This post has potentially manipulated dice roll results.
Once again Quilqwen showers the area in tiny, green, glowing orbs. The N creature ducks underneath a nearby table to avoid it, but the S creature is covered by the green lights.
(advantage on attacks against the S creature)
Jatrin's red dragon emblem glows with holy energy, before releasing it in a burst. A slight glow then emanates from Jatrin, Tailine, and Quilqwen. (+1d4 on attack rolls and saving throws)
The S creature first jumps to the SW lantern, extinguishing it as it goes past, then leaps at Estellen. 13 : 8
The N creature first jumps to the NW lantern, extinguishing it as it goes past, then leaps past Quilqwen at Jatrin.20 : 4
The S creature's lash at Estellen's head is easily avoided by ducking, even for a wizard. The N creature's claw is parried away easily enough by Jatrin's shield, although you notice a few deep grooves in the metal where the claws were deflected.
(attack of opportunity Quilqwen (if you want) and next round of combat. 3 sources of light remain in the room.)
As I miss the one creature I turn to see Estellen beset by the other. My form shifts, brightly colored feathers to black fur, wings fold in and elongate into a tail until all that remains is a Panther. I stalk to get a position that allows me to run at the creature attacking Estellen on my next turn.
If the creature next to him still standing he'll stab it with his greatsword otherwise he goes after the other one. (bless included)Attack: 27 Damage: 11 slashing damage.
You will need to correct for your modifiers and damage dice and remove the spaces added after each rolls leading bracket. It will give you an out put that looks like this.
Bless: 3 Attack: 20 Damage: 8
It shows the bless roll separately but also adds it to the attack. So that does not need to be done manually.
The bless is being added to the attack roll for you. While it was fine this time I did a bit of experimenting and found that if a 4 is rolled on the bless d4 using Jatrin's method will count it as a crit roll and calculate crit damage. If you have any other rolls or features that make rolls more complex please feel free to let me know and i can help you figure out how to setup the dice roller if you'd like.
edit:Apologies Palfatreos' version works just fine I missed something he had done that I did not know about. Apparently I will be going to him for help instead.
OOC: It works this way to, there a slight change i added in the default combat macro [ roll]1d20+1d4+5[/roll] Damage: [roll](if([roll:-1:1:critical], =0, 2d6, 2{2d6}.expand()))+3[ /roll] The 1: in red was added which make it only check the first die for crit which the 1d20 in this case tests
This post has potentially manipulated dice roll results.
(happens to us all)
Quilqwen swings wildly as the creature darts past, dropping his staff as he does so.
Violet launches a a skeletal hand of darkness that clutches to the creature attacking Jatrin, moving across to the middle S of the room as she does so.
Tailine takes careful aim, waiting for the perfect moment. Her arrow flies straight through the centre of the creature, hits and ricochets off of Jatrin's greatsword, hitting the creature a second time and embedding the arrow in the ceiling. The creature disintegrates as the arrow hits it for the second time.
Estellen reaches out his hand, lightning sparking off of it. The lightning discharges onto the creature, but as you go to move you see that it has not been momentarily stopped by the magic. He instead stands his ground.
Strife, staying behind the bar, throws 2 more knives at the remaining creature. 7 : 13 For 5 : 5
Quilqwen picks up the staff, transforming into the panther as he does so.
Jatrin, recoiling slightly from the arrow strike on his greatsword, moves to defend the wizard. His greatsword makes a long arc, before coming down heavily on the creature.
The creature then seems to pull itself apart, now becoming 2 separate creatures. One still glows with green light from the Faerie fire, but the second new creature is not.
The second creature lashes back at Jatrin22 : 4 , a claw of darkness attempting to claw across his face. He pulls his face back enough to avoid the full force of the attack, but several deep cuts are still visible on his face, starting to bleed.
Jatrin's vision starts to fade to the black after the hit (CON save DC 11 or be blinded until the creatures next turn). Also make a concentration check DC 10 for bless.
Once again Quilqwen showers the area in tiny, green, glowing orbs. The N creature ducks underneath a nearby table to avoid it, but the S creature is covered by the green lights.
(advantage on attacks against the S creature)
Jatrin's red dragon emblem glows with holy energy, before releasing it in a burst. A slight glow then emanates from Jatrin, Tailine, and Quilqwen. (+1d4 on attack rolls and saving throws)
The S creature first jumps to the SW lantern, extinguishing it as it goes past, then leaps at Estellen. 8 : 4
The N creature first jumps to the NW lantern, extinguishing it as it goes past, then leaps past Quilqwen at Jatrin.14 : 5
This post has potentially manipulated dice roll results.
Quilqwen
In Panther form I move to a space where I can get a 20 running start at the creature still glowing with my Faerie Fire running toward it I make a claw attack and use my pounce ability.
Claw Attack: 23 Damage: 5 slashing
Creature must make a Str save DC 12 if it fails it is knocked prone and I make the following Bite attack.
Bite Attack: 12 Damage: 5 piercing
Rollback Post to RevisionRollBack
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Jatrin blesses himself, Tailine and Quilqwen.
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
Estellen's firebolt hits the wood just below the lantern, it wobbles for a moment, but settles after a second
The first of Strife's knives goes wide, embedding itself into a table. The second has almost perfect aim, disappearing into the creatures form.
Dex saves N first 16 : 9
Once again Quilqwen showers the area in tiny, green, glowing orbs. The N creature ducks underneath a nearby table to avoid it, but the S creature is covered by the green lights.
(advantage on attacks against the S creature)
Jatrin's red dragon emblem glows with holy energy, before releasing it in a burst. A slight glow then emanates from Jatrin, Tailine, and Quilqwen. (+1d4 on attack rolls and saving throws)
The S creature first jumps to the SW lantern, extinguishing it as it goes past, then leaps at Estellen. 13 : 8
The N creature first jumps to the NW lantern, extinguishing it as it goes past, then leaps past Quilqwen at Jatrin. 20 : 4
The S creature's lash at Estellen's head is easily avoided by ducking, even for a wizard. The N creature's claw is parried away easily enough by Jatrin's shield, although you notice a few deep grooves in the metal where the claws were deflected.
(attack of opportunity Quilqwen (if you want) and next round of combat. 3 sources of light remain in the room.)
Quilqwen
As the creature flies past I swing my staff at it noticing to late that I forgot to cast Shillelagh.
Attack of Opportunity: 2 Damage: 0 (Treating the staff as a club.)
Round 2 Action
Tailine will fire her bow at the shadow creature next to Jatrin.
Attack: 25 + 3 (for bless) for 12 piercing damage (including sneak)
Edit: CRIT for another 10
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
Quilqwen
As I miss the one creature I turn to see Estellen beset by the other. My form shifts, brightly colored feathers to black fur, wings fold in and elongate into a tail until all that remains is a Panther. I stalk to get a position that allows me to run at the creature attacking Estellen on my next turn.
If the creature next to him still standing he'll stab it with his greatsword otherwise he goes after the other one. (bless included)Attack: 27 Damage: 11 slashing damage.
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
//ooc
to help those with bless you can use the following rollBless: [ roll]1d4[ /roll] Attack: [ roll]1d20+5+[roll:-1][ /roll] Damage: [ roll](if([roll:-1:critical], =0, 1d10, 2{1d10}.expand()))+3[ /roll]You will need to correct for your modifiers and damage dice and remove the spaces added after each rolls leading bracket. It will give you an out put that looks like this.Bless: 3 Attack: 20 Damage: 8It shows the bless roll separately but also adds it to the attack. So that does not need to be done manually.The bless is being added to the attack roll for you. While it was fine this time I did a bit of experimenting and found that if a 4 is rolled on the bless d4 using Jatrin's method will count it as a crit roll and calculate crit damage. If you have any other rolls or features that make rolls more complex please feel free to let me know and i can help you figure out how to setup the dice roller if you'd like.edit:Apologies Palfatreos' version works just fine I missed something he had done that I did not know about. Apparently I will be going to him for help instead.
Estellen stumbles back as the creature jumps upon him, lashing out with a shocking grasp
Attack: 15 Damage: 5
If the attack hits, he'll back off as far as he can away from the monsters, otherwise he'll hold his ground.
OOC: It works this way to, there a slight change i added in the default combat macro
[ roll]1d20+1d4+5[/roll] Damage: [roll](if([roll:-1:1:critical], =0, 2d6, 2{2d6}.expand()))+3[ /roll] The 1: in red was added which make it only check the first die for crit which the 1d20 in this case
tests
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
Violet?
(ah sorry, thought I had posted already)
Violet keeps attacking, slowly moving to put the fire place to her back, firing off a Chill Touch
Attack: 19 Damage: 6
(happens to us all)
Quilqwen swings wildly as the creature darts past, dropping his staff as he does so.
Violet launches a a skeletal hand of darkness that clutches to the creature attacking Jatrin, moving across to the middle S of the room as she does so.
Tailine takes careful aim, waiting for the perfect moment. Her arrow flies straight through the centre of the creature, hits and ricochets off of Jatrin's greatsword, hitting the creature a second time and embedding the arrow in the ceiling. The creature disintegrates as the arrow hits it for the second time.
Estellen reaches out his hand, lightning sparking off of it. The lightning discharges onto the creature, but as you go to move you see that it has not been momentarily stopped by the magic. He instead stands his ground.
Strife, staying behind the bar, throws 2 more knives at the remaining creature. 7 : 13 For 5 : 5
Both knives go wide, but better that than in you.
Quilqwen picks up the staff, transforming into the panther as he does so.
Jatrin, recoiling slightly from the arrow strike on his greatsword, moves to defend the wizard. His greatsword makes a long arc, before coming down heavily on the creature.
The creature then seems to pull itself apart, now becoming 2 separate creatures. One still glows with green light from the Faerie fire, but the second new creature is not.
The second creature lashes back at Jatrin 22 : 4 , a claw of darkness attempting to claw across his face. He pulls his face back enough to avoid the full force of the attack, but several deep cuts are still visible on his face, starting to bleed.
Jatrin's vision starts to fade to the black after the hit (CON save DC 11 or be blinded until the creatures next turn). Also make a concentration check DC 10 for bless.
15 Con save DC11: The cuts barely misses Jatrin eyes
6 Con save DC10: However the pain on the dragonborn face made him lose focus on his bless
Jatrin retaliate against the creature with Faerie fire Attack: 8 Damage: 8 (
forgot to add advantage 8 nvm doesn't matter)Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
Round 3 Action
Feeling the Bless spell fade, Tailine takes aim at whichever shadow attacking Jatrin looks weakest.
Attack roll: 9 for 9 piercing damage. (That includes sneak. Advantage roll just in case the one I'm attacking has Faerie Fire on it: 24
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
(@DM Small point of order before moving on. I believe the one attacking Estellen had Faerie Fire on it. Not the one attacking Jatrin.)
(that one died Quilqwen, then the other one split into)
Quilqwen
In Panther form I move to a space where I can get a 20 running start at the creature still glowing with my Faerie Fire running toward it I make a claw attack and use my pounce ability.
Claw Attack: 23 Damage: 5 slashing
Creature must make a Str save DC 12 if it fails it is knocked prone and I make the following Bite attack.
Bite Attack: 12 Damage: 5 piercing