Nam extinguishes his flame and falls into line, that is until he sees the other party leave. He steps before the dwarf when he asked about who started it, hands held up, “What the hell! We buy them ale to be friendly and they got all rude with us. But you just let them walk out!”
Rollback Post to RevisionRollBack
Nam’nha Krump- Elf sorcerer- Out of the Abyss
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
As the weight of the room shifts from him to Nam, Griff grabs one of the now orphaned pints of ale behind him and starts drinking. The bottom of the cup rising slowly as he finishes the foamy beverage.
Garrett tried to get out of the tavern but was unsuccessful. He stands close to the door and stays out of the way of the warforged. He hopes his positioning allows him to stay out of the way of the guards and not be implicated in this mess. If he is successful he'll be out of the way and just another patron watching what happens.
As the raven haired woman passes he flashes a quick sign in thieves cant to let her know he is one of them.
Athene, watch this party of seven leaving. See where they go. Follow if you need to and return when you have a location. He tells his familiar.
Rollback Post to RevisionRollBack
DM - Tomb of Annihilation DM - Acq Inc: Baldur's Gate Graxian - Half-Elf | Cleric - Virst's Hoard of the Dragon Queen, Devin - Human | Cleric - Storm King's Thunder, Belpip Boondiggles - Gnome | Wizard - Lost Mines of Phandelver Vrakvroth Esstyrlynn - Dragonborn | Paladin - Curse of Strahd, Grykham Bloodaxe - Dwarf | Fighter - NH's Dragon Heist, Zinleth Teinithra - Sea Elf | Fighter - The Drunken Sailor, Cath Redaxe - Dwarf | Fighter - Arsenal of the Orc Lord
OOC: @Paladin you can see through the owl's eyes yes and speak telepathically to it but it can't talk/report back without your control not even telepathically unless you're in the owl so to speak. It's a one way connection, same with companion animals unless you've get speak with animals or awaken mind. Are you going blind and deaf to watch them?
Hamish sighs loudly but it's Hope who speaks up.
"The boys were approached by the half-orc who ordered a round true but then that one over there," she says pointing to Griff, " he pulled a dagger," she adds. "He threaten them. The woman was defending the boys," sbe adds as Caradoc listens. "That one did try to calm things down," she adds pointing to Flint, "but that one," she points to Griff, " just made it worse," she adds crossing her arms over her chest.
"She's right," a man scuttles out from beneath a table. "The paladin was asking questions about the maze but the flithy one there started the trouble Cara," the man says brushing off his suit and putting in hus rumpled hat. "We're cursed by that maze. Whenever it opens," he adds fornlornly as a murmur of agreement washes over the locals.
Garret geatures at the woman who hisses as him and makes a rude gesture in return. Decidedly NOT what he was expecting!
“Sir, if I may, we will take our leave if this fine establishment. Some of us need some supplies then we will be off to the maze.” Nam says as politely as he can. “We will either die a gruesome death or become very wealth. Either way you will not see us again.”
Flint will speak up. "What they say is true....." Flint will rest a his heavy Leather gloved hand on Griff's shoulder. "This one did pull a dagger first, but only after the perceived insults of the ones you let walk out the door." Then, using his other hand he would remove his kettle helm again and lower his head a little while looking to the dwarf "Was it STUPID... yes.. yes it was.. " Flint will say casting a quick glare to Griff with his visible eye "I don't think anyone is going to argue that it wasn't, and while I tried to deescalate the situation myself... I failed to do so..." Flint will take his hand off of Griff's shoulder and take a step forward, holding his helm in both hands and locking eyes with the Dwarf. "I would ask that you allow myself and all of my companions to leave this establishment, finish buying a few items, and make our way out of town......" Then, pausing a moment he would continue. "But if someone must be punished, I would ask that you punish me. I should have done more to keep my friend here under control" Flint will turn to look to Griff, and while his face is still red and he is obviously trying very hard to keep his cool, he will shoot him a very tiny smile.
OOC: DAMN IT.. I try to do things... but when I talk all that comes out are fart noises... hey! hey! officer PPFFFFTTT fffppppfffttt FART FART let us go FART
OOC: Wreck it was a decent attempt but the dwarf is NOT having it. Time for persuasion has passed.
"Public disturbance is a crime. I don't know where any of you are from but here we maintain order," Caradoc replies. Moving his hand he calls two of the warforges forward. "Come willingly or in chains. Your choice," he adds as the two warforge takes out manacles. "Who's with them," he says looking at those at the table with Griff and Flint.
"All of them," Hope says pointing at the party. "That one by the door too," she adds pointing to Garret lurking.
Flint will put his helmet back on his head and let it rest hard against the wall with a thud as he puts his hands behind his back, cooperating with the dwarf. 'DAMN IT GRIFF! just... why... DAMN IT!" spit dripping from his mouth on to the floor as he stares at the ground waiting to be arrested... "BY THE GODS GRIFF" Flint will knock his head against the wall, his helmet protecting him from actually doing any damage to himself... his body shaking...
Flint will turn and walk out the door with the warforged willingly, making sure to place 5 gold on the bar and giving the barkeep a slow knowing nod as he goes past on his way out the door (If he was unable to do so earlier before the watch came in)
Putting on the manacles the warforge tugs Griff forward as the other metal guardians funnel the party to the door and out into the street. Caradoc is at the head of tge party and says nothing while his metal companions intimidate clearing the street as they move back towards the stronghold at the end of town.
Everyone shuffles in, Griff remains chained. Caradoc sits at a large desk as two warforge remain at the door having lined the party up.
"Who's your leader," Caradoc calls out gruffly looking at Isk then to Flint. "I need some answers before I even think of letting you go," he adds.
Rollback Post to RevisionRollBack
DM - Shepherds of Truth
DM - Dumat's Institute of Higher Magic
DM - Order of Medusa
Wallis Bernotto - Dzenda: The Cracks
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.