I only see your one home brew. Do you know when you’ll have time to post the rest or have you put it elsewhere besides dnd beyond so I can start in on character creation?
Rollback Post to RevisionRollBack
Gash- Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
If there is any free spot i would like to join with Warforged(Juggernaut), Cleric (War Domain) and with quirk "You don’t understand emotions and often misread emotional cues"
If there's any free spots, I'm super intrigued by your moon elves homebrew, if that would be available? And, of course, any homebrew classes that need testing!
Are we ever sure that we exist? Do we have feelings? Or are we just NPC's designed to think highly? If so what is our purpose? Why are we here? Who are the players? Or are there Players?
I allow it, as long as it has a story reason. (I.E. a Devotion Paladin can’t just MC into a fiendlock out of the blue). As another note, the homebrew was too much work to put up on D&D Beyond, so the elf subraces are the only homebrew of mine in it. I just want to check how many people are still interested, so I can see how many parties we’ll have.
Oh, my internet was down. Also, I revised the lore of the world, as seen by the new Lore Dump 1. I’ll shoot you a PM so we can discuss character creation.
During the Dawn War, three deities, Pelor, Ioun, and Tharizdun, were searching The First Plane for new weapons to overpower the primordials. There, they found the Gate. Tharizdun gazed into it, and was horrified at what he saw.
The Gate was a portal to the Far Realm, a dimension of horrors from a universe even before The First Plane. However, just as Tharizdun was staring into a abyss, the abyss stared back at him.
The obyriths, a group of horrors from the previous dimension, corrupted Tharizdun, giving him a shard of pure evil to implant within the Astral Sea. However, Tharizdun thought that the power could be harnessed, and threw the shard into the Elemental Chaos, creating a gaping hole in reality: the Abyss.
Soon, primordials were drawn to the Abyss, and the obyriths slowly made their homes there, causing the Abyss to become the place of chaos and evil it is today. But the story of the Abyss is not that simple...
Is this room still available? I am bit rusty on my play by post and been hoping to return to this currently neccesary format now a days. That said I have been fine tuning a character that seem's like it would fit your setting given background and type of character I been hoping to play. I don't know if it's rude to post now but I will edit my draft on here later if it's still cool. Just a simple bard, more for rping aspect I have in mind then full blown combative aspects, but based off lore I see so far I like the idea and think it would mesh well with your setting. Only if allowed of course.
(Note that this is just a brief summary of the three main nations. The following few Lore Dumps will focus more on each nation, starting with Veronis)
Veronis
Veronis, a nation in the center of the continent of Eradon, is less of a nation and more a politcal alliance of the various city-states in the area. From Lieren in the east to the de facto capital Grannor, each city-state has its own unique character. Veronis is generally accepting of all races, though those deemed “monstrous” such as orcs and goblins, are generally only accepted in metropolitan areas such as Grannor.
Quolith
Quolith is a small mageocracy nestled in between Bahamut’s Wings, with its closest neighbors being New Arkhosia and Veronis. The people of Quolith are generally distrusting of the divine, as they see it as a antithesis to their beloved arcane magic. Some of Quolith’s unique traits include floating earthmotes upon which the towers of the nation’s strongest wizard’s towers lie, and the Spellknights, their unique unit of eldritch knights who serve as law enforcement.
New Arkhosia
New Arkhosia, the only remnants of the once-proud dragonborn empire, stands near Bahamut’s Wings and Quolith. Bahamut’s Wings, one of the two major mountain ranges of Eradon, is named for the fact that dragonborn believe that they are the wings of the slumbering dragon god Bahamut, and so their empire of Arkhosia began there. Though Arkhosia fell centuries ago, the dragonborn have been slowly rebuilding their empire. Though it has no defined leadership, the current candidate for emperor is Vandorian Ix Draconicus, a staunch supporter of outsiders, unlike most New Arkhosians.
I only see your one home brew. Do you know when you’ll have time to post the rest or have you put it elsewhere besides dnd beyond so I can start in on character creation?
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
I’ll have time to post the rest tommorrow.
definitely interested in seeing what Eradon has to offer race/class wise!
count me in
If there is any free spot i would like to join with Warforged(Juggernaut), Cleric (War Domain) and with quirk "You don’t understand emotions and often misread emotional cues"
If there's any free spots, I'm super intrigued by your moon elves homebrew, if that would be available? And, of course, any homebrew classes that need testing!
-cat
I'm interested in joining
Ability scores: 13 11 14 15 11 13
I am interested in joining. Ability Scores
12 14 10 9 14 10
(Edited to space out rolls for easier reading)
I will post my character sheet once I flesh out backstory and everything.
I'm curious about the world you created and eager to join in, but I would like to see what class/race option you have.
Ability scores: Ability scores: 17 14 15 13 14 12
I’ll join this, just let me think up a character
Are we ever sure that we exist? Do we have feelings? Or are we just NPC's designed to think highly? If so what is our purpose? Why are we here? Who are the players? Or are there Players?
HEY V-SAUSE MICHAEL HERE!
If you are still looking for players
https://www.dndbeyond.com/profile/TheGreatWakkorotti/characters/9608785
The Great Wakkorotti#5727
Sounds interesting, what are your rules for multi-classing?
I allow it, as long as it has a story reason. (I.E. a Devotion Paladin can’t just MC into a fiendlock out of the blue). As another note, the homebrew was too much work to put up on D&D Beyond, so the elf subraces are the only homebrew of mine in it. I just want to check how many people are still interested, so I can see how many parties we’ll have.
Do you mind if we point buy stats, or would you prefer roll? If rolled:
Ability scores: 10 15 13 10 14 15
Any of the methods are fine.
I'm still interested. I was wondering where you went.
Oh, my internet was down. Also, I revised the lore of the world, as seen by the new Lore Dump 1. I’ll shoot you a PM so we can discuss character creation.
Lore Dump 2: The Creation of the Abyss
During the Dawn War, three deities, Pelor, Ioun, and Tharizdun, were searching The First Plane for new weapons to overpower the primordials. There, they found the Gate. Tharizdun gazed into it, and was horrified at what he saw.
The Gate was a portal to the Far Realm, a dimension of horrors from a universe even before The First Plane. However, just as Tharizdun was staring into a abyss, the abyss stared back at him.
The obyriths, a group of horrors from the previous dimension, corrupted Tharizdun, giving him a shard of pure evil to implant within the Astral Sea. However, Tharizdun thought that the power could be harnessed, and threw the shard into the Elemental Chaos, creating a gaping hole in reality: the Abyss.
Soon, primordials were drawn to the Abyss, and the obyriths slowly made their homes there, causing the Abyss to become the place of chaos and evil it is today. But the story of the Abyss is not that simple...
Lore Dump 1 | Lore Dump 2
Is this room still available? I am bit rusty on my play by post and been hoping to return to this currently neccesary format now a days. That said I have been fine tuning a character that seem's like it would fit your setting given background and type of character I been hoping to play. I don't know if it's rude to post now but I will edit my draft on here later if it's still cool. Just a simple bard, more for rping aspect I have in mind then full blown combative aspects, but based off lore I see so far I like the idea and think it would mesh well with your setting. Only if allowed of course.
Lore Dump 3: The Nations of Eradon
(Note that this is just a brief summary of the three main nations. The following few Lore Dumps will focus more on each nation, starting with Veronis)
Veronis
Veronis, a nation in the center of the continent of Eradon, is less of a nation and more a politcal alliance of the various city-states in the area. From Lieren in the east to the de facto capital Grannor, each city-state has its own unique character. Veronis is generally accepting of all races, though those deemed “monstrous” such as orcs and goblins, are generally only accepted in metropolitan areas such as Grannor.
Quolith
Quolith is a small mageocracy nestled in between Bahamut’s Wings, with its closest neighbors being New Arkhosia and Veronis. The people of Quolith are generally distrusting of the divine, as they see it as a antithesis to their beloved arcane magic. Some of Quolith’s unique traits include floating earthmotes upon which the towers of the nation’s strongest wizard’s towers lie, and the Spellknights, their unique unit of eldritch knights who serve as law enforcement.
New Arkhosia
New Arkhosia, the only remnants of the once-proud dragonborn empire, stands near Bahamut’s Wings and Quolith. Bahamut’s Wings, one of the two major mountain ranges of Eradon, is named for the fact that dragonborn believe that they are the wings of the slumbering dragon god Bahamut, and so their empire of Arkhosia began there. Though Arkhosia fell centuries ago, the dragonborn have been slowly rebuilding their empire. Though it has no defined leadership, the current candidate for emperor is Vandorian Ix Draconicus, a staunch supporter of outsiders, unlike most New Arkhosians.