Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Alarien opens the door slowly, obviously alert for any danger. Once the door is open far enough to peer in he does. Inside is a large open hearth, like the kind they use for cooking. The kettle still hangs, slightly askew, over the long cold coals. Three benches line the long curved back wall. An empty larder, obviously scavenged by rats and other vermin, is on the wall to the right. To the left is a pair of swinging doors that logic would suggests lead to the dining room that you were just in. There are no other exits that you can see and the room appears to have nothing else in it.
You two may explore this room further, return downstairs to confer with Asgar, check out the circular staircase, or do something else...
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As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
This post has potentially manipulated dice roll results.
Alerian will sweep the kitchen for possible clues as to what happened, if anything.
(Investigation: 8)
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
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Any life signs here?
I'm still here :-)
PbP Character: Asgar Albrech, human War Cleric of Bahamut - Foul Times in Ashcaster
PbP Character: Autumn Sun of the Wandering Dune Clan, tabaxi monk - One Shot Adventure - House of Artwood
Still here
PbP Character: A few ;)
(Still here, hand on the knob of the second door)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Alarien opens the door slowly, obviously alert for any danger. Once the door is open far enough to peer in he does. Inside is a large open hearth, like the kind they use for cooking. The kettle still hangs, slightly askew, over the long cold coals. Three benches line the long curved back wall. An empty larder, obviously scavenged by rats and other vermin, is on the wall to the right. To the left is a pair of swinging doors that logic would suggests lead to the dining room that you were just in. There are no other exits that you can see and the room appears to have nothing else in it.
You two may explore this room further, return downstairs to confer with Asgar, check out the circular staircase, or do something else...
As for me, I choose to believe that an extinct thunder lizard is running a game of Dungeons & Dragons via Twitter!
Leb will examine the circular staircase looking for more traps first and trying to see where it could lead.
8 perception
PbP Character: A few ;)
Alerian will sweep the kitchen for possible clues as to what happened, if anything.
(Investigation: 8)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero