This post has potentially manipulated dice roll results.
The archers are the first to enter. Scattered around as they scout. Then the other trio, moving with a more direct purpose. Their eyes always shifting back up to the archers, who put up hand signals. A wait. A look that way.
A arrow is quickly drawn by one of the scouts as they fire off a round towards Abigail. It landing dangerously close while another scout whistles just before the group enters the best engagement point. Alul from his hiding spot lets out a large roar, his voice carrying over the cold air. "Quick, we've been spotted."
(You can all chose which engagement spot you're starting in, and where you're beginning this combat)
Close: In melee range w/Spears & Zealot. Mid: 30 feet away from Spears & Zealot. +2 AC to Spears & Zealot, but you have +2 AC against Archers Long: 90 feet away from Spears & Zealot. +5 AC v all attacks. But all opponents have +5 AC v your attacks
Round 1 (Begin)
Setup: The team emerges from their hiding spots, having been found before they could spring their ambush against the Hn'ti warriors.
This post has potentially manipulated dice roll results.
Diadochi swears and comes out of cover "Okay you got us." he puts his hands in the air and walks towards the Zealot "I've been in a bit of a debate recently and I was wondering what your perspective on this, would you say that your whole village and culture is based on blood magic and slavery and thus everyone deserves to eliminated or would you say that there is potential for redemption? Personally, I think we can be friends... with a lot of work but we need not be enemies" persuasion12
after they attack Diadochi for being stupid he'll yell to his team "I need those archers taken out!"
The two spear warriors move together, shifting into their cat-like form (bonus action) and attacking Diadochi with their pack tactics. Each one holding the spear with both hands for maximum damage.
This post has potentially manipulated dice roll results.
(Initiative 15)
The archers turn, seeing the group begin their attack. One archer (A) takes aim at Abigail and fires. Another archer (B) notices those in the distance, taking aim at Sim and firing. The last two archers originally grab one arrow, but seeing Alul, move to grab a different arrow before firing at him.
Zealot's white eyes fill with cracked blood vessels as he lets out a feral yell. The veins on his arms and chest seeming to bulge as he enters some kind of rage. Blackish-blue mist seeps off of his hands as he recklessly charges at Alul, swinging his fists into him.
Punching Attack: 19 Damage: 9
Alul gets caught up in the melee, but seems distracted by the archers. While now engaging with Zealot, he places a hand into the air. Three ice-blue shards of glass-like force springing out and soaring into a archer:
Summary: Diadochi steps forward and begins negotiating, but the two spear warriors ignore what he said and instead each stab Diadochi as they move in unison (18). Yaalin steps into the melee, slashing at one of the spear warriors (would have advantage, so I'm adding +5 to that roll instead of rerolling), her claws cutting his back open (4). Abigail steps to engage the other, her short-swords making quick work of the other spear warrior (dead). The archers let loose, one striking Sim (3), two firing off rounds at Alul but only strike his magical armor. The last shoots at Abigail - Diadochi attempting to bring his shield across her in time but the arrow still striking the Tabaxi (4). Lafetha slings a rock, it streaking into one of the archers, killing him instantly - before healing Diadochi (5 & 1 Temp HP). Zealot enters a rage, and recklessly attacks Alul (9). Sim returns fire, but it brushes just by the Hn'ti warrior by inches. Alul, now engaged with Zealot, sends a magic missile flying at a archer, leaving it seriously wounded (9).
Setup: Diadochi is in combat with a spear warrior, with Abigail and Yaalin flanking it (advantage on the spear warrior). Alul and Zealot are engaging in combat. Three archers still stand on rooftops, one of them critically injured. Sim and Lafetha are both 30 feet away from eachother, and 30 feet away from the combat in the center.
(On initiative 15) Two (A & B) archers quickly turn their fire on to Abigail, seeing her strike Zealot rather hard. The third (C) takes aim at fires at Lafetha.
Diadochi beathes in deep "I'd like to thank you for making this whole situation a little bit less morally murky.: He breathes out 2nd wind 5 turning and tries smashing his warhammer into the spear man's face. Attack: 23 Damage: 7
This post has potentially manipulated dice roll results.
