Lia shakes her fist as the elemental vanishes. " Praise Sune..." Seeing the huge dragon turtle attacking the boat drives out her elation. Knowing that the elemental could return if she isn't careful Lia takes shelter at the mouth of the protective dome. Telepathiclly she says, " You are correct Lawrence. I will wait here while i ensure the elemental will not return. I will join in as quickly as i can. Let me know if an emergency situation arises and we will have to take our chances at that point. "
Mari gapes as the elemental disappears and the wind buffets her. She mutters, " Will this never end?" She changes her bow out for her shortsword and then jumps into the air. Mari will fly as rapidly as possible to aid against the turtle.
OOC: Lia will stay put to maintain concentration to permanently be done with the elemental. Mari will fly all out to reach the ship. She will use bonus action dash to do so.
This post has potentially manipulated dice roll results.
Poljen lets out a boisterous, "HA! Well done, Lia!" But then the giant turtle creature appears and the barbarian grins. "Good! I had hoped to fight some more today! HYAH!" He charges at the turtle, ready to attack it.
Lawrance flies to the remaining battle, preparing himself for a release of magics that he hopes will turn the balance to their favour. Reaching the range he needs, he sends forth a cascade of negation magics, trying to remove any and all spells on the turtle-dragon!
OOC - Level 6 Dispel magic Rolling against all spells on the target. If I choose priority, go with the Poly first.
Dispel rolls: 29, 11, 19, 22
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
The red scaled dragon turtle rips through the rear end of the pinnace as the Blaze approaches, its steam breath having already parboiled most of the men on board.
The sailors on the larger Zhent vessel attack in earnest, pelting the creature's thick scales with arrows and a few ballista bolts, Unfortunately they seem to be having trouble penetrating, and another blast of steam rips through many of the archers, and forces others to take cover.
Hoondarrh returns to fishing through the pinnace, visibly sniffing the area as he looks for the mask. He is still doing this when the Blaze gets near, and Lawrance casts his spell. There's a ripping sound, and then the dragon turtle becomes the dragon ones more. He is bearing a few extra wounds from the last time you saw him, and his wing is still stone from Protanther's spell. The sudden extra weight on one side throws the dragon off, nearly causing him and the crippled pinnace to tip over. But Hoondarrh returns to his task with grim stubbornness, clearly determined to achieve his goal.
Still waiting on some people's actions. I figured the outcome of the dispel would be good to get out of the way.
As Perry flies overhead waiting to parley with the Zhent transport ship, Hurtle erupts from the seas and begins his attack. "Oh no! Where's that grumpy gold dragon? Let's go Shadownsnacks!" As he flies a bit closer he calls to Hoondarrh "now that's just rude, shoo, shoo!" Perry begins casting a new spell and tells Shadowsnacks "go get the dragon man if you please, friend, he's awfully slow, except when he's really fast." "You got it, boss" replies Shadown as he makes for the beach, Perry flying on his own for the first time in this battle. Perry and Shadown tell Velon that shadow is coming to get him via the mental link.
Perry studies the ship for survivors and the mask while pulling out his bag full of silvered daggers and dumping them out into the sky. With a word and a flourish he casts Animate Objects on them and commands them to kill the big red dragon or whatever else it turns into. Once he has cast his spell he flies back up trying to get out of range of any breath weapon.
Perception for mask: 4
Animate Objects on 12 daggers (cast at 6th level):
Velon is impressed at by Lia's magic in this instance, commenting "praise Sune indeed, wow!" "Well done my love!"
He turns and looks out over the water again with a sigh after his recent haste exhaustion, pondering whether he should swim with magic to enhance him or expend more energy to fly again. At that moment he hears Shadownsnacks coming instead, however, so chooses to take a moment to gather himself, equip his shield once again, and get ready to call upon Bahamut for aid in striking true on Hoondarrh once more.
Keeping that readied action of using my Channel Divinity yet again until right before Velon gets back into the fight.
