You were told that Madame Freona’s Tea Kettle was the inn where adventurers could find work and avoid the hassle associated with other places in Phlan. So far, that has been true. Madame Freona, a stout and officious halfling who runs the establishment with her five daughters, has proven an excellent hostess.
The Tea Kettle is crowded this evening, as the Evenfeast meal has brought many hungry patrons. There is barely any standing room available, and loose chairs and seats are quickly snatched away. Some of you are returning customers, and recognize the sisters/barmaids here. The curly red-haired Reece and the long black-haired Briez are their usual happy selves, expertly balancing trays and mugs in and out of the kitchen. Their sister, Grelinda, greets the patrons with her signature coppery-green tinted hair, frowned face, and foul mood, although she displays no lesser skill in the delicate art of serving food and drink to the masses.
You however, have been placed on the northeastern section of the tavern floor this evening, and tonight that is Blaizette's turf. Those of you who have spent the night here before recognize Blaizette as the young halfling woman, obviously another of Freona’s daughters, who is in charge of making up the rooms. She wears a blue kerchief and acts as your waitress for dinner, although her lack of expertise in being a server is showing. They must have needed her help tonight because of how crowded this place is. She clearly wants to help, but looks a bit flustered. She manages to keep a smile despite the busy night. "Here's the menu for tonight, boys and gals. Prefixed options only. We're too busy for menu customization tonight."
Roasted Carp with Ginger and Date Pie, Glass of Brandy (3 sp)
Stewed Pork and Curd Cheese, Tankard of Stout Mead (2 sp)
Roasted Chicken and Poached Eggs, Glass of Whiskey (2 sp)
Dried Mutton and Buckwheat Biscuits, Tankard of Bitter Ale (3 sp)
Steamed Grouse and Cranberry Tart, Cup of Chamomile Tea (1 sp)
She stands there awaiting your order, alternating her gaze from your table and the next:
Corner table: Utar, Rag, Drazzim, Neya, and Graxx (i.e. returning customers) sit on a table that should comfortably sit 7 or 8, but chairs are missing as other patrons took them in order to join their preferred tables. From here, you have a good view of the entire tavern floor. The place is packed.
Side table: Right next to them, Marfaen and Andmarir sit alongside three other strangers. They seem to know each other but the two of you just joined in when you saw a chance to get an available seat (you don't have to know each other either). Blaizette seems to be talking to both tables at the same time but the three strangers are ignoring her, already deep into their mugs.
(OOC: Take this opportunity to describe your character's appearance, what they are doing or saying at the moment, or what other characters would see. Let the RP begin!)
There is a young looking Elf sitting at the table, now looking at the menu. Dark brown hair, tide into a ponytail but it does not seem to be long at all. Tanned face and high cheek bones. The hooded cloak is greens and browns and seemed to have seen a few years. Under the cloak there is a hint of armor, it is also dark in color. There is a quiver hanging on his back and a longbow leaning by the back of the chair within easy reach.
There seems to be a initial serious look too him but then he smiles towards the shall waitress. With a gentle sounding voice and seeming polite he speaks.
" Hello and good day to you. Upon looking at the menu, steamed grouse and cranberry tart , with a cup of chamomile tea would be my order. I am sorry, I do not have anything smaller than this."
As he slides over a gold coin for her to take.
Now he leans back to look around, see what is happening in the tavern.
Utar leans over to Blaizette "A number 2 for me please. No rush." He smiles, his lower tusks prominent. It's is meant to be a compassionate, encouraging gesture, showing sympathy for the girl. But those tusks...
With that Utar leans back in his chair. He is a broad half orc approaching his middle age. Muscled and with the grizzled look of someone who has seen combat and lived to grow tired of it. His chainmail jingles slightly as he moves and the hand of Torm is prominent upon his grey tabbard that covers it. The leather belt cinching his waist appears to be holding his rounding belly somewhat in check; evidence of too much of the fine food served at The Kettle and too many of their ales.
Looking over to the neighbouring table he nods a greeting at its patrons.
