The leader of the group looks at Herd as though he was about to say something when Mozu steps up. He looks at Mozu and goes pale.
"Uhm... you have a point. Lets get away from these monst.... er fine gentlemen." They disperse pretty quickly.
Brinya comes up to you holding out the hope knife to Mozu. "You saved me and moreover you saved Rodrik's reputation. Take this." She hands you the knife. Now that you are holding it you notice it feels like it hums a bit, glowing.
Curascious is able to find a burning piece of lumber that can act like a torch from where a boulder hit a wall and smashed into an oven.
This post has potentially manipulated dice roll results.
Tith has his axes drawn and is looking expectedly confused "we chopping pinkies? I thought we choppin Orcses? Dibs on the macey yelly one, he looks like a squealer." Tith eyes the one with the mace the same way you would eye a ham.
The leader of the group looks at Herd as though he was about to say something when Mozu steps up. He looks at Mozu and goes pale.
"Uhm... you have a point. Lets get away from these monst.... er fine gentlemen." They disperse pretty quickly.
Brinya comes up to you holding out the hope knife to Mozu. "You saved me and moreover you saved Rodrik's reputation. Take this." She hands you the knife. Now that you are holding it you notice it feels like it hums a bit, glowing.
Curascious is able to find a burning piece of lumber that can act like a torch from where a boulder hit a wall and smashed into an oven.
Mozu takes the knife with a nod, does he get any particular feeling from the blade?
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Mozu chokes up the blade and tosses it over to the rogue, “Red, this will serve you better than me. Claim their heads, accept nothing less than victory.” Enjoy the [Tooltip Not Found]!
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Entering the inner quarter, you navigate burning rubble, obstructed pathways, and half-destroyed buildings to get to lower Trunau and light the final beacon at the Hopespring. As you wind their way through the war-torn district, dark storm clouds move in over the town, mingling with smoke and the fading light of day to reduce the ambient brightness in the town to dim light.
As you wind your way in you find yourself at the southern barricade inside the quarter. A makeshift barricade has been hastily constructed before the inner quarter’s southern gate. The barricade is already covered in the spilled blood of raiders and innocents alike, and several victims of the bloody fight are strewn about the ground north of the barricade. Clerics have set up a make shift hospital area. They offer to heal you if you need it.
Kurst shows up with a group of militia with him. He asks you go to help whoever you can the inner quarter is likely to fall without your help. Tyari the young cleric you met before asks you to bring anyone you find back here for safety.
// New map is up on Roll20.
Here are the places near you on the map that Curascious recognizes:
K. Beacon L1. Hospital Area L2's. Guard towers L3. Sara Morninghawk's home L4. The well L5. The Killing Ground bar L6. Small cluster of homes
Herd takes advantage of the offered healing spell then heads straight towards the gates... He offers, "Perhaps we head into those fires (L8?) - someone had to light them."
The leader of the group looks at Herd as though he was about to say something when Mozu steps up. He looks at Mozu and goes pale.
"Uhm... you have a point. Lets get away from these monst.... er fine gentlemen." They disperse pretty quickly.
Brinya comes up to you holding out the hope knife to Mozu. "You saved me and moreover you saved Rodrik's reputation. Take this." She hands you the knife. Now that you are holding it you notice it feels like it hums a bit, glowing.
Curascious is able to find a burning piece of lumber that can act like a torch from where a boulder hit a wall and smashed into an oven.
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
Curascious hops up and uses the burning piece of wood to light the signal fire.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Tith has his axes drawn and is looking expectedly confused "we chopping pinkies? I thought we choppin Orcses? Dibs on the macey yelly one, he looks like a squealer." Tith eyes the one with the mace the same way you would eye a ham.
Intimidation 8 if you ask for it
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Mozu takes the knife with a nod, does he get any particular feeling from the blade?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
It feels slightly warm and glows brightly. //Like a light spell. Think of Bilbo's sword.//
The dagger is blackened metal not just soot colored.
//Need an identify spell to find out more//
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
With the beacon lit and the mob scattered, Herd turns to Brinya and says, "Find someplace safe."
He then turns towards the next nearest beacon, "To the next beacon?!?"
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Curascious eagerly sends Crawely up Mozu's arm to try and touch the dagger. If Mozu allows this, Curascious casts Identify through Crawley.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Mozu allows it.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
//It is a +1 dagger that always gives of light when not sheathed.
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
//So which beacon is next on your list? Still have Inner Gates and the Hopespring Beacon
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
// I'd say inner gates, looks closer. //
Herd follows Red's cues and barrels toward the Inner Gates Beacon!
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Mozu chokes up the blade and tosses it over to the rogue, “Red, this will serve you better than me. Claim their heads, accept nothing less than victory.” Enjoy the [Tooltip Not Found]!
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
// Cooooool //
Curascious notes to Red, "Should be useful! Blind your opponent with it. Needs attunement, mind."
The little gnome does his best to keep up with the others.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
// thanks! //
Red sheaths the dagger, planning to check it out when there's time.
Entering the inner quarter, you navigate burning rubble, obstructed pathways, and half-destroyed buildings to get to lower Trunau and light the final beacon at the Hopespring. As you wind their way through the war-torn district, dark storm clouds move in over the town, mingling with smoke and the fading light of day to reduce the ambient brightness in the town to dim light.
As you wind your way in you find yourself at the southern barricade inside the quarter. A makeshift barricade has been hastily constructed before the inner quarter’s southern gate. The barricade is already covered in the spilled blood of raiders and innocents alike, and several victims of the bloody fight are strewn about the ground north of the barricade. Clerics have set up a make shift hospital area. They offer to heal you if you need it.
Kurst shows up with a group of militia with him. He asks you go to help whoever you can the inner quarter is likely to fall without your help. Tyari the young cleric you met before asks you to bring anyone you find back here for safety.
// New map is up on Roll20.
Here are the places near you on the map that Curascious recognizes:
K. Beacon
L1. Hospital Area
L2's. Guard towers
L3. Sara Morninghawk's home
L4. The well
L5. The Killing Ground bar
L6. Small cluster of homes
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
Herd takes advantage of the offered healing spell then heads straight towards the gates... He offers, "Perhaps we head into those fires (L8?) - someone had to light them."
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Tyari approaches each of you and heals each of you to full. "Be safe, please bring anyone left alive back here. The guards here will keep us safe."
As you are healed and talk to Tyari you notice shapes moving around L5 and L6, some appear to be human others appear to be larger, most likely Orc.
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
Herd heads to the area he saw the figures....
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Red readies his bow and follows cautiously
Stealth: 22