This post has potentially manipulated dice roll results.
The gargantuan room beyond features two doors and a portcullis on the east wall, one door and an archway on the west wall, ane one door and one portcullis on the south wall. It appears that this was once a forge at one time, and an anvil and cold forge sit in the east side of the room. Someone has scrawled a message in goblin runes on the south wall. Three goblins and a bugbear leap to attention. One of the goblins begins to speak in Undercommon but falters when he sees Throst. Without another word the four goblinoids charge towards you.
Zeph's hand flew to his quiver as the battle began- and missed an arrow with his grasp. Fumbling, he spotted the goblin lowering its bow at him, and, sidestepping the arrow, managed to let one loose at the goblin that had tried to hit him in reply, before moving out of sight of the goblins and the bugbear.
Action: Attack with Longbow against Goblin 2 (the one that attacked him): 17 for 7 piercing damage.
Movement: To a hiding spot
Bonus Action:Hide with Cunning Action: Stealth: 20
[I realized I haven't been keeping track of arrows, so I'm down to 12 now, unless I collected my previous ones from the fights before.]
The gargantuan room beyond features two doors and a portcullis on the east wall, one door and an archway on the west wall, ane one door and one portcullis on the south wall. It appears that this was once a forge at one time, and an anvil and cold forge sit in the east side of the room. Someone has scrawled a message in goblin runes on the south wall. Three goblins and a bugbear leap to attention. One of the goblins begins to speak in Undercommon but falters when he sees Throst. Without another word the four goblinoids charge towards you.
Bugbear Initiative: 5
Goblins Initiative: 6
Goblin runes: "Stay right"
Undercommon tongue: "Captain Grimbelt -"
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
"Who designed this place?!"
Throst Initiative: 13
Zephiridon initiative: 3
Zeph's initiative: 6
Garazar Initiative: 16
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
(sorry about that)
(No worries. Life happens)
Initiative Order:
Bugbear 20
Garazar 16
Throst 13
Goblins 12
Zeph 6
Zephiridon 3
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Hefting a brutal morningstar, the bugbear hurdles a goblin and attacks Throst. Attack: 12 Damage: 12
Throst!
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Putting away his mace, Throst mutters, "Let's try this again" and will cast inflict wounds at level 1 on the bugbear.
Attack: 9 Damage: 7
Garazar! (Sorry, botched the initiative count.)
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Garazar points his staff at the bugbear and mutters an incantation. he casts Ray of Frost
Attack: 17 Damage: 1
The bugbear howls and staggers back, clutching at it's face.
The three goblins, wary of approaching any further, launch a hail of arrows into your midst.
Garazar: Attack: 7 Damage: 5
Zeph: Attack: 14 Damage: 3
Zephiridon: Attack: 13 Damage: 8
Zeph!
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Zeph's hand flew to his quiver as the battle began- and missed an arrow with his grasp. Fumbling, he spotted the goblin lowering its bow at him, and, sidestepping the arrow, managed to let one loose at the goblin that had tried to hit him in reply, before moving out of sight of the goblins and the bugbear.
Action: Attack with Longbow against Goblin 2 (the one that attacked him): 17 for 7 piercing damage.
Movement: To a hiding spot
Bonus Action: Hide with Cunning Action: Stealth: 20
[I realized I haven't been keeping track of arrows, so I'm down to 12 now, unless I collected my previous ones from the fights before.]
The goblin gurgles as the arrow severes a lung and falls on his face, bleeding his life out onto the cold stone floor.
(I believe you are able to retrieve half of your spent arrows after a battle)
Zephiridon!
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash