Standing atop the walkway Keyleth is unable to see any plant that would be a black orchid. A collage of color can be seen and its hard to discern any specific plant beyond the biggest.
OoC: Meant to mention (though it may not make a difference and/or you may already have taken it into account) that the eyes of the eagle say that "[i]n conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across." In any case, I imagine we'll head that way and check out the garden?
This post has potentially manipulated dice roll results.
The party sits atop the western wall near the spider webs and plans the next move. They discuss going down and searching the gardens for the black orchid. They realize that Neither Qawasha or Artus have climbed up with them. Peering over the west side of the wall you see them still on the ground
Qawasha calls up to you.
"I will stay down here and wait for you. Artus says he will wait with me. I am just your guide but you are reaching areas I can no longer help you with and I do not wish to search the garden with you.. Artus says he has things he needs to tell me. We will wait here."
You move back to the other side of the walkway and climb the 10 feet down from the wall into the garden and begin your search.
Moving through the garden you see a burst of color and many strange plants but none of the plants are black in color.
Ahead of you you see a yellow flower wrapped around a tree. A strong smell of musk suddenly strikes as you see 4 dwarf zombies lurking among the trees and plants. The zombies blend in with their surroundings and you don't see them until the last moment.
Initiative - Dr A 17, Keyleth 7, Kirinar 17, Timber 7, Musk Zombies 9, Musk Vine 10
Kirinar will move to the closest zombie (#4 unless Timber gets him first! The it would be #3...), shield up and yklwa ready to strike! He will make a few feints and stabs, sizing up the speed and agility of the apparent undead dwarf. "Not sure if dwarf zombies are better or worse than evil and intelligent cranes...but it looks like they will fall before us all the same!"
OoC: Keyleth should have a +5 to initiative due to the stone of good luck (luckstone) granting an extra +1 to ability checks. This would tie her with Kirinar and the Musk Vine.
Also, does there appear to be anywhere suitable for hiding, either normally or via Mask of the Wild? "Mask of the Wild: You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena."
OoC: Keyleth should have a +5 to initiative due to the stone of good luck (luckstone) granting an extra +1 to ability checks. This would tie her with Kirinar and the Musk Vine.
Also, does there appear to be anywhere suitable for hiding, either normally or via Mask of the Wild? "Mask of the Wild: You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena."
OOC - So noted and moved up in order. As for hiding there is plenty of foliage to hide in so you should be good. The best PP of the enemies is 10 so if you roll stealth of 11+ consider yourself hidden in foliage.
OOC - So noted and moved up in order. As for hiding there is plenty of foliage to hide in so you should be good. The best PP of the enemies is 10 so if you roll stealth of 11+ consider yourself hidden in foliage.
"Eww more zombies." Timber says in disgust as he rubs his hands (paws?) Together pooling wild and warbling energy into them. Once he has an orb he launches it at Zombie #4. (You can probably guess but here it is; Chaos Bolt)
Attack: 18 Damage: 17
As the ball of energy hits the zombie, there is a loud clap of thunder as it explodes.
Keyleth notices the small yellow flowers growing out of the zombies' backs, and looks over at the big yellow flower spiraling around a tree. She skulks away to the southeast to get some distance between herself and the enemies, keeping to the foliage and using her elven instincts to blend in with the leaves (BA Hide: 12), and then takes aim with her crossbow at the center of the flower.
Dr A (24/24), Timber (14/14), Keyleth (21/21), Kirinar (17/28), Yellow Musk Creeper (21), Yellow Musk Zombies 1(?) 2(?) 3(?)
"Eww more zombies." Timber says in disgust as he rubs his hands (paws?) Together pooling wild and warbling energy into them. Once he has an orb he launches it at Zombie #4. (You can probably guess but here it is; Chaos Bolt)
Attack: 18 Damage: 17
As the ball of energy hits the zombie, there is a loud clap of thunder as it explodes.
Keyleth notices the small yellow flowers growing out of the zombies' backs, and looks over at the big yellow flower spiraling around a tree. She skulks away to the southeast to get some distance between herself and the enemies, keeping to the foliage and using her elven instincts to blend in with the leaves (BA Hide: 12), and then takes aim with her crossbow at the center of the flower.
Attack: 21 Damage: 19
Kirinar will move to the closest zombie (#4 unless Timber gets him first! The it would be #3...), shield up and yklwa ready to strike! He will make a few feints and stabs, sizing up the speed and agility of the apparent undead dwarf. "Not sure if dwarf zombies are better or worse than evil and intelligent cranes...but it looks like they will fall before us all the same!"
Magic Weapon Attack: 21 Damage: 10
Con save 14
Each of you hit and Kirinar cuts the zombie down.
The wound caused by Keyleth regenerates somewhat as The Yellow Musk Creeper’s flowers release a strong musk that targets all humanoids within 30 feet of it. Each of you must make a Wisdom Saving Throw
Each of the three remaining zombies shuffle towards Kirinar and try to slam him.
Standing atop the walkway Keyleth is unable to see any plant that would be a black orchid. A collage of color can be seen and its hard to discern any specific plant beyond the biggest.
OoC: Meant to mention (though it may not make a difference and/or you may already have taken it into account) that the eyes of the eagle say that "[i]n conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across." In any case, I imagine we'll head that way and check out the garden?
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
"I agree - flowers are likely to be found in a garden!"
Love God. Love Others. Any Questions?
The party sits atop the western wall near the spider webs and plans the next move. They discuss going down and searching the gardens for the black orchid. They realize that Neither Qawasha or Artus have climbed up with them. Peering over the west side of the wall you see them still on the ground
Qawasha calls up to you.
"I will stay down here and wait for you. Artus says he will wait with me. I am just your guide but you are reaching areas I can no longer help you with and I do not wish to search the garden with you.. Artus says he has things he needs to tell me. We will wait here."
You move back to the other side of the walkway and climb the 10 feet down from the wall into the garden and begin your search.
Moving through the garden you see a burst of color and many strange plants but none of the plants are black in color.
Ahead of you you see a yellow flower wrapped around a tree. A strong smell of musk suddenly strikes as you see 4 dwarf zombies lurking among the trees and plants. The zombies blend in with their surroundings and you don't see them until the last moment.
Initiative - Dr A 17, Keyleth 7, Kirinar 17, Timber 7, Musk Zombies 9, Musk Vine 10
Combat initiatve
Dr A (24/24), Timber (14/14), Keyleth (21/21), Kirinar (28/28), Musk Vine (?), Musk Zombies (?) (?) (?) (?)
Dr A is up!
Dr Arbutaveyu casts a Magic Missile at Zombie 4 (9
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Kirinar will move to the closest zombie (#4 unless Timber gets him first! The it would be #3...), shield up and yklwa ready to strike! He will make a few feints and stabs, sizing up the speed and agility of the apparent undead dwarf. "Not sure if dwarf zombies are better or worse than evil and intelligent cranes...but it looks like they will fall before us all the same!"
Magic Weapon Attack: 21 Damage: 10
Love God. Love Others. Any Questions?
OoC: Keyleth should have a +5 to initiative due to the stone of good luck (luckstone) granting an extra +1 to ability checks. This would tie her with Kirinar and the Musk Vine.
Also, does there appear to be anywhere suitable for hiding, either normally or via Mask of the Wild? "Mask of the Wild: You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena."
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
OOC - So noted and moved up in order. As for hiding there is plenty of foliage to hide in so you should be good. The best PP of the enemies is 10 so if you roll stealth of 11+ consider yourself hidden in foliage.
OoC: Cool, thanks!
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Dr A (24/24), Timber (14/14), Keyleth (21/21), Kirinar (28/28), Musk Vine (?), Musk Zombies 1(?) 2(?) 3(?) 4(9)
Dr A hits zombie 4 with a set of magic missiles
Timber is up!
"Eww more zombies." Timber says in disgust as he rubs his hands (paws?) Together pooling wild and warbling energy into them. Once he has an orb he launches it at Zombie #4. (You can probably guess but here it is; Chaos Bolt)
Attack: 18 Damage: 17
As the ball of energy hits the zombie, there is a loud clap of thunder as it explodes.
Keyleth notices the small yellow flowers growing out of the zombies' backs, and looks over at the big yellow flower spiraling around a tree. She skulks away to the southeast to get some distance between herself and the enemies, keeping to the foliage and using her elven instincts to blend in with the leaves (BA Hide: 12), and then takes aim with her crossbow at the center of the flower.
Attack: 21 Damage: 19
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Dr A (24/24), Timber (14/14), Keyleth (21/21), Kirinar (17/28), Yellow Musk Creeper (21), Yellow Musk Zombies 1(?) 2(?) 3(?)
"Eww more zombies." Timber says in disgust as he rubs his hands (paws?) Together pooling wild and warbling energy into them. Once he has an orb he launches it at Zombie #4. (You can probably guess but here it is; Chaos Bolt)
Attack: 18 Damage: 17
As the ball of energy hits the zombie, there is a loud clap of thunder as it explodes.
Keyleth notices the small yellow flowers growing out of the zombies' backs, and looks over at the big yellow flower spiraling around a tree. She skulks away to the southeast to get some distance between herself and the enemies, keeping to the foliage and using her elven instincts to blend in with the leaves (BA Hide: 12), and then takes aim with her crossbow at the center of the flower.
Attack: 21 Damage: 19
Kirinar will move to the closest zombie (#4 unless Timber gets him first! The it would be #3...), shield up and yklwa ready to strike! He will make a few feints and stabs, sizing up the speed and agility of the apparent undead dwarf. "Not sure if dwarf zombies are better or worse than evil and intelligent cranes...but it looks like they will fall before us all the same!"
Magic Weapon Attack: 21 Damage: 10
Con save 14
Each of you hit and Kirinar cuts the zombie down.
The wound caused by Keyleth regenerates somewhat as The Yellow Musk Creeper’s flowers release a strong musk that targets all humanoids within 30 feet of it. Each of you must make a Wisdom Saving Throw
Each of the three remaining zombies shuffle towards Kirinar and try to slam him.
Attack: 12 Damage: 2
Attack: 13 Damage: 2
Attack: 23 Damage: 11
The first 2 miss but the 3rd makes a solid hit.
(I will update map later)
Dr A is up
OOC: dumb question but I am guessing that Dr A is not humanoid?
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
OoC: I think Tortles count as humanoid. Keyleth, however, is more than 30' away after moving, if I'm reading the map right.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
According to the monster stat sheet for Tortles they are humanoids.
https://www.dndbeyond.com/monsters/tortle
OK I’m convinced - Wisdom Saving Throw = 18
Attack with Guiding Bolt = Attack: 18 Damage: 17
Well that was two EPIC FAILS!!!!
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Yeah I'd say Keyleth is more than 30' away. Squares are 2.5' by 2.5'
OoC: Cool; sorry to make life complicated by moving off the map!
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)