Baxthon pushes himself into the dirt under the bush. Instantly regretting attacking the goblins. Thinking hard of any solution to his dreadful situation.
Why isn't Fang here. I hope he is not to far away. He is very strong, surely he can take them down.. What about the elves.. or the Guardian? No! I have to be strong, have to fight, I can't die like this! I can't leave my destiny in their hands.
As it seems the Goblins have spotted him and are moving fast towards him, he will run 25ft away from them and the camp. Moving behind a tree to provide some cover.
Your first attack hits, and you can feel the life energy drain from the goblin as the hand grabs him. The other goblin (that was close enough to fight you) pulls out his shortbow from his back and fires an arrow at you.
Attack: 21 Damage: 8
Fang you are 35 ft from the goblin that is attacking Baxthon, but you can also reach some of the other goblins that where too far to attack this turn.
This post has potentially manipulated dice roll results.
Fang will jump down just behind the Goblin attacking, shouting, "BEWARE GOBLINS!!! THE MIGHTY FANG WU KONG IS HERE!!!" He'll then lash out at the Goblin.
(Question, would he get flanking on this attack?)
1st Attack: 11 (if with advantage: 27) Damage: 10 2nd Attack: 20 (if with advantage: 25) Damage: 6
Having just been whispered the nicest words, that felt strangely nice and healing (lol), Fang feels inclined to listen to Bax. He'll make a face at the Goblins before laughing and running towards Bax, Dashing to get over to him (that's 70ft of movement).
Running up beside Bax, Fang beams and laughs as they run, "This is great!"
The goblins give chase for a few dozen feet, then give up. You have the impression that approaching the camp might not be as easy as it was before. Where are you going?
(Elves) Asking around, you find the Guardian talking to the blacksmith.
Baxthon and Fang will continue to go to the Village. On their way Baxthon will ask Fang what he saw while scouting the Goblin camp. Hoping to provide the Guardian with new information.
As they run, Fang takes gives a concentrating look as he recalls what he saw, he recounts the Goblin's numbers and camp set up, ".....Oh! There were a lot of these weird boxes to."
As Baxthon and Fang run back to the village, let's return to the elves. After some searching, you meet the Guardian in the Blacksmith, who is talking with the dwarf.
Daeron greets the Guardian. "Good Morning. My friends and I came upon some of the scouts from this town in the jungle. They were coming from a goblin encampment. They said that they saw the goblins organizing into an army and that they had some kind of war machine. One of the scouts was captured by the Goblins" Now is not the time to tell him that we know the truth. I think that the village should continue to think that we're amnesiacs.
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Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
''We have not yet explored far enough to be sure, but our scouts have reported seeing large groups of goblins transporting goods, which hints at there being more camps, and much more goblins. The scouts have not yet seen anything except for the local wildlife and goblins, but so much of the island is still unexplored so we cannot tell if its just them here.''
Initiative 17
Baxthon pushes himself into the dirt under the bush. Instantly regretting attacking the goblins. Thinking hard of any solution to his dreadful situation.
Why isn't Fang here. I hope he is not to far away. He is very strong, surely he can take them down.. What about the elves.. or the Guardian? No! I have to be strong, have to fight, I can't die like this! I can't leave my destiny in their hands.
Fang Initiative: 6
Fang is rushing in. Once he's just over the goblins, Fang will drop down at stomp their heads.
1st Attack: 15 Damage: 8
2nd Attack: 8 Damage: 9
Fang, you will be able to attack them next turn, you are too far to attack this turn.
Here is the initiative order.
Baxthon, you're up first.
The goblins are coming.
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Baxthon repeats his attack.
Chill touch. Reaper edition.
First Goblin attack 15 for 7 necrotic damage
Second Goblin attack 12 for 4 necrotic damage
As it seems the Goblins have spotted him and are moving fast towards him, he will run 25ft away from them and the camp. Moving behind a tree to provide some cover.
Your first attack hits, and you can feel the life energy drain from the goblin as the hand grabs him. The other goblin (that was close enough to fight you) pulls out his shortbow from his back and fires an arrow at you.
Attack: 21 Damage: 8
Fang you are 35 ft from the goblin that is attacking Baxthon, but you can also reach some of the other goblins that where too far to attack this turn.
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Fang will jump down just behind the Goblin attacking, shouting, "BEWARE GOBLINS!!! THE MIGHTY FANG WU KONG IS HERE!!!" He'll then lash out at the Goblin.
(Question, would he get flanking on this attack?)
1st Attack: 11 (if with advantage: 27) Damage: 10
2nd Attack: 20 (if with advantage: 25) Damage: 6
(The goblin attacked Baxthon from range, baxthon is will too far away for you to get flanking)
The goblin barely has time to turn around and look at you before you pummel it to death.
Baxthon and Fang, you both start hearing crashing sounds coming from the camp.
Fang, a few arrows get shot at you. (no goblins are in range for a melee attack)
Attack: 17 Damage: 4
Attack: 15 Damage: 4
Attack: 24 Damage: 13
The goblins are coming.
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Baxthon watches horrorstruck as Fang (falls to the ground? / miraculously survives multiple arrows)
Yelling "Fang! There's to many! We need to get back to the village! Can you still run?"
With those last words of comfort, his voice echoes inside Fangs mind, and Fang feels a chill running down his spine. 5 Healing Word
Baxthon looks at the Goblins at gestures a strangulating motion with his hands at them.
Chill Touch Goblin A: 22 To hit for 6 Necrotic Damage
Chill Touch Goblin B: 25 To hit for 10 Necrotic Damage
Then he runs toward the village.
Having just been whispered the nicest words, that felt strangely nice and healing (lol), Fang feels inclined to listen to Bax. He'll make a face at the Goblins before laughing and running towards Bax, Dashing to get over to him (that's 70ft of movement).
Running up beside Bax, Fang beams and laughs as they run, "This is great!"
The goblins give chase for a few dozen feet, then give up. You have the impression that approaching the camp might not be as easy as it was before. Where are you going?
(Elves) Asking around, you find the Guardian talking to the blacksmith.
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Is there any sign of the scouts with the Guardian?
A Graduation to be Remembered | A Village Bathed in Crimson
The scouts went off in a different direction, they are not with the Guardian.
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Baxthon and Fang will continue to go to the Village. On their way Baxthon will ask Fang what he saw while scouting the Goblin camp. Hoping to provide the Guardian with new information.
As they run, Fang takes gives a concentrating look as he recalls what he saw, he recounts the Goblin's numbers and camp set up, ".....Oh! There were a lot of these weird boxes to."
As Baxthon and Fang run back to the village, let's return to the elves. After some searching, you meet the Guardian in the Blacksmith, who is talking with the dwarf.
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Daeron greets the Guardian. "Good Morning. My friends and I came upon some of the scouts from this town in the jungle. They were coming from a goblin encampment. They said that they saw the goblins organizing into an army and that they had some kind of war machine. One of the scouts was captured by the Goblins" Now is not the time to tell him that we know the truth. I think that the village should continue to think that we're amnesiacs.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
''They got another one? At this speed, we will be out of scouts soon if we don't do anything.''
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
"They? You saying those goblin working with others beside those in the encampment? Just how many have you found so far and do they look similar?"
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
''We have not yet explored far enough to be sure, but our scouts have reported seeing large groups of goblins transporting goods, which hints at there being more camps, and much more goblins. The scouts have not yet seen anything except for the local wildlife and goblins, but so much of the island is still unexplored so we cannot tell if its just them here.''
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
"If we could get the scout out of the camp he could give us some good information on the guts of it all."
A Graduation to be Remembered | A Village Bathed in Crimson