Also Barlow, in response to your question on the other thread, there is no flanking advantage as the Girallon has a 10ft reach and is not adjacent to Conor or Alexia.
Additionally, I can't tell from your post if you realised that the fight is happening 60ft up in the trees, as you mentioned "closing the distance".
Rollback Post to RevisionRollBack
"The most important step a person can take is always the next one." -Dalinar Kholin; Oathbringer
Conor's second role is from his own turn, so I will hold off from making the rest of the turn until I know if he manages to get free, the second roll at least is more promising!
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Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Oh jeez, yeah I missed that bit. Was there still an enemy on the ground?
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Barlow, in relation to your last post, where is your spiritual weapon? You previously said you wanted it near the Girallon up 60ft in the trees if I'm not mistaken.
Rollback Post to RevisionRollBack
"The most important step a person can take is always the next one." -Dalinar Kholin; Oathbringer
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Okay, complex question time. If I use Fey Presence now, then speak with animals next turn and try to get the girallons to do something, will the charm persist long enough for them to do what I ask if my Persuasion is high enough?
Ex: I use Fey Presence this turn. Next turn I cast speak with animals and ask the girallons to stop attacking. Since Fey Presence ends at the end of my turn, would they still stop attacking on their turn?
Okay, complex question time. If I use Fey Presence now, then speak with animals next turn and try to get the girallons to do something, will the charm persist long enough for them to do what I ask if my Persuasion is high enough?
Ex: I use Fey Presence this turn. Next turn I cast speak with animals and ask the girallons to stop attacking. Since Fey Presence ends at the end of my turn, would they still stop attacking on their turn?
They'd no longer be charmed at the end of your turn, but provided the persuasion check is high enough, it'll last until they choose to do otherwise. So yes, in answer to your question.
Rollback Post to RevisionRollBack
"The most important step a person can take is always the next one." -Dalinar Kholin; Oathbringer
If anybody has any idea why they changed without me touching the roll commands, please let me know.
Yes, you can never add rolls above previous rolls that you have already published. I'll give you can example: Here is my first roll Attack: 5 Damage: 5
Yet another added roll after publishing the previous rolls below: 12
I will add a roll here after publishing, that will be my third roll: Attack: 13 Damage: 12
So I just added the third roll above my second roll after already publishing my second roll. The original rolls came up as 9 and 3 (first rolls) and 16 and 6 (second rolls). Now that I am adding a roll above the second roll it will get marked as possible manipulation of rolls and the rolls will change (I guess to make them less usable or whatever.)
2nd Roll: Attack: 20 Damage: 10
So it changed my second roll to 15 and 9 and moved my second roll up to my third roll. Things become very unpredictable once you add rolls above other rolls.
It didn't mark it as potential manipulation I assume because my rolls were exactly the same and they just transposed them. Let me try adding another roll, different kind this time.
Yep, I added a different generic roll above some of the others and it flagged the post. And now the numbers below my new roll are changing. I think they will change each time I try to edit the post now. That is what I have seen in the past.
Really helpful, thank you. That's the trouble I get for editing in fall damage! I'll bear it in mind for future. Is it only for adding in rolls above, or does it count for normal text too?
If this brief cluelessness on my part has confused anybody, please let me know and I'll try to clear up individual cases.
Also Barlow, in response to your question on the other thread, there is no flanking advantage as the Girallon has a 10ft reach and is not adjacent to Conor or Alexia.
Additionally, I can't tell from your post if you realised that the fight is happening 60ft up in the trees, as you mentioned "closing the distance".
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
Conor's second role is from his own turn, so I will hold off from making the rest of the turn until I know if he manages to get free, the second roll at least is more promising!
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Oh jeez, yeah I missed that bit. Was there still an enemy on the ground?
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
It ran into the woods, but Alexia just told you it's coming back
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Barlow, in relation to your last post, where is your spiritual weapon? You previously said you wanted it near the Girallon up 60ft in the trees if I'm not mistaken.
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
Adjacent is fine.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Galius is next to take his turn. Following that it will be the mercenaries and beasts. The next post will likely be my last for today.
Is everybody understanding and happy with the way I'm doing initiative?
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
I'm perfectly fine with it, it keeps everything in order!
Works for me
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
So a few of the rolls in my latest post changed when I edited it. I'm not sure why. The original values are as follows:
Conor fall damage: 21
Attacks vs Alexia: 3 of them hit, totalling 20 slashing damage.
Attacks from 2nd Girallon: 10 vs Valen (miss), 9 vs young mercenary (miss), and hits vs Ishaz and the scarred mercenary.
If anybody has any idea why they changed without me touching the roll commands, please let me know.
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
Alexia, Arcast, Conor, Valen, Corrigan and Azrael are up next.
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
It seems that the attacks from the mercenaries changed also. The younger missed and Lenk hit.
The only values that didn't change appear to be the saving throws. Very strange.
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
Okay, complex question time. If I use Fey Presence now, then speak with animals next turn and try to get the girallons to do something, will the charm persist long enough for them to do what I ask if my Persuasion is high enough?
Ex: I use Fey Presence this turn. Next turn I cast speak with animals and ask the girallons to stop attacking. Since Fey Presence ends at the end of my turn, would they still stop attacking on their turn?
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
They'd no longer be charmed at the end of your turn, but provided the persuasion check is high enough, it'll last until they choose to do otherwise. So yes, in answer to your question.
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
Not using Fey Presence yet, just speak with animals.
Yay, nat 20!
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Nice! Won't be able to see the effect until their turn comes back around though.
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
Yes, you can never add rolls above previous rolls that you have already published. I'll give you can example: Here is my first roll Attack: 5 Damage: 5
Yet another added roll after publishing the previous rolls below: 12
I will add a roll here after publishing, that will be my third roll: Attack: 13 Damage: 12
So I just added the third roll above my second roll after already publishing my second roll. The original rolls came up as 9 and 3 (first rolls) and 16 and 6 (second rolls). Now that I am adding a roll above the second roll it will get marked as possible manipulation of rolls and the rolls will change (I guess to make them less usable or whatever.)
2nd Roll: Attack: 20 Damage: 10
So it changed my second roll to 15 and 9 and moved my second roll up to my third roll. Things become very unpredictable once you add rolls above other rolls.
Lot's of stuff ...
It didn't mark it as potential manipulation I assume because my rolls were exactly the same and they just transposed them. Let me try adding another roll, different kind this time.
Yep, I added a different generic roll above some of the others and it flagged the post. And now the numbers below my new roll are changing. I think they will change each time I try to edit the post now. That is what I have seen in the past.
Lot's of stuff ...
Really helpful, thank you. That's the trouble I get for editing in fall damage! I'll bear it in mind for future. Is it only for adding in rolls above, or does it count for normal text too?
If this brief cluelessness on my part has confused anybody, please let me know and I'll try to clear up individual cases.
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
No, normal text is fine
Lot's of stuff ...