“Oh yes” The wise old elf responds, barely taking his eyes off the fight as punches gradually veer away from being friendly, “The Order is full of soldiers much like yourself, only dedicated to a religious cause.... paladins and priests and such like mainly. They’re a fairly new faction but I was counted amongst them once upon a time.” For a moment, Darans concentration wakes as his mind drifts away. Jumping in shock he comes back to reality, “Very disciplined they are.... not like these so called.... soldiers. No drive or passion steers these men’s blades, just raw aggression.”
Beetle give a thanks to Sister Garaele and says "I will surly thank Tymora also for her hospatility at her shrine and bringing us luck." He then looks at Jelenneth, "You are most definitly welcome to join me, I would never turn away anyone wishing to give thanks to the gods." He then quietly picks a spot and prepares to meditate a bit.
Tyr do I call and Tyr do I hail. Prince of the Temples, Dispenser of Justice. Wise sage, Stout-Heart, Do I greet you. That though my path is encumbered my hand tied still yet are there weapons to hand and a path to tread. May your blessings be bestowed upon me. So do I ask, so do I pray, so do I hail.
Dear Tymora, thank you for bringing us luck in our journeys. Thank you for allowing me to use your shrine.
OOC: Just wanted to mention my posting will be kind of slow and sporadic until roughly next Wednesday. Today is my anniversary and then we have guests all weekend for Easter, and then I will be in Atlantic City Monday-Wednesday,,,after that back to normal.
OOC: Sorry, I've been busy the last couple days. I want to stake out Harbin for the night, maybe breaking into his office.
Serak: Saying his goodbyes to Beetle and Sister Garaele, Serak travels to Morthen's house. He knocks on the door and greets the woodcutter. Motioning to speak inside, Serak says in a hushed tone, "Good day, Morthen. So... anything to report of Halia and her movements? Also, do you mind if I use your property to spy on the Town Master this evening? I suspect he is in league with Halia or working for someone else."
Assuming Morthen agrees, Serak will find a place out of sight where he can watch the Town Hall, Harbin's home and Halia's.
Perception: 19
Stealth: 24
Rollback Post to RevisionRollBack
"Not all those who wander are lost." - J.R.R. Tolkien
Leaving Sister Garaele to tend to her shrine, Serak crosses the quiet town square towards the woodcutters house. Though the wooden cabin appears quiet, a faint light flickers inside. Stepping up to the front door, Serak knocks with a tuneful rhythm on the hard wood surface. A few seconds later, the frail face of Morthen appears through the slowly opening doorway, “Hello? Ah Serak. Good to see you... but this late in the evening? Perhaps you should come inside?”
Stepping into Morthens front room, Serak asks about the woodcutters task and asks about the possibility of using his grounds for a stake out. Taking a seat beside the faintly glowing fireplace, Morthens sheepishly answers, “As much as I’d like to help you Sir, I have seen nothing strange in Halias movements since we last spoke. The woman keeps to herself, working in the miners exchange all day before heading home for the night. Harbin too. The two of them are rarely together. Although Mr Wester has been very skittish of late when I have seen him heading home.” Leading the bard to the back of the property, Morthen shows him a small woodshed, perfectly placed where Serak can see both Halia and Harbins homes.
“You’re most welcome to stay here as long as you please. Mr Wester will surely head home shortly and I’m sure Halia will do the same. I’m not convinced you’ll find what you’re looking for however...” Taking his leave, Morthen heads back inside, leaving Serak alone in the woodshed in silence.
Able to build himself a makeshift hide out of sturdy oak logs, Serak settles in for a long night ahead. A small spider busies itself building a web in the corner of the window, It’s strands glistening in the moonlight.
Harbin Wester carefully sneaks out of the townmasters hall shortly after the shadow thief has settled. Carefully checking around him every step of the way, the nervous town master scuttles along the road, eager to reach the safety of his cabin. A cat hisses at him as he passes, causing the short fat man to half stumble in shock. Though he has always been a nervous man, Serak senses that Harbin is more shaken than usual. The short walk between the townmasters hall and his home, now a dreaded nightly ordeal. As he makes his way inside for the night, every possible light is immediately illuminated in his home. Harbin obviously feeling very unsafe in the darkness.
Miss Thornton on the other hand stays inside the miners exchange long after the last of the towns prospectors have called it a day. Around midnight she closes up shop before taking a short stroll around the village, apparently savouring the fresh breeze blasting down the hillside. About an hour later, she too arrives home, blissfully unaware of her private audience.
With Halia turning in for the night, the south side of Phandalin falls silent. To the north, the raucous sounds of Lords Alliance soldiers can still be heard blaring out from the busy Inn. Toblen will be delighted with such business. Sildar himself had left to join the fray shortly before midnight. Unable to find his new friends or put up with the drunken ravings of soldiers, the veteran took to his bed soon after.
An owl sails quietly overhead, gliding along on the breeze. Content in his hiding place, Serak settles himself, deciding whether to seek further information from his targets.
Serak: Assuming Halia was up to no good during her stroll, Serak stows the information in the back of his mind for later use. For now, he focuses on the Town Master. Waiting until the witching hour, Serak whispers, "Shadow hide me," as he creeps through the early morning darkness toward the Town Master's Office. Making sure the coast is clear, Serak circles the building looking for an alternate means of entry, be it a backdoor or window.
Perception: 24
Stealth: 19
Assuming everything goes smoothly, Serak will then attempt to breach the office and have a look around for clues.
Thieves' Tools: 7
Investigation: 15
OOC: Serak would keep trying any lock or window until he succeeds or is caught.
Leaving the safety of the woodshed behind, Serak creeps out into the night. A pair of drunken alliance soldiers stagger past aimlessly, before continuing on down the other wise empty street. Sounds of songs and merriment echo around the town spilling out of the unusually busy tavern.
Carefully crossing the street and crouching beside the wall of the townmasters hall, Serak is unseen. Finding the backdoor, he withdraws his crowbar and thieves tools. With a simple flick of his wrist, Serak picks the lock with ease, slightly disappointed at the lack of challenge. Swinging the gently creaking door open, the shadow thief sneaks inside.
Admittedly it has been a while since he was able to break and enter like this, but again old habits die hard and Serak has to admit he’s enjoying this. Finding himself in the main office, the bard begins rummaging through the townmasters desk.
On the left side of the desk, a pile of letters, mostly of complaint from the townsfolk at the lack of real governance. Toblen, Linene, Halia and another man called Daran all have grievance with the townmaster urging him to resign and call for another election to the post. A second pile of paper, blank with letter heading of the townmaster of Phandalins sigil - a simple shield surrounded by high mountains. A chaotic set of markings scratched into the corner of the desk catch the bards eye. Beside it, a delicate arrow head, beautifully carved. From the looks of it, Harbin seems to have taken a liking to carving gorges into his desk.
Leaving the desk, Serak begins rummaging through the desk drawers. A box of quills, a few small bottles of coloured ink, a small notebook noting Harbins meetings with various local business owners and residents - nothing here out of place, though Harbin appears to have cancelled all meetings in the last few days. His last attended meeting was several days ago simply labelled as “Linene - Lunchtime, LS Coster”.
At the back of a bottom drawer, three small bottles full with strange liquids. Holding them up to the light Serak cannot distinguish their contents - one thick red syrup, another green sparkly concoction and a final black viscous liquid.
The rest of the townmasters office is as plain as ever. A bookcase full of town records and old maps. Sildar himself holds no real possessions, barely keeping a small notepad of notes as he tries to sort of the mess that Phandalin has become.
Serak: Satisfied with the information he's learned, Serak leaves everything exactly as he found it, save for the potions. He takes a small taste of each one to determine their contents. He stows the potions in his pack and then gives the room a thorough search, looking for hidden compartments under the desk, loose floor boards, secret doors and the like. He also examines the scratches more closely.
Perception: 13
Positive his job here is done, Serak silently sneaks out of the building. He then walks a short distance out of town, buries the potions to be retrieved later, and finally returns to the inn for the evening.
Stealth: 10
Rollback Post to RevisionRollBack
"Not all those who wander are lost." - J.R.R. Tolkien
Zyltris stumbles out of the Inn after a long evening of drinking and looks for the group. "We must get moving, I imagine, if we are to solve this riddle of the Black Spider before they catch wind of us."
Taking a deep breath, Serak lifts the first bottle to his lips. The thick red syrup rolls slowly around inside the diamond shaped bottle. A chemical aroma fills the bards nostrils followed by a slight taste of egg as the liquid touches his tongue. Savouring the taste, Serak tried to sense the potions properties. Seemingly nothing happens, though his fingernails appear to glimmer more so than before. A rush of happiness flows through him at the realisation, which quickly fades. Replacing the stopper into the bottle, Serak stows the potion away before moving onto the next one.
The second bottle, filled with sparkling green liquid feels heavier in his hand. Popping the cork, the bottle hisses as a foul smelling fog puffs into the air. Again taking a deep breath, Serak tastes the liquid. Freshly cut summer grass dances across his tongue as a drop of liquid splashes past his lips. A small wart violently bursts out of the skin on the bards finger as he slides the bottle into his bag.
In the final bottle, a black liquid seemingly sucks in all the surrounding light. Feeling a little uneasy about this last potion, Serak summons the courage to take a small sip. A mixture of exotic spices awaken his sense as the liquid touches his tongue, followed by a sudden brief realisation of his own mortality. Burning with the spicy sensation, his lips swell ever so slightly before the feelings pass.
Stowing the final potion in his satchel, the bard makes another quick search of the room. Finding no hidden rooms or compartments he takes a final look at the scratches on the desk. The more he looks at them, the more sporadic the marks appear. Clearly made by Harbin while sitting at his desk, the grooves give the impression of a man deep in thought about something troubling him greatly.
Leaving the cabin once more through the back door, Serak takes care to ensure the coast is clear as he makes his way back into the dimly lit street. A cat shrieks at him as he creeps by, before darting up a nearby tree. Looking for a suitable hiding place, the bard heads along the eastern road. Bounding over a low wall, he digs a hole in a field, covering the potions with an oddly shaped rock he finds nearby.
A short while later, Zyltris re-emerges from the finally silent Stonehill Inn. Clambering over a pair of unconscious Lords Alliance soldiers (Cedric and Bardon) he takes a few steps into the town square. The cool night air sobers him up slightly, allowing him to focus on the familiar shape of Serak approaching. With a brief nod to each other the pair head inside.
Propping himself up sleepily along the bar, Toblen stares blankly at his inn littered with broken bottles and glasses, unconscious bodies and shattered tables. With Zyltris and Serak standing before him, the barman wearily presents them with their keys for their regular rooms. “Sorry gents, busy day. Here’s the keys to you’re rooms... your friends are upstairs already..... managed to keep theirs too.... now if you’ll scuse me... bit tired.”
Leaving the cleanup til the morning, Toblen heads to bed. Bidding him and each other goodnight, Serak and Zyltris too call it a night heading to their rooms to rest and prepare for another long day ahead.
The following morning, the town of Phandalin is awoken sharply at dawn to the loud ranting of voice few of them recognise. “GET UP YOU SHOWER! FERGHUS! I EXPECTED BETTER OF YOU! KARNEY CLEAN YOURSELF UP! WHERE’S ODO GOT TO......” Lord Turl stomps around the town square, gathering his men.
OOO: Serak is ready to hit the road. Seems the best way to deal with Harbin is to get him voted out of office. How does Town Master Serak sound? lol
Concerning the potions, under Identifying Magical Items in the DMG it says a small taste is enough to tell Serak what the potion does. I can't decipher your clues. lol
Rollback Post to RevisionRollBack
"Not all those who wander are lost." - J.R.R. Tolkien
OOC: Those potions are designed to catch Thieves'. Serak would have emptied the one that makes you permanently ugly into his water skin and filled the bottle with water, and then left the three potions as he found them. This guy is paranoid. I think he is a coward bullied to work for The Black Spider. We'll come back and deal with him.
Anyway, enough espionage, let's hit the road. Should we visit Linene first and pay her for more work to be done on the Manor while we're gone?
OOC: Sure. Just don’t forget that it’s in there! The Alliance Soldiers will be heading north to Neverwinter with Glasstaff and the other prisoners should you wish to join them as well - if you’re heading that way at least.
You’d need to speak to Turl or Sildar to arrange that
Serak: Awakening still a little drowsy, Serak straps on his boots and studded leather before having breakfast with the others. He greets the party cheerfully, saying, "Good morning, my friends! So... I may have solved our Town Master problem last night. It seems nearly everyone in town is demanding a new election to get rid of Harbin. They are as dissatisfied with him as I am, it would appear. I suggest we work up the town into a frenzy and demand an election be held. With my stellar personality, I'd win an election easily, but... I am not built for life behind a desk, I'm afraid. Gundren may be interested, or maybe Sildar? He spends all his time in that office anyway and he is Lord's Alliance. I'll ask him before we leave."
Tying up a few loose ends, Serak stops by Linene's to make a few purchases. While she is preparing the list of items, Serak asks, "So I hear Harbin met with you not long ago? He seems more skittish that usual and he's refusing to take meetings, like he's hiding something. Do you mind if I ask what was discussed? Has he been acting differently lately?"
Finally, he finds Sildar and while speaking in private says, "Sir Hailwinter, you're a just and honorable man and I am proud to me your friend. We go to save Gundren or die in the attempt. Before we leave, I'd like to resolve this situation with Harbin. I believe he is working for The Black Spider, but I can prove nothing. In either case, he is bad for Phandalin and must be removed. The people all over town are clamoring for an election to oust the useless sod. As new residents of Phandalin, we nominate you, Sildar Hailwinter, to run for the position of Town Master. Do you accept, sir?"
OOC: Okay, let's finally get things going. I'd prefer to travel without the soldiers. It would be safer, but we'd also be under their control. Brownbeard, I'll send you a list of the stuff I want to buy after I have time to take a look.
Edit:Actually, maybe we should go with them to make sure Iarno doesn't escape. What so you guys think?
“Order of the Gauntlet you say? I’ve not heard of that one...”
Zyltris:
“Oh yes” The wise old elf responds, barely taking his eyes off the fight as punches gradually veer away from being friendly, “The Order is full of soldiers much like yourself, only dedicated to a religious cause.... paladins and priests and such like mainly. They’re a fairly new faction but I was counted amongst them once upon a time.” For a moment, Darans concentration wakes as his mind drifts away. Jumping in shock he comes back to reality, “Very disciplined they are.... not like these so called.... soldiers. No drive or passion steers these men’s blades, just raw aggression.”
Beetle give a thanks to Sister Garaele and says "I will surly thank Tymora also for her hospatility at her shrine and bringing us luck." He then looks at Jelenneth, "You are most definitly welcome to join me, I would never turn away anyone wishing to give thanks to the gods." He then quietly picks a spot and prepares to meditate a bit.
To Tyr:
Tyr do I call and Tyr do I hail. Prince of the Temples, Dispenser of Justice. Wise sage, Stout-Heart, Do I greet you. That though my path is encumbered my hand tied still yet are there weapons to hand and a path to tread. May your blessings be bestowed upon me.
So do I ask, so do I pray, so do I hail.
Dear Tymora, thank you for bringing us luck in our journeys. Thank you for allowing me to use your shrine.
OOC: Just wanted to mention my posting will be kind of slow and sporadic until roughly next Wednesday. Today is my anniversary and then we have guests all weekend for Easter, and then I will be in Atlantic City Monday-Wednesday,,,after that back to normal.
OOC: No problem Beetle. Thanks for letting us know! Think there’s still a few things to sort before we leave town anyway!
OOC: Any plans on where to go next? Currently Zyltris is back in the Stonehill Inn, Beetle and Jelenneth are staying at the temple a while.
Serak and Syna can continue on around the town or else call it a night here?
OOC: Sorry, I've been busy the last couple days. I want to stake out Harbin for the night, maybe breaking into his office.
Serak: Saying his goodbyes to Beetle and Sister Garaele, Serak travels to Morthen's house. He knocks on the door and greets the woodcutter. Motioning to speak inside, Serak says in a hushed tone, "Good day, Morthen. So... anything to report of Halia and her movements? Also, do you mind if I use your property to spy on the Town Master this evening? I suspect he is in league with Halia or working for someone else."
Assuming Morthen agrees, Serak will find a place out of sight where he can watch the Town Hall, Harbin's home and Halia's.
Perception: 19
Stealth: 24
"Not all those who wander are lost." - J.R.R. Tolkien
OCC.. Sorry been quiet. In-laws arw in from Europe. I thought I would have more time. I'm good to continue
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Leaving Sister Garaele to tend to her shrine, Serak crosses the quiet town square towards the woodcutters house. Though the wooden cabin appears quiet, a faint light flickers inside. Stepping up to the front door, Serak knocks with a tuneful rhythm on the hard wood surface. A few seconds later, the frail face of Morthen appears through the slowly opening doorway, “Hello? Ah Serak. Good to see you... but this late in the evening? Perhaps you should come inside?”
Stepping into Morthens front room, Serak asks about the woodcutters task and asks about the possibility of using his grounds for a stake out. Taking a seat beside the faintly glowing fireplace, Morthens sheepishly answers, “As much as I’d like to help you Sir, I have seen nothing strange in Halias movements since we last spoke. The woman keeps to herself, working in the miners exchange all day before heading home for the night. Harbin too. The two of them are rarely together. Although Mr Wester has been very skittish of late when I have seen him heading home.” Leading the bard to the back of the property, Morthen shows him a small woodshed, perfectly placed where Serak can see both Halia and Harbins homes.
“You’re most welcome to stay here as long as you please. Mr Wester will surely head home shortly and I’m sure Halia will do the same. I’m not convinced you’ll find what you’re looking for however...” Taking his leave, Morthen heads back inside, leaving Serak alone in the woodshed in silence.
Able to build himself a makeshift hide out of sturdy oak logs, Serak settles in for a long night ahead. A small spider busies itself building a web in the corner of the window, It’s strands glistening in the moonlight.
Harbin Wester carefully sneaks out of the townmasters hall shortly after the shadow thief has settled. Carefully checking around him every step of the way, the nervous town master scuttles along the road, eager to reach the safety of his cabin. A cat hisses at him as he passes, causing the short fat man to half stumble in shock. Though he has always been a nervous man, Serak senses that Harbin is more shaken than usual. The short walk between the townmasters hall and his home, now a dreaded nightly ordeal. As he makes his way inside for the night, every possible light is immediately illuminated in his home. Harbin obviously feeling very unsafe in the darkness.
Miss Thornton on the other hand stays inside the miners exchange long after the last of the towns prospectors have called it a day. Around midnight she closes up shop before taking a short stroll around the village, apparently savouring the fresh breeze blasting down the hillside. About an hour later, she too arrives home, blissfully unaware of her private audience.
With Halia turning in for the night, the south side of Phandalin falls silent. To the north, the raucous sounds of Lords Alliance soldiers can still be heard blaring out from the busy Inn. Toblen will be delighted with such business. Sildar himself had left to join the fray shortly before midnight. Unable to find his new friends or put up with the drunken ravings of soldiers, the veteran took to his bed soon after.
An owl sails quietly overhead, gliding along on the breeze. Content in his hiding place, Serak settles himself, deciding whether to seek further information from his targets.
Serak: Assuming Halia was up to no good during her stroll, Serak stows the information in the back of his mind for later use. For now, he focuses on the Town Master. Waiting until the witching hour, Serak whispers, "Shadow hide me," as he creeps through the early morning darkness toward the Town Master's Office. Making sure the coast is clear, Serak circles the building looking for an alternate means of entry, be it a backdoor or window.
Perception: 24
Stealth: 19
Assuming everything goes smoothly, Serak will then attempt to breach the office and have a look around for clues.
Thieves' Tools: 7
Investigation: 15
OOC: Serak would keep trying any lock or window until he succeeds or is caught.
"Not all those who wander are lost." - J.R.R. Tolkien
Leaving the safety of the woodshed behind, Serak creeps out into the night. A pair of drunken alliance soldiers stagger past aimlessly, before continuing on down the other wise empty street. Sounds of songs and merriment echo around the town spilling out of the unusually busy tavern.
Carefully crossing the street and crouching beside the wall of the townmasters hall, Serak is unseen. Finding the backdoor, he withdraws his crowbar and thieves tools. With a simple flick of his wrist, Serak picks the lock with ease, slightly disappointed at the lack of challenge. Swinging the gently creaking door open, the shadow thief sneaks inside.
Admittedly it has been a while since he was able to break and enter like this, but again old habits die hard and Serak has to admit he’s enjoying this. Finding himself in the main office, the bard begins rummaging through the townmasters desk.
On the left side of the desk, a pile of letters, mostly of complaint from the townsfolk at the lack of real governance. Toblen, Linene, Halia and another man called Daran all have grievance with the townmaster urging him to resign and call for another election to the post. A second pile of paper, blank with letter heading of the townmaster of Phandalins sigil - a simple shield surrounded by high mountains. A chaotic set of markings scratched into the corner of the desk catch the bards eye. Beside it, a delicate arrow head, beautifully carved. From the looks of it, Harbin seems to have taken a liking to carving gorges into his desk.
Leaving the desk, Serak begins rummaging through the desk drawers. A box of quills, a few small bottles of coloured ink, a small notebook noting Harbins meetings with various local business owners and residents - nothing here out of place, though Harbin appears to have cancelled all meetings in the last few days. His last attended meeting was several days ago simply labelled as “Linene - Lunchtime, LS Coster”.
At the back of a bottom drawer, three small bottles full with strange liquids. Holding them up to the light Serak cannot distinguish their contents - one thick red syrup, another green sparkly concoction and a final black viscous liquid.
The rest of the townmasters office is as plain as ever. A bookcase full of town records and old maps. Sildar himself holds no real possessions, barely keeping a small notepad of notes as he tries to sort of the mess that Phandalin has become.
Serak: Satisfied with the information he's learned, Serak leaves everything exactly as he found it, save for the potions. He takes a small taste of each one to determine their contents. He stows the potions in his pack and then gives the room a thorough search, looking for hidden compartments under the desk, loose floor boards, secret doors and the like. He also examines the scratches more closely.
Perception: 13
Positive his job here is done, Serak silently sneaks out of the building. He then walks a short distance out of town, buries the potions to be retrieved later, and finally returns to the inn for the evening.
Stealth: 10
"Not all those who wander are lost." - J.R.R. Tolkien
Zyltris stumbles out of the Inn after a long evening of drinking and looks for the group. "We must get moving, I imagine, if we are to solve this riddle of the Black Spider before they catch wind of us."
25,3,81,92,60,62,-,21,8,20,44,44,7,-,97,5,86,67,42,2,-,,
Taking a deep breath, Serak lifts the first bottle to his lips. The thick red syrup rolls slowly around inside the diamond shaped bottle. A chemical aroma fills the bards nostrils followed by a slight taste of egg as the liquid touches his tongue. Savouring the taste, Serak tried to sense the potions properties. Seemingly nothing happens, though his fingernails appear to glimmer more so than before. A rush of happiness flows through him at the realisation, which quickly fades. Replacing the stopper into the bottle, Serak stows the potion away before moving onto the next one.
The second bottle, filled with sparkling green liquid feels heavier in his hand. Popping the cork, the bottle hisses as a foul smelling fog puffs into the air. Again taking a deep breath, Serak tastes the liquid. Freshly cut summer grass dances across his tongue as a drop of liquid splashes past his lips. A small wart violently bursts out of the skin on the bards finger as he slides the bottle into his bag.
In the final bottle, a black liquid seemingly sucks in all the surrounding light. Feeling a little uneasy about this last potion, Serak summons the courage to take a small sip. A mixture of exotic spices awaken his sense as the liquid touches his tongue, followed by a sudden brief realisation of his own mortality. Burning with the spicy sensation, his lips swell ever so slightly before the feelings pass.
Stowing the final potion in his satchel, the bard makes another quick search of the room. Finding no hidden rooms or compartments he takes a final look at the scratches on the desk. The more he looks at them, the more sporadic the marks appear. Clearly made by Harbin while sitting at his desk, the grooves give the impression of a man deep in thought about something troubling him greatly.
Leaving the cabin once more through the back door, Serak takes care to ensure the coast is clear as he makes his way back into the dimly lit street. A cat shrieks at him as he creeps by, before darting up a nearby tree. Looking for a suitable hiding place, the bard heads along the eastern road. Bounding over a low wall, he digs a hole in a field, covering the potions with an oddly shaped rock he finds nearby.
A short while later, Zyltris re-emerges from the finally silent Stonehill Inn. Clambering over a pair of unconscious Lords Alliance soldiers (Cedric and Bardon) he takes a few steps into the town square. The cool night air sobers him up slightly, allowing him to focus on the familiar shape of Serak approaching. With a brief nod to each other the pair head inside.
Propping himself up sleepily along the bar, Toblen stares blankly at his inn littered with broken bottles and glasses, unconscious bodies and shattered tables. With Zyltris and Serak standing before him, the barman wearily presents them with their keys for their regular rooms. “Sorry gents, busy day. Here’s the keys to you’re rooms... your friends are upstairs already..... managed to keep theirs too.... now if you’ll scuse me... bit tired.”
Leaving the cleanup til the morning, Toblen heads to bed. Bidding him and each other goodnight, Serak and Zyltris too call it a night heading to their rooms to rest and prepare for another long day ahead.
The following morning, the town of Phandalin is awoken sharply at dawn to the loud ranting of voice few of them recognise. “GET UP YOU SHOWER! FERGHUS! I EXPECTED BETTER OF YOU! KARNEY CLEAN YOURSELF UP! WHERE’S ODO GOT TO......” Lord Turl stomps around the town square, gathering his men.
OOO: Serak is ready to hit the road. Seems the best way to deal with Harbin is to get him voted out of office. How does Town Master Serak sound? lol
Concerning the potions, under Identifying Magical Items in the DMG it says a small taste is enough to tell Serak what the potion does. I can't decipher your clues. lol
"Not all those who wander are lost." - J.R.R. Tolkien
OOC: Haha sorry missed that!
Potion one instantly cleans you and all your equipment to a shine, with a side effect of intense happiness. It’ll last a day.
Potion two makes the drinker hideously ugly, and is non reversible.
The final potion is an aging potion which adds twenty years to your life. It’ll also swell your lips. Lasts a day as well.
Im sure you’ll find a use for them somewhere!
OOC: Those potions are designed to catch Thieves'. Serak would have emptied the one that makes you permanently ugly into his water skin and filled the bottle with water, and then left the three potions as he found them. This guy is paranoid. I think he is a coward bullied to work for The Black Spider. We'll come back and deal with him.
Anyway, enough espionage, let's hit the road. Should we visit Linene first and pay her for more work to be done on the Manor while we're gone?
"Not all those who wander are lost." - J.R.R. Tolkien
OOC: Sure. Just don’t forget that it’s in there! The Alliance Soldiers will be heading north to Neverwinter with Glasstaff and the other prisoners should you wish to join them as well - if you’re heading that way at least.
You’d need to speak to Turl or Sildar to arrange that
Serak: Awakening still a little drowsy, Serak straps on his boots and studded leather before having breakfast with the others. He greets the party cheerfully, saying, "Good morning, my friends! So... I may have solved our Town Master problem last night. It seems nearly everyone in town is demanding a new election to get rid of Harbin. They are as dissatisfied with him as I am, it would appear. I suggest we work up the town into a frenzy and demand an election be held. With my stellar personality, I'd win an election easily, but... I am not built for life behind a desk, I'm afraid. Gundren may be interested, or maybe Sildar? He spends all his time in that office anyway and he is Lord's Alliance. I'll ask him before we leave."
Tying up a few loose ends, Serak stops by Linene's to make a few purchases. While she is preparing the list of items, Serak asks, "So I hear Harbin met with you not long ago? He seems more skittish that usual and he's refusing to take meetings, like he's hiding something. Do you mind if I ask what was discussed? Has he been acting differently lately?"
Finally, he finds Sildar and while speaking in private says, "Sir Hailwinter, you're a just and honorable man and I am proud to me your friend. We go to save Gundren or die in the attempt. Before we leave, I'd like to resolve this situation with Harbin. I believe he is working for The Black Spider, but I can prove nothing. In either case, he is bad for Phandalin and must be removed. The people all over town are clamoring for an election to oust the useless sod. As new residents of Phandalin, we nominate you, Sildar Hailwinter, to run for the position of Town Master. Do you accept, sir?"
OOC: Okay, let's finally get things going. I'd prefer to travel without the soldiers. It would be safer, but we'd also be under their control. Brownbeard, I'll send you a list of the stuff I want to buy after I have time to take a look.
Edit: Actually, maybe we should go with them to make sure Iarno doesn't escape. What so you guys think?
"Not all those who wander are lost." - J.R.R. Tolkien