated dice roll results.
There are currently 3 bandits standing, two of them heavily injured...the one has received less damage is the one way back attacking with a crossbow
Quinn pays attention once more to that echo he perceived from the famous pit, along with the rocks crumbling down there is a sound of battering wings and a deep snarl...no one else seems to catch this as they are deeply concerned about the tavern brawl.
I think I'll get a few songs of this, weren't you with that group?- says Threestrings to Quinn, as he places himself next to him - maybe I can fin you a place like the hero of this melody... haha! I',m kidding, you know I'm always the hero..****y in my songs...- nervously (but with his usual grin) yanks the neck of his shirt.
As the bandits attacked with their weapons the people started to make way, still trying to see and no one else meddling in, with the clear intention of not being part of whatever was going on...once again, the word on street was that some factions aggressions where escalating and being on the clear has always been the best strategy even for seasoned warriors...
The bandit missing a tooth quickly turns to Yagra to finish the job as he noticed that almost everyone else near her has fallen.
I might die...but I'm taking you with me! - Attack: 14 Damage: 13
This post has potentially manipulated dice roll results.
With that last attack we start round three and then comes Yagra who's looking a bit injured after the last blow.
You got dat right, you are going down pig! - Says Yagra refusing to grab her mace and cleaning the corner of her mouth with the back of her hand - Attack: 4 Damage: 4
The attack roll was a critic so I'll double the damage.. that will make the enemy drop unconscious
now stay down - Says as she spits to bandit laying on the floor
As the bandit falls down, people turn their heads back to the fight held between the Dwarf and the biggest bandit after they hear the sound of his body hitting the floor
After Kebron's shield bash, there is only one bandit standing - The one with the crossbow
OOC: Quinn's pronouns are they/them/their/theirs not the binary genders. Threestrings would now this if the two of them are friends!
"I don't wish to be remembered in songs," Quinn replied wryly with a smirk. They took out over the brawl with disdain. Usually, the fights amuse Quinn but on this night they are distracted by other things than a simple tavern brawl.
The dirty one that just shot Pharel. Though if he is out of range due to difficult terrain, Flux will Dash instead to close the distance as much as possible.
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
The dirty one that just shot Pharel. Though if he is out of range due to difficult terrain, Flux will Dash instead to close the distance as much as possible.
I'm fine with the headbut, as I mentioned, people cleared the path as soon as the bandits drew their swords.
is Quinn doing something regarding the sounds coming from the pit?
I believe you already took two turns : Chandelier and the bigger bandit.
However, it's Ok we can continue...
After Flux's headbutt we start Round three of the fight with only one bandit left, Yagra comes right after Flux and attempts to hit the enemy:
Attack: 17 Damage: 4
Immediately after that (regardless if it hits or no) the following happens
Quinn sense that something is awry, and quickly alerts Threestrings and Durnan he runs to the pit and galnces at a hulking creature climbing up the shaft in the middle of the taproom — a monster with warty green skin, a tangled nest of wiry black hair, a long, carrot-shaped nose, and bloodshot eyes. As it bares its yellow teeth and howls, you can see that a half-dozen bat-like creatures are attached to its body, with three more circling above it like flies. Everyone in the tavern reacts in fear except for the barkeep, Durnan and Quinn, who shouts, “Troll!”
Only the three stirges flying above the troll pose a threat. The remaining stirges are bloated, having drained copious amounts of the troll’s blood, and fly back down the shaft to digest their meal.
Most tavern patrons and staffers flee or take cover at the sight of the troll. Durnan draws his greatsword, springs over the bar, and confronts the monster himself.
Troll's initiative: 3
3 Stirge's Initiative: 6
Durnan's Initiative: 19
Edited to match Quinn's action, I'm keeping the initiative rolls, however, I'll give you an action before the Troll reaches the tavern.
This post has potentially manipulated dice roll results.
Initiative roll: 10
Quinn will take out thier crossbow from thier back knocking a bolt then firing at the troll trying to prevent it from entering the bar!
Attackr 13; damage 10 backing away from the hole shouting: "we've got bigger problems than your petty fight," they say running from the hole to knock over a table and take cover behind it.
OOC: Sorry I can't help this DAMN site on mobile?!
This post has potentially manipulated dice roll results.
Initiative roll: 5
Quinn will take out thier crossbow from thier back knocking a bolt then firing at the troll trying to prevent it from entering the bar!
Attackr 12; damage 5 backing away from the hole shouting: "we've got bigger problems than your petty fight," they say running from the hole to knock over a table and take cover behind it.
OOC: Sorry I can't help this DAMN site on mobile?!
My original roll before my edit was a 14 Initiative. A16 to hit, 11 damage
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
The Troll takes the damage, but it's not enough to stop him from climbing, the stirges that were already flying above the Troll reach the tavern a couple of seconds after Quinn's attack. (we got gain RP backed by rolls on this initiative count!)