"I'm in the mood for something a little lighter tonight, so I would like a number five, please." Neya says, looking up from the menu with a friendly, yet distant, smile.
She is average-sized woman with a lean, yet toned muscles, her skin a noticeably darker color. While there is nothing noteworthy about her clothes, themselves - which are of average quality, not unlike many of the other patrons in this establishment - she does have a curious accessory. A playing card with the seven of clubs, peeking out of a folded sleeve.
After a quick stretch, she scans the tavern, as if looking for someone or something.
Seated at the same table as Utar is a dwarf. He is approximately four and a half feet tall, with a strong sturdy build, as he chuckles before grabbing his tankard. His youngish features are contrasted by the shock white of his hair and beard, though there are strands of brown in there due to some spilled ale, saving his chain mail from getting any stain or rust. He leans back, prodding the haft of his glaive that is neatly propped beside their table, beside his greataxe, as he surveys the area. "Aye, Tormite. Ye think there's anythin' better than this fer a day off, then yer needin' to appreciate the smaller things better." He says.
Graxx sits the table listening to what the others are ordering. He is approaching his thirties and of course for someone who carries around a great weapon around his muscles are fairly large. He wears no armor and he has his Moon-touched sword, Greatsword propped up next to his chair that seems to emit a glow. He has black hair and wears it in a pony-tail, a custom of the Uthgardth barbarians belonging to the Sky Pony tribe. Graxx then hands Blaizette 5 silver pieces and says, "I'll have two orders of what the half-orc is getting."
Blaizette reaches into her apron pouch and produces 9sp, handing them to Andmarir with a little curtsy "Here, your change". She then collects the proper amount of silver from Utar, Drazzim, and Neya. Finally turning to Graxx, "Thank you for the tip, sir." Still multi-tasking while sweat is streaming down her gentle face, she asks Marfaen and Rag if they are having any dinner "The mutton is mighty good tonight."
(OOC: Everyone should please deduct the proper amounts from your wallets).
( my apologies, seems I forgot to put my characters name on my post, Andmarir did order. )
Andmarir smiles at the waitress and takes the nine silver but slides one silver back. " For your troubles miss, thank you." It is around this time he too looks around and nods to the individuals of the next table.
He leans over, closer to their table.
" My apologies, hate to bother youbut you all seem to know your way around here. How would you go about finding a job of sorts. I am rather new to this place but I have heard this is the placeto be if your looking to relax and to find employment, or at least adventure."
Though now he leans back, hopefully getting a reply back.
Graxx turns to Andmarir and looks over to Andmarir and nods toward him. "Well, since you got armor on I assume that bow of yours ain't just for hunting."
Graxx looks around the Tea Kettle, "I have been here now for a few tenday and have come to know one thing. You don't have to look for adventure. It finds you... Sometimes in the form of fishmen... Sometimes in the form of Dragon Cultists."
Graxx then becomes serious and looks into Andmarir's eyes. "Is that the type of adventure you are looking for, Elf?"
Utar nods his agreement to the dwarf's sentiment, "Aye, nothing truer spoken there. And nothing like a feast day to remind us that for all the dark we've seen of late, for most, life goes on."
Briefly and a little suspiciously casting his eyes about the establishment at the other patrons enjoying their Evenfeast celebrations, Utar chides himself; this is the to be enjoyed with friends.
Leaning back over to the neighbouring table, he extends a hand towards the elf, "At The Kettle, work has a funny way of finding you, if you let it." He shrugs, "Although I doubt anything much apart from revelry will occur tonight."
"I wish I can entirely agree with you in that last point, but the fact its a holiday doesn't exclude it from having any unscrupulous activities happening somewhere. 'Hope for the best, expect the worst,' if I had a piece of copper every time my teacher said that..."Neya says with a shrug and a hint of annoyance at the end.
Andmarir listens that Graxx and then thinks on the humans words. After a moment or two he nods towards Graxx. " So, all I need is to come here and the adventure will find me, interesting. Oh, by the way, my name is Andmarir and to some I may be considered a wilderness scout , warrior of nature. My bow is for both hunting and protection, though I find myself hunting creatures that are twisted from what they are normally supposed to be like. Of course this is to protect others in the long run. So, certain other things come up, I may be ready to do my part, depends on my part that is."
When Utar extends his hand out, he in turn does as well and shakes the hand. " Andmarir, good to meet you. These places seem to always have some sort of entertainment. Been that they have singers and such, or a tavern brawl. I tend to leave when the brawls start." Then taking his hand away he looks at the others at their table. " Do you all travel together or just happen to know each other?"
The meek half-elf that was sitting to Andmarir's side, suddendly interrupts him, after he's already getting to know the other group.
"What are you doing? You're going to be friends with everyone you look at? That's the fourth group of people you already talked to since we initially met, and that was about, like, two hours ago." The young one (of the two) doesn't seem visually distressed, or too incomodated with that, he makes question out of curiosity, and actually looks lighthearted while doing so.
Marfaen has reddish brown hair, tied in a pony tail, and is wearing a robe and a cape, all darkish, contrasting with his light skin, as he talked, he was fiddling with his glasses, while trying to keep an eye out for his friend, and the book that was sitting on his lap.
This post has potentially manipulated dice roll results.
Graxx listens to the studious Marfaen but turns back to Andramir, "I am Graxx of the Sky Pony Tribe."
Graxx then open his arms motioning to the rest of his table, "Most of us just happened to end up working the same job and decided to stick together. Everyone sittin' here can come and go as they please. In fact, you and that bow are coming at a good time if you're interested. A friend of ours use to watch our backs with a bow but unfortunately he had to go help his sister..." Graxx seems to drift off slightly "I do hope they are alright."
Graxx will then nod toward Marfaen, "This a friend of yours?"
Graxx would also like to scan the Tea Kettle Inn to see if he can spot anyone missing a left ear.
Blaizette, clearly pressed for time, leaves you guys to converse and goes into the kitchen to fill the order. She takes a few minutes to come back, as you all continue to chat it out. A few minutes later, as if the meals were pre-made to some extent, she comes out with food and drinks, Reece in tow to help share the load. "Hello boys... and lady", she says, just to hear Blaizette respond "Hey, don't go getting any ideas. You want me to help with the tavern tonight then I am the one getting the tips from my tables!"
She serves two halves of a grouse (clearly the same bird) and sides of cranberry tarts to Neya and Andmarir, along with large cups of chamomile tea, the house's specialty. Utar receives a bowl of hearty pork stew alongside some cheese curd; a tankard of stout mead landing on the table soon after. Two additional servings of pork stew and curds are set next to Graxx, who also receives two tankards of that same stout mead. Reece and Blaizette then place a cup of water each in front of Marfaen and Rag "You didn't order anything, so I figured you'd be good with just some water. Let me know if that's not the case". Then, looking at Drazzim: "No water for you, though... I know that!", as she refills his mug of ale.
Reece leaves, busy with her own tables, but Blaizette will linger a moment longer in case you want to order anything else.
(OOC: We are waiting for Rag to introduce himself, then we can move forward).
Andmarir looks back towards his companion and blinks. " Not friends as you say, more like individuals you know that help you with information. It's like tracking a beast. First you have to gather information by looking at the ground, hearing the wind and smelling the air. Once you have enough information, you can find your destination. This is how we found out about this place and here we are. Marfean, we are fine. These individuals sound like they have experience with this place."
Now he looks back towards the man and smiles. " Oh yes. We watch out for each other. This is Marfean, he tends pretty to take care of me more than I him." There is a slight pause and thinks for a moment. " So, your looking for someone to watch your backs. I can do that, though Marfean here is pretty good with slinging magic and I rather not leave him by himself." Even though he himself has seen parlor tricks but he does have confidence on the half-elf.
As he notices Graxx looking around, he to starts to look around. " Is something amiss?" In a sightly more serious tone.
Graxx: This place is too packed for you to have a good look at more than the people immediately around your table, but that is still a good number of them. As far as you can tell, no one is missing an ear, although a couple of patrons are wearing either a hat or a cowl that covers the sides of their faces. You might have been exposed to city customs only recently, but since then you have learned that wearing headgear while protected by a roof is considered quite disrespectful.
Reece and Blaizette then place a cup of water each in front of Marfaen and Rag "You didn't order anything, so I figured you'd be good with just some water. Let me know if that's not the case".
Marfaen notices that the two were delivering drinks just now, as he decides to respond. "Oh, yeah, I would like a cup of tea, I was just, hm... Distracted..." As he speaks, he vaguely gestures toward his own book, trying to hint at the font of his distraction.
Andmarir looks back towards his companion and blinks. "Not friends as you say, more like individuals you know that help you with information. It's like tracking a beast. First you have to gather information by looking at the ground, hearing the wind and smelling the air. Once you have enough information, you can find your destination. This is how we found out about this place and here we are. Marfean, we are fine. These individuals sound like they have experience with this place."
Marfaen turns a few pages on the book, acting like if he's reading, just to hear the Elf speaking. "Hm, I just think you're surprisingly social for someone who has lived a portion of his life in the wilds, I know that because I also did. But I guess the forest was a bigger part of my life than it is from yours, right? I'm just 20, while you're over 100."
There is a slight pause and thinks for a moment. "So, your looking for someone to watch your backs. I can do that, though Marfean here is pretty good with slinging magic and I rather not leave him by himself." Even though he himself has seen parlor tricks but he does have confidence on the half-elf.
"I can handle myself. But yeah, what he said, I can help you with that magic thing, I'm learning ways to take some control of visions, so sometimes, I might just get to know the future before it comes, and I have a few spells for that, ..." As he's saying that, he lowers his tone, so no one else can hear him, until he's just rambling to himself about divination magic under his breath.
As he notices Graxx looking around, he to starts to look around. " Is something amiss?" In a sightly more serious tone.
"I'm not sure at the moment. Here is what you need to know about Phlan. You got two real factions to worry about. One, as I am sure you saw coming in are the City Guards called the Black Fist. Don't let them fool you, they will cut you down as quick as any murderer. Then you got the Thieve's Guild called The Welcomer's. If you see someone missing a left ear, they are probably one of em. Trouble is, all these folks in here wearin' hats and covering their ears makes it hard to tell. Might need to teach them some respect for our hostess friends here."
Graxx then swivels his head from one side of his table to the other to ensure that Utar and the rest of his table is paying attention.
"Speaking of which I forgot to tell you all. Over the past few days I've been trying to find out about these Welcomers. I... acquired some information from some local thugs over at the Nat Wyler's Bell. They gave me a name, Sralin Gorl, but each man told me a different story on how this feller looks. That's as far as I've gotten."
Graxx will then focus on Marfaen, "I long for the wild as well. Though I gotta say, this having hot food ready anytime is growing on me. I don't know much about magic but I like to learn more. I've seen the destruction it can do."
(OOC: Alright, we'll just assume Rag has been listening quietly for now, drinking his water).
Blaizette leaves to get a cup of the signature chamomile tea for Marfaen, as your chat continues. When she does, someone immediately fills the space she was occupying. She is a nearly 7-foot tall half-orc wearing a long cloak and regular traveler's clothes underneath. A heavy mace dangles by her side. She extends her arm and grabs the back of the chair one of drunkards at the side table is using. With a strong pull, she readjusts the chair for her own use while its previous owner falls to the ground, too drunk to respond in any manner. She joins the corner table but you can tell by the volume of her voice that she wants those of you sitting in the side table to listen in as well.
She smiles a toothy smile at you. “Just act normal,” she says through clenched teeth, flicking a Queen-of-Clubs tucked in her shirt pocket, “but listen closely. Everyone’s life might be in danger. My name is Buhrell Caah. I represent the Emerald Enclave, a group that watches over the happenings in Phlan and beyond. I was just told by an associate that a potentially devastating magical object was brought into the Tea Kettle. We don’t know what it looks like or who has it, but I need your help in finding it. Could you split up and talk to anyone who looks suspicious, and find out if they are in possession of a powerful item? Do not let anyone know what you are doing, for the possessor of the item might set it off if he or she knows we are aware.”
