Sim’s eyes clear as he comes back to himself. He flinches for a second realizing he has been injured then shouts to the group “We must stop the chanter. I have seen the absolute destruction they will unleash and Shale only tries to distract us.”
Then turns to face the Hn’ti and using the helm sends a mental message containing pictures of his party and the hn’ti working together in peace and Rot finishing his spell and releasing the images of destruction from the vision out onto the world. Then us all killing Rot to stop him then turning on Shale as one united force.
As one of the Hn'ti goes to make another attempt to stab, the other holds up a hand. Her eyes connected with Sim for a moment. She says something, a few words. The two Hn'ti talking before a brief moment before a few visions return to Sim. A mental image of two mountain bird families flying and pecking at some white-hawks. But as the white-hawks leave, one group of birds begins to peck at the other. Driving them off from their nesting area. It certainly seems like a agreement.... wanting to help. But, you get the impression that they'll be the ones soon driving you out once this mission is accomplished.
With Shale in the way, they both move in a wide arc, picking up javelins along the way.
Shale moves away from Diadochi, the sound of light footsteps reaching Yaalin's ears as she notices Shale moving to engage her. Her hard blows trying to reverberate through the Tortle.
This post has potentially manipulated dice roll results.
Yaalin shift her stance to interpose her shell between herself and Shale. Feeling the blows glance harmlessly off she continues to assault rot... Attack: 13 Damage: 7 (non leathal)
Summary: Sim convinces the Hn'ti. Diadochi is stunned, but begins to regain consciousness. Yaalin decks Rot (6). Abigail bursts over to Rot (18), slashing with blades. Shale attempts to pummel Yaalin, but misses. The Hn'ti gather their weapons and begin taking a position. Lafetha tries to whip Shale, but he barely dodges the vines that come from her hand. Rot continues to cast...
Setup: The lights in the room begin to go haywire. Tiny silver threads extending out and connecting each and every Goblin in the room to the ether in the air. Rot. The ones in the cages. ...not Shale... The black lightning coming faster now. Rots hand surge with mystic energy as the lightning strikes seem to concentrate on the wall. The runes beginning to light up. It's clear these are the final gestures.
Yaalin, Abigail, Shale, and Rot are all in a melee together. Rot, being small, has some cover from the larger creatures nearby. Diadochi is about 20 feet away, with Lafetha. Sim is a little further than that. The Hn'ti are at the beginning of the room.
Shale says something in Goblin, before once again igniting the air in a stunning flare. Goblin:
Sim sees his eyesight go black and reaches out through the helm towards Rot. Using the suggestion “You have messed up the correct pattern of the spell and missed a step. You must backtrack to fix it or it will fail.” (Wis save 13)
This post has potentially manipulated dice roll results.
The shadow loxodon expands until it consumes all of Diadochi's vision. He turns around and sees nothing but darkness. He breathes in. He feels no flames, only the cold air of the cave. "Right... Shale. I'm sorry you deserve an opponent that's more present. I've been thinking of a worthy opponent this whole time." 19 damage 1
Sim’s eyes clear as he comes back to himself. He flinches for a second realizing he has been injured then shouts to the group “We must stop the chanter. I have seen the absolute destruction they will unleash and Shale only tries to distract us.”
Then turns to face the Hn’ti and using the helm sends a mental message containing pictures of his party and the hn’ti working together in peace and Rot finishing his spell and releasing the images of destruction from the vision out onto the world. Then us all killing Rot to stop him then turning on Shale as one united force.
persuasion 24
(Initiative 14)
As one of the Hn'ti goes to make another attempt to stab, the other holds up a hand. Her eyes connected with Sim for a moment. She says something, a few words. The two Hn'ti talking before a brief moment before a few visions return to Sim. A mental image of two mountain bird families flying and pecking at some white-hawks. But as the white-hawks leave, one group of birds begins to peck at the other. Driving them off from their nesting area. It certainly seems like a agreement.... wanting to help. But, you get the impression that they'll be the ones soon driving you out once this mission is accomplished.
