Salleek will set up slightly away from the others, preparing to go to sleep by sitting up with his extremities hidden below his cloak. He will stay up if any other party members want to talk with the group or with him in particular, but otherwise goes to sleep quickly. He will wake up far before the sunrise as a result.
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"I grew up in a rather closed environment, and as such had very little contact with the rest of the world. What I was told about the elves is probably a lie and I would love to learn more about at least one part of my ancestry. I feel it, and other energies roil within me and I wish to understand them. If we end up meeting a dragon, perhaps even more would become clear to me."
"I see" says Frandal "Well, let's begin for the begining, as my old master used to say. We elves use to dwell in the forest of Middle Elf, the layer of the world below this one. We organize into clans, mine is Silvereyes Clan" he points to his silvered eyes "For evident reasons. Our ancestor, Frenevîr Chossum, fought with a group of adventures against a demoness that had taken the form of a great spider, the battle was a defeat fo Frenevîr and he was severy injured and the only survivor. He lost his eyes due to the demoness posion. Three dys pased and Frenevîr crawled in the woods, trying to reach some safe place. It was there, near one stream who came down the mountains that Derlathan, a druid from the Pegasus Conclave found him... "
The elf continued to narrate the history of his clan, the estructure of the elven society. If Vicril knows elven, he will speak in elvish, almost whispering not to disturb the others. If not he will speak in common.
As his watch approaches, Valen paces around the small cave, picking up pebbles strewn about. Onve he collects a good handful, he takes a javelin to the mouth of the cave and begins a prayer. The stones begin to glow like small coals, then fade to normal a moment later.
Taking a few steps out of the cave mouth, Valen takes aim and send his javelin flying out to an imaginary target about 40 feet out. Once planted, Valen walks to the javelin and begins placing stones in a wide semi-circle around the campsite. The cleric then picks up his axes anf javelins and climbs to a vantage point above the cave mouth to stand watch.
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
As the party settles down for the night, as you each take watch at your respective watches, you witness the twin moons, one a pale blue, the other a reddish color, the light casting an purplish color upon the sparkling snow.
When its his time, Rammen replaces Valen at his spot above the cave mouth, he settles down and lets the snow collect upon his fur as he watches the surrounding area.
[2+3=5. These rolls! I really hope I do better in combat...]
Amid the cold and fatigue, Valen has trouble staying alert and his head bobs several times.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
As morning arrives, cracking over the horizon, you set you towards Orax, which is now within sight. You can see the ruined wall all the way from your location, but still, it's going to be roughly eight hours before you get there. Collectively between you all, it was a peaceful night on the Plains of Sarthaal.
The peaceful night proved very beneficial for Valen. With renewed vigor, he scans the hills and distant ruins to determine possible threats or details of the party's destination.
[Ambush locations, ruin details/entrances, etc. Perception: 15+3=18]
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"We should be able to make it there today and set up camp, however I have no idea what we might find so keep your eyes open as we get near. In case whatever did this has decided to stick around."
"Perhaps one of us should scout ahead. Here, hold my cloak."
Salleek sweeps his cloak off with a flick of his wrist, and it lands on Rammen's already-outstretched arm. His wings unfurl almost instantly as he jumps into the air, rising quickly before anyone can react. Once he is 100 feet up, he dashes through the air towards the ruins, like a large falcon. Salleek heads over towards the town and circles in the sky about 200 feet above it, ready to fly back to the group if things get hairy. He is looking only for obvious threats, (the sort that can be spotted with a passive perception of 15) but isn't looking to stay around long enough to actively search for threats.
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As you fly through the skies, Salleek, the chill winds almost invigorating as you finally stretch your wings. You smile and then look through the desolation of Orax. The burned out ruins appear to be empty, until you spot some burned wood that shifts loudly and lets off a puff of ash as the beams crack, and you see for a moment, the flutter of red fabric, similar to that of a cloak.
The party is roughly 30 ft from the walls of the city, with Rammenchi within Orax's walls, and Rammen sees the cloak flutter as well.
Rhogash momentarily stops and stares as Salleek takes to the sky. A small part of him envies the gift of flight, but a larger part of him sees it as a further sign of the dragon blood that runs through both of their veins. He whispers part of his oath to himself:
"The scales of darkness cannot be allowed to continue."
Remembering himself, he continues on toward Orax, hoping that a full confrontation can be postponed until at least after the situation there has been dealt with.
Salleek will set up slightly away from the others, preparing to go to sleep by sitting up with his extremities hidden below his cloak. He will stay up if any other party members want to talk with the group or with him in particular, but otherwise goes to sleep quickly. He will wake up far before the sunrise as a result.
Do you have difficulty fitting everything you want into your signature? Then check out the Extended Signature thread!
Here's my Extended Signature!
PbP Character: A few ;)
Rammen, seeing everyone else engaged or distant decides it time to sleep before his watch, curls his tail up around his face, and drifts off.
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
As his watch approaches, Valen paces around the small cave, picking up pebbles strewn about. Onve he collects a good handful, he takes a javelin to the mouth of the cave and begins a prayer. The stones begin to glow like small coals, then fade to normal a moment later.
Taking a few steps out of the cave mouth, Valen takes aim and send his javelin flying out to an imaginary target about 40 feet out. Once planted, Valen walks to the javelin and begins placing stones in a wide semi-circle around the campsite. The cleric then picks up his axes anf javelins and climbs to a vantage point above the cave mouth to stand watch.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
As the party settles down for the night, as you each take watch at your respective watches, you witness the twin moons, one a pale blue, the other a reddish color, the light casting an purplish color upon the sparkling snow.
I need a perception check per watch.
[perception roll - 17+4 = 21]
When its his time, Rammen replaces Valen at his spot above the cave mouth, he settles down and lets the snow collect upon his fur as he watches the surrounding area.
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
(Perception Check 3-2=1)
Vicril spends the watch thinking over what Frandal told him, he is not really paying attention to his surroundings.
[2+3=5. These rolls! I really hope I do better in combat...]
Amid the cold and fatigue, Valen has trouble staying alert and his head bobs several times.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
[Perception check: 5+2=7]
Rhogash notices Valen's head bobbing, and encourages him to keep awake, but notices little else.
Edit: If there's time, Rhogash will also make idle chatter with a fellow religious figure.
Perception rolls with advantage:
1st Watch: 1+4 = 5 // Frandal is inmmersed in his tsles of elven history.
4th Watch: 19+4 = 23 // Rested and more focused he stands in guard while the end comes to an end.
He take care of the fire so when the others wake up they find a warming fire.
EDIT: I was wrong. I mixed "proficiency in Perception" with "advantage".
I left the first rolls for every watch.
PbP Character: A few ;)
Salleek, still confused about Rhogash's attitude towards him, is too lost in thought to notice anything.
[Luckily, Frandal has my back. Perception roll 6, including my +5 modifier]
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Here's my Extended Signature!
As morning arrives, cracking over the horizon, you set you towards Orax, which is now within sight. You can see the ruined wall all the way from your location, but still, it's going to be roughly eight hours before you get there. Collectively between you all, it was a peaceful night on the Plains of Sarthaal.
What do you wish to do now?
The peaceful night proved very beneficial for Valen. With renewed vigor, he scans the hills and distant ruins to determine possible threats or details of the party's destination.
[Ambush locations, ruin details/entrances, etc. Perception: 15+3=18]
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"There's Orax, or at least what's left of it.."
Rammen points towards the ruins in the distance.
"We should be able to make it there today and set up camp, however I have no idea what we might find so keep your eyes open as we get near. In case whatever did this has decided to stick around."
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
"Perhaps one of us should scout ahead. Here, hold my cloak."
Salleek sweeps his cloak off with a flick of his wrist, and it lands on Rammen's already-outstretched arm. His wings unfurl almost instantly as he jumps into the air, rising quickly before anyone can react. Once he is 100 feet up, he dashes through the air towards the ruins, like a large falcon. Salleek heads over towards the town and circles in the sky about 200 feet above it, ready to fly back to the group if things get hairy. He is looking only for obvious threats, (the sort that can be spotted with a passive perception of 15) but isn't looking to stay around long enough to actively search for threats.
Do you have difficulty fitting everything you want into your signature? Then check out the Extended Signature thread!
Here's my Extended Signature!
"Now THAT..........was unexpected! HAHAHAHA!"
Rammen gets a big smile across his face and bounds after Salleek with new found curiosity about his traveling companion.
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
As you fly through the skies, Salleek, the chill winds almost invigorating as you finally stretch your wings. You smile and then look through the desolation of Orax. The burned out ruins appear to be empty, until you spot some burned wood that shifts loudly and lets off a puff of ash as the beams crack, and you see for a moment, the flutter of red fabric, similar to that of a cloak.
The party is roughly 30 ft from the walls of the city, with Rammenchi within Orax's walls, and Rammen sees the cloak flutter as well.
What do you wish to do now?
Rhogash momentarily stops and stares as Salleek takes to the sky. A small part of him envies the gift of flight, but a larger part of him sees it as a further sign of the dragon blood that runs through both of their veins. He whispers part of his oath to himself:
"The scales of darkness cannot be allowed to continue."
Remembering himself, he continues on toward Orax, hoping that a full confrontation can be postponed until at least after the situation there has been dealt with.
Vicril stares blankly at the Dragonborn who just flies away. "Gods, that is fantastic. Reckon he can give us a ride?", he smiles.
Frandal refrains the urge to cheer to Sallek as he flights off towards the ruins.
He readies his bow as they approach the ruins, with the eagle flying in circles near his back.
PbP Character: A few ;)