Yagra's punch is enough to leave unconscious the last bandit and grabs her mace as soon as she hears Quinn's alert. Well, well, well, it seems that finally we got a real challenge - Says as she turns her back to the fallen bandits
Initiative Order - We continue with Kebron, after Quinn on this new round
This post has potentially manipulated dice roll results.
With the burly Bandit down Kebron flexes his arm muscles and says “ Dinna even make me work up a sweat.”
He prepares to attack the final bandit, but stops once he hear the commotion coming from the shaft. Kebron turns and sees the Troll and stirges. He raises both hands in the air and shouts “YESSS!!!” Best night I’ve had in weeks”.
Seeing Durnan squaring up against the troll Kebron goes for the closest stirge, drawing his trusty battle axe he charges at it.
Attack roll
24
Damage roll if hits.
6
((OOC just realized I was mistaken on my AC it’s actually 18. ))
This post has potentially manipulated dice roll results.
Unlike the others, Phrael actually didn't fair too well during the end of the brawl as the wood elf pulls a bolt from deep within his flesh, dropping it to the table below his feet.
HP Remaining: 2
He was bloodied and in no condition to continue on, but the commotion hadn't ended as previous spectators were now suddenly running at the mention of a troll.
Phrael took the brief time he had to step backwards from table to chair to floor as he brought his long bow out in front and with a shaky hand readied another arrow as most his companions were already joining the fray without a second thought. He wanted as much distance from himself and the creatures as he could get.
The Ranger would think back to what exactly he knew about a troll that made them so dangerous.
(Arcana or History are both +0 for me, so if either works? )
With the burly Bandit down Kebron flexes his arm muscles and says “ Dinna even make me work up a sweat.”
He prepares to attack the final bandit, but stops once he hear the commotion coming from the shaft. Kebron turns and sees the Troll and stirges. He raises both hands in the air and shouts “YESSS!!!” Best night I’ve had in weeks”.
Seeing Durnan squaring up against the troll Kebron goes for the closest stirge, drawing his trusty battle axe he charges at it.
Attack roll
14
Damage roll if hits.
8
((OOC just realized I was mistaken on my AC it’s actually 18. ))
DM note - For the sake of moving on, let's just roll with it, coming forward I'll double check AC.
Although for a split second it seemed like Kebron missed the stirge, the popping sound of the stirge's belly exploding makes it clear to everyone that he got it, that and the mix of it's blood and another darker reddish liquid (half digested blood occurs to Kebron as he cleaned his face) splashing near furniture and people.
As Phrael takes a breath he attempts to remember cautionary tale of trolls or any other information he could've read about them, he is then brought back to the tavern and the intense pain pulsing from his wound.
-He only recalls the fact that trolls are huge and are very aggressive -
One of the stirges drawned by the blood expelled by Kebron's victim focus his attention on the blood spattered dwarf and attacks.
Atk 18 dmg 7
The other stirge attacks Quinn
Atk 22 dmg 6
And everyone within 5ft from the pit sees half of the troll's body as he pulls himself out of the pit, those that didn't understood before some people reaction after Quinn's shout of alarm got the idea and started running to their nearest exit
The troll looks heavily bloodied by the stirges that were latched on him, as soon as the troll stands on the tavern floor, the stirges (the ones that feed from the troll) go back to the pit.
Rollback Post to RevisionRollBack
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OOC: How many bandits are left?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Which bandit are you attacking here?
There are currently 3 bandits standing, two of them heavily injured...the one has received less damage is the one way back attacking with a crossbow
Quinn pays attention once more to that echo he perceived from the famous pit, along with the rocks crumbling down there is a sound of battering wings and a deep snarl...no one else seems to catch this as they are deeply concerned about the tavern brawl.
I think I'll get a few songs of this, weren't you with that group?- says Threestrings to Quinn, as he places himself next to him - maybe I can fin you a place like the hero of this melody... haha! I',m kidding, you know I'm always the hero..****y in my songs... - nervously (but with his usual grin) yanks the neck of his shirt.
As the bandits attacked with their weapons the people started to make way, still trying to see and no one else meddling in, with the clear intention of not being part of whatever was going on...once again, the word on street was that some factions aggressions where escalating and being on the clear has always been the best strategy even for seasoned warriors...
The bandit missing a tooth quickly turns to Yagra to finish the job as he noticed that almost everyone else near her has fallen.
I might die...but I'm taking you with me! - Attack: 14 Damage: 13
With that last attack we start round three and then comes Yagra who's looking a bit injured after the last blow.
You got dat right, you are going down pig! - Says Yagra refusing to grab her mace and cleaning the corner of her mouth with the back of her hand -
Attack: 4 Damage: 4
The attack roll was a critic so I'll double the damage.. that will make the enemy drop unconscious
now stay down - Says as she spits to bandit laying on the floor
As the bandit falls down, people turn their heads back to the fight held between the Dwarf and the biggest bandit after they hear the sound of his body hitting the floor
After Kebron's shield bash, there is only one bandit standing - The one with the crossbow
OOC: Quinn's pronouns are they/them/their/theirs not the binary genders. Threestrings would now this if the two of them are friends!