She places a piece of parchment on the table. "This is a Spell Scroll, containing one casting of a spell that helps you locate magic items near you, among other things (i.e. Detect Magic). I trust at least one of you can make good use of it. Please do so now, we do not have time to spare. Everyone's lives are in danger in this place right now. You'll be dutifully rewarded for your aid."
You were told that Madame Freona’s Tea Kettle was the inn where adventurers could find work and avoid the hassle associated with other places in Phlan. So far, that has been true. Madame Freona, a stout and officious halfling who runs the establishment with her five daughters, has proven an excellent hostess.
The Tea Kettle is crowded this evening, as the Evenfeast meal has brought many hungry patrons. There is barely any standing room available, and loose chairs and seats are quickly snatched away. Some of you are returning customers, and recognize the sisters/barmaids here. The curly red-haired Reece and the long black-haired Briez are their usual happy selves, expertly balancing trays and mugs in and out of the kitchen. Their sister, Grelinda, greets the patrons with her signature coppery-green tinted hair, frowned face, and foul mood, although she displays no lesser skill in the delicate art of serving food and drink to the masses.
You however, have been placed on the northeastern section of the tavern floor this evening, and tonight that is Blaizette's turf. Those of you who have spent the night here before recognize Blaizette as the young halfling woman, obviously another of Freona’s daughters, who is in charge of making up the rooms. She wears a blue kerchief and acts as your waitress for dinner, although her lack of expertise in being a server is showing. They must have needed her help tonight because of how crowded this place is. She clearly wants to help, but looks a bit flustered. She manages to keep a smile despite the busy night. "Here's the menu for tonight, boys and gals. Prefixed options only. We're too busy for menu customization tonight."
She stands there awaiting your order, alternating her gaze from your table and the next:
Corner table: Utar, Rag, Drazzim, Neya, and Graxx (i.e. returning customers) sit on a table that should comfortably sit 7 or 8, but chairs are missing as other patrons took them in order to join their preferred tables. From here, you have a good view of the entire tavern floor. The place is packed.
Side table: Right next to them, Marfaen and Andmarir sit alongside three other strangers. They seem to know each other but the two of you just joined in when you saw a chance to get an available seat (you don't have to know each other either). Blaizette seems to be talking to both tables at the same time but the three strangers are ignoring her, already deep into their mugs.
(OOC: Take this opportunity to describe your character's appearance, what they are doing or saying at the moment, or what other characters would see. Let the RP begin!)
There is a young looking Elf sitting at the table, now looking at the menu. Dark brown hair, tide into a ponytail but it does not seem to be long at all. Tanned face and high cheek bones. The hooded cloak is greens and browns and seemed to have seen a few years. Under the cloak there is a hint of armor, it is also dark in color. There is a quiver hanging on his back and a longbow leaning by the back of the chair within easy reach.
There seems to be a initial serious look too him but then he smiles towards the shall waitress. With a gentle sounding voice and seeming polite he speaks.
" Hello and good day to you. Upon looking at the menu, steamed grouse and cranberry tart , with a cup of chamomile tea would be my order. I am sorry, I do not have anything smaller than this."
As he slides over a gold coin for her to take.
Now he leans back to look around, see what is happening in the tavern.
Utar leans over to Blaizette "A number 2 for me please. No rush." He smiles, his lower tusks prominent. It's is meant to be a compassionate, encouraging gesture, showing sympathy for the girl. But those tusks...
With that Utar leans back in his chair. He is a broad half orc approaching his middle age. Muscled and with the grizzled look of someone who has seen combat and lived to grow tired of it. His chainmail jingles slightly as he moves and the hand of Torm is prominent upon his grey tabbard that covers it. The leather belt cinching his waist appears to be holding his rounding belly somewhat in check; evidence of too much of the fine food served at The Kettle and too many of their ales.
