Urgog shrugs as he finds noting and descends back down to the group to relay where the ladder leads. Ponders maybe telling Zed about the wine in case he was thirsty but shrugs.
Urgog looks back at what is left of Kestrell , "Nothing we can do for him. You said he will turn or could turn into one of the things that got him. If we take his body with us, we may get attacked later. Only thing we can do is either leave him or take him to the empty crypts we found."
Zed and Urgog seem not to have taken to kind to Kestrell during the time they've known each other. They seem rather unbothered by his demise as they both decide to leave his body behind in pursuit of the chanting that's echoing throughout the basement. Eldon and Cinna remain in the Darklord's Shrine, unsure of what to do. They know that Kestrell's body still lies there, and that the five shadows that slain him are hidden within Strahd's statue. What are they doing?
Cinna and Eldon decide it's best to leave Kestrell's body behind and follows after Zed and Urgog. They all go down the spiral of steps to descend further into the basement of Durst Manor. They eventually enter what was known as the Reliquary, and the ghostly chanting here is discernible, as they're able to hear copious voices chanting "He is the ancient, He is the land!" over and over.
The reliquary is quite a spacious room, with pillars throughout to support the floors above. They're thirteen niches along the walls of the room, filled with items that were used for rituals. They can see that they're two openings on the western wall. An entrance to a prison, and the southernmost has a 20-degree slope into murky water that's blocked by a rusty portcullis.
Looking down the tunnel that has the 20-degree slope, Eldon sees there's a rusty portcullis that's blocking entry into the flooded chamber. He can't see much transpiring in the chamber, but can hear the ghostly chanting. He would also feel uneasy as he can sense undeath all around him.
"Doesn't seem like we can get through that gate there. Let's go this way."Zed says as he nods towards the open entrance ten feet to the right of the gate. He begins to make his way towards the hallway.
Rollback Post to RevisionRollBack
Shaxus - Lvl 8 Bard, College of Swords - Storm King's Thunder Shanxus - Lvl 4 Fighter, Champion - One Piece Homebrew Snaxus - Lvl 1 Rogue, Arcane Trickster - Heist of Waterdeep Amelia - Lvl 8 Cleric, Order Domain - Lvl 4 Fighter, Champion - Ravnica Homebrew Rha'EL - Lvl 3 Paladin, Oath of the Reaper - Tiamat Homebrew Zed - Lvl 2 Fighter, Gunslinger - Curse of Strahd
Zed and Eldon walk through the hallway to enter the cultist's prison. They can see the holding cells containing skeletons attached to manacles bolted to the basement wall. The stench of death is filling their noses. They progress further into the prison to see more of the same. Their curiosity leads them to find a body that's clad in a tattered black robe. Unlike the other skeletons, this skeleton is hoisted in the air via a pike. It appears as if this particular person was being tortured. On one of its bony fingers, is a dusty ring.
Zed and Eldon can make a Perception check as they move through the prison.
Zed doesn't see any traps. He does find a wall that has been deteriorating to the point he can see through it. The other side of the wall is the ritual chamber, and Zed can hear the "He is the Ancient, He is the Land!" chants booming through the holes in the wall. He gets the sense the wall could be shattered with sufficient physical process to allow entry into the ritual chamber.