"I don't wish to be remembered in songs," Quinn replied wryly with a smirk. They took out over the brawl with disdain. Usually, the fights amuse Quinn but on this night they are distracted by other things than a simple tavern brawl.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
The dirty one that just shot Pharel. Though if he is out of range due to difficult terrain, Flux will Dash instead to close the distance as much as possible.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
I'm fine with the headbut, as I mentioned, people cleared the path as soon as the bandits drew their swords.
is Quinn doing something regarding the sounds coming from the pit?
(My turn? )
OOC: Did you add that in an edit? I did not see that before.
Quinn will alert Threestrings as well as Durnan before hopping off the bar to investigate the sound.
Investigation roll: 14 PP 16; Perception roll: 13 PP 16
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
I believe you already took two turns : Chandelier and the bigger bandit.
However, it's Ok we can continue...
After Flux's headbutt we start Round three of the fight with only one bandit left, Yagra comes right after Flux and attempts to hit the enemy:
Attack: 17 Damage: 4
Immediately after that (regardless if it hits or no) the following happens
Only the three stirges flying above the troll pose a threat. The remaining stirges are bloated, having drained copious amounts of the troll’s blood, and fly back down the shaft to digest their meal.
Most tavern patrons and staffers flee or take cover at the sight of the troll. Durnan draws his greatsword, springs over the bar, and confronts the monster himself.
Troll's initiative: 3
3 Stirge's Initiative: 6
Durnan's Initiative: 19
Edited to match Quinn's action, I'm keeping the initiative rolls, however, I'll give you an action before the Troll reaches the tavern.
what do you do? (Quinn)
Initiative roll: 10
Quinn will take out thier crossbow from thier back knocking a bolt then firing at the troll trying to prevent it from entering the bar!
Attackr 13; damage 10 backing away from the hole shouting: "we've got bigger problems than your petty fight," they say running from the hole to knock over a table and take cover behind it.
OOC: Sorry I can't help this DAMN site on mobile?!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
My original roll before my edit was a 14 Initiative. A16 to hit, 11 damage
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
The Troll takes the damage, but it's not enough to stop him from climbing, the stirges that were already flying above the Troll reach the tavern a couple of seconds after Quinn's attack. (we got gain RP backed by rolls on this initiative count!)
Yagra's punch is enough to leave unconscious the last bandit and grabs her mace as soon as she hears Quinn's alert. Well, well, well, it seems that finally we got a real challenge - Says as she turns her back to the fallen bandits
Initiative Order - We continue with Kebron, after Quinn on this new round
Durnan:19
Yagra: 18
Quinn:14
Kebron: 14
Phrael: 8
Stirges: 6
Troll: 3
Flux: 2
With the burly Bandit down Kebron flexes his arm muscles and says “ Dinna even make me work up a sweat.”
He prepares to attack the final bandit, but stops once he hear the commotion coming from the shaft. Kebron turns and sees the Troll and stirges. He raises both hands in the air and shouts “YESSS!!!” Best night I’ve had in weeks”.
Seeing Durnan squaring up against the troll Kebron goes for the closest stirge, drawing his trusty battle axe he charges at it.
Attack roll
Unlike the others, Phrael actually didn't fair too well during the end of the brawl as the wood elf pulls a bolt from deep within his flesh, dropping it to the table below his feet.
HP Remaining: 2
He was bloodied and in no condition to continue on, but the commotion hadn't ended as previous spectators were now suddenly running at the mention of a troll.
Phrael took the brief time he had to step backwards from table to chair to floor as he brought his long bow out in front and with a shaky hand readied another arrow as most his companions were already joining the fray without a second thought. He wanted as much distance from himself and the creatures as he could get.
The Ranger would think back to what exactly he knew about a troll that made them so dangerous.
(Arcana or History are both +0 for me, so if either works? )
20
(On phone)
((OOC forgot to mention with my shield out all enemies within 5ft of me that isn’t targeting me has disadvantage))
DM note - For the sake of moving on, let's just roll with it, coming forward I'll double check AC.
Although for a split second it seemed like Kebron missed the stirge, the popping sound of the stirge's belly exploding makes it clear to everyone that he got it, that and the mix of it's blood and another darker reddish liquid (half digested blood occurs to Kebron as he cleaned his face) splashing near furniture and people.
As Phrael takes a breath he attempts to remember cautionary tale of trolls or any other information he could've read about them, he is then brought back to the tavern and the intense pain pulsing from his wound.
-He only recalls the fact that trolls are huge and are very aggressive -
One of the stirges drawned by the blood expelled by Kebron's victim focus his attention on the blood spattered dwarf and attacks.
Atk 18 dmg 7
The other stirge attacks Quinn
Atk 22 dmg 6
And everyone within 5ft from the pit sees half of the troll's body as he pulls himself out of the pit, those that didn't understood before some people reaction after Quinn's shout of alarm got the idea and started running to their nearest exit
The troll looks heavily bloodied by the stirges that were latched on him, as soon as the troll stands on the tavern floor, the stirges (the ones that feed from the troll) go back to the pit.