I've updated all of your character sheets to include your firearm proficiency. Unfortunately I can't add custom weapons, so they appear in your tool proficiencies.
All of the character builds I've seen so far look good to me, just waiting on Barlow to send his through.
Still awaiting a few backstories then I think we're good! I think you should all be fine with these from the recruitment thread, but just to outline; a paragraph or two is fine - try to link it to Sol'Foranna specifically.
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"The most important step a person can take is always the next one." -Dalinar Kholin; Oathbringer
Hi all! I was going to hold off on Az's backstory which I'd prefer to keep between DM and player! Need more info tho so I've sent a PM!
Backstory by no means needs to be made public. Just as long as I am aware. Also what more information do you need? I haven't received another PM from you.
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"The most important step a person can take is always the next one." -Dalinar Kholin; Oathbringer
So I’m pretty excited to try my character out. I’ve never played a bard with the intent of making him so “angelic” like this, with a focus in healing magic, and awe-inspiring in his performance checks etc. I gave Galius a horn, figuring I’d stick with the theme of “hark! The herald!” Lol. I think it’s a neat reflavor for glamour Bard, can’t wait to see how it plays out
And subscribed as well :) also interested to try out this character since he's basically going to be Luck incarnate.
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Hey , I just noticed that our party is very caster-heavy. As much as I like Zip, I've got an old character that I've wanted to dust off for a bit too:
Valen the Blessed, Scourge Aasimar Life/War Cleric.
(Leaving some details vague or alterable for the DM discretion)
In an ancient kingdom ruled by war and power, a sect of knights arose among the flames of hate and created a beacon of hope. So trusted by the king were these knights that he gifted them a great fortress, declared them high vassals under his banner, and welcomed their leading council as advisors in his court. Despite the king's lust for war and glory, these knights were healers and protectors, and it gifted them righteous fury and supreme divine blessings. As all things mortal do, the kingdom fell. In the end, the king took shelter in his knights' fortress. The survivors of a great war were camped in and around the fortress and could only watch as a coalition of nations and kingdoms closed in for slaughter. As a final act of sacrifice, the king gave himself to his enemies in exchange for his peoples' safety. Before he left, he addressed his people a final time. His final decree was given at that time: the knights would, until the end of time, stand as protectors of all people, healers of the sick and injured, and as bearers of light in darkness. The king also declared a name for the knights' order which would live in perpetuity: The Bastion.
Valen was abandoned as a child, an urchin in the streets. Unlike most orphans that are left to die or survive, he was taken with so many others under the care of The Bastion. When he came of age, his first choice - stay or leave - was simple. The next choice, however, was not his own. The young boys and girls who chose to stay were assembled before the arch bishop of The Bastion, their souls were weighed, and fate was declared as Hand or Wall. The Hands served as healers and physicians to countryside and battle lines alike. The Walls stood as staunch protectors of all people, especially their Hand brethren. When Valen was call forward, the arch bishop declared in a great clamour that this boy was deemed Blessed. The veterans cheered and the peers wondered.
Years passed, the boy grew, and he emerged from the gates of The Bastion's fortress in shining new mail, a clean tabard bearing the fortress' likeness, and a missive from the governing council to set forth and act as independent emissary for his order.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
If you want to change character, you'll have to make sure it's done soon. Also the knightly order that you've made isn't too different from the Lucidiar Knights, so I'm sure you could adapt it to them instead?
Rollback Post to RevisionRollBack
"The most important step a person can take is always the next one." -Dalinar Kholin; Oathbringer
Absolutely! The backstory provided was one that I had used in the past, so this was actually my immediate reaponse to reading some of the lore and culture of your campaign :)
I'll make the changes now. If you'd like me to keep Zip, I'm 100% good with it either way.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
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Please feel free to discuss anything and everything - game related or not - in this thread.
Welcome to Sol'Foranna!
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
Hello everyone. Laserwhit here. Look forward to getting to know everyone and their characters. Still working through exactly how mine will be setup.
Lot's of stuff ...
Mojake, can we use starting gold, or would you like us to use starting equipment?
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
I was actually wondering the same thing. I'm creating my character with starting gold unless that is not an option for this campaign.
@booksbooks3, So you live in Sigil! Nice ;-)
Lot's of stuff ...
Best place anywhere to get everywhere :D
Also, Alexia's backstory has been updated on her sheet.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Starting gold is fine, take the average though instead of rolling, I'll have a check through once you've done it.
Thank you, books.
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
Just checking in so I get notifications etc
Paladin - warforged - orange
I've updated all of your character sheets to include your firearm proficiency. Unfortunately I can't add custom weapons, so they appear in your tool proficiencies.
All of the character builds I've seen so far look good to me, just waiting on Barlow to send his through.
Still awaiting a few backstories then I think we're good! I think you should all be fine with these from the recruitment thread, but just to outline; a paragraph or two is fine - try to link it to Sol'Foranna specifically.
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
Hi all! I was going to hold off on Az's backstory which I'd prefer to keep between DM and player! Need more info tho so I've sent a PM!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Backstory by no means needs to be made public. Just as long as I am aware. Also what more information do you need? I haven't received another PM from you.
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
Checking in to subscribe.
I think I'm good to go with my sheet as I used the basic equipment from the builder.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Checking to subscribe as well
So I’m pretty excited to try my character out. I’ve never played a bard with the intent of making him so “angelic” like this, with a focus in healing magic, and awe-inspiring in his performance checks etc. I gave Galius a horn, figuring I’d stick with the theme of “hark! The herald!” Lol. I think it’s a neat reflavor for glamour Bard, can’t wait to see how it plays out
Paladin - warforged - orange
See, now you've got me even more excited!
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
I love seeing what everyone comes up with, it’s the best!
I’d had ideas for like a choirboy bard before but this setting really fleshed it out into something more
Paladin - warforged - orange
Can't wait to start playing with them!
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
And subscribed as well :) also interested to try out this character since he's basically going to be Luck incarnate.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Hey , I just noticed that our party is very caster-heavy. As much as I like Zip, I've got an old character that I've wanted to dust off for a bit too:
Valen the Blessed, Scourge Aasimar Life/War Cleric.
(Leaving some details vague or alterable for the DM discretion)
In an ancient kingdom ruled by war and power, a sect of knights arose among the flames of hate and created a beacon of hope. So trusted by the king were these knights that he gifted them a great fortress, declared them high vassals under his banner, and welcomed their leading council as advisors in his court. Despite the king's lust for war and glory, these knights were healers and protectors, and it gifted them righteous fury and supreme divine blessings. As all things mortal do, the kingdom fell. In the end, the king took shelter in his knights' fortress. The survivors of a great war were camped in and around the fortress and could only watch as a coalition of nations and kingdoms closed in for slaughter. As a final act of sacrifice, the king gave himself to his enemies in exchange for his peoples' safety. Before he left, he addressed his people a final time. His final decree was given at that time: the knights would, until the end of time, stand as protectors of all people, healers of the sick and injured, and as bearers of light in darkness. The king also declared a name for the knights' order which would live in perpetuity: The Bastion.
Valen was abandoned as a child, an urchin in the streets. Unlike most orphans that are left to die or survive, he was taken with so many others under the care of The Bastion. When he came of age, his first choice - stay or leave - was simple. The next choice, however, was not his own. The young boys and girls who chose to stay were assembled before the arch bishop of The Bastion, their souls were weighed, and fate was declared as Hand or Wall. The Hands served as healers and physicians to countryside and battle lines alike. The Walls stood as staunch protectors of all people, especially their Hand brethren. When Valen was call forward, the arch bishop declared in a great clamour that this boy was deemed Blessed. The veterans cheered and the peers wondered.
Years passed, the boy grew, and he emerged from the gates of The Bastion's fortress in shining new mail, a clean tabard bearing the fortress' likeness, and a missive from the governing council to set forth and act as independent emissary for his order.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
If you want to change character, you'll have to make sure it's done soon. Also the knightly order that you've made isn't too different from the Lucidiar Knights, so I'm sure you could adapt it to them instead?
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
Absolutely! The backstory provided was one that I had used in the past, so this was actually my immediate reaponse to reading some of the lore and culture of your campaign :)
I'll make the changes now. If you'd like me to keep Zip, I'm 100% good with it either way.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero