You all have plenty of food to be able to move at a fast pace. However, a fast pace has penalties to perception checks. Given your worries regarding being chased by the demon, do you move at a fast pace, regular pace or try to stealth (slow pace)?
Given that it seems to be a creature of supernatural origins and not a mundane creature - I don't think there's a need for stealth - if it wants to track us or find us it probably can regardless of how sneaky we are.
IMHO it's going to take more than just covering our tracks and being quiet to avoid a demon chasing us.
Agreed, regular pace so we don’t have a Perception penalty.
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Beegred Thornpost - Lvl 3 Halfling Ranger - Out of the Abyss by Kerrec (pbp) Drusk - Lvl 3 Half-Orc Life Cleric - The Long Road: Welcome to the Cottage / Returning to Waterdeep (pbp) Rolend - Lvl 1 Wood Elf Monk - Fight the Night! (pbp) DM - Frontier City of Nunkreet (pbp)
The party travels at a normal pace, wary of what may be stalking them from behind. They continue to forage for food and water, navigate and watch for dangers, but none appear. Weary from the travel, the party settles down for another long rest.
Stool ejects its communication spores and excitedly informs everyone Neverlight Grove is really close. He can feel it. That raises the mood slightly, and the members wonder to themselves... being that close would mean fewer dangers?
It is not until the third shift, watched over by Eldeth and Rodolfo that an odd horrid loud droning sound suddenly starts nearby towards the ceiling. The noise wakes everyone...
At the start of every round, everyone rolls a DC 12 CON saving throw or fall unconscious for 10 minutes. A character becomes immune on a success or if the effect is removed.