Adolmain replies “you don’t sound so sure. Or you are setting us up. I initially thought you to be a man who was watching out for us by telling us to leave this dangerous town before we get hurt, now I’m getting a different feeling. I don’t appreciate long pauses, what are you sending us to Mr. yah yah the map that’s what’s in the tower. I’m not opposed to going especially if it it’s in the name of destroying evil, it is my purpose for being here! I think I speak for my friends and myself we don’t appreciate being tricked into something. Tell us what we are headed to and we will decide if it’s something we want to do, but tricks will get you into trouble.”
PERSUASION 1d20 (5) + 6 = 11
The human looks at you intently.
"Oh, I'm absent minded, and I apologize. Yes….yes…I did promise you gold."
He pulls out a small sack and tosses to Autzen. Inside, Autzen estimates about 50 gold pieces.
Adolmain's glare and subtle threats seem to have an impact on the druid.
"Ok…ok. I apologize. I was dishonest and should have told you that I don't personally know the location of Cragmaw Castle off-hand, however, I was desperate and needed those zombies gone. I'm also desperate because in that tower….." The druid gulps, "….Is a green dragon. I gather he's young, but he's as dangerous as anything you will find on the Sword Coast. He does have the map to Cragmaw, as well as the map to Echo Cave, a cave filled with wonders. Slay him or ward him off, and you'll have your reward. I can guarantee you that."
Rollback Post to RevisionRollBack
Dungeon Master Private Game - Lost Mines of Phandelver.
Balling his fist, Autzen gut punches the old man just between his ribs and kidney. As the man absorbs the blow, Autzen grabs the back of his neck and places a blade across his throat. "Your deceit will now cost you more than coin, though it will cost you that as well."
Placing his thumb into the right eye of the old man, Autzen quickly pushes his nail into and past the eye socket, keeping care not to push too far back.
"Now then, you were reaching for more coin, I believe"
Rollback Post to RevisionRollBack
Autzen the Arid of House Knight LVL 3 || Tiefling || Fighter "You may beat me, but you will have to bleed to do it"
Balling his fist, Autzen gut punches the old man just between his ribs and kidney. As the man absorbs the blow, Autzen grabs the back of his neck and places a blade across his throat. "Your deceit will now cost you more than coin, though it will cost you that as well."
Placing his thumb into the right eye of the old man, Autzen quickly pushes his nail into and past the eye socket, keeping care not to push too far back.
"Now then, you were reaching for more coin, I believe"
(Dex Check to Contest Grapple Check: 6 - FAIL)
The druid screams and is paralyzed by the strong hold of Autzen (Druid is now grappled).
"Get off me you fool! I'll kill you all!. Friends, come to my aid!"
The hair begins to stand on each of your arms as you hear a light clatter, like rocks repeatedly hitting the ground Your eyes follow the sounds and through the door of the druid's hut you see two giant spiders approaching. They are massive, and venom drool drips from the dark mouths.
"Kill them my children!" the druid screams.
(Everyone roll initiative - I'll post map and order on Discord)
Dimitri makes his way back to the old man's hut with the others, expecting a normal exchange of conversation: perhaps a reward, perhaps not. He is content to stay back and let the others do the talking, so he isn't paying much attention when to his surprise, he hears a shriek. He looks up and to his dismay, sees the Tiefling, his finger knuckle deep in the old man's eye socket, with a sadistic grin on his face. He is unsure, but he thinks he sees the beginning of a bulge swell in the fighter's pants.
"Hey what the ****?" interjects an unpleasantly surprised Dimitri.
But before he can do anything, spiders come out of the woodwork.
This post has potentially manipulated dice roll results.
Rastin is frustrated, but sadly unsurprised by Autzen’s rash attack on the druid. While the old man did lie and potentially put our lives in great danger, he wishes the Teifling would exercise a bit more restraint. Rastin decides to try calming the situation down before it is too late.
Rastin grabs Autzen from behind, attempting to pull him off the old man before it’s too late. ”Druid, my companion is understandably upset and rightly so. You just attempted to send us unaware into a fight with a dragon! Unprepared for what we would encounter, we likely would have been killed. His anger is warranted, but his attack less so. Please, we are not enemies. We want the same things...zombies dead and dragons gone. I implore you and my companion here to take a moment and avoid spilling friendly blood needlessly. Druid, if you are injured, I will gladly heal your wounds, if needed.”
Rastin hopes against the odds that this will work. Grapple 12 Persuasion 13 (and hopefully not necessary Initiative 6
Rastin is frustrated, but sadly unsurprised by Autzen’s rash attack on the druid. While the old man did lie and potentially put our lives in great danger, he wishes the Teifling would exercise a bit more restraint. Rastin decides to try calming the situation down before it is too late.
Rastin grabs Autzen from behind, attempting to pull him off the old man before it’s too late. ”Druid, my companion is understandably upset and rightly so. You just attempted to send us unaware into a fight with a dragon! Unprepared for what we would encounter, we likely would have been killed. His anger is warranted, but his attack less so. Please, we are not enemies. We want the same things...zombies dead and dragons gone. I implore you and my companion here to take a moment and avoid spilling friendly blood needlessly. Druid, if you are injured, I will gladly heal your wounds, if needed.”
Rastin hopes against the odds that this will work. Grapple 21 Persuasion 17 (and hopefully not necessary Initiative 14
To date, the party was a cohesive unit. Working together to slay foes. The party had formed a bond, and collectively the adventurers are best described as a band of brothers. But like all brothers, there will be conflict, and today is that day.
The druid cries out in pain, and defiantly glares at Rastin. (FAIL on persuasion check. If he wasn't being beaten by Autzen, I would have used a lower DC, but alas, the druid isn't very happy now). "Take it up with my children Dragonborn" the druid gasps, glancing with his one visible eye towards the spiders.
Autzen, never looking away at the druid, raises his other hand as Rastin attempts to free the wizard. Autzen grabs Rastin's wrist, without looking at him, stopping the attempted intervention. Autzen's eyes are cold and dispassionate, and it is clear he will not be deterred (Autzen wins grapple check - he still holds the druid).
(Will post map and initiative order soon).
Rollback Post to RevisionRollBack
Dungeon Master Private Game - Lost Mines of Phandelver.
This post has potentially manipulated dice roll results.
A spider (S2) rapidly moves next to Autzen, attempting to assist its master (move to H4). It spits out webbing to restrain Autzen and free his grip on the druid. (Attempt: 11).
The webbing flies by Autzen, and remains unscathed and unbound (MISS). The spiders hiss in his direction, anxious for blood.
This post has potentially manipulated dice roll results.
From the corner of his eye, Autzen can see the old man has called for help. What was to be punishment has now clearly escalated, though just now the room has narrowed and Autzen sees only the Druid. This man who would have gladly sent his party to their deaths.
Behind him, he can feel Rastin attempting to calm the situation, though he's not paying attention to the Dragonborn at the moment and easily shrugs him off. The Druid's neck is small and cold, his skin old and his eyes dulled with age. Why he would choose to backstab the party is anyone's guess, but he will not live to do it again. Autzen squeezes the old man's neck, if it breaks, all the better. With his off hand he brings the sword up and into the man's belly will full intentions of disembowelment.
Attack: 7 Damage: 8
Rollback Post to RevisionRollBack
Autzen the Arid of House Knight LVL 3 || Tiefling || Fighter "You may beat me, but you will have to bleed to do it"
From the corner of his eye, Autzen can see the old man has called for help. What was to be punishment has now clearly escalated, though just now the room has narrowed and Autzen sees only the Druid. This man who would have gladly sent his party to their deaths.
Behind him, he can feel Rastin attempting to calm the situation, though he's not paying attention to the Dragonborn at the moment and easily shrugs him off. The Druid's neck is small and cold, his skin old and his eyes dulled with age. Why he would choose to backstab the party is anyone's guess, but he will not live to do it again. Autzen squeezes the old man's neck, if it breaks, all the better. With his off hand he brings the sword up and into the man's belly will full intentions of disembowelment.
Attack: 7 Damage: 8
Autzen, his strength on full display for the group, has managed to grapple the druid, eliminating the druid's ability to move. Moreover, Autzen incredibly is able to fend of Rastin's attempt to intervene.
The impressive feat of strength and agility has a cost though, as Autzen's sword attack is clumsy, and he manages only to hit the druid with the pummel of the his sword as his sword hand is at an awkward angle. Autzen's thirst for retribution will need to wait.
(MISS)
Rollback Post to RevisionRollBack
Dungeon Master Private Game - Lost Mines of Phandelver.
Rastin is incredibly frustrated. While Autzen is a brave and capable fighter, he is also short-sighted and single-minded. Unfortunately, so is the Druid. Rastin knows he did what he could to disarm the situation, but he failed and now there is nothing left but to fight. So, he decides to ensure this fight end quickly, unlike their last scuffle with the zombies. Rastin moves forward (to I4) draws Talon and utters the holy phrase that will bring a Wrathful Smite of the heavens down on this foolish Druid who refused to parlay. A shame this didn’t resolve peacefully as it should have, thinks Rastin as his blade slices through the Druid.
Rastin is incredible my frustrated. While Autzen is a brave and capable fighter, he is also short-sighted and single-minded. Unfortunately, so is the Druid. Rastin knows he did what he could to disarm the situation, but he failed and now there is nothing left but to fight. So, he decides to ensure this fight end quickly, unlike their last scuffle with the zombies. Rastin moves forward (to I4) draws Talon and utters the holy phrase that will bring a Wrathful Smite of the heavens down on this foolish Druid who refused to parlay. A shame this didn’t resolve peacefully as it should have, thinks Rastin as his blade slices through the Druid.
Attack 25 Damage 6 + wrathful smite 2
(Wrathful Smite Wis Save (DC 12): 16 )
The druid screams in pain as Talon slices his arm, drawing blood. Rastin spilled blood, and the parties know more blood will flow in front of this druid's home.
(HIT - save successful so 8 damage) - save successful so druid is not frightened)
This post has potentially manipulated dice roll results.
The druid, eyes wide and bright, says a magical enchantation and manages to touch his quarterstaff, which immediately begins to take on a magical blue hue. (Druid casts Shilelagh as a bonus action).
The druid proceeds to free himself from Autzen, grunting with all his might (DEX Check for grapple escape: 4 - Josh/Autzen - please do a STR roll and you must beat the DEX roll to keep the druid grappled).
Adolmain hates senseless violence he feels that this may very well qualify. He is gifted to dispatch evil and at this moment it could be said that Autzen has stepped into the realm where evil lies. But all of this is moot as the Druid has called forth Spiders intent on harming all persons present, now we must deal with this. He moves to I7. He says the enchantment and makes the sign for guiding bolt. As he does this he calls upon the gods to grant him Favored by the Gods. perhaps this Druid can be handled quickly and the Spiders will withdraw.
The human looks at you intently.
"Oh, I'm absent minded, and I apologize. Yes….yes…I did promise you gold."
He pulls out a small sack and tosses to Autzen. Inside, Autzen estimates about 50 gold pieces.
Adolmain's glare and subtle threats seem to have an impact on the druid.
"Ok…ok. I apologize. I was dishonest and should have told you that I don't personally know the location of Cragmaw Castle off-hand, however, I was desperate and needed those zombies gone. I'm also desperate because in that tower….." The druid gulps, "….Is a green dragon. I gather he's young, but he's as dangerous as anything you will find on the Sword Coast. He does have the map to Cragmaw, as well as the map to Echo Cave, a cave filled with wonders. Slay him or ward him off, and you'll have your reward. I can guarantee you that."
Dungeon Master Private Game - Lost Mines of Phandelver.
Balling his fist, Autzen gut punches the old man just between his ribs and kidney. As the man absorbs the blow, Autzen grabs the back of his neck and places a blade across his throat. "Your deceit will now cost you more than coin, though it will cost you that as well."
Placing his thumb into the right eye of the old man, Autzen quickly pushes his nail into and past the eye socket, keeping care not to push too far back.
"Now then, you were reaching for more coin, I believe"
Autzen the Arid of House Knight
LVL 3 || Tiefling || Fighter
"You may beat me, but you will have to bleed to do it"
Adolmain attempts to determine what wonders are present on the scrolls.
ARCANA 1d20 (12) + 3 = 15
(OOC NOOB ROLL COMING UP)
Grappling...
Strength Roll 5
Autzen the Arid of House Knight
LVL 3 || Tiefling || Fighter
"You may beat me, but you will have to bleed to do it"
(Dex Check to Contest Grapple Check: 6 - FAIL)
The druid screams and is paralyzed by the strong hold of Autzen (Druid is now grappled).
"Get off me you fool! I'll kill you all!. Friends, come to my aid!"
The hair begins to stand on each of your arms as you hear a light clatter, like rocks repeatedly hitting the ground Your eyes follow the sounds and through the door of the druid's hut you see two giant spiders approaching. They are massive, and venom drool drips from the dark mouths.
"Kill them my children!" the druid screams.
(Everyone roll initiative - I'll post map and order on Discord)
Dungeon Master Private Game - Lost Mines of Phandelver.
"I knew this worthless old man couldn't be trusted. Arm yourselves!"
Initiative: 9
Autzen the Arid of House Knight
LVL 3 || Tiefling || Fighter
"You may beat me, but you will have to bleed to do it"
Dimitri makes his way back to the old man's hut with the others, expecting a normal exchange of conversation: perhaps a reward, perhaps not. He is content to stay back and let the others do the talking, so he isn't paying much attention when to his surprise, he hears a shriek. He looks up and to his dismay, sees the Tiefling, his finger knuckle deep in the old man's eye socket, with a sadistic grin on his face. He is unsure, but he thinks he sees the beginning of a bulge swell in the fighter's pants.
"Hey what the ****?" interjects an unpleasantly surprised Dimitri.
But before he can do anything, spiders come out of the woodwork.
Dimitri Vasyalov makes an Initiative check!
4
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Rastin is frustrated, but sadly unsurprised by Autzen’s rash attack on the druid. While the old man did lie and potentially put our lives in great danger, he wishes the Teifling would exercise a bit more restraint. Rastin decides to try calming the situation down before it is too late.
Rastin grabs Autzen from behind, attempting to pull him off the old man before it’s too late. ”Druid, my companion is understandably upset and rightly so. You just attempted to send us unaware into a fight with a dragon! Unprepared for what we would encounter, we likely would have been killed. His anger is warranted, but his attack less so. Please, we are not enemies. We want the same things...zombies dead and dragons gone. I implore you and my companion here to take a moment and avoid spilling friendly blood needlessly. Druid, if you are injured, I will gladly heal your wounds, if needed.”
Rastin hopes against the odds that this will work. Grapple 12 Persuasion 13 (and hopefully not necessary Initiative 6
Friendly Fire Grapple Check
11
Autzen the Arid of House Knight
LVL 3 || Tiefling || Fighter
"You may beat me, but you will have to bleed to do it"
To date, the party was a cohesive unit. Working together to slay foes. The party had formed a bond, and collectively the adventurers are best described as a band of brothers. But like all brothers, there will be conflict, and today is that day.
The druid cries out in pain, and defiantly glares at Rastin. (FAIL on persuasion check. If he wasn't being beaten by Autzen, I would have used a lower DC, but alas, the druid isn't very happy now). "Take it up with my children Dragonborn" the druid gasps, glancing with his one visible eye towards the spiders.
Autzen, never looking away at the druid, raises his other hand as Rastin attempts to free the wizard. Autzen grabs Rastin's wrist, without looking at him, stopping the attempted intervention. Autzen's eyes are cold and dispassionate, and it is clear he will not be deterred (Autzen wins grapple check - he still holds the druid).
(Will post map and initiative order soon).
Dungeon Master Private Game - Lost Mines of Phandelver.
Initiative Order:
Spider 2 - 9 Damage
Autzen - 12 Damage
Rastin
Druid - 23 Damage
Adolmain
Spider 1
Dmitri
Dungeon Master Private Game - Lost Mines of Phandelver.
A spider (S2) rapidly moves next to Autzen, attempting to assist its master (move to H4). It spits out webbing to restrain Autzen and free his grip on the druid. (Attempt: 11).
The webbing flies by Autzen, and remains unscathed and unbound (MISS). The spiders hiss in his direction, anxious for blood.
Dungeon Master Private Game - Lost Mines of Phandelver.
From the corner of his eye, Autzen can see the old man has called for help. What was to be punishment has now clearly escalated, though just now the room has narrowed and Autzen sees only the Druid. This man who would have gladly sent his party to their deaths.
Behind him, he can feel Rastin attempting to calm the situation, though he's not paying attention to the Dragonborn at the moment and easily shrugs him off. The Druid's neck is small and cold, his skin old and his eyes dulled with age. Why he would choose to backstab the party is anyone's guess, but he will not live to do it again. Autzen squeezes the old man's neck, if it breaks, all the better. With his off hand he brings the sword up and into the man's belly will full intentions of disembowelment.
Attack: 7
Damage: 8
Autzen the Arid of House Knight
LVL 3 || Tiefling || Fighter
"You may beat me, but you will have to bleed to do it"
Autzen, his strength on full display for the group, has managed to grapple the druid, eliminating the druid's ability to move. Moreover, Autzen incredibly is able to fend of Rastin's attempt to intervene.
The impressive feat of strength and agility has a cost though, as Autzen's sword attack is clumsy, and he manages only to hit the druid with the pummel of the his sword as his sword hand is at an awkward angle. Autzen's thirst for retribution will need to wait.
(MISS)
Dungeon Master Private Game - Lost Mines of Phandelver.
Rastin is incredibly frustrated. While Autzen is a brave and capable fighter, he is also short-sighted and single-minded. Unfortunately, so is the Druid. Rastin knows he did what he could to disarm the situation, but he failed and now there is nothing left but to fight. So, he decides to ensure this fight end quickly, unlike their last scuffle with the zombies. Rastin moves forward (to I4) draws Talon and utters the holy phrase that will bring a Wrathful Smite of the heavens down on this foolish Druid who refused to parlay. A shame this didn’t resolve peacefully as it should have, thinks Rastin as his blade slices through the Druid.
Attack 25 Damage 6 + wrathful smite 2
(Wrathful Smite Wis Save (DC 12): 16 )
The druid screams in pain as Talon slices his arm, drawing blood. Rastin spilled blood, and the parties know more blood will flow in front of this druid's home.
(HIT - save successful so 8 damage) - save successful so druid is not frightened)
Dungeon Master Private Game - Lost Mines of Phandelver.
The druid, eyes wide and bright, says a magical enchantation and manages to touch his quarterstaff, which immediately begins to take on a magical blue hue. (Druid casts Shilelagh as a bonus action).
The druid proceeds to free himself from Autzen, grunting with all his might (DEX Check for grapple escape: 4 - Josh/Autzen - please do a STR roll and you must beat the DEX roll to keep the druid grappled).
Dungeon Master Private Game - Lost Mines of Phandelver.
Strength Saving Roll: 25
Autzen the Arid of House Knight
LVL 3 || Tiefling || Fighter
"You may beat me, but you will have to bleed to do it"
Adolmain hates senseless violence he feels that this may very well qualify. He is gifted to dispatch evil and at this moment it could be said that Autzen has stepped into the realm where evil lies. But all of this is moot as the Druid has called forth Spiders intent on harming all persons present, now we must deal with this. He moves to I7. He says the enchantment and makes the sign for guiding bolt. As he does this he calls upon the gods to grant him Favored by the Gods. perhaps this Druid can be handled quickly and the Spiders will withdraw.
ATTACK: 1d20 (11) + 6 = 17 Favored by Gods 2d4 (4,4) 8
Total Attack 24
DAMAGE: 4d6 (2,6,5,2) 15
(ooc = radiant damage next attack has advantage)
Success. The druid remains grappled and can't move.
Dungeon Master Private Game - Lost Mines of Phandelver.