(Woops, sorry. I was waiting for everyone else but forgot that even though it's a new pass it will be before the bugbears!)
With a gap clearing before her Vuna squeezes through the gap in her heavy armour as she follows behind Kaladin. Moving to the left she steps round behind the first bugbear that Kaladin already faces to attack the second foe. As she gets within reach she swings her warhammer in an overhead arch at the bugbear before quickly drawing back and dealing a second blow immediately after the first. Feeling the angle of the second blow begin to turn away from her foe she closes her eyes mid-swing and instead trusts in the Red Knight to guide her blow as she cannot.
Move: To G9
Action: Warhammer Attack: 22 Damage: 7
Bonus Action: War priest bonus Warhammer Attack: 12 Damage: 8
EDIT: Using Channel Divinity: Guided Strike to add +10 to the second attack roll. (Added flavour above!)
Kip launches another blast at the bugbear, but is unable to get a good shot this time. The larger bugbear (1 - kal, 2 - vun;2, 1) splits his attention between Vuna and kaladin while the second one attacks 1 Kal.
Seeing that Kaladin has come off badly after suffering a brutal blow from the first Bugbear's assault Vuna turns her attention to him and brings her warhammer in quickly for a blow to his midsection. Unsure if it made a good contact or not she spins on the spot and whips the hammer round to strike again from the other side.
Action: Warhammer Attack: 15 Damage: 11
Bonus Action: War Priest Bonus Warhammer Attack: 18 Damage: 7
(warforged are constructs correct ? So I cannot use spare the dying )
While they’re formed from stone and steel, warforged are living humanoids. Resting, healing magic, and the Medicine skill all provide the same benefits to warforged that they do to other humanoids.
I believe that it would work because of this line in the Warforged details, but I'm not sure.
Vule sneaks a shot through the opening and sinks his arrow into the closer bugbear, while Vuna swings her warhammer at it twice. The first swing bounces off of the creature's armor, but the second lands in a weaker spot, causing the bugbear to grunt in pain. Blood has started flowing from his wounds. Kip launches another ineffective blast at the bugbear, then gets Kaladin back on his feet. Sam finally dashes into the room and quickly takes in the situation.
The larger bugbear (1 - kal, 2 - vun;2, 1) continues to split his attacks between the two foes on either side of him, knocking Kaladin down again, while the second one 1, seeing Kaladin fall once more, swings at Vuna instead.
Meanwhile, macketho, unaware of his party fighting monsters several rooms away, heads back and tries the door again, which still doesn't budge. Heading back to the room to the south, he tries opening the door to the east in the same wall he entered from, theorizing it might lead to the same room as the other one. Trying this door, it opens easily, revealing a smaller rectangular room with one door at the far end of the left wall, the same one that wouldn't open from the other side. The floor is covered in perfect hexagonal tiles, and is littered with stone rubble. Much of the rubble is in piles dotted along the walls of the room.
(You revealed the new room int he top right of that picture. Once the combat finishes with the others, I'll post a fully updated map that includes this room as well as the couple they've opened up since th elast full map)
Vule will bounce around his friends to F4 and shoot at BB1. Attack: 6 Damage: 4 sneak attack if anyone is close enough 7 (ouch on those rolls)
(Would Mac know what's going on? If so...)
Macketho dashes to his team
I don’t think I rolled initiative so kip has a 21
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Kip launches an eldritch blast at the closer bugbear with the morning star
Attack: 22 Damage: 2
percy moves in to help Kaladin
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
(With a 21, that turn would be before the bugbears first turn, so you'd get another one now. And Vuna needs to go still as well)
(Woops, sorry. I was waiting for everyone else but forgot that even though it's a new pass it will be before the bugbears!)
With a gap clearing before her Vuna squeezes through the gap in her heavy armour as she follows behind Kaladin. Moving to the left she steps round behind the first bugbear that Kaladin already faces to attack the second foe. As she gets within reach she swings her warhammer in an overhead arch at the bugbear before quickly drawing back and dealing a second blow immediately after the first. Feeling the angle of the second blow begin to turn away from her foe she closes her eyes mid-swing and instead trusts in the Red Knight to guide her blow as she cannot.
Move: To G9
Action: Warhammer Attack: 22 Damage: 7
Bonus Action: War priest bonus Warhammer Attack: 12 Damage: 8
EDIT: Using Channel Divinity: Guided Strike to add +10 to the second attack roll. (Added flavour above!)
Vuna lands 2 solid blows on the first bugbear.
(Just need another turn from kip)
Kip fires another Eldritch Blast at the morning star bugbear
Attack: 15 Damage: 7
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Hello?
(Sorry, totally missed Kip's post. I'll get updated as soon as I can)
Kip launches another blast at the bugbear, but is unable to get a good shot this time. The larger bugbear (1 - kal, 2 - vun;2, 1) splits his attention between Vuna and kaladin while the second one attacks 1 Kal.
BB1
Vs Vuna Attack: 14 Damage: 11
Vs Kaladin Attack: 23 Damage: 13
Bugbear 2 vs Kaladin
Attack: 22 Damage: 13
(Back to you guys)
Mac recognizes that they are probably fine, nothing’s happening. He dashes back to his door and opens it.
Kaladin Death save 1 18
Vule fires at #1 with his shortbow Attack: 14 Damage: 5 sneak attack 5
Seeing that Kaladin has come off badly after suffering a brutal blow from the first Bugbear's assault Vuna turns her attention to him and brings her warhammer in quickly for a blow to his midsection. Unsure if it made a good contact or not she spins on the spot and whips the hammer round to strike again from the other side.
Action: Warhammer Attack: 15 Damage: 11
Bonus Action: War Priest Bonus Warhammer Attack: 18 Damage: 7
Kip continues to fire eldritch blast
Attack: 7 Damage: 10
then as a bonus he spends his last healing light die to heal Kaladin for 3
Percy will help Kaladin
(warforged are constructs correct ? So I cannot use spare the dying )
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
While they’re formed from stone and steel, warforged are living humanoids. Resting, healing magic, and the Medicine skill all provide the same benefits to warforged that they do to other humanoids.
I believe that it would work because of this line in the Warforged details, but I'm not sure.
What does the DM think?
(Spare the dying would work fine)
Vule sneaks a shot through the opening and sinks his arrow into the closer bugbear, while Vuna swings her warhammer at it twice. The first swing bounces off of the creature's armor, but the second lands in a weaker spot, causing the bugbear to grunt in pain. Blood has started flowing from his wounds. Kip launches another ineffective blast at the bugbear, then gets Kaladin back on his feet. Sam finally dashes into the room and quickly takes in the situation.
The larger bugbear (1 - kal, 2 - vun;2, 1) continues to split his attacks between the two foes on either side of him, knocking Kaladin down again, while the second one 1, seeing Kaladin fall once more, swings at Vuna instead.
BB1
Vs Vuna Attack: 10 Damage: 12
Vs Kal Attack: 21 Damage: 12
BB2 vs Kal
Attack: 10 Damage: 12
Meanwhile, macketho, unaware of his party fighting monsters several rooms away, heads back and tries the door again, which still doesn't budge. Heading back to the room to the south, he tries opening the door to the east in the same wall he entered from, theorizing it might lead to the same room as the other one. Trying this door, it opens easily, revealing a smaller rectangular room with one door at the far end of the left wall, the same one that wouldn't open from the other side. The floor is covered in perfect hexagonal tiles, and is littered with stone rubble. Much of the rubble is in piles dotted along the walls of the room.
(You revealed the new room int he top right of that picture. Once the combat finishes with the others, I'll post a fully updated map that includes this room as well as the couple they've opened up since th elast full map)
Sam shoots his hand crossbow, one each at the bugbears
Attack: 8 Damage: 6
Attack: 26 Damage: 5
Paladin - warforged - orange