(Once again, very sorry for the wait. But now, let’s do this!)
After a long wait from the Arena of Beasts, a bright pillar forms in the sky. After about an hour, it dies down, And you see the Arena has changed once more! It is now a place full of stars and less gravity, built for 2 people. It even has it’s own oxygen (somehow). Get in there!
Hazard:4,Horns. Horns blare loudly, interrupting the match. All checks relying on hearing have disadvantage, including skill checks, and charming spells/ones that require you to sleep have no effect. Goal:1. Hazard. Every turn, an army will draw closer. You can’t attack them, but they can.There is no sun, but no darkness either. Time: It is treated as a normal path of the day. However, due to lesser gravity, Jump distance is doubled (yay!).
# 1 2 3 4 5 6 7 8 9 0 11 12 13 14
A = = = = . . . . . . = = = =
B * _ * _ * _ * _ * _ * _ * _
C _ * _ * _ * _ * _ * _ * _ *
D * _ * _ * _ * _ * _ * _ * _
E - - - - - - - - - - Z - - -
F | - - - - - - - - - - - - |
G | - - - - - - - - - - - - |
H | - - - - - - - - - - - - |
I 0 “ 0 “ 0 “ 0 “ 0 “ 0 “ 0 “
J “ 0 “ 0 “ 0 “ 0 “ 0 “ 0 “ 0
K 0 “ 0 “ 0 “ 0 “ “ “ 0 “ 0 “
L = = = = . . . .S . = = = =
Key: = Wall (10ft), . Ground Path, * Miniature Star (when within 5ft, take 1d4 on failed DC13 dex save), _ and “ Debris Path, - and | Debris Ring (pushes you after ending turn on it), 0 Miniature Meteor ( can be used as an attack with successful athletics. Deals 1d10 fire. When hitting an opponent, it breaks. When starting turn near it, take 1d6 fire damage.). Anything can be walked upon unless said you can’t.
relative people have been PM’ed. Please choose a space in row L and roll initiative. This is a PvP match. Please take care of your own sheet.
Zen enters at L10, and draws a light crossbow. Once more starting the fight singing in discordant tones, he at least keeps most of it to just hums this time around.
Initiative: 9.
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
Smith stands at L8, casting Sanctuary on himself. He smirks as he looks at his opponent. This reminds me of home. You better be careful, Zen. I will show no mercy.
Sorry about the delays. Was having internet problems.
"Alright tin-man, let's do this-mmhmm." He mumbles out as he lines up a shot on smith. "mmhmm. Distance good. Good enough." He says as he cracks off the first shot.
Action: (L.)Crossbow Attack: 11 Damage: 5.
I know its a bad idea, but I'm burning a Lucky on that 1st attack roll.
This post has potentially manipulated dice roll results.
Oh right. Sanctuary. Here's hoping I fail it, maybe keep the Lucky?
Wis Save: 17.
Zen is also moving to E-10, or as close as possible without standing in fire(miniature sun) space. Not sure if that matters for the Dex save, but if it does, here's 3 at least:
Dex Save #1: 22 . Dex Save #2: 22. Dex Save #3: 5.
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
You know what. Since that is a fail, Zen will change the target to a miniature meteor within 5ft of Smith. Doesn't matter which. Won't do anything given the rule about the, but willing try and see what happens.
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
(Normally you won’t be able to change targets after failing a save, but I’ll let you do so just to show what happens. Got that?)
Zen aims his bow. He can feel his mind slipping away the more he focuses on The Smith. As it goes, he aims at the meteor next to his opponent, as sees the arrow burst into tiny blue particles as an orange flame engulfs it. The blue particles fly towards the announcer and out of sight. Zen successfully dodges the one Sun he needed to avoid, and is sent in another direction from the debris.
That's literally how that spell works though. If you fail the save, you either change the target or forfeit the attack.
The meteor thing sounds like a strength thing if it requires an athletics check to even move it, similitar to throwing javelins. But if not, good to know.
Really kicking myself for not buying a rapier..
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
(Didn’t read it hard enough. Oops :). Figured it was Shield, but a wisdom save.)
(Requires Athletics to move it, but it is a ranged attack. So more like ‘Hey , I pick up something heavy’ (athletics), ‘and then throw it’ ranged attack.)
Smith’s attack drops his magical barrier, but the meteor hits Zen square in the jaw.
This post has potentially manipulated dice roll results.
Zen staggers back a step or two. Then he takes a deep breathe, centering his spirit as he lines up another shot. "Burning. Centered. Handeable with some ease. Dangerous."He mutters as another bolt gets loosed at Smith. He then marches over to i11, and in surge of adrenaline drops the crossbow if necessary to heave a minature sun Smith's way before back up to G11.
(Actually, there’s a difference between the Suns and Meteors. You can push meteors, but not suns. However, meteor damage doesn’t allow Dex saves. But, that’s a meteor, so just a typo)
Zen dodges the suns, and runs to H11. He fires a skilled shot and hits, then proceeding to attempt to push a meteor but failing as the hot rock burns his hands. He backs up. (No need to drop it).
(Once again, very sorry for the wait. But now, let’s do this!)
After a long wait from the Arena of Beasts, a bright pillar forms in the sky. After about an hour, it dies down, And you see the Arena has changed once more! It is now a place full of stars and less gravity, built for 2 people. It even has it’s own oxygen (somehow). Get in there!
Hazard:4,Horns. Horns blare loudly, interrupting the match. All checks relying on hearing have disadvantage, including skill checks, and charming spells/ones that require you to sleep have no effect. Goal:1. Hazard. Every turn, an army will draw closer. You can’t attack them, but they can.There is no sun, but no darkness either. Time: It is treated as a normal path of the day. However, due to lesser gravity, Jump distance is doubled (yay!).
# 1 2 3 4 5 6 7 8 9 0 11 12 13 14
A = = = = . . . . . . = = = =
B * _ * _ * _ * _ * _ * _ * _
C _ * _ * _ * _ * _ * _ * _ *
D * _ * _ * _ * _ * _ * _ * _
E - - - - - - - - - - Z - - -
F | - - - - - - - - - - - - |
G | - - - - - - - - - - - - |
H | - - - - - - - - - - - - |
I 0 “ 0 “ 0 “ 0 “ 0 “ 0 “ 0 “
J “ 0 “ 0 “ 0 “ 0 “ 0 “ 0 “ 0
K 0 “ 0 “ 0 “ 0 “ “ “ 0 “ 0 “
L = = = = . . . . S . = = = =
Key: = Wall (10ft), . Ground Path, * Miniature Star (when within 5ft, take 1d4 on failed DC13 dex save), _ and “ Debris Path, - and | Debris Ring (pushes you after ending turn on it), 0 Miniature Meteor ( can be used as an attack with successful athletics. Deals 1d10 fire. When hitting an opponent, it breaks. When starting turn near it, take 1d6 fire damage.). Anything can be walked upon unless said you can’t.
relative people have been PM’ed. Please choose a space in row L and roll initiative. This is a PvP match. Please take care of your own sheet.
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Zen enters at L10, and draws a light crossbow. Once more starting the fight singing in discordant tones, he at least keeps most of it to just hums this time around.
Initiative: 9.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
(Sorry I’m late!)
Smith stands at L8, casting Sanctuary on himself. He smirks as he looks at his opponent. This reminds me of home. You better be careful, Zen. I will show no mercy.
Initiative is 8
Horns sound! Trumpets play! Banners unfurl! It is time for a 1v1 between Zen and Smith! The orange hoodies kid comes down for announcements.
Today, we have 2 warriors waiting to prove their skill against the other!
in one corner, we have the luckiest man alive, master of the bow and knife, Zen!!!
Next, we have the wielder of magic, who comes from a home of tragic, metal and steel, with a lot of appeal, The Smith!!!
Let the battle, BEGIN!!
Zen, you’re up!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
"Alright tin-man, let's do this-mmhmm." He mumbles out as he lines up a shot on smith. "mmhmm. Distance good. Good enough." He says as he cracks off the first shot.
Action: (L.)Crossbow Attack: 11 Damage: 5.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
(Make a Wisdom save)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
(Normally you won’t be able to change targets after failing a save, but I’ll let you do so just to show what happens. Got that?)
Zen aims his bow. He can feel his mind slipping away the more he focuses on The Smith. As it goes, he aims at the meteor next to his opponent, as sees the arrow burst into tiny blue particles as an orange flame engulfs it. The blue particles fly towards the announcer and out of sight. Zen successfully dodges the one Sun he needed to avoid, and is sent in another direction from the debris.
Smith! You’re up!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Smith takes caution, and moves to L0. He moves his muscles and pushes the meteor with all his might at Zen!
Athletics:15
Attack roll: 20 Damage:4
(added Dex mod, as it’s a ranged attack)
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
(Didn’t read it hard enough. Oops :). Figured it was Shield, but a wisdom save.)
(Requires Athletics to move it, but it is a ranged attack. So more like ‘Hey , I pick up something heavy’ (athletics), ‘and then throw it’ ranged attack.)
Smith’s attack drops his magical barrier, but the meteor hits Zen square in the jaw.
Zen! You’re up!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Zen staggers back a step or two. Then he takes a deep breathe, centering his spirit as he lines up another shot. "Burning. Centered. Handeable with some ease. Dangerous." He mutters as another bolt gets loosed at Smith. He then marches over to i11, and in surge of adrenaline drops the crossbow if necessary to heave a minature sun Smith's way before back up to G11.
Bonus Action: Second Wind - 7.
Action: (L.) Crossbow Attack: 10 Damage: 6.
Action Surge:
Athletics: 16.
Expending Lucky to re-roll that check: 8.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
(Actually, there’s a difference between the Suns and Meteors. You can push meteors, but not suns. However, meteor damage doesn’t allow Dex saves. But, that’s a meteor, so just a typo)
Zen dodges the suns, and runs to H11. He fires a skilled shot and hits, then proceeding to attempt to push a meteor but failing as the hot rock burns his hands. He backs up. (No need to drop it).
Smith! You’re up!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Smith smirks as he moves to L7 and tosses another rock. Take,.. this!
Athl.10
Attack: 20 Damage: 6
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
(Meteors, not suns. And yes. But you aren’t proficient in them.)
Smith attempts to toss a flaming rock. He fails.
Zen! You’re up!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
"Don't pop a joint you screwy construct you." Zen half-mutters as he looses another shot at Smith's; preferably the arm out of spite.
Action: (L.) Crossbow Attack: 8 Damage: 7.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
Zen fires at Smith`s arm, but his armor protects him from such pain.
Smith!! You`'re up!!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Smith will push the meteor at Zen again.
8
Attack: 7 Damage: 10