The half-elf watches as Eurim retrieves the shaft of the harpoon. "Keestake, what do you know of this relief? Is it, and what Eurim has found, of any significance?"
Nicholas will look through the bookshelves to see if any books jump out that might be salvageable.
Investigation: 21
He will also slide next to Denethir and ask to study the potion for a moment. If he gets it, he’ll swirl it around, taste it, and try to determine any idea of what it might do.
The shaft pulls easily away from the wall and out of the harpoon's blade to reveal a dark metal javelin. You notice that where you hands have touched the javelin there is no rust or any seeming age.
Nicholas
Nothing is salvageable.
Touching the blue liquid to your lips, you feel a momentary swelling of strength in your muscles. It is a Potion of Heroism
Eurim will check the harpoon and give it an admiring stare. "Good work, this." He holds on to it, keeping it at hand and ready to throw. "Where to next, lads?"
Exiting into the hallway through the double doors (blue dot on map), you are in the hall which connects the two halves of the mansion. There are two sets of double near you, an unexplored door further east, as a corner where the hallway turns north.
Exiting into the hallway through the double doors (blue dot on map), you are in the hall which connects the two halves of the mansion. There are two sets of double near you, an unexplored door further east, as a corner where the hallway turns north.
Lyle will quietly check around the corner to look up that North hallway
lucky halfling! 21 perception
16 perception
25 stealth
edit: I’m still messing up stuff for where to put new rolls in an edit. Stealth was 12, perception was originally a nat 1.
Exiting into the hallway through the double doors (blue dot on map), you are in the hall which connects the two halves of the mansion. There are two sets of double near you, an unexplored door further east, as a corner where the hallway turns north.
Lyle will quietly check around the corner to look up that North hallway
lucky halfling! 2 perception
13 perception
8 stealth
edit: I’m still messing up stuff for where to put new rolls in an edit. Stealth was 12, perception was originally a nat 1.
Dont think it is you... something seriously up with site.
As you make your way down the hall, the door opens (red dot) and a party of 7 Goblins come out. At almost the same moment, a commotion from behind, as 4 Orcs round the corner (red star). Almost simultaneously, the two parties give a shout.
This post has potentially manipulated dice roll results.
Denethir
Initiative: 11
My lady, I require your assistance...
The half-elf's fingers begin to trace ancient runes on the face of the coin, controlled by an unseen force. He raises his hand towards the group of goblins, and a pulse of energy quickly surges and fades around it as a spell takes shape.
Cast Sleep on the group of goblins: affects 20 hp worth of goblins
Since there are SO many involved in this fight, I am going to run this in block format. Party whose member has highest, that party will go first, party whose member has second highest will go second, etc.
Denethir
The half-elf watches as Eurim retrieves the shaft of the harpoon. "Keestake, what do you know of this relief? Is it, and what Eurim has found, of any significance?"
Nicholas will look through the bookshelves to see if any books jump out that might be salvageable.
Investigation: 21
He will also slide next to Denethir and ask to study the potion for a moment. If he gets it, he’ll swirl it around, taste it, and try to determine any idea of what it might do.
Arcana (or Investigation, same score): 24
Eurim
(Assuming you take the "harpoon")
The shaft pulls easily away from the wall and out of the harpoon's blade to reveal a dark metal javelin. You notice that where you hands have touched the javelin there is no rust or any seeming age.
Nicholas
Nothing is salvageable.
Touching the blue liquid to your lips, you feel a momentary swelling of strength in your muscles. It is a Potion of Heroism
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Lusith will move to the door and check the hallway.
Stealth 25
Perception 11
Is it just me or is anyone else getting an error that dice rolls aren't available?
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Is it just me or is anyone else getting an error that dice rolls aren't available?
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
OOC - yeah me too, think Ismenow needs to check their formulae.
(Same...)
Eurim will check the harpoon and give it an admiring stare. "Good work, this." He holds on to it, keeping it at hand and ready to throw. "Where to next, lads?"
Exiting into the hallway through the double doors (blue dot on map), you are in the hall which connects the two halves of the mansion. There are two sets of double near you, an unexplored door further east, as a corner where the hallway turns north.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
(I used the dice roller for the site)
(That’s happened to me before. Not sure how to fix it)
Lyle will quietly check around the corner to look up that North hallway
lucky halfling! 21 perception
16 perception
25 stealth
edit: I’m still messing up stuff for where to put new rolls in an edit. Stealth was 12, perception was originally a nat 1.
Paladin - warforged - orange
Dont think it is you... something seriously up with site.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
As you make your way down the hall, the door opens (red dot) and a party of 7 Goblins come out. At almost the same moment, a commotion from behind, as 4 Orcs round the corner (red star). Almost simultaneously, the two parties give a shout.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Lyle shoots an arrow at a goblin and ducks back inside to look for cover further back in the room.
Attack 18 dmg 9
”We’re made!, goblins and orcs,” he calls to the others in a loud whisper.
Paladin - warforged - orange
Eurim follows up on Lyle's shout, taking a crack at the party of orcs. "Stay back Ruki!"
attack: 22, damage: 3
Initiative: 19
Denethir
Initiative: 11
My lady, I require your assistance...
The half-elf's fingers begin to trace ancient runes on the face of the coin, controlled by an unseen force. He raises his hand towards the group of goblins, and a pulse of energy quickly surges and fades around it as a spell takes shape.
Cast Sleep on the group of goblins: affects 20 hp worth of goblins
Round 1: Initiative
Since there are SO many involved in this fight, I am going to run this in block format. Party whose member has highest, that party will go first, party whose member has second highest will go second, etc.
Denethir: 13
Eurim Fundan: 17
Lyle: 18
Nicholas Pierce: 9
Lusith: 14
Melisana : 21
Keestake: 8
Ruki: 17
Orc 1: 2
Orc 2: 14
Orc 3: 7
Orc 4: 4
Goblin 1: 19
Goblin 2: 7
Goblin 3: 2
Goblin 4: 17
Goblin 5: 19
Goblin 6: 18
Goblin 7: 21
Tie Breakers
Orc 2: 3
Orc 3: 13
Goblin 1: 18
Goblin 5: 5
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Round 1:
Seeing the two groups Ruki yells, "HIDE!!"
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
(Not sure of map scale, how far away are they?