This is where you will post your characters actions and character sheets when updating them. Please use the Myth-Weavers to make a character sheet and share the link here.
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
I will be deleting the game thread and posting the actual game here so it is easier for everyone to see and respond to it. I will be updating the game shortly. Who are we missing from this game?
Ah, found the game! Here is Avan: https://www.myth-weavers.com/sheet.html#id=1759616 I hadn't done a character audit in a while and noticed an error in knowledge nature not being added up properly and 2 too many skill ranks. Didn't realise Search was a cross-class skill and I have 6 ranks in it! I dropped it by one rank so it adds up 28 ranks @ 1st level and 7 every level after = 63.
Also he was 5 lbs over medium load, so I threw away the 4 lb club. Now I'm 1 lb over and hope that's ok?
I am not too worried about the encumbrance unless you want to carry three suits of plate armor over 2,000 arrows and other items. As long as it looks good the encumbrance is going to be ok
Ok now that we pretty much have everyone on the site then we are going to go ahead with the game.
You are attacking two troll hunters at the entrance to the main tunnels into the stronghold. I will need to know what everyone is doing now. Attack rolls and special actions included. Avan still has his ball of fire he still is controlling as he attacks as a bat.
Bastion focuses and strikes out once more at the ugly creature before him, swinging in a wide arc with as much force as he can muster. It was past time to ends this.
Attack and damage rolled above already, just reposting the action.
Rivoril, aims his composite short bow, and fires off some arrows at the two troll hunters that are approaching the group from the tunnel. Utilizing point blank shot feat.
He retreats behind cover, after firing off the arrows.
Hide (skill): 13
Attack: 4D20 (17,20,17,12)+4
Damage: 4D6 (2,3,5,3) +1
(OOC) Can we have the tactical map, and list of "character names" in this group, uploaded to this site??
This post has potentially manipulated dice roll results.
Avan, now a bat the size of a man, attempts to bite and trip this troll, as does his jackal. He also commands his flaming sphere to jump up and strike it.
The Desmodu Hunting Bat has AC 20 and Barkskin for +3 = 23 AC at the moment.
Avan moves the Sphere to attack the Troll again as he dips down to bite the Troll doing 5 damage. The Jackal misses and both fail to trip the Troll. bastion swings and hits the troll killing it as he slices it in twain. Rivoril misses with his attack but Arilynia hits the last troll with an arrow for 12 damage. The Cleric moves to the side more as the teen boys shoot at the last troll. The Troll shoots twice one hitting Rivoril for 10 damage and one hitting Arilynia for 11 damage. It steps back a little forcing you to either shoot with range weapons or cross the area with the caltrops to meet it in melee.
The Flaming Sphere lasts 6 rounds - my level. Avan should be able to fly over the caltrops 60' around the back of the last troll - avoid creating cover for the arrows - but not attack as moving the sphere uses a 2nd move action. The jackal is not smart enough and will try to cross the caltrops, but 60' movement halved should still reach him.
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This is where you will post your characters actions and character sheets when updating them. Please use the Myth-Weavers to make a character sheet and share the link here.
https://www.myth-weavers.com/sheet.html#id=1752866.
There is the link for me in the You as Character game.
Looks good but you should place your spells under the spell section. :)
Bastion focuses and strikes out once more at the ugly creature before him, swinging in a wide arc with as much force as he can muster.
Mountain Hammer Strike, +2d6 damage on hit and ignore DR/hardness Attack: 15 Damage: 47
Sounds great
https://www.myth-weavers.com/sheet.html#id=1752536
Kixarn is ready to tremble! Ummm, I mean rumble!
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Looks Good GKnightBC I will have you placed in the game soon.
I will be deleting the game thread and posting the actual game here so it is easier for everyone to see and respond to it. I will be updating the game shortly. Who are we missing from this game?
I hadn't realized I didn't do Arilynia's Sheet on MythWeavers until now. Here is her link:
https://www.myth-weavers.com/sheet.html#id=1758667
Ah, found the game! Here is Avan: https://www.myth-weavers.com/sheet.html#id=1759616 I hadn't done a character audit in a while and noticed an error in knowledge nature not being added up properly and 2 too many skill ranks. Didn't realise Search was a cross-class skill and I have 6 ranks in it! I dropped it by one rank so it adds up 28 ranks @ 1st level and 7 every level after = 63.
Also he was 5 lbs over medium load, so I threw away the 4 lb club. Now I'm 1 lb over and hope that's ok?
Here is the start of updating the 3.5 play by post D&D with KN
https://www.myth-weavers.com/sheet.html#id=1759460
Icon! Welcome! We'd thought we lost you.
I am not too worried about the encumbrance unless you want to carry three suits of plate armor over 2,000 arrows and other items. As long as it looks good the encumbrance is going to be ok
Ok now that we pretty much have everyone on the site then we are going to go ahead with the game.
You are attacking two troll hunters at the entrance to the main tunnels into the stronghold. I will need to know what everyone is doing now. Attack rolls and special actions included. Avan still has his ball of fire he still is controlling as he attacks as a bat.
Arilynia once again aims her arrows at the T2 Troll and shots it. She will continue to use her shield for defense as well.
Attack: 4d20 (16, 20, 13, 17) + 5
Damage: 4d6 (5, 4, 1, 1) + 0
Bastion focuses and strikes out once more at the ugly creature before him, swinging in a wide arc with as much force as he can muster. It was past time to ends this.
Attack and damage rolled above already, just reposting the action.
Rivoril, aims his composite short bow, and fires off some arrows at the two troll hunters that are approaching the group from the tunnel. Utilizing point blank shot feat.
He retreats behind cover, after firing off the arrows.
Hide (skill): 13
Attack: 4D20 (17,20,17,12)+4
Damage: 4D6 (2,3,5,3) +1
(OOC) Can we have the tactical map, and list of "character names" in this group, uploaded to this site??
Avan, now a bat the size of a man, attempts to bite and trip this troll, as does his jackal. He also commands his flaming sphere to jump up and strike it.
The Desmodu Hunting Bat has AC 20 and Barkskin for +3 = 23 AC at the moment.
Rolling for 2 Rounds:
Avan Bite Attack: 25 Damage: 6 Trip: 20
Round 2: Attack: 29 Damage: 4 Trip: 9
Jackal Bite Attack: 24 Damage: 10 Trip: 20
Round 2: Attack: 11 Damage: 10 Trip: 18
Flaming Sphere (Reflex DC 18 Negates): 8
Round 2: 7
Avan moves the Sphere to attack the Troll again as he dips down to bite the Troll doing 5 damage. The Jackal misses and both fail to trip the Troll. bastion swings and hits the troll killing it as he slices it in twain. Rivoril misses with his attack but Arilynia hits the last troll with an arrow for 12 damage. The Cleric moves to the side more as the teen boys shoot at the last troll. The Troll shoots twice one hitting Rivoril for 10 damage and one hitting Arilynia for 11 damage. It steps back a little forcing you to either shoot with range weapons or cross the area with the caltrops to meet it in melee.
Avan how long does the flaming sphere last?
The Flaming Sphere lasts 6 rounds - my level. Avan should be able to fly over the caltrops 60' around the back of the last troll - avoid creating cover for the arrows - but not attack as moving the sphere uses a 2nd move action. The jackal is not smart enough and will try to cross the caltrops, but 60' movement halved should still reach him.