...Six is the required number and the number of requirement shall be six. Eight is right out.
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Hit points: 12 Hit dice: 1d10 Armor: Chain mail and Shield AC: 18
Melee weapons:
Morning Star (+5 to hit) 1d8+3 piercing damage
2 Handaxes (+5 to hit) 1d6+3 slashing damage Ranged weapons:
2 Handaxes (+5 to hit) 1d6+3 slashing damage Range: 20/60
Proficient skills:Athletics +5, Deception +3, Stealth +4, Survival +3 Non-proficient skills: Acrobatics +2, Animal Handling +1, Arcana -1, History -1, Insight +1, Intimidation +1, Investigation -1, Medicine +0, Nature -1, Perception +0, Perform +1, Persuasion +1, Religion -1, Sleight of Hand +2 Languages:Common, DwarvishOther proficiencies: Thieves' tools, Dice games Abilities: Fighting Style (Protection), Second Wind Equipment:Crowbar, Common clothes, Explorer's pack Wealth: 0 gp
Background: Criminal (Smuggler) Personality: I am incredibly slow to trust. Those who seem the fairest often have the most to hide. The first thing I do in a new place is note the locations of everything valuable - or where such things could be hidden Ideal: Redemption. There’s a spark of good in everyone. (Good) Bond: I’m guilty of a terrible crime. I hope I can redeem myself for it. Flaw: I turn tail and run when things look bad.
Nice Dreadweasel, but I want to say that you do not get a Longbow if you choose Chain Mail and also you only get 2 handaxes from base gear for the Fighter.
Actually, I think I can handle the potential pain. Can I take a stat of 1 in return for an 18? I'd like to see how long a 3hp monk will live. I already have a backup character for when the Monk inevitably dies.
Healing Hands: As an action, once per long rest, I can touch to heal for my level in HP.
Pact Magic: [2 cantrips & 2 spells known] I can cast warlock cantrips/spells that I know, using Charisma as my spellcasting ability. I can use an arcane focus as a spellcasting focus. I regain these spell slots on a short rest
Otherworldly Patron: The Celestial:
Bonus Cantrips: I learn the sacred flame and light cantrips. They count as warlock cantrips for me, but they don’t count against my number of cantrips known.
Healing Light: I have 2d6 that I can spend up to 3 of as a bonus action to heal a creature I touch. This pool refreshes when I finish a long rest.
Equipment:
Dungeoneer's pack, set of smith's tools, shovel, iron pot, common clothes, belt pouch (10 gp), leather armour, 4 daggers, component pouch
Rustic Hospitality: Since I come from the ranks of the common folk, I fit in among them with ease. I can find a place to hide, rest, or recuperate among other commoners, unless I have shown myself to be a danger to them. They will shield me from the law or anyone else searching for me, though they will not risk their lives for me.
Personality Traits: I judge people by their actions, not their words. I get bored easily. When am I going to get on with my destiny?
Ideal: Sincerity: There's no good in pretending to be something I'm not.
Bond: My tools are symbols of my past life, and I carry them so that I will never forget my roots.
Flaw: The people who knew me when I was young know my shameful secret, so I can never go home again.
Since I get the Light cantrip from 2 sources (Aasimar and Celestial Patron), can I get another warlock cantrip and Light rather than Light and Light?
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Would we be able to start the IC thread and roll until we hit a problem caused by the unedited stats? Really excited to get this one rolling.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
No, I need 6 specifically to start as I have thought of the beginning scene and it is specifically six people needed.
I'm gettin really busy. I'm gonna have to drop out. sorry. Sounds interesting though!
...Six is the required number and the number of requirement shall be six. Eight is right out.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Bardell of Black Marsh — Level 1 Human Fighter
Age: 20 Height: 5'10" Alignment: Neutral Good
Ability scores: STR: 16 (+3) DEX: 15 (+2) CON: 14 (+2) INT: 9 (-1) WIS: 11 (+0) CHA: 13 (+1)
Saving throws: STR: +5 DEX: +2 CON: +4 INT: -1 WIS: +0 CHA: +1
Initiative: +2 Speed: 30 Passive perception: 10 Size: Medium Proficiency bonus: +2 Gender: Male
Armor: Chain mail and Shield
AC: 18
Ranged weapons:
Proficient skills: Athletics +5, Deception +3, Stealth +4, Survival +3
Non-proficient skills: Acrobatics +2, Animal Handling +1, Arcana -1, History -1, Insight +1, Intimidation +1, Investigation -1, Medicine +0, Nature -1, Perception +0, Perform +1, Persuasion +1, Religion -1, Sleight of Hand +2
Languages: Common, Dwarvish Other proficiencies: Thieves' tools, Dice games
Abilities: Fighting Style (Protection), Second Wind
Equipment: Crowbar, Common clothes, Explorer's pack Wealth: 0 gp
Background: Criminal (Smuggler)
Personality: I am incredibly slow to trust. Those who seem the fairest often have the most to hide.
The first thing I do in a new place is note the locations of everything valuable - or where such things could be hidden
Ideal: Redemption. There’s a spark of good in everyone. (Good)
Bond: I’m guilty of a terrible crime. I hope I can redeem myself for it.
Flaw: I turn tail and run when things look bad.
https://dreadweasel.blogspot.com/
Nice Dreadweasel, but I want to say that you do not get a Longbow if you choose Chain Mail and also you only get 2 handaxes from base gear for the Fighter.
We just need 1 more player we have 5 as Metalmine dropped out.
Fixed. Looking forward to the start.
https://dreadweasel.blogspot.com/
Actually, I think I can handle the potential pain. Can I take a stat of 1 in return for an 18? I'd like to see how long a 3hp monk will live. I already have a backup character for when the Monk inevitably dies.
Do you have difficulty fitting everything you want into your signature? Then check out the Extended Signature thread!
Here's my Extended Signature!
Monk inevitable? Great idea *quickly jots down notes for long death marut
Just an average metalhead who plays DnD in his spare time.
PbP Character: Roberta Thalan, Void Beyond the Stars Otherside
PbP Character: Primus Eidolon, Eotha 2
PbP Character: Usmor Illiqai, Tomb of Corrosion
PbP Character: "Templar" Danver, You're the Villains
Homebrew stuff
No, standard array only
Also it would die immediately to Magic missile
Oh well, worth a try. Here is:
The Heavenly Swordsman: Lawful Neutral Scourge Aasimar Warlock (Celestial)
Character Stats:
STR: 8 (-1) DEX: 15 (+2) CON: 14 (+2) INT: 10 (+0) WIS: 12 (+1) CHA: 16 (+3) (Saves: CHA & WIS)
Armor Class: 13 (11+DEX)
HP Max: 10
Skills: Animal Handling (+3), Deception (+5), Intimidation (+5), Survival (+3)
Senses: Darkvision 60; Proficiency: Light armour, simple weapons, smith's tools, vehicles (land); Languages: Common, Celestial
Combat:
Traits:
I can cast warlock cantrips/spells that I know, using Charisma as my spellcasting ability. I can use an arcane focus as a spellcasting focus. I regain these spell slots on a short rest
Equipment:
Spells Known:
Background/Backstory:
Background: Folk Hero
Since I get the Light cantrip from 2 sources (Aasimar and Celestial Patron), can I get another warlock cantrip and Light rather than Light and Light?
Do you have difficulty fitting everything you want into your signature? Then check out the Extended Signature thread!
Here's my Extended Signature!
We are ready to begin, the players currently are as follows:
Shade, the Changeling Mystic - played by Barlow
Golthah, the Goliath Barbarian - played by FrandalSilvereyes
Wirk Zastran, the Changeling Paladin - played by LunaticKnight
Brace "The Moonchild" Darkson, the Changeling Paladin - played by Shavarathspawn
The Heavenly Swordsman, the Aasimar Warlock - played by userZynx_name
Bardell of Black Marsh, the Human Fighter - played by Dreadweasel
(Also yes you can choose a new warlock cantrip userZynx_name)
I will start the new thread this weekend when I have time. I have been busy and will be as we are celebrating graduation.
Congrats on your graduation. :)
PbP Character: A few ;)
Are we just disregarding the 6th slot for now?
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
...I'm in too, right?
https://dreadweasel.blogspot.com/
Sorry for that mistake, I was tired last night.
Dreadweasel, please fix your stats before we begin.
Would we be able to start the IC thread and roll until we hit a problem caused by the unedited stats? Really excited to get this one rolling.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
No
The stats come into play immediately with perception checks and such