With an explosive "HA!" at the result of his magical veto, Lawrance keeps his distance and drops another spell onto the head and shoulders of the dragon - Storm Sphere. Trusting that Hoondarrh has already murdered any crew that might get caught in the buffet of the winds, He tries to discourage the huge creature from further exploration of the ship. Calling from within the turbulence of the mini storm, a lightning bolt strikes out from it's core, hitting the mighty red dragon!
OOC - Storm Sphere @ 4th level DC 19 (17 plus 2 from Aisling) STR or take 8. Ready with Counterspell as a reaction, if needed. but staying at 120' range so probably not going to be able to Counter anything not aimed at Lawrance directly. (60' range)
Lightning bolt with advantage (No add for Aisling on this, though) Attack: 26 Damage: 10
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
With the elemental banished, and the Red Wizards apparently departing the field, Unnirth and the Blaze close in on the last known threat on the field. Hoondarrh continues to rip through the pinnace, skewering one surviving crewman with a claw and slapping another into the water with a wing.
A few moments later, Unnirth opens with his cold breath, bathing Hoondarrh in frost just before Cratol, Poljen, Mari and Velon close in for a series of attacks, many of which bounce off of the dragon's thick hide. Perry drops animated daggers, which have even more trouble while Lawrance's lightning strikes a glancing blow.
Hoondarrh retaliates with a torrent of flame from his maw, catching both Unnirth and Velon in the blast. He also slaps Cratol with his tail, and beats his wings, buffeting those around him.
Velon needs to make a DC 24 Dex save for half of 98 fire damage. That potion of fire resistance should still be up, so that's fortunately already reduced down to 49. Cratol takes 20 damage from the tail slap Cratol, Mari, Poljen, and Velon all need to make DC 25 Dex saves vs 16 bludgeoning damage and being knocked prone (which in this case will mean falling into the water), on a pass, half damage and you don't go prone.
Cratol tries to avoid but is hit with the tail and then hit with the wing getting knocked into the water for damage. He struggles a bit in the water before he relaxes and lets himself heal for a bit before he moves toards the dragon again.
He only takes 8 damage even though he failed his save rolled a 2 so total of 6 since he has evasion. Uses his wholeness of body to heal some.
This post has potentially manipulated dice roll results.
Velon had lagged behind a bit waiting for a ride from Shadowsnacks, but the swift pegasus had gotten him back into the battle only seconds behind the others. As he vaulted off of Shadow in the air to fall back onto Hoondarrh the ancient red caught him in his fiery breath and then slapped him with a wing, plunging him into the water. Luckily his Absorb Elements and his draconic blood had protected him from much of the fire, and his armor's magic kept him from immediately sinking to the bottom of the sea.
Determined to finish this, Velon quickens Haste on himself once again and rapidly swims up under Hoondarrh, unleashing his hammer blows from below.
Attack 1: 30 Bless: 1 Damage: 24
Attack 2: 27 Bless: 1 Damage: 23
Attack w Haste: 26 Bless: 3 Damage: 21
Using GWM now that I have more flanking partners despite what I assume is very high AC, and no more STR buff, enlarge, etc. Ignoring fire crystal on Hoondarrh for simplicity as well. C.D. active for +4 to hit.
This post has potentially manipulated dice roll results.
Perry reunited with Shadownsnacks and the two use their speed to stay as far from Hoondarrh as possible, only swooping in as needed if their magic has certain range limitations before gaining elevation once again. "Look Shadow, we have another dragon now, along with Via, Moljen and, ah, that kid who doesn't talk! Hey guys, we can do this. Go get em!" "I think his name is Craturtle based on the story you told about that crazy wizard Didgeridoo, Perry. Now would you shoot the massive red dragon, please? There's only so much I can do here, I'm all hooves!" "Oh, right!"
Mantle of Inspiration to Unnirth, Poljen, Cratol, Velon and Mari for 11 temp HP (and you can do a move with your reaction without provoking AoO if you like).
