Opening out into the room he feels a warm breeze, warmer than the one behind him ten fold! It's like a tropical hot house ahead! Thick vegetation blocks a clear line of sight into the room ahead but the room behind soon fills with laughter as the gnolls on the outside of the cooridor manage to open the door! Two immediately rush in setting off the floor trap! Tiles begin to drop again at random around the advancing gnolls and the party!!
Everyone DC13 to make it off the floor into the jungle room!
Garrett opens the door and immediately moves to enter the new room. As the trap behind him starts to spring again he dives forward, uncaring what is ahead only concerned for the moment of not falling onto the spikes below.
Dexterity 23
Garrett rolls into the new room and comes up, sword ready for what fun the tropical room has to offer.
As the Gnolls burst in and the floor begins changing once more Nelburn exclaims "What in the blazes! Ah, bastard place is at it again!" before immediately making a dash for the newly opened door, not caring what is on the other side.
After making it through the door Nelburn turns to check on the others. He sees Flint struggling as the floor begins to give way around him and reaches into one of the pouches at his belt and produces a small loop of leather before gesturing and chanting in Flints direction. A brief moment later Flint begins to float in the air as the effects of his Levitate spell take hold.
Flint, trying to keep hold of his helmet and crossbow as he jumps through the air fails to get enough distance. His heavy leather boots barley missing the lip to the room as he falls short with his hands full, unable to grab for the ledge. His eyes go wide as he starts to yell "FFFFFUUUUU" Stopping the second his head drops below the doorway as his downward momentum stops. As he begins to rise into the air, a nervous smile will creep along his face and he will let out a sigh of relief as the spikes begin to move farther away from him. A moment later he will try to "swim" through the air, moving his arms and kicking his feet trying to get into the room with his companions. "guys!" he will yell drifting slowly through the air flailing his arms and legs widly "I think I learned how to fly.... I think... I think I am a natural" he will say... with a small grin while trying not to look at the spikes below him.
Tobias quickly ties a knot into one end of his rope to make it easier for throwing - and catching. "Stop playing around. You want to see how well you can fly when those gnolls start throwing spears at you?!" He tosses the knotted end to Flint so that he can pull him to the door.
Flint would try getting in the doorway, grabbing the rope with one hand and if possible, firing a shot off towards the gnoll that hit Tobias withna spear.
(technically am I controlling myself or am I being controlled through the levitate spell? Flint likes to think he is doing it but he doesn't actually know...)
OOC: Flint can move himself but only by grabbing things and pulling, you are literally floating. Nel can raise you gently up or down vertically but not any other direction
With the nice sound of the door unlocking Garrett immediately tries to open the door.
Opening out into the room he feels a warm breeze, warmer than the one behind him ten fold! It's like a tropical hot house ahead! Thick vegetation blocks a clear line of sight into the room ahead but the room behind soon fills with laughter as the gnolls on the outside of the cooridor manage to open the door! Two immediately rush in setting off the floor trap! Tiles begin to drop again at random around the advancing gnolls and the party!!
Everyone DC13 to make it off the floor into the jungle room!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Dex ST: 20
"Well, at least it's warmer in there." Tobias turns and sees the gnolls enter behind them. "Run!"
Garrett opens the door and immediately moves to enter the new room. As the trap behind him starts to spring again he dives forward, uncaring what is ahead only concerned for the moment of not falling onto the spikes below.
Dexterity 23
Garrett rolls into the new room and comes up, sword ready for what fun the tropical room has to offer.
As the Gnolls burst in and the floor begins changing once more Nelburn exclaims "What in the blazes! Ah, bastard place is at it again!" before immediately making a dash for the newly opened door, not caring what is on the other side.
Dex Save: 18
"What Cryic giveth...he taketh another away" *insert manincal laughter*
Gen bounds forward 16 as Jinx takes flight. Both the elf and her hawk reunite in the jungle room.
"We'll at least it's green," the druid says looking a mix of weariness and strangely relief.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Karnic rushes to try and make it into the door of the next room and...
Dex save: 18
... manages to make it into the room.
Be excellent to each other, and roll for initiative dudes!
Flint attempts to jump into the opened door as well, one hand on his hat and the other on his crossbow
12
After making it through the door Nelburn turns to check on the others. He sees Flint struggling as the floor begins to give way around him and reaches into one of the pouches at his belt and produces a small loop of leather before gesturing and chanting in Flints direction. A brief moment later Flint begins to float in the air as the effects of his Levitate spell take hold.
OCC: Flint RP Nel's saving your buns!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(NO)
Flint, trying to keep hold of his helmet and crossbow as he jumps through the air fails to get enough distance. His heavy leather boots barley missing the lip to the room as he falls short with his hands full, unable to grab for the ledge. His eyes go wide as he starts to yell "FFFFFUUUUU" Stopping the second his head drops below the doorway as his downward momentum stops. As he begins to rise into the air, a nervous smile will creep along his face and he will let out a sigh of relief as the spikes begin to move farther away from him. A moment later he will try to "swim" through the air, moving his arms and kicking his feet trying to get into the room with his companions. "guys!" he will yell drifting slowly through the air flailing his arms and legs widly "I think I learned how to fly.... I think... I think I am a natural" he will say... with a small grin while trying not to look at the spikes below him.
Tobias quickly ties a knot into one end of his rope to make it easier for throwing - and catching. "Stop playing around. You want to see how well you can fly when those gnolls start throwing spears at you?!" He tosses the knotted end to Flint so that he can pull him to the door.
Tobias no more than says spear and two come hurtling across from the door way!!
On Flint attack: 7 Damage: 5
On Tobias 19 Damage: 4
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Flint would try getting in the doorway, grabbing the rope with one hand and if possible, firing a shot off towards the gnoll that hit Tobias withna spear.
Attack: 25 Damage: 10
(DM will have to rule if Tobias got hit... could he still throw the rope while holding onto his shield? If so then 19 won't hit)
(technically am I controlling myself or am I being controlled through the levitate spell? Flint likes to think he is doing it but he doesn't actually know...)
OOC: Ok it's a surprise round are you using sharpshooter feat right as a reaction?
Saute roll a CON save to see if you hold onto it while getting hit DC10
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
24
OOC: Flint can move himself but only by grabbing things and pulling, you are literally floating. Nel can raise you gently up or down vertically but not any other direction
Dex save 21
//um....I think I just died//
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder