This post has potentially manipulated dice roll results.
Enog stares down at the corpse at his feet, (nature: see roll below) trying to recall if he's ever seen or heard tell of such a creature. After a beat he reaches down and picks up the dagger held by the frog creature at his feet and examines it to verify whether Krisnen's fears of poison are founded. (medicine: 13) As Enog inspects the dagger he walks over to Krisnen to inspect his wounds. (medicine: 16) "Let's see how bad it is friend" Enog's deep baritone intones calmly as he towers over Krisnen.
*ooc: I edited the post to add the nature check because I forgot to add it at first, and then it changed the values of the other rolls and the cheating banner came up... I don't know why. The original values of the two medicine checks were like 12 and 6 i think.
*occ: hopefully this will fix it
nature check 6
*occ: huzzah! so apparently you can't add a roll function earlier in the text than the previously posted roll functions...
Fergus detaches himself from his reclined position. "If you three are finished playing hero by slaughtering hapless toads, we should be going. We have a long way to travel still and the King is expecting us."
And with that Fergus starts across the Ford in the stream.
Rollback Post to RevisionRollBack
As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
[Enog recognizes the creatures. They are grungs, frog-like creature living in damp forest. Their skin is quite poisonous, as are their weapons. They live in a cast system and have quite a water depency. The green ones, like the ones you just defeated, are the lowest level cast, mostly hunters.]
[Krisnen's wound does not appear poisoned or infected.]
"Well Krisnen it seems like today is your lucky day." Enog says pensively as he examines the wounds. "The Grung are known for using the poison from their skin to taint their blades, but as far as I can tell you don't seem to be poisoned." The big half orc shrugs skeptically. "Blessed by the Tempest I reckon," Stormbringer mutters.
Krisnen bows his head in appreciation to Enog, "Dwarves were forged from the hardiest of steel, poison does not scare me." Krisnen quickly wraps his wound in some cloth, and checks to make sure his mace is secured on his belt properly "Looks like we are forging ahead, no time for rest"
"The party move forward in its journey. Not long after noon of the following day, they see smoke coming from some buildings, not far away, problably a farmer's homestead"
[Describe what you intend to do.]
OOG (During traveling, I always assume that at the end of a day to take a long rest (consuming food, resting...).)
This post has potentially manipulated dice roll results.
OOC: So to confirm, I am back to full health [due to long rest]?
"Don't suppose that smoke might be from a forge would ye?" Krisnen's question was thick with rhetorical undertones, his hand moved to the hilt of his mace. This journey had thus far been nothing but perilous, he could still feel aching where the Grungs dagger had found its mark the day before, and he wasn't about to let anything get the drop on him.
Fergus surveys the situation. "There may be people in there that need our help. Dwarf circle left and watch our flank. Rain man, to the right. Both of you stay in sight. Sorcerer watch our backs. And let's movery like we have a purpose. "
With that Fergus readies his flail and shield and makes a beeline toward the farmstead at a quickened pace.
Rollback Post to RevisionRollBack
As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
This post has potentially manipulated dice roll results.
(Perception: 21) "Looks as though the party may have started with out us my friends." Stormbringer rotates his chin up to the left and then the right. A satisfying series of cracks and pops accompanies the movement on each side. He rolls his shoulders back a couple of times pulling himself up a bit more erect. "Well lets see if there's any room on the dance card for us then," he says as he picks up his pace.
This post has potentially manipulated dice roll results.
Stormbringer looks over and signals to his fellows, indicating the figure and the accompanying beast. He then proceeds forward, trying to ascertain what these two figures are up to as he draws closer. (Insight: 19)
The burly half-orc signals to Krisnen and Fergus to all move a bit further to the right for their stealth approach. Enog manages to further communicate to the party that he's going to move further afield left before moving in closer to draw the attention of the goblin and warg.
ooc: will I need to make a stealth check to fan further out to the left undetected?
This post has potentially manipulated dice roll results.
OOC: Krisnen has been given two sets of instructions. One to move out right, and one to move out left. Krisnen would be happy to follow the lead of either of these instructions, he's used to being part of a team having grown up in a commune like environment, but he would need to know who's in charge. Either way Stealth check is included below.
ooc: my bad I've had trouble with left and right my whole life, all I meant was for each of us to go further in the directions we were flanking towards but for the center to move closer with you so that I could come in from a much different angle and draw them towards me b/c I have a -1 in stealth and an 18 AC so it's unlikely i'm going to effectively be the sneaky guy, better for me to draw fire.
ooc: to be clear I'm going wide before I close in past the 100foot mark, but just for fun here's my stealth check
[Lorreak can't recognize the frog-like creatures]
Enog stares down at the corpse at his feet, (nature: see roll below) trying to recall if he's ever seen or heard tell of such a creature. After a beat he reaches down and picks up the dagger held by the frog creature at his feet and examines it to verify whether Krisnen's fears of poison are founded. (medicine: 13) As Enog inspects the dagger he walks over to Krisnen to inspect his wounds. (medicine: 16) "Let's see how bad it is friend" Enog's deep baritone intones calmly as he towers over Krisnen.
*ooc: I edited the post to add the nature check because I forgot to add it at first, and then it changed the values of the other rolls and the cheating banner came up... I don't know why. The original values of the two medicine checks were like 12 and 6 i think.
*occ: hopefully this will fix it
nature check 6
*occ: huzzah! so apparently you can't add a roll function earlier in the text than the previously posted roll functions...
Fergus detaches himself from his reclined position. "If you three are finished playing hero by slaughtering hapless toads, we should be going. We have a long way to travel still and the King is expecting us."
And with that Fergus starts across the Ford in the stream.
As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
[Enog recognizes the creatures. They are grungs, frog-like creature living in damp forest. Their skin is quite poisonous, as are their weapons. They live in a cast system and have quite a water depency. The green ones, like the ones you just defeated, are the lowest level cast, mostly hunters.]
[Krisnen's wound does not appear poisoned or infected.]
"Well Krisnen it seems like today is your lucky day." Enog says pensively as he examines the wounds. "The Grung are known for using the poison from their skin to taint their blades, but as far as I can tell you don't seem to be poisoned." The big half orc shrugs skeptically. "Blessed by the Tempest I reckon," Stormbringer mutters.
Krisnen bows his head in appreciation to Enog, "Dwarves were forged from the hardiest of steel, poison does not scare me." Krisnen quickly wraps his wound in some cloth, and checks to make sure his mace is secured on his belt properly "Looks like we are forging ahead, no time for rest"
5th Flamerule, 1491 DR
"The party move forward in its journey. Not long after noon of the following day, they see smoke coming from some buildings, not far away, problably a farmer's homestead"
[Describe what you intend to do.]
OOG (During traveling, I always assume that at the end of a day to take a long rest (consuming food, resting...).)
OOC: So to confirm, I am back to full health [due to long rest]?
"Don't suppose that smoke might be from a forge would ye?" Krisnen's question was thick with rhetorical undertones, his hand moved to the hilt of his mace. This journey had thus far been nothing but perilous, he could still feel aching where the Grungs dagger had found its mark the day before, and he wasn't about to let anything get the drop on him.
Perception Check: 6
[Krisnen is able to determine that the smoke is coming from a building set on fire. The flames seem to be already extinguished, for the most part]
OOG (yes you have full HP and HD)
Fergus surveys the situation. "There may be people in there that need our help. Dwarf circle left and watch our flank. Rain man, to the right. Both of you stay in sight. Sorcerer watch our backs. And let's movery like we have a purpose. "
With that Fergus readies his flail and shield and makes a beeline toward the farmstead at a quickened pace.
As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
(Perception: 21)
"Looks as though the party may have started with out us my friends." Stormbringer rotates his chin up to the left and then the right. A satisfying series of cracks and pops accompanies the movement on each side. He rolls his shoulders back a couple of times pulling himself up a bit more erect. "Well lets see if there's any room on the dance card for us then," he says as he picks up his pace.
[Enog sees something amid the buildings. A small figure and a beast of some kind]
Stormbringer looks over and signals to his fellows, indicating the figure and the accompanying beast. He then proceeds forward, trying to ascertain what these two figures are up to as he draws closer. (Insight: 19)
"There is one big homestead, a fenced area fo animals, but with no animals, and a burnt barn. A goblin and a worg seem to be looking for loot."
[If the party wants to approach further, a Stealth check is required. The party is about 100 feet afar.]
The burly half-orc signals to Krisnen and Fergus to all move a bit further to the right for their stealth approach. Enog manages to further communicate to the party that he's going to move further afield left before moving in closer to draw the attention of the goblin and warg.
ooc: will I need to make a stealth check to fan further out to the left undetected?
OOC: yes, if you want to move nearer, you need a Stealth check. If any party member wants to stay unnoticed, it needs to stay 100 feet afar.
OOC: Krisnen has been given two sets of instructions. One to move out right, and one to move out left. Krisnen would be happy to follow the lead of either of these instructions, he's used to being part of a team having grown up in a commune like environment, but he would need to know who's in charge. Either way Stealth check is included below.
Stealth Check: 16
ooc: my bad I've had trouble with left and right my whole life, all I meant was for each of us to go further in the directions we were flanking towards but for the center to move closer with you so that I could come in from a much different angle and draw them towards me b/c I have a -1 in stealth and an 18 AC so it's unlikely i'm going to effectively be the sneaky guy, better for me to draw fire.
ooc: to be clear I'm going wide before I close in past the 100foot mark, but just for fun here's my stealth check
(stealth: 4)
yep i'm not sneaking up on any one
"The worg literally smell the party like a halfling would smell a cake. It growls in a menancing way."
[Roll initiative]
Goblin Initiaitive: 9
Worg Initiaitive: 6
"The hell with this" Stormbringer growls as he hears the worgs and hefts his hammer in response. (initiative: 11)