This post has potentially manipulated dice roll results.
(Tough call as I just realized I can't rage and be in enlarge...)
The arrows would find their mark through the spiked armor, chipping away at the temporary boon given by the Minotaur. With a swing of his warhammer, the arrows would break off, falling to the ground at the gray dwarfs feet. "Is that all ye got! I got out of bed for this and there ain't no whiskey waitin for me?"
Onyx would push past the critters of Gump and Grunt, careful to give them enough space as he moves up on the nearest goblin. Shield in one hand, ready to deflect, while the other brings down the warhammer upon its head.
This post has potentially manipulated dice roll results.
Seeing the enormous form of Onyx taking charge of the western wall, Quentin will pivot a couple steps to the easternmost side of the guard tower and look down at the pitched skirmish that is erupting at the gate below him. The figure of Gabriel stands out in the melee, stained white robes rippling like a beacon in the chaos, and the sharp eye'd rogue sees an Orc attacking the grim inquisitor with it's greataxe.
"Oh no ya don't, ya' cow pie faced sum*****!" He shouts, before firing another volley of bolts at the offending enemy target.
Attack:18Damage:9
Bonus Action; Crossbow Expert Attack: 18 Damage:9
Sneak Attack bonus on the first shot that hits:3
I didn't want to include the Sneak Attack damage automatically into a damage roll on the chance that I whiffed the shot, so I rolled it separate and it can just be added to whichever attack hits first (if either hits, lol).
As the orc raises his greataxe to take another attack at Gabriel a bolt pierces through its skull and the lifeless body falls to the ground. Seeing the orc collapse Quentin fires another bolt into the fray and it pings off another orcs armor.
This post has potentially manipulated dice roll results.
Seeing herself alone on the western side of the battlements, and with several goblins approaching her, Yera withdraws her heavy crossbow and draws her shortsword and shield. "I could use a little help here!" Lessen their numbers advantage, Yera takes a pinch of sand from a pouch on her belt and uses an action to cast Sleep centered on the goblin in the middle of the western battlements. Effecting 26 total hitpoints.
Gabriel, stained white robes rippling in the morning breeze, grabs the nearest orc's neck in a grip of iron. "May your god accept you in the afterlife, " He whispers, and the orc is consumed in searing green flames as he casts Inflict Wounds. Attack: 20 Damage: 10
(JJwattaker: only orcs are nearby I'm assuming you do the same thing?)
(Wreckzors: No enemies within melee range. Large cluster of orcs in front of the gate. Two ogres still remain. One is 25ft in front of the gate and the other is partially obscured by the wall.)
Gabriel lifts the orc off his feet and it erupts into green flames that consume the body and disintegrate the orc's head and upper torso into ash. The remaining corpse falls to the ground and smolders.
Mucor would point his spear towards the nearest orge he can see and cast chill touch, causing an eruption of spores around the targets feet to form into a hand that tries to grab the massive creature by the throat.
Mucor’s spell strikes the Ogre leaving a black hand print imprinted on the Ogre’s throat. Mucor ducks to avoid the arrow aimed at his head.
At the Gates: The orcs at the front lines are killed by the priest’s angelic warriors and the next two rows of orcs approach the gate and attack the phalanx killing 2 guards before being killed by spears and the priest’s spirit guardians. The Ogre roars enraged from all the damage and rushes towards the phalanx swinging his club at the priest. The club strikes true and the priest is sent backwards 15ft Unconscious and his spell fades. The ogre roars again as his body is impaled by multiple spears. The smell of death is close as the zombified horde reaches the phalanx. Another guard falls to the undead assault leaving three guards and Gabriel to manage the defense of the gate entrance. The two acolytes on the ground rush to the priest and heal him. Jesse yell from the top of the gate: “Shields!” and tosses a barrel into the cluster of Zombies that shatters on impact coating the ground and 5 zombies in oil. Simultaneously, the remaining phalanx guards instinctively raise their shields and Jesse says “Send these foul creatures back to the depths from which they came!” the other guard on top of the gate throws down a flask and the earth erupts into flame beneath the zombies killing only one but continuing to burn them.
Gabriel takes: 3 from a zombie orc fist.
Western wall:(Grunting, Onyx, Quentin) Goblins swarm up the ladder and attack. Zombie goblins begin to make their way up to the ladders and prepare to climb. The two acolytes on the wall attempt to heal the 2 downed guards and are able to revive one. The guards in the tower next to the river fire arrows at the goblins killing one and injuring another.
Grunting dodges a scimitar attack but gets hit by an arrow taking 5 damage from a shortbow, 2 arrows ping off Onyx’s armor and shield before he is slashed by a goblin’s scimitar for 5 damage. Quentin manages to avoid both arrows shot at him.
Eastern Wall: (Yera) The sleeping goblins are executed by the two guards on the wall with Yera. Orcs climb up the ladder and attack. One guard is thrown off the wall into the last remaining Ogre’s arms and the ogre rips the guards body in half roars then heads towards the gate crushing a zombie goblin that was standing in its path. A zombie orc crests the wall off the ladder and lands uneasily on its feet and begins to charge towards Yera before a duo of arrows from the far east guard tower strike it in the back and it slumps over.
Yera manages to deflect the orc’s attack with her shield.
(So I feel kinda bad lol. I more or less put my character on the wall planning to use my hammering horns to knock people off but that hasn't happened.. so my fairly melee based druid hasn't been much help. Also, I have healing spells but I have to touch you so If anyone is hurt bad enough that you want a heal let me know and I will run to you.. All my offensive spells are AOE also so I would end up hurting my friends :( Mucor is full of fail this fight :D)
(It was my intention to catch you all off guard, which is what happened to your characters. If I had told you there's going to be an invasion you might have packed different spells or bought some extra equipment. Plus this is just the first combat encounter. There will be plenty more times for each of you to shine. :D This also serves as a notice to all of you. I like to make strategic combat encounters, not all the time but some of the time to keep you on your toes.)
(P.S. hope everyone is enjoying themselves so far, and please let me know if any of you would prefer a different presentation of combat, maps, etc. Still new to PbP so open to ideas.)
(Tough call as I just realized I can't rage and be in enlarge...)
The arrows would find their mark through the spiked armor, chipping away at the temporary boon given by the Minotaur. With a swing of his warhammer, the arrows would break off, falling to the ground at the gray dwarfs feet. "Is that all ye got! I got out of bed for this and there ain't no whiskey waitin for me?"
Onyx would push past the critters of Gump and Grunt, careful to give them enough space as he moves up on the nearest goblin. Shield in one hand, ready to deflect, while the other brings down the warhammer upon its head.
Attack: 23 Damage: 7
The goblin's skull collapses in from the blow and the body falls over the edge of the wall dead.
(If you are keeping Enlarge/Reduce instead of raging, you can add a 1d4 to your damage rolls btw)
(Oh, that's good to know too. Thanks!
Seeing the enormous form of Onyx taking charge of the western wall, Quentin will pivot a couple steps to the easternmost side of the guard tower and look down at the pitched skirmish that is erupting at the gate below him. The figure of Gabriel stands out in the melee, stained white robes rippling like a beacon in the chaos, and the sharp eye'd rogue sees an Orc attacking the grim inquisitor with it's greataxe.
"Oh no ya don't, ya' cow pie faced sum*****!" He shouts, before firing another volley of bolts at the offending enemy target.
Attack: 18 Damage: 9
Bonus Action; Crossbow Expert Attack: 18 Damage: 9
Sneak Attack bonus on the first shot that hits: 3
I didn't want to include the Sneak Attack damage automatically into a damage roll on the chance that I whiffed the shot, so I rolled it separate and it can just be added to whichever attack hits first (if either hits, lol).
As the orc raises his greataxe to take another attack at Gabriel a bolt pierces through its skull and the lifeless body falls to the ground. Seeing the orc collapse Quentin fires another bolt into the fray and it pings off another orcs armor.
Group 5: Yera!
Seeing herself alone on the western side of the battlements, and with several goblins approaching her, Yera withdraws her heavy crossbow and draws her shortsword and shield. "I could use a little help here!" Lessen their numbers advantage, Yera takes a pinch of sand from a pouch on her belt and uses an action to cast Sleep centered on the goblin in the middle of the western battlements. Effecting 26 total hitpoints.
(You're on the eastern side but roll 5d8 to see how many hit points it effects.)
(Whoops 21)
All three goblins on the eastern wall fall Unconscious.
Group 2: Mucor, Gabriel!
Gabriel, stained white robes rippling in the morning breeze, grabs the nearest orc's neck in a grip of iron. "May your god accept you in the afterlife, " He whispers, and the orc is consumed in searing green flames as he casts Inflict Wounds. Attack: 20 Damage: 10
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
(Are there any enemies up on ths wall with me? Or any ogres still up)
(JJwattaker: only orcs are nearby I'm assuming you do the same thing?)
(Wreckzors: No enemies within melee range. Large cluster of orcs in front of the gate. Two ogres still remain. One is 25ft in front of the gate and the other is partially obscured by the wall.)
Updated map:
(Orc it is.)
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Gabriel lifts the orc off his feet and it erupts into green flames that consume the body and disintegrate the orc's head and upper torso into ash. The remaining corpse falls to the ground and smolders.
Mucor would point his spear towards the nearest orge he can see and cast chill touch, causing an eruption of spores around the targets feet to form into a hand that tries to grab the massive creature by the throat.
Attack: 15 Damage: 5
Mucor’s spell strikes the Ogre leaving a black hand print imprinted on the Ogre’s throat. Mucor ducks to avoid the arrow aimed at his head.
At the Gates: The orcs at the front lines are killed by the priest’s angelic warriors and the next two rows of orcs approach the gate and attack the phalanx killing 2 guards before being killed by spears and the priest’s spirit guardians. The Ogre roars enraged from all the damage and rushes towards the phalanx swinging his club at the priest. The club strikes true and the priest is sent backwards 15ft Unconscious and his spell fades. The ogre roars again as his body is impaled by multiple spears. The smell of death is close as the zombified horde reaches the phalanx. Another guard falls to the undead assault leaving three guards and Gabriel to manage the defense of the gate entrance. The two acolytes on the ground rush to the priest and heal him. Jesse yell from the top of the gate: “Shields!” and tosses a barrel into the cluster of Zombies that shatters on impact coating the ground and 5 zombies in oil. Simultaneously, the remaining phalanx guards instinctively raise their shields and Jesse says “Send these foul creatures back to the depths from which they came!” the other guard on top of the gate throws down a flask and the earth erupts into flame beneath the zombies killing only one but continuing to burn them.
Gabriel takes: 3 from a zombie orc fist.
Western wall: (Grunting, Onyx, Quentin) Goblins swarm up the ladder and attack. Zombie goblins begin to make their way up to the ladders and prepare to climb. The two acolytes on the wall attempt to heal the 2 downed guards and are able to revive one. The guards in the tower next to the river fire arrows at the goblins killing one and injuring another.
Grunting dodges a scimitar attack but gets hit by an arrow taking 5 damage from a shortbow, 2 arrows ping off Onyx’s armor and shield before he is slashed by a goblin’s scimitar for 5 damage. Quentin manages to avoid both arrows shot at him.
Eastern Wall: (Yera) The sleeping goblins are executed by the two guards on the wall with Yera. Orcs climb up the ladder and attack. One guard is thrown off the wall into the last remaining Ogre’s arms and the ogre rips the guards body in half roars then heads towards the gate crushing a zombie goblin that was standing in its path. A zombie orc crests the wall off the ladder and lands uneasily on its feet and begins to charge towards Yera before a duo of arrows from the far east guard tower strike it in the back and it slumps over.
Yera manages to deflect the orc’s attack with her shield.
Updated Map Link: Riverwood Siege
Grunting!
(So I feel kinda bad lol. I more or less put my character on the wall planning to use my hammering horns to knock people off but that hasn't happened.. so my fairly melee based druid hasn't been much help. Also, I have healing spells but I have to touch you so If anyone is hurt bad enough that you want a heal let me know and I will run to you.. All my offensive spells are AOE also so I would end up hurting my friends :( Mucor is full of fail this fight :D)
(It was my intention to catch you all off guard, which is what happened to your characters. If I had told you there's going to be an invasion you might have packed different spells or bought some extra equipment. Plus this is just the first combat encounter. There will be plenty more times for each of you to shine. :D This also serves as a notice to all of you. I like to make strategic combat encounters, not all the time but some of the time to keep you on your toes.)
(P.S. hope everyone is enjoying themselves so far, and please let me know if any of you would prefer a different presentation of combat, maps, etc. Still new to PbP so open to ideas.)
(I am finding a lot of RP opportunities. Awesome so far.)
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash