Beetle will move through the door way, if there is an enemy in that room he will engage, if not he will continue to the door and through to the next room as far as his movement will take him and engage any enemy he can either in melee or range...
Melee (if needed) w/ Talon: Attack: 21 Damage: 10
Range (if needed) w/ eldritch blast Attack: 25 Damage: 17
OOC: lol...figures 2 great attack and damage rolls I may not even get to use
This post has potentially manipulated dice roll results.
Syna will respond to the cultist's warning by moving around the west side of the building and north to get a view of the rear door (I'll let you decide where I end up).
If no one has emerged from the back door, then he will cast Entangle at the door.
If more than 2+ has emerged from the door, then he will cast Entangle at whoever is furthest away
If only 1 has emerged and they have not come in melee range, then he will assume the shape of a wolf and use the extra 5' of movement to catch them. If within range at the end of movement: Attack: 11 Damage: 8 (On success enemy must make DC11 Strength or be knocked prone)
If any enemy is within melee range during the turn, he will attack with Scimitar: Attack: 24 Damage: 5
OCC: Sorry for all the variables, but figured it is easier to give you options than move, ask you to update map, then finish my turn.
Serak: Not wanting any cultists to escape, Serak sprints Northwest, around the farmhouse, and shoots the nearest cultist. If none are visible, he'll Ready and Action to shoot the first one he sees.
Attack: 23 Damage: 9
Rollback Post to RevisionRollBack
"Not all those who wander are lost." - J.R.R. Tolkien
Leaping over the dismembered body, Beetle charges after the fleeing cultist. Launching a hefty kick towards the closing door, the paladin raises his longsword, closing in on the coward in the next room.
Beetle Attack Roll: 21 Damage: 10
A high pitched squeal echoes through the farmhouse as Beetle finds his victim. His longsword slashing through the dim light, slicing the black fabric hanging from the cultists shoulders as he reaches for the front door. The cultist staggers from the impact, blood pouring from the wound.
Quickly checking Dayereth over, Brots leaves his master in the capable hands of Jelenneth. The gnome charges off around the eastern side of the farmhouse, waving an arm to Lucas and whistling loudly. The Blood Hawk takes off with a shriek, swooping upwards to follow the fleeing footsteps. Finding nobody on the east of the house, Brots dashes onwards circling around back towards the road. In the darkness, he sees his target. An elven woman, garbed in black, fleeing northwards along the road.
Following Beetles lead, Arkhan stomps into the farmhouse, the room in which he had been held captive stinking of the children of Tiamat. He snorts loudly and claps his hands together, generating a short flash of light from his palms. Taking a quick glance around the room for his belongings, he fixes his gaze onto the door to the next room, prepared to attack.
As the majority of the party dash off in pursuit, Jelenneth holds her weeping husband close. Lighting a small fire in her hands, she surveys the monks face, brushing a fleck of dirt off his cheek, "There, there. We're safe now my love. Syna and Brots have come to save you." Shielding him under her own cloak, the druid keeps watch while the party continue their hunt.
Hearing the footsteps to the north, Syna takes off towards the west, circling around the building towards the front door. Throwing his weapons to the ground, the druids armour loosens around him before falling neatly behind him. His face elongates, limbs warp, hands ball up into padded feet. In wolf form, his mind is overcome with his heightened senses as he gallops through the lush grass. A sound to the right pricks his ears. Running footsteps. Smells like a female elf, slightly smoky. About 60feet north in the darkness.
This post has potentially manipulated dice roll results.
Keeping up with Syna as he gallops around the farmhouse, Serak reaches for his shortbow. Rounding the corner, the bard spots the fleeing cultist just beyond the edge of his darkvision. Carefully he draws the bowstring, judges the distance, before releasing an arrow at a steep angle into the night sky.
Serak Attack Roll: 23 (21 - D/A from Darkness)
The fired arrow glints for a moment in the moonlight before disappearing into the night sky. Gripping his bow tightly, Serak curses under his breath and watches as his target slinks away.
Drawing his morningstar, Zyltris glances over at the wimpering monk, then to the nearby treeline. Convinced they are safe and eager not to miss out on the action, the elf turns on his heels and sprints along the eastern edge of the farmhouse. Rounding the northern corner, he spots the fleeing cultist and makes a beeline towards it.
Suddenly the cloaked figure turns and lets out a blood curdling scream, the treeline seemingly coming alive all around her as twig blights burst from their hibernation. The first launches itself forwards, long wooden arms grasping in the dark.
Long twig like arms rip easily through the cultists cloak tearing through the skin beneath. The cultist screams again, spinning helplessly as a second blight bursts from the trees.
Twig Blight 2 Attack Roll: 14 Damage: 3
As another blight emerges from the grove, the forest comes alive with movement. An owl takes off shrieking in fear as dried branches crack loudly across the forest floor.
Unaware of the developments, Dayereth finally manages to gather himself. Smiling back at his wife, placing his faintly glowing hands on his chest.
Dayereth Cure Wounds: 4
With his strength returning, the monk rises back to his feet. Holding an arm out to Jelenneth he speaks confidently, "Well.... Shall we go give them a hand?"
Disengaging for a second time, the cultist in the farmhouse again tries to make a break for it. Breaking through the front door, the cloaked figure emerges into the cool night air, met by the terrible screams of his comrade. Though unable to see the threat, he draws his sword and charges forwards, desperate to escape the onslaught.
Halted in her own escape attempt, the second cultist draws her own sword, slicing into the blights that surround her.
Cultists 3 Attack Roll: 8 (D/A in darkness)
Swinging her sword aimlessly around her in the dark, the cultist struggles to hit her target. The blights continue to claw at her, hissing wordlessly in anger.
OOC: That takes us up to Beetle, Arkhan and Syna. Arkhan you'll probably want to change your action. Darkness is still in effect outside of the farmhouse - D/A on attacks unless Darkvision (under 60ft) and Adv on attacks against you.
This post has potentially manipulated dice roll results.
Beetle continues to move through the house and chase the cultist...as he nears the fleeing cultist C1 he once again raises Talon and brings it down striking towards C1...
Attack: 7 Damage: 11
OOC: I'm not sure but just in case...since I was close enough last round to attack C1 in the house wouldn't I have an opportunity attack as he ran away outside? I could be wrong though, not sure
OOC: Usually yes, but with the disengage action the cultist is immune from opportunity attacks for that turn. It uses up an action but for him it’s better than being dead!
This post has potentially manipulated dice roll results.
Seeing the cultist flee, Beetle gives chase, shoulder charging the wooden door and sprinting through the night. Barely able to see, he follows the frantic panting, raising his sword above him once it is in reach.
Attack: 16 (With D/A) Damage: 9
"No.. NO!" The cloaked figure whimpers as the heavy footsteps catch up with him. As he spins round, a flash of steel catches the moonlight. Talon whistles through the air, slicing the mans chest, releasing a torrent of blood. As his quarry falls to the floor, the screaming to the north catches the paladins ear. Squinting into the darkness he struggles to make out the source as a set of light footsteps sprint past behind him.
Passing Beetle closely by, Brots sprints back towards the road, skidding to a halt as he sees the blights emerging from the treeline. "Uh......guys...... BLIGHTS!" His voice falters in disbelief as he calls to the others. Blessing an arrow from his quiver, thorns immediately spring from its shaft. The gnome raises his bow, and aims at the nearest blight in the mess of bodies away to the north (B1).
Once airborne, Brots' arrow splits into a deluge of thorns, splitting the air with a deafening roar as they arc towards their target. Taking the majority of the strike, the first blight buckles as the arrow plunges into its wooden chest, collapsing into a pile on the ground. Seemingly unaffected the second blight continues to scratch at the screaming woman, who's cloak is now tattered from the barrage of thorned missiles. In the struggle, her mask falls to the floor, allowing thorns to draw lines of red onto her pale cheeks.
OOC: Arkhan and Syna you're up next. Arkhan you'll probably need to make a new action now.
Hearing Beetle charge out the front door, Arkhan makes for the door. The dragonborns huge legs pummel the ground as he sprints outside following the screams along the road to the north. As he arrives a few feet short of Beetles position, he realises the reason for the screaming. Animated wooden monsters creep out of the woods towards the fleeing cultist. Their bodies an intricate plait of dried branches and vines, claws long dried twigs. Finally something worth fighting.
"DAYERETH!" Frustrated by her husbands sudden lust for action, Jelenneth runs to catch up. Finding him around the corner she grabs onto his shoulder firmly, "Dayereth you fool! I've just got you back!"
As Jelenneth arrives, Syna in his wolf form sprints off, liberated by the freedom his wolf form gives him. With the dust of the road kicked up behind him pawed feet, the druid gallops past Arkhan, the musky smell of dragonborn flesh filling his nose. A moment later, the blurred outlines of Brots and Beetle sail by. Sliding into position beside a ruined wall, Syna crouches down, chest grazing the soft grass, and bares his sharp pointed teeth at the struggling cultists back.
OOC: As usual, any issues with the above give me a shout.
Arkhan, following Beetle would have meant you needed another action to interact with the second door. I took your PC south and round to avoid that, which is why your a little bit further south than you'd expect - I can put you back on the otherside of the northern door if you'd prefer to start there.
Rollback Post to RevisionRollBack
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OOC: Just inside is fine. It effects allies too, so I'd keep the party out of the radius.
"Not all those who wander are lost." - J.R.R. Tolkien
Arkhan, Beetle:
Brots, Serak, Syna, Zyltris:
OOC: Beetle, Arkhan and Syna feel free to take your actions whenever.
Arkhan steps into the room and hold an action to throw out a lightning lure on the first hostile he sees come through the door.
strength dc 13, 7 lightning if they end up within 5ft of me
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Beetle will move through the door way, if there is an enemy in that room he will engage, if not he will continue to the door and through to the next room as far as his movement will take him and engage any enemy he can either in melee or range...
Melee (if needed) w/ Talon: Attack: 21 Damage: 10
Range (if needed) w/ eldritch blast Attack: 25 Damage: 17
OOC: lol...figures 2 great attack and damage rolls I may not even get to use
Syna will respond to the cultist's warning by moving around the west side of the building and north to get a view of the rear door (I'll let you decide where I end up).
OCC: Sorry for all the variables, but figured it is easier to give you options than move, ask you to update map, then finish my turn.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Serak: Not wanting any cultists to escape, Serak sprints Northwest, around the farmhouse, and shoots the nearest cultist. If none are visible, he'll Ready and Action to shoot the first one he sees.Attack: 23 Damage: 9
"Not all those who wander are lost." - J.R.R. Tolkien
Leaping over the dismembered body, Beetle charges after the fleeing cultist. Launching a hefty kick towards the closing door, the paladin raises his longsword, closing in on the coward in the next room.
Beetle Attack Roll: 21
Damage: 10
A high pitched squeal echoes through the farmhouse as Beetle finds his victim. His longsword slashing through the dim light, slicing the black fabric hanging from the cultists shoulders as he reaches for the front door. The cultist staggers from the impact, blood pouring from the wound.
Quickly checking Dayereth over, Brots leaves his master in the capable hands of Jelenneth. The gnome charges off around the eastern side of the farmhouse, waving an arm to Lucas and whistling loudly. The Blood Hawk takes off with a shriek, swooping upwards to follow the fleeing footsteps. Finding nobody on the east of the house, Brots dashes onwards circling around back towards the road. In the darkness, he sees his target. An elven woman, garbed in black, fleeing northwards along the road.
Following Beetles lead, Arkhan stomps into the farmhouse, the room in which he had been held captive stinking of the children of Tiamat. He snorts loudly and claps his hands together, generating a short flash of light from his palms. Taking a quick glance around the room for his belongings, he fixes his gaze onto the door to the next room, prepared to attack.
As the majority of the party dash off in pursuit, Jelenneth holds her weeping husband close. Lighting a small fire in her hands, she surveys the monks face, brushing a fleck of dirt off his cheek, "There, there. We're safe now my love. Syna and Brots have come to save you." Shielding him under her own cloak, the druid keeps watch while the party continue their hunt.
Hearing the footsteps to the north, Syna takes off towards the west, circling around the building towards the front door. Throwing his weapons to the ground, the druids armour loosens around him before falling neatly behind him. His face elongates, limbs warp, hands ball up into padded feet. In wolf form, his mind is overcome with his heightened senses as he gallops through the lush grass. A sound to the right pricks his ears. Running footsteps. Smells like a female elf, slightly smoky. About 60feet north in the darkness.
ROUND 2
Arkhan, Beetle:
Brots, Serak, Syna, Zyltris:
OOC: Thanks Syna that was actually perfectly simple!
Saame light rules as before. Inside remains bright, outside is darkness.
Serak, I can use your action if you want or you can change now that the updated round map is up.
Any issues just holler!
12,(20,19), 7
Arkahn follows Beetle to the door and casts lightning lure at the cultist in front of beetle once Arkhan is with in 15ft of the cultist.
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
OOC: I didn't expect them to have run so far already. lol Serak will use his Item Interaction to draw his Shortbow to make the attack I posted.
"Not all those who wander are lost." - J.R.R. Tolkien
Keeping up with Syna as he gallops around the farmhouse, Serak reaches for his shortbow. Rounding the corner, the bard spots the fleeing cultist just beyond the edge of his darkvision. Carefully he draws the bowstring, judges the distance, before releasing an arrow at a steep angle into the night sky.
Serak Attack Roll: 23 (21 - D/A from Darkness)
The fired arrow glints for a moment in the moonlight before disappearing into the night sky. Gripping his bow tightly, Serak curses under his breath and watches as his target slinks away.
Drawing his morningstar, Zyltris glances over at the wimpering monk, then to the nearby treeline. Convinced they are safe and eager not to miss out on the action, the elf turns on his heels and sprints along the eastern edge of the farmhouse. Rounding the northern corner, he spots the fleeing cultist and makes a beeline towards it.
Suddenly the cloaked figure turns and lets out a blood curdling scream, the treeline seemingly coming alive all around her as twig blights burst from their hibernation. The first launches itself forwards, long wooden arms grasping in the dark.
Twig Blight 1 Attack Roll: 18 (Adv from darkness - 7)
Damage: 2
Long twig like arms rip easily through the cultists cloak tearing through the skin beneath. The cultist screams again, spinning helplessly as a second blight bursts from the trees.
Twig Blight 2 Attack Roll: 14
Damage: 3
As another blight emerges from the grove, the forest comes alive with movement. An owl takes off shrieking in fear as dried branches crack loudly across the forest floor.
Unaware of the developments, Dayereth finally manages to gather himself. Smiling back at his wife, placing his faintly glowing hands on his chest.
Dayereth Cure Wounds: 4
With his strength returning, the monk rises back to his feet. Holding an arm out to Jelenneth he speaks confidently, "Well.... Shall we go give them a hand?"
Disengaging for a second time, the cultist in the farmhouse again tries to make a break for it. Breaking through the front door, the cloaked figure emerges into the cool night air, met by the terrible screams of his comrade. Though unable to see the threat, he draws his sword and charges forwards, desperate to escape the onslaught.
Halted in her own escape attempt, the second cultist draws her own sword, slicing into the blights that surround her.
Cultists 3 Attack Roll: 8 (D/A in darkness)
Swinging her sword aimlessly around her in the dark, the cultist struggles to hit her target. The blights continue to claw at her, hissing wordlessly in anger.
Arkhan, Beetle:
Brots, Serak, Syna, Zyltris:
OOC: That takes us up to Beetle, Arkhan and Syna. Arkhan you'll probably want to change your action. Darkness is still in effect outside of the farmhouse - D/A on attacks unless Darkvision (under 60ft) and Adv on attacks against you.
Beetle continues to move through the house and chase the cultist...as he nears the fleeing cultist C1 he once again raises Talon and brings it down striking towards C1...
Attack: 7 Damage: 11
OOC: I'm not sure but just in case...since I was close enough last round to attack C1 in the house wouldn't I have an opportunity attack as he ran away outside? I could be wrong though, not sure
OOC: Usually yes, but with the disengage action the cultist is immune from opportunity attacks for that turn. It uses up an action but for him it’s better than being dead!
OOC: ok that makes sense I missed that when I just read through everything
Seeing the cultist flee, Beetle gives chase, shoulder charging the wooden door and sprinting through the night. Barely able to see, he follows the frantic panting, raising his sword above him once it is in reach.
Attack: 16 (With D/A)
Damage: 9
"No.. NO!" The cloaked figure whimpers as the heavy footsteps catch up with him. As he spins round, a flash of steel catches the moonlight. Talon whistles through the air, slicing the mans chest, releasing a torrent of blood. As his quarry falls to the floor, the screaming to the north catches the paladins ear. Squinting into the darkness he struggles to make out the source as a set of light footsteps sprint past behind him.
Passing Beetle closely by, Brots sprints back towards the road, skidding to a halt as he sees the blights emerging from the treeline. "Uh......guys...... BLIGHTS!" His voice falters in disbelief as he calls to the others. Blessing an arrow from his quiver, thorns immediately spring from its shaft. The gnome raises his bow, and aims at the nearest blight in the mess of bodies away to the north (B1).
Brots Attack Roll: 22
Damage: 10
Blight 2 Dexterity Save: 17
Cultist 3 Dexterity Save: 18
Blight 2 Damage: 1
Cultist 3 Damage: 5
Once airborne, Brots' arrow splits into a deluge of thorns, splitting the air with a deafening roar as they arc towards their target. Taking the majority of the strike, the first blight buckles as the arrow plunges into its wooden chest, collapsing into a pile on the ground. Seemingly unaffected the second blight continues to scratch at the screaming woman, who's cloak is now tattered from the barrage of thorned missiles. In the struggle, her mask falls to the floor, allowing thorns to draw lines of red onto her pale cheeks.
OOC: Arkhan and Syna you're up next. Arkhan you'll probably need to make a new action now.
Arkhan:
Syna:
Arkhan runs behind Beetle, dashing if he has to to keep up.
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Syna will dash to get behind the C3 following the marked trail.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Hearing Beetle charge out the front door, Arkhan makes for the door. The dragonborns huge legs pummel the ground as he sprints outside following the screams along the road to the north. As he arrives a few feet short of Beetles position, he realises the reason for the screaming. Animated wooden monsters creep out of the woods towards the fleeing cultist. Their bodies an intricate plait of dried branches and vines, claws long dried twigs. Finally something worth fighting.
"DAYERETH!" Frustrated by her husbands sudden lust for action, Jelenneth runs to catch up. Finding him around the corner she grabs onto his shoulder firmly, "Dayereth you fool! I've just got you back!"
As Jelenneth arrives, Syna in his wolf form sprints off, liberated by the freedom his wolf form gives him. With the dust of the road kicked up behind him pawed feet, the druid gallops past Arkhan, the musky smell of dragonborn flesh filling his nose. A moment later, the blurred outlines of Brots and Beetle sail by. Sliding into position beside a ruined wall, Syna crouches down, chest grazing the soft grass, and bares his sharp pointed teeth at the struggling cultists back.
ROUND 3
Arkhan, Beetle:
Brots, Serak, Syna, Zyltris:
OOC: As usual, any issues with the above give me a shout.
Arkhan, following Beetle would have meant you needed another action to interact with the second door. I took your PC south and round to avoid that, which is why your a little bit further south than you'd expect - I can put you back on the otherside of the northern door if you'd prefer to start there.