Just testing out the dice roller as I've been told the attack portion is buggy...
If you (or anyone else) thinks they found a bug, please drop me a PM. I can help you work through any issues with how the roll was typed up, or work with DDB staff to get the bug fixed if it's actually an issue with the underlying code.
The problem was when I rolled a 4 on the Bless roll, it marked it as a crit, and doubled the damage. From the code, it looks like I could fix this doing either of these things:
Has a problem where I rolled to hit in combat, and I manually added the effects of Bless like so:
Attack: 26 Damage: 14
The problem was when I rolled a 4 on the Bless roll, it marked it as a crit, and doubled the damage. From the code, it looks like I could fix this doing either of these things:
Attack: 18 Damage: 12<br />Attack: 16 Damage: 12
So, I'm going to try them here... First, moving the 1d4 roll to the front.
You have to adjust the referenced roll for crit. Currently you're referencing the Bless roll with the "-1", it should be "-2".
Edit: send like you already did that. Perhaps you can just have the bless roll as a separate entity not in your attack line to be added after seeing your attack roll sconce it's just a static modifier. That way you can preserve your att and damage rolls with your crit code while still showing the bless modifier
Well, yeah, I can definitely just roll the Bless after and add it manually in my head, but I was seeing if I could do it all at once. I guess it's an experiment, rather than a necessity. I did try to reference the roll with a -2, but got some weird results, where the damage dice were still doubled even when nothing seemed to be a crit. I guess I'll just let it go.
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
Well, yeah, I can definitely just roll the Bless after and add it manually in my head, but I was seeing if I could do it all at once. I guess it's an experiment, rather than a necessity. I did try to reference the roll with a -2, but got some weird results, where the damage dice were still doubled even when nothing seemed to be a crit. I guess I'll just let it go.
roll:-1:critical asks "Are any of the dice in the previous roll a critical?" This means if either the d20 or the d4 is a crit, that expression will say "yes."
If you want to examine a specific die and ask if it's a critical, you'll need an extra argument, like so: roll:-1:1:critical -- this asks "is the first die rolled in the previous roll a critical?" which is what you'd want if you rolled the d20 first. (Note: if you're rolling with advantage or disadvantage this will still have weird results. This construction that examines a particular die considers rerolled dice to be separate. So rolling with advantage means the first roll is die 1 and the second roll is die 2, regardless of which is actually kept. Accounting for this will result in a rather gnarly expression. I can work with you in PM if you're interested)
Ability scores: 18 12 14 15 15 15
Do you dance with the devil in the pale moonlight?
Ability scores: 12 10 11 15 15 11
Do you dance with the devil in the pale moonlight?
Just testing out the dice roller as I've been told the attack portion is buggy...
Attack: 7 Damage: 6
Attack: 23 Damage: 7
Attack: 5 Damage: 5
Attack: 20 Damage: 5
Attack: 15 Damage: 3
Attack: 4 Damage: 3
Attack: 12 Damage: 7
Attack: 8 Damage: 6
Attack: 7 Damage: 7
Attack: 4 Damage: 9
Attack: 4 Damage: 5
Attack: 11 Damage: 7
Attack: 4 Damage: 3
Attack: 20 Damage: 4
Attack: 22 Damage: 8
Zydalia Quexx - Level 2 - Tiefling/Barbarian
Fouder Amberbreaker - Level 4 - Mountain Dwarf/Tempest Cleric
DM - The Children of Hadal
37
11
7
18
18
13
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
If you (or anyone else) thinks they found a bug, please drop me a PM. I can help you work through any issues with how the roll was typed up, or work with DDB staff to get the bug fixed if it's actually an issue with the underlying code.
this is the line I'm currently using for gwf and expanded crit range. you can add ".advantage()" after the "1d20" for adv:
ATT: [ roll]1d20.critical(>=19)[/roll] DMG: [ roll](if([ roll:-1:critical], =0, 1d8ro<=2, 2{1d8ro<=2}.expand()))[ /roll]
ATT: 20 DMG: 16
ATT: [ roll]1d20.advantage().critical(>=19)[/roll] DMG: [ roll](if([ roll:-1:critical], =0, 1d8ro<=2, 2{1d8ro<=2}.expand()))[ /roll]
ATT: 16 DMG: 6 *dont know why this one is messed up
ATT: 14 DMG: 5
ATT: 12 DMG: 5
ATT: 20 DMG: 10
ATT: 14 DMG: 8
ATT: 14 DMG: 5
ATT: 18 DMG: 7
ATT: 7 DMG: 8
ATT: 19 DMG: 10
ATT: 14 DMG: 5
ATT: 13 DMG: 2
ATT: 16 DMG: 8
ATT: 19 DMG: 11
ATT: 12 DMG: 4
ATT: 20 DMG: 6
ATT: 3 DMG: 2
ATT: 16 DMG: 8
ATT: 15 DMG: 7
ATT: 20 DMG: 12
ATT: 19 DMG: 5
ATT: 18 DMG: 5
ATT: 20 DMG: 10
ATT: 19 DMG: 8
ATT: 16 DMG: 6
ATT: 19 DMG: 12
76
I just really want to see what this roll in someone else's signature does...
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
Has a problem where I rolled to hit in combat, and I manually added the effects of Bless like so:
The problem was when I rolled a 4 on the Bless roll, it marked it as a crit, and doubled the damage. From the code, it looks like I could fix this doing either of these things:
So, I'm going to try them here... First, moving the 1d4 roll to the front.
Attack: 27 Damage: 16
Attack: 7 Damage: 10
Attack: 10 Damage: 8
Attack: 10 Damage: 6
Attack: 14 Damage: 7
Attack: 16 Damage: 8
Attack: 8 Damage: 10
Attack: 18 Damage: 9
Attack: 13 Damage: 10
Attack: 19 Damage: 20
Attack: 7 Damage: 11
Attack: 13 Damage: 17
Well, that didn't work. Several instance above where a 4 on the d4 triggered the double damage routine. So, next, changing the variable to -2...
Attack: 23 Damage: 10
Attack: 20 Damage: 13
Attack: 24 Damage: 11
Attack: 24 Damage: 13
Attack: 23 Damage: 18
Attack: 16 Damage: 16
Attack: 21 Damage: 10
Attack: 10 Damage: 9
Attack: 26 Damage: 11
Attack: 17 Damage: 7
Attack: 20 Damage: 13
Attack: 25 Damage: 19
Well, okay, now I'm just confused.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Hey , wonder what will happen if I do this.
@Mingofaust
nothing.
cool
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
You have to adjust the referenced roll for crit. Currently you're referencing the Bless roll with the "-1", it should be "-2".
Edit: send like you already did that. Perhaps you can just have the bless roll as a separate entity not in your attack line to be added after seeing your attack roll sconce it's just a static modifier. That way you can preserve your att and damage rolls with your crit code while still showing the bless modifier
Well, yeah, I can definitely just roll the Bless after and add it manually in my head, but I was seeing if I could do it all at once. I guess it's an experiment, rather than a necessity. I did try to reference the roll with a -2, but got some weird results, where the damage dice were still doubled even when nothing seemed to be a crit. I guess I'll just let it go.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
4 12 6 9 8 3 7 5
Zydalia Quexx - Level 2 - Tiefling/Barbarian
Fouder Amberbreaker - Level 4 - Mountain Dwarf/Tempest Cleric
DM - The Children of Hadal
Test: 8
Initiative 15
Attack: 7 Damage: 7
My Homebrew World: The World of Rodinia
Novels Published: Reynard's Fate, Kita's Honour and Callindrill
roll:-1:critical asks "Are any of the dice in the previous roll a critical?" This means if either the d20 or the d4 is a crit, that expression will say "yes."
If you want to examine a specific die and ask if it's a critical, you'll need an extra argument, like so: roll:-1:1:critical -- this asks "is the first die rolled in the previous roll a critical?" which is what you'd want if you rolled the d20 first. (Note: if you're rolling with advantage or disadvantage this will still have weird results. This construction that examines a particular die considers rerolled dice to be separate. So rolling with advantage means the first roll is die 1 and the second roll is die 2, regardless of which is actually kept. Accounting for this will result in a rather gnarly expression. I can work with you in PM if you're interested)
Ability scores: 13 11 13 16 8 15
7
7 19
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
3 218
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
19