Rodolfo will stay near Narstin, he's still somewhat exhausted from trying to chase this thing down.
Jimjar will be up front as for once he's in control of the situation against such horrid creatures that have plagued the existence of his kin for centuries.
Eldeth looks are her remaining arrows and draws one forth and waits for the rest of the party to act so as to not ruin any surprise they may have at the moment.
This post has potentially manipulated dice roll results.
Narstin remains behind the front line of the party and launches a sacred flame at the Grick once it has figured out they are there (presumably from Rodolfo's failed wand, otherwise it can be a readied action for when he notices us)
Rodolfo launches a viscid blob at the Grick Alpha, but the mushrooms are still thick and the chance of hitting slim. The Grick Alpha, aware of Rodolfo, begins to move across the mushroom caps just as Narstin's sacred flame blasts where it was.
Eldeth can shoot with her bow if she wishes (ready action?)
The Grick Alpha climbs across the tops of the mushroom caps, then dashes down a stalk to land next to Jimjar. (Top left corner at i10)
(Skameros, Beegred and Jimjar next. Playing Derendil since Narstin is out of town.)
Derendil moves to I9 and rakes his claws into the Grick Alpha...
Claw Attack: 10 Damage: 8
Claw Attack: 9 Damage: 7
... failing to gain purchase into the vulnerable flesh.
This post has potentially manipulated dice roll results.
(Skameros is next, but posting Beegred's action.)
Assuming that the Grick is at I9-J10 (next to Jimjar), Beegred will move to J11. The idea is to surround the Grick Alpha, and keep it from running away until Rodolfo can restrain it with a glob. (If he doesn't hit it, this fight may not go well...) Beegred has his shield and short sword already out, like last time.
Bonus action: Use last spell slot for Hunter's Mark
Action: Normal Attack: 8 Damage: 7
Dread Ambusher Attack: 10 Damage: 18
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
Skameros will silently move around the Grick (like Big Red) to I believe k10 (this should mostly surround the grick now? and allow my extra reach and if the grick decides to try to come at me will provoke opportunity attacks from my cohorts) where he will then rage and swing his greataxe at the grick
[Pork-Chopper: 18 Damage: 16]
Eldeth will still hold her shot for now thinking we may have the upper hand this time.
(Changed some movements to honor the intent of surrounding the Grick Alpha. Jimjar moves down to H11. Beegred moves to K10. Skameros moves as far as he can with his movement to L12 while staying 10 feet away from the Grick Alpha, and doing his part to surround the Grick.)
Skameros arcs his great axe over his head and slams it into the Grick Alpha. Beegred jams his short sword into a vulnerable fold of flesh and Jimjar bounces his war pick ineffectually against the creature's thick hide. Beegred and Skameros notice once again that their blows don't have the effect they expect.
This post has potentially manipulated dice roll results.
With the Grick Alpha on the ground and nearer, Rodolfo finally manages to get a viscid glob to hit the creature. The glob expands and captures most of the lower part of the creature and the vast carpet of mushrooms.
(It is now restrained. Attacks against it have advantage. It attacks with disadvantage. It cannot move. It has disadvantage on DEX saving throws.)
(4 charges of wand used up for the day)
Narstin sees his opening and casts Sacred Flame. DC 13 DEX saving throw or take 2 radiant damage.
This post has potentially manipulated dice roll results.
Beegred drops his shield, and draws a scimitar so he can attack twice.
Short sword Attack: 21 Damage: 7
Bonus action scimitar Attack: 14 Damage: 7
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
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Map, Round 0. Place yourselves, marching order, direction of travel, etc...
Rodolfo will stay near Narstin, he's still somewhat exhausted from trying to chase this thing down.
Jimjar will be up front as for once he's in control of the situation against such horrid creatures that have plagued the existence of his kin for centuries.
The Grick Alpha is doing its best (not very well) to hide under the cap of a large mushroom.
(Rodolfo, Narstin and Eldeth go first in round 1)
Eldeth looks are her remaining arrows and draws one forth and waits for the rest of the party to act so as to not ruin any surprise they may have at the moment.
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
Rodolfo is ready with his wand this time - enough running for one day.
Wand of Viscid Globs: 25 to hit.
:(
He is staying put.
Narstin remains behind the front line of the party and launches a sacred flame at the Grick once it has figured out they are there (presumably from Rodolfo's failed wand, otherwise it can be a readied action for when he notices us)
DC13 dex or 7 damage.
Grick Alpha DC 13 DEX saving throw: 17
Rodolfo launches a viscid blob at the Grick Alpha, but the mushrooms are still thick and the chance of hitting slim. The Grick Alpha, aware of Rodolfo, begins to move across the mushroom caps just as Narstin's sacred flame blasts where it was.
Eldeth can shoot with her bow if she wishes (ready action?)
The Grick Alpha climbs across the tops of the mushroom caps, then dashes down a stalk to land next to Jimjar. (Top left corner at i10)
(Skameros, Beegred and Jimjar next. Playing Derendil since Narstin is out of town.)
Derendil moves to I9 and rakes his claws into the Grick Alpha...
Claw Attack: 10 Damage: 8
Claw Attack: 9 Damage: 7
... failing to gain purchase into the vulnerable flesh.
(Skameros is next, but posting Beegred's action.)
Assuming that the Grick is at I9-J10 (next to Jimjar), Beegred will move to J11. The idea is to surround the Grick Alpha, and keep it from running away until Rodolfo can restrain it with a glob. (If he doesn't hit it, this fight may not go well...) Beegred has his shield and short sword already out, like last time.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Jimjar will (try to) slam his pick into it:
Attack: 8 Damage: 3
Skameros will silently move around the Grick (like Big Red) to I believe k10 (this should mostly surround the grick now? and allow my extra reach and if the grick decides to try to come at me will provoke opportunity attacks from my cohorts) where he will then rage and swing his greataxe at the grick
[Pork-Chopper: 18 Damage: 16]
Eldeth will still hold her shot for now thinking we may have the upper hand this time.
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
(Changed some movements to honor the intent of surrounding the Grick Alpha. Jimjar moves down to H11. Beegred moves to K10. Skameros moves as far as he can with his movement to L12 while staying 10 feet away from the Grick Alpha, and doing his part to surround the Grick.)
Skameros arcs his great axe over his head and slams it into the Grick Alpha. Beegred jams his short sword into a vulnerable fold of flesh and Jimjar bounces his war pick ineffectually against the creature's thick hide. Beegred and Skameros notice once again that their blows don't have the effect they expect.
Rodolfo, Eldeth and Narstin can act in round 2.
(I'll play Narstin if Rodolfo and Eldeth make their plays.)
Eldeth waits for the Grick to attempt to flee before engaging.
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
Rodolfo tries again with the wand: 21
With the Grick Alpha on the ground and nearer, Rodolfo finally manages to get a viscid glob to hit the creature. The glob expands and captures most of the lower part of the creature and the vast carpet of mushrooms.
(It is now restrained. Attacks against it have advantage. It attacks with disadvantage. It cannot move. It has disadvantage on DEX saving throws.)
(4 charges of wand used up for the day)
Narstin sees his opening and casts Sacred Flame. DC 13 DEX saving throw or take 2 radiant damage.
Grick Alpha DEX Saving throw: 13
The Grick Alpha makes a tail and tentacle attack against Jimjar...
Tail Attack: 15 Damage: 10
Tentacle Attack: 18 Damage: 30
... but both attacks are hampered by the viscid glob.
(Skameros, Derendil, Beegred and Jimjar to act in round 2)
Derendil claws at the Grick Alpha...
Claw Attack: 25 Damage: 8
Claw Attack: 16 Damage: 9
... gouging the flesh of the creature, but not to the extent he expected.
Beegred drops his shield, and draws a scimitar so he can attack twice.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)