Perry then pulls out his new black sword as his eyes turn black and dark shadows envelop him instead of the previous bright colors of the Fey as he proclaims "your time is finished, Big Red." "The Raven Queen has long been waiting to shepherd your soul along into the darkness!" He curses her and then unleashes three more bolts of force while his animated daggers continue to target the eyes and open wounds of the mighty dragon.
Lia steps away from the shelter and takes aim with her bow at Hoondarrh. She releases it and the arrow shimmers for a moment as it soars upwards. Moving quickly she seeks her out of sight of the drake.
Mari tries to dodge his tail but the newness of the wings to her causes her to fail. She splashes into the water losing her breath for a moment. Flapping her wings she recovers and launches herself at the dragon again. She seeks a side of him away from the others. Mari then lunges at him with both blades trying to drive them deep within him.
I didn't roll anything for the crit since i believe you handle that...? She gets 5D6 for sneak attack in addition to normal damage.
This post has potentially manipulated dice roll results.
Sustaining the stormy sphere of wind, Lawrence calls fourth another lightning bolt from its depths. Adding to attack, he empties the wind of magic missile’s into the dragons body.
ooc - moving to just within range, and firing six charges worth then stowing the wand.
Lightning attack - Attack: 16 Damage: 9
Magic Missiles - 30
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Lia fires her bow, scoring a hit. She hears a slightly musical voice declare, "Enough of this, they need me. Watch over the meeting devout of Sune." Elia moves past her, form flashing into her natural shape as the ancient silver dragon starts moving to join the fray.
The Blaze continues to strike at Hoondarrh from all sides. Spell and sword and hammer start to have a visible impact even on Hoondarrh's incredibly thick hide. Something gives way in the pinnace, and it starts to sink fairly rapidly.
Hoondarrh casts a spell, and flings several orbs up into the air, only for them to fall again, striking at several different targets, including two on Hoondarrh himself. Each orb detonates in a burst of flame. Unnirth is struck along with nearly everyone else, and is looking very badly hurt when he emerges from the flames.
Perry was targeted directly and does not get a save vs 21 damage. Shadowsnacks gets a DC 22 Dex save for half of that value.
Cratol, Velon, Poljen, Mari, and all of Perry's daggers were all struck twice, they get two DC 22 Dex saves for half of 16 fire damage, and half of 21
Remember that most (all?) of you had stocked up on fire resistance potions, and had ample opportunity to quaff them after noticing a fire drake on the field.
Cratol sees the fire orbs coming at him but fails to get all the way out of the way from the first one taking fire damage the second one misses him all together. He moves back into striking range of the big red and brings his staff to bear on the mighty dragon again.
Spending another Ki point as he attacks. As for the DC saves rolled a 5 and a 19. With his Dex bonus that is a 9 and a 23 since he has evasion he takes half damage from the non save and no damage from the save.
Attacks Rolled 16, 6, 12 and 12 so +10 is 26, 16, 22 and 22
Damage rolled 4, 1, 7 and 2 +6 so 10, 7, 13 and 8 or 38 damage if all four hit.
This post has potentially manipulated dice roll results.
Lia nods at the silver in respect. " I will keep the meeting safe my lady. " She moves just inside the doorway of the ice structure. Glancing back and forth she watches those inside the meeting area and for any sign of someone approaching from outside.
Mari notices that the pennice is starting to sink. She moves away from the huge drake carefully and scans the boat and any occupants for signs of the white dragon mask. The rogue will move quickly towards it if she can locate it.
She uses disengage as her bonus action to avoid an AoO. Rolling perception check to locate the mask.
This post has potentially manipulated dice roll results.
Through the link, Lawrance sends #I'm going to try to hurt him on his forequarters! You won't be able to hit his front, just his back, if it works! Velon, tell Unnirth!#Pulling yet another lightning bolt from the fabric of his Sphere, Lawrance then lets the spell dissipate casting yet another spell. A familiar, greenish glow appears around the dragon, enveloping him with the enervating magic!