Zealot shifts while in his rage, taking on that cat-like form (shift: bonus action). Zealot’s silver claws slash at Alul once again, but is beginning to keep a eye on Abigail in his reckless fury.
Claw Attack: 15 Damage: 11
Alul, both hands on his greatsword, swings down at Zealot, saying some kind of curse in Sylvan.
Summary: Diadochi and Yaalin cut down the last spearman, while Abigail moves to strike the raging Zealot (21, resisted to 10). Diadochi takes a second wind (+5), while the archers fire but their arrows go wide into the melee. Lafetha tosses another rock, this time at the injured archer, taking him out. Zealot transforms (+6 Temp HP) and takes a wild swing at Alul, but misses badly. Alul counters with two swings of his greatsword (19 dmg, resisted, 9)
Abigail's Initiative: 15
The archers are the first to enter. Scattered around as they scout. Then the other trio, moving with a more direct purpose. Their eyes always shifting back up to the archers, who put up hand signals. A wait. A look that way.
Hn'ti Scouts: Perception: 5
A arrow is quickly drawn by one of the scouts as they fire off a round towards Abigail. It landing dangerously close while another scout whistles just before the group enters the best engagement point. Alul from his hiding spot lets out a large roar, his voice carrying over the cold air. "Quick, we've been spotted."
Hn'ti Initiatives:
Archers: 3
Spears: 11
Zealot: 3
Initiative Order:
Diadochi (18)
Spears (17)
Yaalin (16)
Abigail (15)
Archers (15)
Lafetha (11)
Zealot (11)
Sim (4)
Alul (3)
(You can all chose which engagement spot you're starting in, and where you're beginning this combat)
Close: In melee range w/Spears & Zealot.
Mid: 30 feet away from Spears & Zealot. +2 AC to Spears & Zealot, but you have +2 AC against Archers
Long: 90 feet away from Spears & Zealot. +5 AC v all attacks. But all opponents have +5 AC v your attacks
Round 1 (Begin)
Setup: The team emerges from their hiding spots, having been found before they could spring their ambush against the Hn'ti warriors.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Diadochi swears and comes out of cover "Okay you got us." he puts his hands in the air and walks towards the Zealot "I've been in a bit of a debate recently and I was wondering what your perspective on this, would you say that your whole village and culture is based on blood magic and slavery and thus everyone deserves to eliminated or would you say that there is potential for redemption? Personally, I think we can be friends... with a lot of work but we need not be enemies" persuasion 12
after they attack Diadochi for being stupid he'll yell to his team "I need those archers taken out!"
(Initiative 18)
The two spear warriors move together, shifting into their cat-like form (bonus action) and attacking Diadochi with their pack tactics. Each one holding the spear with both hands for maximum damage.
Attack: 20 Damage: 9
Attack: 20 Damage: 9
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Abigail sees Diadochi being... Diadochi, and springs forward to engage one of the spear-men before he is overwhelmed.
"I swear, this party seems all to ready to rush toward death's embrace!" she growls at Diadochi.
------------------------------------------------------------------------------------------------------------------------------------------
Main Hand Short Sword - Attack: 14 Damage: 6
Off Hand Short Sword - Attack: 15 Damage: 7
(Initiative 15)
The archers turn, seeing the group begin their attack. One archer (A) takes aim at Abigail and fires. Another archer (B) notices those in the distance, taking aim at Sim and firing. The last two archers originally grab one arrow, but seeing Alul, move to grab a different arrow before firing at him.
A Shortbow Attack: 20 Damage: 5
B Shortbow Attack: 7 Damage: 3
C Shortbow Attack: 20 Damage: 6
D Shortbow Attack: 12 Damage: 4
*Archer A Disadvantage Roll: 10
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Sim hisses as an arrow clips him but he quickly returns fire.
attack 17
Hunter’s Mark 2
(On initiative 11 - will delete if Lafetha can post today)
Lafetha:
From around the corner she was hiding, flings over one of her magical stones at one of the archers:
Attack: 16 Damage: 4
Before letting some of her fey energy (Bonus Action) wrap around Diadochi, healing him: 2 HP +1 Temp HP
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Yaalin strolls out from behind her corner and rams her claws into the softest part of the nearest Hn'ti.
Attack: 11 Damage: 4
Zealot's white eyes fill with cracked blood vessels as he lets out a feral yell. The veins on his arms and chest seeming to bulge as he enters some kind of rage. Blackish-blue mist seeps off of his hands as he recklessly charges at Alul, swinging his fists into him.
Punching Attack: 19 Damage: 9
Alul gets caught up in the melee, but seems distracted by the archers. While now engaging with Zealot, he places a hand into the air. Three ice-blue shards of glass-like force springing out and soaring into a archer:
9
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 1 (End)
Summary: Diadochi steps forward and begins negotiating, but the two spear warriors ignore what he said and instead each stab Diadochi as they move in unison (18). Yaalin steps into the melee, slashing at one of the spear warriors (would have advantage, so I'm adding +5 to that roll instead of rerolling), her claws cutting his back open (4). Abigail steps to engage the other, her short-swords making quick work of the other spear warrior (dead). The archers let loose, one striking Sim (3), two firing off rounds at Alul but only strike his magical armor. The last shoots at Abigail - Diadochi attempting to bring his shield across her in time but the arrow still striking the Tabaxi (4). Lafetha slings a rock, it streaking into one of the archers, killing him instantly - before healing Diadochi (5 & 1 Temp HP). Zealot enters a rage, and recklessly attacks Alul (9). Sim returns fire, but it brushes just by the Hn'ti warrior by inches. Alul, now engaged with Zealot, sends a magic missile flying at a archer, leaving it seriously wounded (9).
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 2 (Begin)
Setup: Diadochi is in combat with a spear warrior, with Abigail and Yaalin flanking it (advantage on the spear warrior). Alul and Zealot are engaging in combat. Three archers still stand on rooftops, one of them critically injured. Sim and Lafetha are both 30 feet away from eachother, and 30 feet away from the combat in the center.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
"Do you still want to save these things?"
Raking her claws into the spearman again.
Attack: 19 Damage: 7
Seeing Alul engaged in combat with the Zealot, Abigail leaps into the combat as well.
------------------------------------------------------------------------------------------------------------------------------------------------
Main Hand Short Sword - Attack: 21 Damage: 11
Off Hand Short Sword - Attack: 12 Damage: 4
(On initiative 15) Two (A & B) archers quickly turn their fire on to Abigail, seeing her strike Zealot rather hard. The third (C) takes aim at fires at Lafetha.
A Attack: 13 Damage: 3
B Attack: 12 Damage: 6
C Attack: 6 Damage: 7
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Sim fires again at the one he shot at before
attack 8
Hunter’s Mark 4
Diadochi beathes in deep "I'd like to thank you for making this whole situation a little bit less morally murky.: He breathes out 2nd wind 5 turning and tries smashing his warhammer into the spear man's face. Attack: 23 Damage: 7
(Autoaction - Lafetha)
Chucks another stone, this time at the injured archer.
Attack: 11 Damage: 6
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Zealot shifts while in his rage, taking on that cat-like form (shift: bonus action). Zealot’s silver claws slash at Alul once again, but is beginning to keep a eye on Abigail in his reckless fury.
Claw Attack: 15 Damage: 11
Alul, both hands on his greatsword, swings down at Zealot, saying some kind of curse in Sylvan.
Great sword Attack: 26 Damage: 7
Great sword Attack: 20 Damage: 12
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 2 (End)
Summary: Diadochi and Yaalin cut down the last spearman, while Abigail moves to strike the raging Zealot (21, resisted to 10). Diadochi takes a second wind (+5), while the archers fire but their arrows go wide into the melee. Lafetha tosses another rock, this time at the injured archer, taking him out. Zealot transforms (+6 Temp HP) and takes a wild swing at Alul, but misses badly. Alul counters with two swings of his greatsword (19 dmg, resisted, 9)
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour