The Arena has existed since anyone in the surrounding area can remember, always in various stages of activity.Anyone you ask in the nearby towns will tell you stories of ghosts and demons appearing around there, speaking of it in hushed voices. Most who tell these stories are old geezers in taverns, reliving the so-called glory days of their youth, but some are more reputable adventurers.All report having noticed strange noises, odd multicolored lights, and the occasional sounds of combat issuing from the old ruins.This was all before the one day when a flyer mysteriously showed up on the town notice board.It read:
Join the Arena, where all your dreams of glory can become reality!
Fight for glory, fight for money, fight for recognition!
Train to become the best of the best!
Not long afterwards, a few foolhardy souls dared to venture towards the Arena.They found a completely different place from what was there before, an active battle arena.Standing outside the entrance was an odd man, a cloaked figure with two swords strapped to his belt and a bow on his back.He offered to sign them up, but they knew the reputation of this Arena.They ran off to tell the town about the developments.Will you brave the Arena, even amid all the ghostly rumors?Will you give your name to the figure, and fight forever more among the stands?
The Arena is a Player Vs. Player combat thread, with a little PvE mixed in. Anyone can join at any time, and recruitment will always be open. Any Unearthed Arcana is not allowed (not including Eberron).
How to join:
Make a level one character and PM me a link. Use either Standard Array or Point Buy, no rolling. Anything that's not UA (including Critical Role) is allowed. You can use either starting equipment or gold.
The 1st match will start once I have at least 4 people join.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Horns blare, and banners begin to unfurl. The first level one match has been announced!
It's early in the day, and the sun hasn't completely risen. There are a few stray shadows scattered around the arena, but it's mostly bright.
After 3 rounds, a random complication will occur.
Map 2: Forest Glen
AB CD EF GHI JKL M N OP
1~~ . . N. . . O. H. H. . . . . Q. . .
2~~ . . . . . . H. H. . . . . . . .
3 .~~ . . . . . . . . . . . . . .
4 . .~~ . . .^^ . . . ./ / . .
5 . . .~~ . .^^ . . . ./ / . .
6 . . .~~ . . . . . . . . . . . .
7 . . .~~~~ . . . . . . . . . .
8 . . .~~~~~ . . . . . . .^^
9 ./ / . . .~~. . . . . . .^^
10 ./ / . . .~~| ~~~ . . . . . .
11 . . . . . .~~| ~~~ . . . . . .
12 . .^^ . . . . . .~~ . . . . .
13 . .^^ . . . . . .~~~ . . . .
14 . . . . . . . . . . .~~ . . . .
15 . . . . . . . . . . . .~~ . . .
16 . . . . . . . . . . . . .~~ . .
. . . . . . . . . . . . .~~ . .
(1 square = 5 feet, ~ = river (difficult terrain unless swimming speed), / = tree (can climb for 1/2 cover using 10 ft. movement or DC 10 check), ^ = tall rock (unclimbable, grants cover if positioning is right), | = bridge)
(H = Henry and Mule, N = Njal, O = Olwen, Q = Nirzeg)
To compete, roll initiative and choose a position in Row 1.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Olwen Shedtear arrives, singing a song of gentle mourning. She places herself at G1. The melancholy of the song Bardicly Inspires her allies, if she has any.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
A man of mystery takes his place at 1N with shortsword in hand, and spider at rest on his shoulder. "This better be worth it, Nivbog."He pulls down his visor, readying himself for glory and run behind the tree at 3N.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Njal strides to 1D, warhammer drawn and readied, his shield set in anticipation. His eyes gleam as he looks heavenward reveling in the opportunity to do battle in sight of his god.
"Tempus, guide my hand, grant me your blessing, now as battle is to be joined I offer thanks to you."
This post has potentially manipulated dice roll results.
A Dwarf in scale male carrying a shield, wearing a floppy hat enters at location P1. On the shield is the symbol of a forked tail wrapped around a skull. At his side a whip split into to tails at the end representing the hand of the darkone. "By the darklords will.....I come to spread the power of he who shall not be named aloud!" Larry begins by tracing and arcane symbol in the air, and speaking in a foul language "Botjan" Ylchu"
Horns peak once more, and the fighters are announced!
”Henry and his trusty not a mule, Mule! He wields two of what most men couldn’t even wield one!”
”Njal, priest of Tempus! Here to prove himself to his god!”
”Nirzeg the Questioner! Questioner of what? Perhaps that is the true question!”
”Larry, devotee of the Dark One! Very good at rationalizing!”
”Olwen Shedtear! Her songs make make even the stones shed tears!”
”And last and definitely least in stature, Arabon! The ranger who never misses his mark!”
Henry, Olwen and Arabon are one team, and Njal, Nirzeg And Larry are the other.
Map 2: Forest Glen
A B C D E F G H I J K L M N O P
1 ~ ~ I . . . . . O . H . H . . A . . . . . .
2 ~ ~ . . . . . . H . H . . . . . . . .
3 . ~ ~ . . . . . . . . . . . . . .
4 . . ~ ~ . . . ^ ^ . . . . / / . .
5 . . . ~ ~ . . ^ ^ . . . . / / . .
6 . . . ~ ~ . . . . . . . . . . . .
7 . . . ~ ~ ~ ~ . . . . . . . . . .
8 . . . ~ ~ ~ ~ ~ . . . . . . . ^ ^
9 . / / . . . ~ ~ . . . . . . . ^ ^
10 . / / . . . ~ ~ | ~ ~ ~ . . . . . .
11 . . . . . . ~ ~ | ~ ~ ~ . . . . . .
12 . . ^ ^ . . . . . . ~ ~ . . . . .
13 . . ^ ^ . . . . . . ~ ~ ~ . . . .
14 . . . . . . . . . . . ~ ~ . . . .
15 . . . . . . . . . . . . ~ ~ . . .
16 . . . . N . . . . . R . . . . ~ Q~ . L .
. . . . . . . . . . . . . ~ ~ . .
(1 square = 5 feet, ~ = river (difficult terrain unless swimming speed), / = tree (can climb for 1/2 cover using 10 ft. movement or DC 10 check), ^ = tall rock (unclimbable, grants cover if positioning is right), | = bridge)
(H = Henry and Mule, N = Njal, O = Olwen, Q = Nirzeg, A = Arabon, L = Larry, I = Idomin, R = Ranger)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Could i reach 7K? I’m asking because it’s hard to read the map a bit. Are the squares where we stand (is that a whole square) or is it say, the amount of space Mule takes?)
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Welcome to . . .the Arena!
The Arena has existed since anyone in the surrounding area can remember, always in various stages of activity. Anyone you ask in the nearby towns will tell you stories of ghosts and demons appearing around there, speaking of it in hushed voices. Most who tell these stories are old geezers in taverns, reliving the so-called glory days of their youth, but some are more reputable adventurers. All report having noticed strange noises, odd multicolored lights, and the occasional sounds of combat issuing from the old ruins. This was all before the one day when a flyer mysteriously showed up on the town notice board. It read:
Not long afterwards, a few foolhardy souls dared to venture towards the Arena. They found a completely different place from what was there before, an active battle arena. Standing outside the entrance was an odd man, a cloaked figure with two swords strapped to his belt and a bow on his back. He offered to sign them up, but they knew the reputation of this Arena. They ran off to tell the town about the developments. Will you brave the Arena, even amid all the ghostly rumors? Will you give your name to the figure, and fight forever more among the stands?
The Arena is a Player Vs. Player combat thread, with a little PvE mixed in. Anyone can join at any time, and recruitment will always be open. Any Unearthed Arcana is not allowed (not including Eberron).
How to join:
Make a level one character and PM me a link. Use either Standard Array or Point Buy, no rolling. Anything that's not UA (including Critical Role) is allowed. You can use either starting equipment or gold.
The 1st match will start once I have at least 4 people join.
In every match, you start with one potion of healing.
You can find the roleplay and shopping(?) thread for this thread and competitor statistics here.
Any rulings are included in the campaign Public Notes.
There's a listing on one of the walls of all the competitors:
The Arena 1:
Henry and Mule, Human and Horse Fighter 5 (BoboBoombang)
Bear, Shifter Paladin 1 (Orileo)
Olwen Shedtear, Eladrin Bard 3 (futuristic_kf)
Larry, Dwarf Cleric 6 (Burgen_Badluk), current Champion
Arabon, Kobold Ranger 4 (ReptileBounty)
Idomin, Triton Fighter 4 (TRS_Red)
Ugunootu, Human Druid 3 (Faux_Beau)
Nara Ayeme, Elf Monk 3 (Keneux)
Gad Galu, Tortle Barbarian 3, Rogue 1 (Mehmen)
Marky Smith, Halfling Bard 2 (Sodabags)
The Arena 2:
Luckster NeverDiePants, Halfling Wizard 2 (FireLighter)
Theren, Elf Monk 4 (Swiftgale)
Taklakaka, Kobold Barbarian 2 (Goodbye)
Damaia Mordiae, Feral Tiefling Fighter 2 (Hydra1418)
Marnshen, Tiefling Warlock 1 (Legion4)
Retour Rebuke, Half-Elf Fighter 1 (0ld_Man)
Solsis, Yuan-Ti Pureblood Sorcerer 2 (Ranmilo)
Zurazall, Kalashtar Ranger 1 (jigabob)
The Arena 3:
Ryshard Wrathriver, Half-Orc Barbarian 2 (vassasunstar)
为了你, Shifter Warlock 1 (HorseyHorsey)
Aliene "Armada" Invadra, Warforged Cleric 1 (MagicianEdition)
Trevor Oakroot, Human Ranger 1 (Brian_Avery)
Ogunyletop, Bugbear Bard 1 (StabbyStabDieDie)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Horns blare, and banners begin to unfurl. The first level one match has been announced!
It's early in the day, and the sun hasn't completely risen. There are a few stray shadows scattered around the arena, but it's mostly bright.
After 3 rounds, a random complication will occur.
Map 2: Forest Glen
A B C D E F G H I J K L M N O P
1 ~ ~ . . N . . . O . H . H . . . . . Q . . .
2 ~ ~ . . . . . . H . H . . . . . . . .
3 . ~ ~ . . . . . . . . . . . . . .
4 . . ~ ~ . . . ^ ^ . . . . / / . .
5 . . . ~ ~ . . ^ ^ . . . . / / . .
6 . . . ~ ~ . . . . . . . . . . . .
7 . . . ~ ~ ~ ~ . . . . . . . . . .
8 . . . ~ ~ ~ ~ ~ . . . . . . . ^ ^
9 . / / . . . ~ ~ . . . . . . . ^ ^
10 . / / . . . ~ ~ | ~ ~ ~ . . . . . .
11 . . . . . . ~ ~ | ~ ~ ~ . . . . . .
12 . . ^ ^ . . . . . . ~ ~ . . . . .
13 . . ^ ^ . . . . . . ~ ~ ~ . . . .
14 . . . . . . . . . . . ~ ~ . . . .
15 . . . . . . . . . . . . ~ ~ . . .
16 . . . . . . . . . . . . . ~ ~ . .
. . . . . . . . . . . . . ~ ~ . .
(1 square = 5 feet, ~ = river (difficult terrain unless swimming speed), / = tree (can climb for 1/2 cover using 10 ft. movement or DC 10 check), ^ = tall rock (unclimbable, grants cover if positioning is right), | = bridge)
(H = Henry and Mule, N = Njal, O = Olwen, Q = Nirzeg)
To compete, roll initiative and choose a position in Row 1.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Henry comes in at 1H, on Mule, and prepares for battle. Come, mule, let us show them how we fight!
10
Re edit: Bought a saddle, I have enough gold. Onward on a horse!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Olwen Shedtear arrives, singing a song of gentle mourning. She places herself at G1. The melancholy of the song Bardicly Inspires her allies, if she has any.
Initiative: 8
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
A man of mystery takes his place at 1N with shortsword in hand, and spider at rest on his shoulder. "This better be worth it, Nivbog." He pulls down his visor, readying himself for glory and run behind the tree at 3N.
Initiative: 11.
When you realize you're doing too much: Signature.
(Actually, due to Mule being a Large creature, he would take 1H and 1I. Maybe.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Forgot to say:
You can make any preparations you might want to now.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Njal strides to 1D, warhammer drawn and readied, his shield set in anticipation. His eyes gleam as he looks heavenward reveling in the opportunity to do battle in sight of his god.
"Tempus, guide my hand, grant me your blessing, now as battle is to be joined I offer thanks to you."
Initiative 7
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Arabon shows up at 1K, wielding 2 swords and ready for action. So. Who’s ready to fight?
17
A Dwarf in scale male carrying a shield, wearing a floppy hat enters at location P1. On the shield is the symbol of a forked tail wrapped around a skull. At his side a whip split into to tails at the end representing the hand of the darkone. "By the darklords will.....I come to spread the power of he who shall not be named aloud!" Larry begins by tracing and arcane symbol in the air, and speaking in a foul language "Botjan" Ylchu"
Initiative Roll: 16
Cast Shield of Faith on himself. +2 A.C.
A B C D E F G H I J K L M N O P
1 ~ ~ I . . . . . O . H . H . . A . . . . . .
2 ~ ~ . . . . . . H . H . . . . . . . .
3 . ~ ~ . . . . . . . . . . . . . .
4 . . ~ ~ . . . ^ ^ . . . . / / . .
5 . . . ~ ~ . . ^ ^ . . . . / / . .
6 . . . ~ ~ . . . . . . . . . . . .
7 . . . ~ ~ ~ ~ . . . . . . . . . .
8 . . . ~ ~ ~ ~ ~ . . . . . . . ^ ^
9 . / / . . . ~ ~ . . . . . . . ^ ^
10 . / / . . . ~ ~ | ~ ~ ~ . . . . . .
11 . . . . . . ~ ~ | ~ ~ ~ . . . . . .
12 . . ^ ^ . . . . . . ~ ~ . . . . .
13 . . ^ ^ . . . . . . ~ ~ ~ . . . .
14 . . . . . . . . . . . ~ ~ . . . .
15 . . . . . . . . . . . . ~ ~ . . .
16 . . . . N . . . . . R . . . . ~ Q~ . L .
. . . . . . . . . . . . . ~ ~ . .
(1 square = 5 feet, ~ = river (difficult terrain unless swimming speed), / = tree (can climb for 1/2 cover using 10 ft. movement or DC 10 check), ^ = tall rock (unclimbable, grants cover if positioning is right), | = bridge)
(H = Henry and Mule, N = Njal, O = Olwen, Q = Nirzeg, A = Arabon, L = Larry, I = Idomin, R = Ranger)
(H A O I vs. N Q L R)
(Henry, Arabon, Idomin and Olwen are up first)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Map is updated.)
(We may have another contestant joining us, we'll see.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
A silver scaled triton moves into B1 holding a trident in one hand with a net bound to his hip
(8)
(1)
Idomin joins Henry’s team, and (3)(3) a ranger joins Larry’s.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
One last roll to make: 3
The ranger appears to be an exact copy of Latrius.
(Olwen, Henry, Idomin And Arabon are still up)
Whoops, not Latrius. A dour looking wood elf named Cy, carrying a bow.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Mule dashes, and runs to 14J-K. Henry takes the opportunity to stab at the ranger twice with his lances.
Attack: 18 Damage: 6
Attack: 9 Damage: 10
(crap)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
You can reach I-12 or somewhere around there, the water is difficult terrain. I would count that attack as a ready, since you already rolled for it.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Mule Dashed. I said that.
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Wait, I’m dumb. I was thinking 60 ft was 6 squares.)
Mule shoots forward and Henry attempts to make a grand entrance. Cy looks less than impressed.
(Olwen, Idomin And Arabon are up)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Could i reach 7K? I’m asking because it’s hard to read the map a bit. Are the squares where we stand (is that a whole square) or is it say, the amount of space Mule takes?)