With Shale in the way, they both move in a wide arc, picking up javelins along the way.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
(Initiative 7)
Shale moves away from Diadochi, the sound of light footsteps reaching Yaalin's ears as she notices Shale moving to engage her. Her hard blows trying to reverberate through the Tortle.
Attack: 12 Damage: 9
Attack: 16 Damage: 6
Attack: 10 Damage: 9
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Yaalin shift her stance to interpose her shell between herself and Shale. Feeling the blows glance harmlessly off she continues to assault rot... Attack: 13 Damage: 7 (non leathal)
Seeing the motes still leeching out of the goblins, Abigail growls.
"Okay, well, I guess I will just have to silence the source." Abigail turns around and runs at Rot ((Feline Agility))
"I was going to say something pithy, but I think I will just kill you instead."
---------------------------------------------------------------------------------------------------------------------------------------------------
Main Hand Short Sword - Attack: 23 Damage: 4
Off Hand Short Sword - Attack: 22 Damage: 9
[Action Surge] Main Hand Short Sword - Attack: 9 Damage: 5
Added to First Main Hand Attack: 5
Lafetha takes a break from healing everyone and uses Thorn whip on Shale 16 damage 2
Rot....
(Concentration check to see if spell stage is complete: 20 v DC 14)
...continues to cast, despite spitting out some blood...
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 4 (End)
Summary: Sim convinces the Hn'ti. Diadochi is stunned, but begins to regain consciousness. Yaalin decks Rot (6). Abigail bursts over to Rot (18), slashing with blades. Shale attempts to pummel Yaalin, but misses. The Hn'ti gather their weapons and begin taking a position. Lafetha tries to whip Shale, but he barely dodges the vines that come from her hand. Rot continues to cast...
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 5 (Begin)
Setup: The lights in the room begin to go haywire. Tiny silver threads extending out and connecting each and every Goblin in the room to the ether in the air. Rot. The ones in the cages. ...not Shale... The black lightning coming faster now. Rots hand surge with mystic energy as the lightning strikes seem to concentrate on the wall. The runes beginning to light up. It's clear these are the final gestures.
Yaalin, Abigail, Shale, and Rot are all in a melee together. Rot, being small, has some cover from the larger creatures nearby. Diadochi is about 20 feet away, with Lafetha. Sim is a little further than that. The Hn'ti are at the beginning of the room.
Shale says something in Goblin, before once again igniting the air in a stunning flare.
Goblin:
"Finish it! Begin the great journey."
Lair Action: CON Save DC 13 v Blinded- Flare
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Con Save 8
Sim sees his eyesight go black and reaches out through the helm towards Rot. Using the suggestion “You have messed up the correct pattern of the spell and missed a step. You must backtrack to fix it or it will fail.” (Wis save 13)
Con save 18
Eyes on the prize... 17
Con save 10
The shadow loxodon expands until it consumes all of Diadochi's vision. He turns around and sees nothing but darkness. He breathes in. He feels no flames, only the cold air of the cave. "Right... Shale. I'm sorry you deserve an opponent that's more present. I've been thinking of a worthy opponent this whole time." 19 damage 1
Roll at disadvantage 2nd roll 7
Warhammer damage 7
(Quick Rot Wis Save: 4)
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
The Hn'ti...
(Con saves v Blindness: 21, 9)
They shield their eyes, before each one launches a javelin at Rot
Attack: 4 Damage: 7
Attack: 6 Damage: 2
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Pain searing into her skull as the room goes completely white Yaalin instinctively Lashes out blindly at Rot once again.
Attack: 19 Damage: 8
Still slicing at Rot with her blades, Abigail has but one goal... to cut his throat clean open.
--------------------------------------------------------------------------------------------------------
Main Hand Short Sword - Attack: 18 Damage: 8
Off Hand Short Sword - Attack: 16 Damage: 4
Add to Off Hand Attack: 5
Shale says something in halfing, before disengaging.
His body seems to glow for a brief moment, as he bolts between Diadochi's legs and out of the room. Seeming to move with a blinding speed.
(Action: Disengage. Bonus: Step of the Wind - move 40 feet. Move - 40 feet)
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour