“No man, no power, can bind the action of wizardry or still the words of power. For they are the very words of Making, and one who could silence them could unmake the world.” ― Ursula K. Le Guin, The Farthest Shore
Ah, found the game! Here is Avan: https://www.myth-weavers.com/sheet.html#id=1759616 I hadn't done a character audit in a while and noticed an error in knowledge nature not being added up properly and 2 too many skill ranks. Didn't realise Search was a cross-class skill and I have 6 ranks in it! I dropped it by one rank so it adds up 28 ranks @ 1st level and 7 every level after = 63.
Also he was 5 lbs over medium load, so I threw away the 4 lb club. Now I'm 1 lb over and hope that's ok?
Ok now that we pretty much have everyone on the site then we are going to go ahead with the game.
You are attacking two troll hunters at the entrance to the main tunnels into the stronghold. I will need to know what everyone is doing now. Attack rolls and special actions included. Avan still has his ball of fire he still is controlling as he attacks as a bat.
Avan moves the Sphere to attack the Troll again as he dips down to bite the Troll doing 5 damage. The Jackal misses and both fail to trip the Troll. bastion swings and hits the troll killing it as he slices it in twain. Rivoril misses with his attack but Arilynia hits the last troll with an arrow for 12 damage. The Cleric moves to the side more as the teen boys shoot at the last troll. The Troll shoots twice one hitting Rivoril for 10 damage and one hitting Arilynia for 11 damage. It steps back a little forcing you to either shoot with range weapons or cross the area with the caltrops to meet it in melee.
The Flaming Sphere lasts 6 rounds - my level. Avan should be able to fly over the caltrops 60' around the back of the last troll - avoid creating cover for the arrows - but not attack as moving the sphere uses a 2nd move action. The jackal is not smart enough and will try to cross the caltrops, but 60' movement halved should still reach him.