Looking over to the neighbouring table he nods a greeting at its patrons.
"I'm in the mood for something a little lighter tonight, so I would like a number five, please." Neya says, looking up from the menu with a friendly, yet distant, smile.
She is average-sized woman with a lean, yet toned muscles, her skin a noticeably darker color. While there is nothing noteworthy about her clothes, themselves - which are of average quality, not unlike many of the other patrons in this establishment - she does have a curious accessory. A playing card with the seven of clubs, peeking out of a folded sleeve.
After a quick stretch, she scans the tavern, as if looking for someone or something.
Extended Signature
Seated at the same table as Utar is a dwarf. He is approximately four and a half feet tall, with a strong sturdy build, as he chuckles before grabbing his tankard. His youngish features are contrasted by the shock white of his hair and beard, though there are strands of brown in there due to some spilled ale, saving his chain mail from getting any stain or rust. He leans back, prodding the haft of his glaive that is neatly propped beside their table, beside his greataxe, as he surveys the area. "Aye, Tormite. Ye think there's anythin' better than this fer a day off, then yer needin' to appreciate the smaller things better." He says.
Current Player In: The Guild as Elsara Deepmoon
Graxx sits the table listening to what the others are ordering. He is approaching his thirties and of course for someone who carries around a great weapon around his muscles are fairly large. He wears no armor and he has his Moon-touched sword, Greatsword propped up next to his chair that seems to emit a glow. He has black hair and wears it in a pony-tail, a custom of the Uthgardth barbarians belonging to the Sky Pony tribe. Graxx then hands Blaizette 5 silver pieces and says, "I'll have two orders of what the half-orc is getting."
Blaizette reaches into her apron pouch and produces 9sp, handing them to Andmarir with a little curtsy "Here, your change". She then collects the proper amount of silver from Utar, Drazzim, and Neya. Finally turning to Graxx, "Thank you for the tip, sir." Still multi-tasking while sweat is streaming down her gentle face, she asks Marfaen and Rag if they are having any dinner "The mutton is mighty good tonight."
(OOC: Everyone should please deduct the proper amounts from your wallets).
( my apologies, seems I forgot to put my characters name on my post, Andmarir did order. )
Andmarir smiles at the waitress and takes the nine silver but slides one silver back. " For your troubles miss, thank you." It is around this time he too looks around and nods to the individuals of the next table.
He leans over, closer to their table.
" My apologies, hate to bother you but you all seem to know your way around here. How would you go about finding a job of sorts. I am rather new to this place but I have heard this is the place to be if your looking to relax and to find employment, or at least adventure."
Though now he leans back, hopefully getting a reply back.
Graxx turns to Andmarir and looks over to Andmarir and nods toward him. "Well, since you got armor on I assume that bow of yours ain't just for hunting."
Graxx looks around the Tea Kettle, "I have been here now for a few tenday and have come to know one thing. You don't have to look for adventure. It finds you... Sometimes in the form of fishmen... Sometimes in the form of Dragon Cultists."
Graxx then becomes serious and looks into Andmarir's eyes. "Is that the type of adventure you are looking for, Elf?"
Utar nods his agreement to the dwarf's sentiment, "Aye, nothing truer spoken there. And nothing like a feast day to remind us that for all the dark we've seen of late, for most, life goes on."
Briefly and a little suspiciously casting his eyes about the establishment at the other patrons enjoying their Evenfeast celebrations, Utar chides himself; this is the to be enjoyed with friends.
Leaning back over to the neighbouring table, he extends a hand towards the elf, "At The Kettle, work has a funny way of finding you, if you let it." He shrugs, "Although I doubt anything much apart from revelry will occur tonight."
"I wish I can entirely agree with you in that last point, but the fact its a holiday doesn't exclude it from having any unscrupulous activities happening somewhere. 'Hope for the best, expect the worst,' if I had a piece of copper every time my teacher said that..." Neya says with a shrug and a hint of annoyance at the end.
Extended Signature
Andmarir listens that Graxx and then thinks on the humans words. After a moment or two he nods towards Graxx. " So, all I need is to come here and the adventure will find me, interesting. Oh, by the way, my name is Andmarir and to some I may be considered a wilderness scout , warrior of nature. My bow is for both hunting and protection, though I find myself hunting creatures that are twisted from what they are normally supposed to be like. Of course this is to protect others in the long run. So, certain other things come up, I may be ready to do my part, depends on my part that is."
When Utar extends his hand out, he in turn does as well and shakes the hand. " Andmarir, good to meet you. These places seem to always have some sort of entertainment. Been that they have singers and such, or a tavern brawl. I tend to leave when the brawls start." Then taking his hand away he looks at the others at their table. " Do you all travel together or just happen to know each other?"
The meek half-elf that was sitting to Andmarir's side, suddendly interrupts him, after he's already getting to know the other group.
"What are you doing? You're going to be friends with everyone you look at? That's the fourth group of people you already talked to since we initially met, and that was about, like, two hours ago." The young one (of the two) doesn't seem visually distressed, or too incomodated with that, he makes question out of curiosity, and actually looks lighthearted while doing so.
Marfaen has reddish brown hair, tied in a pony tail, and is wearing a robe and a cape, all darkish, contrasting with his light skin, as he talked, he was fiddling with his glasses, while trying to keep an eye out for his friend, and the book that was sitting on his lap.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Graxx listens to the studious Marfaen but turns back to Andramir, "I am Graxx of the Sky Pony Tribe."
Graxx then open his arms motioning to the rest of his table, "Most of us just happened to end up working the same job and decided to stick together. Everyone sittin' here can come and go as they please. In fact, you and that bow are coming at a good time if you're interested. A friend of ours use to watch our backs with a bow but unfortunately he had to go help his sister..." Graxx seems to drift off slightly "I do hope they are alright."
Graxx will then nod toward Marfaen, "This a friend of yours?"
Graxx would also like to scan the Tea Kettle Inn to see if he can spot anyone missing a left ear.
Perception: 17
Blaizette, clearly pressed for time, leaves you guys to converse and goes into the kitchen to fill the order. She takes a few minutes to come back, as you all continue to chat it out. A few minutes later, as if the meals were pre-made to some extent, she comes out with food and drinks, Reece in tow to help share the load. "Hello boys... and lady", she says, just to hear Blaizette respond "Hey, don't go getting any ideas. You want me to help with the tavern tonight then I am the one getting the tips from my tables!"
She serves two halves of a grouse (clearly the same bird) and sides of cranberry tarts to Neya and Andmarir, along with large cups of chamomile tea, the house's specialty. Utar receives a bowl of hearty pork stew alongside some cheese curd; a tankard of stout mead landing on the table soon after. Two additional servings of pork stew and curds are set next to Graxx, who also receives two tankards of that same stout mead. Reece and Blaizette then place a cup of water each in front of Marfaen and Rag "You didn't order anything, so I figured you'd be good with just some water. Let me know if that's not the case". Then, looking at Drazzim: "No water for you, though... I know that!", as she refills his mug of ale.
Reece leaves, busy with her own tables, but Blaizette will linger a moment longer in case you want to order anything else.
(OOC: We are waiting for Rag to introduce himself, then we can move forward).
Andmarir looks back towards his companion and blinks. " Not friends as you say, more like individuals you know that help you with information. It's like tracking a beast. First you have to gather information by looking at the ground, hearing the wind and smelling the air. Once you have enough information, you can find your destination. This is how we found out about this place and here we are. Marfean, we are fine. These individuals sound like they have experience with this place."
Now he looks back towards the man and smiles. " Oh yes. We watch out for each other. This is Marfean, he tends pretty to take care of me more than I him." There is a slight pause and thinks for a moment. " So, your looking for someone to watch your backs. I can do that, though Marfean here is pretty good with slinging magic and I rather not leave him by himself." Even though he himself has seen parlor tricks but he does have confidence on the half-elf.
As he notices Graxx looking around, he to starts to look around. " Is something amiss?" In a sightly more serious tone.
Graxx: This place is too packed for you to have a good look at more than the people immediately around your table, but that is still a good number of them. As far as you can tell, no one is missing an ear, although a couple of patrons are wearing either a hat or a cowl that covers the sides of their faces. You might have been exposed to city customs only recently, but since then you have learned that wearing headgear while protected by a roof is considered quite disrespectful.
Marfaen notices that the two were delivering drinks just now, as he decides to respond. "Oh, yeah, I would like a cup of tea, I was just, hm... Distracted..." As he speaks, he vaguely gestures toward his own book, trying to hint at the font of his distraction.
Marfaen turns a few pages on the book, acting like if he's reading, just to hear the Elf speaking. "Hm, I just think you're surprisingly social for someone who has lived a portion of his life in the wilds, I know that because I also did. But I guess the forest was a bigger part of my life than it is from yours, right? I'm just 20, while you're over 100."
"I can handle myself. But yeah, what he said, I can help you with that magic thing, I'm learning ways to take some control of visions, so sometimes, I might just get to know the future before it comes, and I have a few spells for that, ..." As he's saying that, he lowers his tone, so no one else can hear him, until he's just rambling to himself about divination magic under his breath.
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
"I'm not sure at the moment. Here is what you need to know about Phlan. You got two real factions to worry about. One, as I am sure you saw coming in are the City Guards called the Black Fist. Don't let them fool you, they will cut you down as quick as any murderer. Then you got the Thieve's Guild called The Welcomer's. If you see someone missing a left ear, they are probably one of em. Trouble is, all these folks in here wearin' hats and covering their ears makes it hard to tell. Might need to teach them some respect for our hostess friends here."
Graxx then swivels his head from one side of his table to the other to ensure that Utar and the rest of his table is paying attention.
"Speaking of which I forgot to tell you all. Over the past few days I've been trying to find out about these Welcomers. I... acquired some information from some local thugs over at the Nat Wyler's Bell. They gave me a name, Sralin Gorl, but each man told me a different story on how this feller looks. That's as far as I've gotten."
Graxx will then focus on Marfaen, "I long for the wild as well. Though I gotta say, this having hot food ready anytime is growing on me. I don't know much about magic but I like to learn more. I've seen the destruction it can do."
(OOC: Alright, we'll just assume Rag has been listening quietly for now, drinking his water).
Blaizette leaves to get a cup of the signature chamomile tea for Marfaen, as your chat continues. When she does, someone immediately fills the space she was occupying. She is a nearly 7-foot tall half-orc wearing a long cloak and regular traveler's clothes underneath. A heavy mace dangles by her side. She extends her arm and grabs the back of the chair one of drunkards at the side table is using. With a strong pull, she readjusts the chair for her own use while its previous owner falls to the ground, too drunk to respond in any manner. She joins the corner table but you can tell by the volume of her voice that she wants those of you sitting in the side table to listen in as well.
She smiles a toothy smile at you. “Just act normal,” she says through clenched teeth, flicking a Queen-of-Clubs tucked in her shirt pocket, “but listen closely. Everyone’s life might be in danger. My name is Buhrell Caah. I represent the Emerald Enclave, a group that watches over the happenings in Phlan and beyond. I was just told by an associate that a potentially devastating magical object was brought into the Tea Kettle. We don’t know what it looks like or who has it, but I need your help in finding it. Could you split up and talk to anyone who looks suspicious, and find out if they are in possession of a powerful item? Do not let anyone know what you are doing, for the possessor of the item might set it off if he or she knows we are aware.”
She places a piece of parchment on the table. "This is a Spell Scroll, containing one casting of a spell that helps you locate magic items near you, among other things (i.e. Detect Magic). I trust at least one of you can make good use of it. Please do so now, we do not have time to spare. Everyone's lives are in danger in this place right now. You'll be dutifully rewarded for your aid."