(@DarkBlood87, ReptileBounty, and Old_Man: Make note that Runthiel and Cultic Chanting have the benefits of both Bless and a Bardic Inspiration Die(d6). Bill only receives the benefit of his third/last Bardic Inspiration. Make note of it somewhere.)
Bardic Inspiration/Bless Info for the uninitiated:
Once within the next 10 minutes, the creature can roll the die(D6) and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails. Once the Bardic Inspiration die is rolled, it is lost. A creature can have only one Bardic Inspiration die at a time.
You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw.
(@Persuasion Adjusted my position in the previous post. Hadn't realized someone else had posted ahead of me. X) )
(Excellent, we are ready to start. Kogu will be with Keygella, while Bill and Terrelion [me] will be on Og's team, to balance things out)
As Og and Keygella walk into the arena, they see each other briefly before nearly being run over by a stampede of other adventurers. In the stone walls of the room there is a small alcove from which four figures watch. One of them jumps down, pulling down a hood to reveal a young Elf. He begins announcing the contestants in a high-pitched, juvenile voice.
"First up, team Keygella! Sponsored by Barosh, the master of the arena.
Keygella, the fierce warrior who recently has turned to god!
Runthiel, a small dwarf with plenty of rage!
John, the sharpshooter with a divine blessing!
Blue, magic man, magic man, does whatever his magic can!
Mason, another big angry man with big angry weapons!
and Kogu, who looks a bit shifty to me!"
"On team Ogguimash, sponsored by Estellen, the creator of the arena!
Ogguimash, the warrior whose hobbies include stealing other people's hobbies!
*Cultic Chanting*, if he bleeds, he can kill you!
Mazara, the heavenly man with deadly song and prayer!
Epee, he's got healing hands!
And me! I have a sword!"
And with that he indeed unsheathes a rapier and quickly puts it away, realizing no one that he wants to kill is close enough to stab.
A ball of fire erupts at the top of the cavern (40 ft up for any fliers), marking the start of the match. Begin!
Epee immediately moves forward, leaving his allies behind.
(Keygella, Runthiel, John, Blue, Mason, and Kogu are up)
"So many targets, yet so little time..." Mazara mutters as he lines up his shot. "For Odin.." He lets the arrows fly one after another. The first aimed for the owl, and the second for the blue man as well from just past his little dirt wall. "Keep spread, and focus Fire! Enemy General Last!"Then, he marches over and dives behind(falls prone) behind the dirt wall at C-15.
1st Longbow Shot:20 Damage: 10 at Jason(Bat Familiar). Plus Bless: 1 to Hit.
War Priest 2nd Shot: [roll]1d20+4[/roll] Damage: 5 at Blue. Plus Bless: 2 to Hit. (If hit, Blue must make a Conc. to maintain readied spell or lose it. DC: . Unless intended trigger would've released it prior.) (Still need to make a con. save from terrilion, DC: 10 unless trigger was met prior)