OOC - Sickening Radiance as much of his front end as possible, trying not to include any allies. DC 19
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
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Lia shakes her fist as the elemental vanishes. " Praise Sune..." Seeing the huge dragon turtle attacking the boat drives out her elation. Knowing that the elemental could return if she isn't careful Lia takes shelter at the mouth of the protective dome. Telepathiclly she says, " You are correct Lawrence. I will wait here while i ensure the elemental will not return. I will join in as quickly as i can. Let me know if an emergency situation arises and we will have to take our chances at that point. "
Mari gapes as the elemental disappears and the wind buffets her. She mutters, " Will this never end?" She changes her bow out for her shortsword and then jumps into the air. Mari will fly as rapidly as possible to aid against the turtle.
OOC: Lia will stay put to maintain concentration to permanently be done with the elemental. Mari will fly all out to reach the ship. She will use bonus action dash to do so.
Poljen lets out a boisterous, "HA! Well done, Lia!" But then the giant turtle creature appears and the barbarian grins. "Good! I had hoped to fight some more today! HYAH!" He charges at the turtle, ready to attack it.
Attack 1 w/Adv 22 11
Attack 2 w/Adv 18 11
Damage 1 & 2 21 16
Cold Damage 1 & 2 4 6
Lawrance flies to the remaining battle, preparing himself for a release of magics that he hopes will turn the balance to their favour. Reaching the range he needs, he sends forth a cascade of negation magics, trying to remove any and all spells on the turtle-dragon!
OOC - Level 6 Dispel magic Rolling against all spells on the target. If I choose priority, go with the Poly first.
Dispel rolls: 29, 11, 19, 22
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
The red scaled dragon turtle rips through the rear end of the pinnace as the Blaze approaches, its steam breath having already parboiled most of the men on board.
The sailors on the larger Zhent vessel attack in earnest, pelting the creature's thick scales with arrows and a few ballista bolts, Unfortunately they seem to be having trouble penetrating, and another blast of steam rips through many of the archers, and forces others to take cover.
Hoondarrh returns to fishing through the pinnace, visibly sniffing the area as he looks for the mask. He is still doing this when the Blaze gets near, and Lawrance casts his spell. There's a ripping sound, and then the dragon turtle becomes the dragon ones more. He is bearing a few extra wounds from the last time you saw him, and his wing is still stone from Protanther's spell. The sudden extra weight on one side throws the dragon off, nearly causing him and the crippled pinnace to tip over. But Hoondarrh returns to his task with grim stubbornness, clearly determined to achieve his goal.
Still waiting on some people's actions. I figured the outcome of the dispel would be good to get out of the way.
As Cratol nears he will attack spending a Ki point in the process. He is hoping to distract the dragon from his search now.
Initiative rolled a 19 +4 is a 23
Attacks: Rolled a 16, 18, 9 and 11 so add 10 to each 26, 28, 19 and 21
Damage rolled a 4, 3, 3, and 6 Plus 6 to each is 10, 9, 9 and 12 damage so a total of 40 damage if all hits connect.
I am still unsure of the pluses on the staff so if I misfigured anything please correct it.
As Perry flies overhead waiting to parley with the Zhent transport ship, Hurtle erupts from the seas and begins his attack. "Oh no! Where's that grumpy gold dragon? Let's go Shadownsnacks!" As he flies a bit closer he calls to Hoondarrh "now that's just rude, shoo, shoo!" Perry begins casting a new spell and tells Shadowsnacks "go get the dragon man if you please, friend, he's awfully slow, except when he's really fast." "You got it, boss" replies Shadown as he makes for the beach, Perry flying on his own for the first time in this battle. Perry and Shadown tell Velon that shadow is coming to get him via the mental link.
Perry studies the ship for survivors and the mask while pulling out his bag full of silvered daggers and dumping them out into the sky. With a word and a flourish he casts Animate Objects on them and commands them to kill the big red dragon or whatever else it turns into. Once he has cast his spell he flies back up trying to get out of range of any breath weapon.
Perception for mask: 4
Animate Objects on 12 daggers (cast at 6th level):
Attack: 12 , Damage: 8
Attack: 24 , Damage: 7
Attack: 26 , Damage: 8
Attack: 13 , Damage: 7
Attack: 11 , Damage: 8
Attack: 14 , Damage: 6
Attack: 25 , Damage: 6
Attack: 14 , Damage: 5
Attack: 14 , Damage: 5
Attack: 11 , Damage: 5
Attack: 17 , Damage: 7
Attack: 10 , Damage: 8
Velon is impressed at by Lia's magic in this instance, commenting "praise Sune indeed, wow!" "Well done my love!"
He turns and looks out over the water again with a sigh after his recent haste exhaustion, pondering whether he should swim with magic to enhance him or expend more energy to fly again. At that moment he hears Shadownsnacks coming instead, however, so chooses to take a moment to gather himself, equip his shield once again, and get ready to call upon Bahamut for aid in striking true on Hoondarrh once more.
Keeping that readied action of using my Channel Divinity yet again until right before Velon gets back into the fight.
With an explosive "HA!" at the result of his magical veto, Lawrance keeps his distance and drops another spell onto the head and shoulders of the dragon - Storm Sphere. Trusting that Hoondarrh has already murdered any crew that might get caught in the buffet of the winds, He tries to discourage the huge creature from further exploration of the ship. Calling from within the turbulence of the mini storm, a lightning bolt strikes out from it's core, hitting the mighty red dragon!
OOC - Storm Sphere @ 4th level DC 19 (17 plus 2 from Aisling) STR or take 8. Ready with Counterspell as a reaction, if needed. but staying at 120' range so probably not going to be able to Counter anything not aimed at Lawrance directly. (60' range)
Lightning bolt with advantage (No add for Aisling on this, though) Attack: 26 Damage: 10
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
With the elemental banished, and the Red Wizards apparently departing the field, Unnirth and the Blaze close in on the last known threat on the field. Hoondarrh continues to rip through the pinnace, skewering one surviving crewman with a claw and slapping another into the water with a wing.
A few moments later, Unnirth opens with his cold breath, bathing Hoondarrh in frost just before Cratol, Poljen, Mari and Velon close in for a series of attacks, many of which bounce off of the dragon's thick hide. Perry drops animated daggers, which have even more trouble while Lawrance's lightning strikes a glancing blow.
Hoondarrh retaliates with a torrent of flame from his maw, catching both Unnirth and Velon in the blast. He also slaps Cratol with his tail, and beats his wings, buffeting those around him.
Velon needs to make a DC 24 Dex save for half of 98 fire damage. That potion of fire resistance should still be up, so that's fortunately already reduced down to 49.
Cratol takes 20 damage from the tail slap
Cratol, Mari, Poljen, and Velon all need to make DC 25 Dex saves vs 16 bludgeoning damage and being knocked prone (which in this case will mean falling into the water), on a pass, half damage and you don't go prone.
Poljen does his best to avoid the full force the of red dragon's windstorm.
DEX Save w/Adv 10 8
Poljen falls from the air and comes up spluttering. He still uses his flight to once more rush at the big beast.
Attack 1 w/Adv 24 15
Attack 2 w/Adv 22 21
Damage 1 & 2 16 16
Cold Damage 1 & 2 1 2
Cratol tries to avoid but is hit with the tail and then hit with the wing getting knocked into the water for damage. He struggles a bit in the water before he relaxes and lets himself heal for a bit before he moves toards the dragon again.
He only takes 8 damage even though he failed his save rolled a 2 so total of 6 since he has evasion. Uses his wholeness of body to heal some.
Velon had lagged behind a bit waiting for a ride from Shadowsnacks, but the swift pegasus had gotten him back into the battle only seconds behind the others. As he vaulted off of Shadow in the air to fall back onto Hoondarrh the ancient red caught him in his fiery breath and then slapped him with a wing, plunging him into the water. Luckily his Absorb Elements and his draconic blood had protected him from much of the fire, and his armor's magic kept him from immediately sinking to the bottom of the sea.
Determined to finish this, Velon quickens Haste on himself once again and rapidly swims up under Hoondarrh, unleashing his hammer blows from below.
Attack 1: 30 Bless: 1 Damage: 24
Attack 2: 27 Bless: 1 Damage: 23
Attack w Haste: 26 Bless: 3 Damage: 21
Using GWM now that I have more flanking partners despite what I assume is very high AC, and no more STR buff, enlarge, etc. Ignoring fire crystal on Hoondarrh for simplicity as well. C.D. active for +4 to hit.
Perry reunited with Shadownsnacks and the two use their speed to stay as far from Hoondarrh as possible, only swooping in as needed if their magic has certain range limitations before gaining elevation once again. "Look Shadow, we have another dragon now, along with Via, Moljen and, ah, that kid who doesn't talk! Hey guys, we can do this. Go get em!" "I think his name is Craturtle based on the story you told about that crazy wizard Didgeridoo, Perry. Now would you shoot the massive red dragon, please? There's only so much I can do here, I'm all hooves!" "Oh, right!"
Mantle of Inspiration to Unnirth, Poljen, Cratol, Velon and Mari for 11 temp HP (and you can do a move with your reaction without provoking AoO if you like).
Perry then pulls out his new black sword as his eyes turn black and dark shadows envelop him instead of the previous bright colors of the Fey as he proclaims "your time is finished, Big Red." "The Raven Queen has long been waiting to shepherd your soul along into the darkness!" He curses her and then unleashes three more bolts of force while his animated daggers continue to target the eyes and open wounds of the mighty dragon.
EB bolt 1 Attack: 14 Damage: 14
EB bolt 2 Attack: 22 Damage: 6
EB bolt 3 Attack: 12 Damage: 14
Dagger: Attack: 18 Damage: 10
Dagger: Attack: 25 Damage: 11
Dagger: Attack: 22 Damage: 12
Dagger: Attack: 23 Damage: 11
Dagger: Attack: 10 Damage: 12
Dagger: Attack: 26 Damage: 9
Dagger: Attack: 15 Damage: 12
Dagger: Attack: 28 Damage: 10
Dagger: Attack: 21 Damage: 11
Dagger: Attack: 26 Damage: 11
Dagger: Attack: 16 Damage: 9
Dagger: Attack: 24 Damage: 12
Lia steps away from the shelter and takes aim with her bow at Hoondarrh. She releases it and the arrow shimmers for a moment as it soars upwards. Moving quickly she seeks her out of sight of the drake.
Mari tries to dodge his tail but the newness of the wings to her causes her to fail. She splashes into the water losing her breath for a moment. Flapping her wings she recovers and launches herself at the dragon again. She seeks a side of him away from the others. Mari then lunges at him with both blades trying to drive them deep within him.
I didn't roll anything for the crit since i believe you handle that...? She gets 5D6 for sneak attack in addition to normal damage.
Mari dex save: @Kyrroeth game_die
Result: 1d20 (13) + 8
Total: 21
Mari Main attack: @Kyrroeth game_die
Result: 2d20 (20, 8)
Total: 28 ( CRIT!)
Offhand attack ( bonus attack) @Kyrroeth game_die
Result: 2d20 (12, 7)
Total: 19 12 +8= 20
Main damage ( Crit) @Kyrroeth game_die
Result: 6d6 (4, 6, 5, 2, 1, 1) + 4
Total: 23
She gets 5D6 for sneak attack.
Offhand damage: @Kyrroeth game_die
Result: 1d6 (6) + 4
Total: 10
__________________________________________________
Lia bowshot w/ super advantage
@Kyrroeth game_die
Result: 3d20 (19, 15, 19)
Total: 53 19+8=27
Bow damage: @Kyrroeth game_die
Result: 2d8 (5, 1) + 4
Total: 10
Oathbow damage: @Kyrroeth game_die
Result: 3d6 (3, 3, 4)
Total: 10
Sustaining the stormy sphere of wind, Lawrence calls fourth another lightning bolt from its depths. Adding to attack, he empties the wind of magic missile’s into the dragons body.
ooc - moving to just within range, and firing six charges worth then stowing the wand.
Lightning attack - Attack: 16 Damage: 9
Magic Missiles - 30
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Lia fires her bow, scoring a hit. She hears a slightly musical voice declare, "Enough of this, they need me. Watch over the meeting devout of Sune." Elia moves past her, form flashing into her natural shape as the ancient silver dragon starts moving to join the fray.
The Blaze continues to strike at Hoondarrh from all sides. Spell and sword and hammer start to have a visible impact even on Hoondarrh's incredibly thick hide. Something gives way in the pinnace, and it starts to sink fairly rapidly.
Hoondarrh casts a spell, and flings several orbs up into the air, only for them to fall again, striking at several different targets, including two on Hoondarrh himself. Each orb detonates in a burst of flame. Unnirth is struck along with nearly everyone else, and is looking very badly hurt when he emerges from the flames.
Perry was targeted directly and does not get a save vs 21 damage. Shadowsnacks gets a DC 22 Dex save for half of that value.
Cratol, Velon, Poljen, Mari, and all of Perry's daggers were all struck twice, they get two DC 22 Dex saves for half of 16 fire damage, and half of 21
Remember that most (all?) of you had stocked up on fire resistance potions, and had ample opportunity to quaff them after noticing a fire drake on the field.
Poljen does his best to dodge the burning orbs.
DEX Save 1 w/Adv 20 19
DEX Save 2 w/Adv 17 5
Poljen avoids some damage but is very grateful for the resistance granted him by the potion. He continues attacking the large red dragon.
Attack 1 w/Adv 22 17
Attack 2 w/Adv 11 24
Damage 1 & 2 19 10
Cold Damage 1 & 2 3 4
Re roll damage for attack 2 12
Cratol sees the fire orbs coming at him but fails to get all the way out of the way from the first one taking fire damage the second one misses him all together. He moves back into striking range of the big red and brings his staff to bear on the mighty dragon again.
Spending another Ki point as he attacks. As for the DC saves rolled a 5 and a 19. With his Dex bonus that is a 9 and a 23 since he has evasion he takes half damage from the non save and no damage from the save.
Attacks Rolled 16, 6, 12 and 12 so +10 is 26, 16, 22 and 22
Damage rolled 4, 1, 7 and 2 +6 so 10, 7, 13 and 8 or 38 damage if all four hit.
Lia nods at the silver in respect. " I will keep the meeting safe my lady. " She moves just inside the doorway of the ice structure. Glancing back and forth she watches those inside the meeting area and for any sign of someone approaching from outside.
Mari notices that the pennice is starting to sink. She moves away from the huge drake carefully and scans the boat and any occupants for signs of the white dragon mask. The rogue will move quickly towards it if she can locate it.
She uses disengage as her bonus action to avoid an AoO. Rolling perception check to locate the mask.
Mari Mask Perception : 24
Through the link, Lawrance sends #I'm going to try to hurt him on his forequarters! You won't be able to hit his front, just his back, if it works! Velon, tell Unnirth!# Pulling yet another lightning bolt from the fabric of his Sphere, Lawrance then lets the spell dissipate casting yet another spell. A familiar, greenish glow appears around the dragon, enveloping him with the enervating magic!
OOC - Sickening Radiance as much of his front end as possible, trying not to include any allies. DC 19
Lightning bolt - Attack: 20 Damage: 13
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar