After a few moments of trying to remember anything about flaming skulls in religious training (and talking with Jackson about the same), Harukai shrugs and looks in the direction Nilparin just scouted.
”We can skip that room if we want, I suppose, doubling back to the south-east. I would also be okay going in and shooting holy flame at it if it attacks...”
OOC: I was hoping Jackson or Nilparin would give a preference. If they do not comment in, say, the next few hours (or if you want Sildar to have an opinion), we could just go check out the flaming skull room..
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Indeed. We should weigh all our options before proceeding."
(Since starting on the forums, I've found running most campaigns on here to be incredibly slow and sluggish. I've since become accustomed to the speed and personally have no qualms concerning pace.)
Going through the path to the north and turning west you come to a door that is closed. The door is not locked, but something on the other side is keeping it from opening. You can hear voices coming from the room.
Harukai thinks for a moment, and asks, “Did any of the voices sound Elven or Dwarven? Could you make out anything they were saying? We are here to rescue Gundren’s brothers, so voices behind a door sound more promising than a flaming skull.”
Harukai listens to Nilparin’s answer, then moves the way the group decides, trying to be Stealthy.
Stealth: 14
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
As Nil casts the spell, Jackson and Harukai push hard on the door, which gives way easily. Upon the door bursting open, you immediatly see and old table that was used as a barricade that was pushed aside by the magic. Old stone bunks line the walls of this barracks, which is heated by a glowing iron brazier in the center of the toom. Five bugbears are in this room, arguing about dinner when the barricade suddendly slams to the side and the door busts open to a group of adventurers with weapons drawn and charging them. They are unprepared and beging reaching for their weapons as the group begins to strike.
Jackson rushes forward and makes two vicious strikes with his longsword against the closest bugbear, cutting deep across his chest.
Everyone else take a turn and we will begin intative.
Harukai bounds into the room, quickly recovering his balance as the other three in his party make short work of the first Bugbear. Using his momentum, he strikes at the next closest bugbear with a two handed smash at its midsection. He immediately follows up with a spinning kick at the brazier, intending to spill the hot coals under the feet of the remaining bugbears.
Staff Attack on the Bugbear: Attack: 17 Damage: 13
Unarmed attack to push brazier over: Attack: 9 Damage: 5
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
After a few moments of trying to remember anything about flaming skulls in religious training (and talking with Jackson about the same), Harukai shrugs and looks in the direction Nilparin just scouted.
”We can skip that room if we want, I suppose, doubling back to the south-east. I would also be okay going in and shooting holy flame at it if it attacks...”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
OOC: the frequency of posting has really gone down in the past few weeks. Are people still interested in this game?
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
OOC: I apologize on my part as my work schedule has went sideways as of late. We are nearly done with this campaign so i will do my best to finish it.
Is the group going to the flameskull room or another way?
Ghosts of Saltmarsh - DM
OOC: I was hoping Jackson or Nilparin would give a preference. If they do not comment in, say, the next few hours (or if you want Sildar to have an opinion), we could just go check out the flaming skull room..
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"I don't believe I've seen a creature like that before, I could scout the other way first if you'd like. At least see what's that way"
“Sounds reasonable,” responds Harukai to Nilparin.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Indeed. We should weigh all our options before proceeding."
(Since starting on the forums, I've found running most campaigns on here to be incredibly slow and sluggish. I've since become accustomed to the speed and personally have no qualms concerning pace.)
Nil will search the other way (west I believe)
Stealth: 16
Perception: 18
Going through the path to the north and turning west you come to a door that is closed. The door is not locked, but something on the other side is keeping it from opening. You can hear voices coming from the room.
Ghosts of Saltmarsh - DM
Nil goes back to the group "The other door is locked and it sounds like theres voices on the other side"
Harukai thinks for a moment, and asks, “Did any of the voices sound Elven or Dwarven? Could you make out anything they were saying? We are here to rescue Gundren’s brothers, so voices behind a door sound more promising than a flaming skull.”
Harukai listens to Nilparin’s answer, then moves the way the group decides, trying to be Stealthy.
Stealth: 14
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
The voices in the room are actually speaking a goblin dialect. They are discussing food and being hungry.
The door is actually not locked, but the door is hitting on something inside the door.
Updated map
Ghosts of Saltmarsh - DM
"I can help someone open the door" whispers Harukai.
OOC: Being trained in athletics, he should be able to let another person make a check with advantage.
"Ready when you guys are," he whispers again, bracing himself to push the door open violently when the others are ready.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Nilparin will walk forward and whisper "Patifeo" casting Knock
Jackson rams the door with Harukai after Nil casts Knock, looking to get the jump on the first thing he sees on the other side.
Attack: 21 Damage: 8
War Priest Attack: 20 Damage: 5
OOC: very nice spell to clear the door.
As Nil casts the spell, Jackson and Harukai push hard on the door, which gives way easily. Upon the door bursting open, you immediatly see and old table that was used as a barricade that was pushed aside by the magic. Old stone bunks line the walls of this barracks, which is heated by a glowing iron brazier in the center of the toom. Five bugbears are in this room, arguing about dinner when the barricade suddendly slams to the side and the door busts open to a group of adventurers with weapons drawn and charging them. They are unprepared and beging reaching for their weapons as the group begins to strike.
Jackson rushes forward and makes two vicious strikes with his longsword against the closest bugbear, cutting deep across his chest.
Everyone else take a turn and we will begin intative.
Ghosts of Saltmarsh - DM
Sildar will follow Jacson, swinging his sword at the injured bugbear.
Attack: 15 Damage: 3
Ghosts of Saltmarsh - DM
Nilparin rushes the one Jackson has attacked thrusting with his rapier and following up with his shortsword ending in a defensive stance
Rapier: Attack: 20 Damage: 11
Shortsword: Attack: 21 Damage: 9
Flourish: 5
Harukai bounds into the room, quickly recovering his balance as the other three in his party make short work of the first Bugbear. Using his momentum, he strikes at the next closest bugbear with a two handed smash at its midsection. He immediately follows up with a spinning kick at the brazier, intending to spill the hot coals under the feet of the remaining bugbears.
Staff Attack on the Bugbear: Attack: 17 Damage: 13
Unarmed attack to push brazier over: Attack: 9 Damage: 5
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Initiative order
Harukai: 16
Nilparin: 18
Jackson: 14
Sildar: 15
Bugbears: 10
Ghosts of Saltmarsh - DM