Absinthe moves away from the zombies and as close to the red cloaked wizard as possible. "We shall see if you are right. If they keep advancing I'm going to turn you inside out. Get control of them.
The wizard listens to Dirk but doesn't say anything.
Absinthe jumps South out of the spikes with no problem, but this warrants opportunity attacks from all three zombies he was adjacent to. Attack: 12 Damage: 5 Attack: 21 Damage: 2 Attack: 22 Damage: 6 I will mark your damage. Absinthe then rushes into the darkness at the last known location of the wizard, and stops when he bumps into him. "I have control of them, large man, and I'll stop them when you stop hitting them."
Then Hymir hits them with Acid Splash. 17/12 #12 gets a couple drips of acid on them. 13 basically to no effect.
Then Az Emberi hits them with Ice Knife. 14 He deftly slings the shard and sticks it in the zombie's side, but it doesn't fall. Then the shard explodes. DEX Saves: 10/8/1/18/2/6/1 Surprisingly, #8 is the only one that saw it coming, and takes 4 damage, while every adjacent zombie is sprinkled with 9 damage worth of cold shards. CON Saves to stay undead: 14/14/22/20/15 So... there are a lot of zombies hanging by a thread right now.
"And you're still! Attacking! MY ZOMBIES! Half of you want to talk and the other half want to fight, how am I supposed to deal with you if you can't even get your shit together between your own party?"
Dustfinger may make an opportunity attack if they want, because the mage is moving away from them.
The wizard moves around his tent and North out of the darkness then *POOF* disappears and reappears behind his zombies, past the spikes. "Pok! Dumb zombies."
Fjolnir must forgo his turn but may make another WIS Save.
Dustfinger and Dirk are up.
23- Absinthe (Readied Attack Action) 18- Hymir 13- Red Wizard (Concentrating on Hold Person) 13- Az Emberi (Concentrating on Spike Growth) 11- Fjolnir (paralyzed At the end of each of your turns, you can make another Wisdom saving throw. On a success, the spell ends.) 8- Dustfinger 5- Dirk 5- Zombies 2) Taken 18 Damage, Looks Rough 3) At 1 HP 4) At 1 HP 5) At 1 HP 7) Taken 18 Damage, Looks Rough 8) At 1 HP 9) Taken 18 Damage, Looks Rough 10) At 1 HP 11) At 1 HP 12) At 1 HP
You can put them away now, and mine will simmer down. We were justified in attacking these things given what little we knew at hand, just don't make the mistake of crossing us, me. Tell me, what are you doing in a place like this, in the company you keep?
"NECROMANCER!" Dustfinger yells. "Your best course of action is to let your dead rest! Only you can be accounted for ceasing these hostilities! We are here at the behest of frightened villagers, and what reasonable person is not frightened of the undead!? When we arrived, our expectations were only confirmed when your zombies came towards us! Of course we had to respond! We don't know your intentions, and you've show no regard to announce yourself or your work to anyone nearby. Our response is rational, and it is you who must take the lead in good faith if we're to reach civility!"
"I've commanded my zombies to stop. They won't attack you any more." Confirming this, his zombies are all standing motionless. "You'll receive no more hostility from me, so long as you no longer make any attacks. Are we done fighting now? Would you be so kind as to lower your spikes? I seem to have trapped myself back here."
The zombies have skipped any actions on their turn.
Absinthe, Hymir, Az Emberi, you're up in initiative, or we can end combat and move to open discussion.
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
"Insufferable..." He rambles on about things under his breath as he climbs over the wall and around your spikes. "As long as you don't kill any more! Let's see who's here... UGH! They're all within an inch of their lives! Atrocious. Who didn't make it? Oh you killed Fatty Arbunkle! He was my oldest one. Shame. Who else is down? Freddie B. Hmm, this is all going to take a lot of time and materials to repair. What is wrong with you people? Half of you are killing my zombies, after I CLEARLY asked you not to, and the other half are trying to make peace. The zombies usually scare people off, REASONABLE people, like you said. I'm just trying to work in peace here.
Anyway, I suppose introductions are in order. I am Hamun Kost, The Red Wizard. And you are?"
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
"I'm sorry, necromancer, but could you repeat that? Did you say "human cost"?" Dustfinger shouts from the darkness somewhere by the tent. "Or "hummus lost"? Did you leave your hummus in the tent maybe? I'll look! Nope. No hummus in here! Just a bunch of hands!"
"Oh yes, here you go." He drops concentration on Hold Person, Fjolnir can now move and talk. "No Hamun Kost! Is it the accent? Probably the accent. Leave those hands alone please! I'm going to need them to fix my zombies. Oh they are shredded! Just tattered! This is going to set me back weeks! Bartleby is nearly cut in half, this is dreadful! Ah my work, yes, perhaps you can help me, since now a slight breeze could leave me with no protection, it's the least you can do. I have a proposition for you, well several propositions, actually! Listen up now, this is interesting. We are standing in the ruins of an ancient site. Very old, very magical. I'm searching for magical items that will advance my station with the Red Wizards, the zombies are merely cheaper than hirelings, and they are great at disarming traps! I've made a little headway through the underground part of the ruins, and found a couple items, but I know there's more down there. If you go down there, find some things maybe, perhaps we could trade? Or you could keep what you find if you like that better than what I have, I would just request being able to see it, take notes maybe, Identify it's properties, that sort of thing. I'd be specifically interested in any writing you find, I might be able to decipher it. You can take that or leave it, either way I need to fix my zombies before I continue going down there.
The other things I'd like you to do:
One, I think I've been scouted by the orcs that have set up camp at Wyvern Tor, if you could eliminate them, since I can't fight them off now, I'd be much appreciative.
Two, I've heard tales of a banshee named Agatha who will answer a question if she deems you worthy, or some such thing. Since I'll be tied up here for a while, I'd ask you to go in my stead, and ask her the name of the wizard who originally built the tower here at Old Owl Well. If you do at least ONE of those I'd be grateful, and I'd give you... uh... hmmm.... Ah! Information about the next location I was going to go explore after I'm finished here. If you do both I'll throw in even MORE information. What say you?"
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
Dustfinger moves closer to the wizard along the eastern edge of the spike growth. "Ham on Crust, we have just come from Wyvern Tor and left a fine mess of bodies, including an ogre, which I'm sure will be most useful to you in expediting the formation of new... friendships." Gestures around to the zombies.
Fjolnir dusts himself off- "Oh what says I?!" he mocks, "i'd consider not deploying my sentries 'till i knew whom i was dealin with." Stretches everything that is stiff, he continues while walking over to the wall to have a piss, "...daft ass. Better talk to the bard, he might have more patience for you. *incoherent mumbling* Done cleared the Tor already... and for what thanks?! *spits* *shakes*"
"Just came from Wyvern Tor, you say? That's an interesting development. That's what I get for making a deal before doing my research. Well, I suppose that makes working on my zombies easier. even though, ah whatever, I can tell you that I've heard of some magical artifacts from out of the Barrier Peaks, which were thought to be lost, related to the legendary inventor Kwalish! I promise you that's important, I'll tell you more about it if you ask Agatha that question for me."
Anyone can make a History check on Kwalish, DC 15:
Kwalish was in fact a legenday inventor, but his fate is unknown. His last known location was his laboratory in the Barrier Peaks, and his fame came from the fabled Apparatus of Kwalish, a metal-enclosed, amphibious vehicle shaped like a crab.
Az Emberi:
You feel like he's definitely searching for items of power here, and that this place is old and magical, and that he's totally sending his zombies in front of him to disarm/set off traps, you weren't sure if he was going to keep his end of the bargain if you did what he asked, but then he told you something right after Dustfinger mentioned already finishing off the Wyvern Tor orcs, so...
"Are you a little sore for being the target of a spell that paralyzed you, Dwarf? I mean, you're the one who immediately fired an arrow that exploded into a thousand thorns and killed Freddie B. after I voiced my distress about it. Also, you don't have look-outs when you go through the wilderness? You fired first before you bothered to find out who you're dealing with. I didn't kill any of you. Kind of a double-edge sword... Double standard? One of those double-thingies. Regardless! I'll still trade information for information, and or items for items, if you'll at least let me look at them."
This post has potentially manipulated dice roll results.
History 2
"Consensus? I'm willing to drop my spikes and investigate deeper into these ruins if you guys are. I know Dirk and Dustfinger's position. What about you Hymir? Fjolnir? Absinthe?
Arcana 24
Chronomancy!!!
Ice knife as a level 2 on zombie 8
Atk 22 dmg 1 piercing
All 6 adjacent zombies and it do a dex save vs 14 on failure take 15 cold dmg
Absinthe moves away from the zombies and as close to the red cloaked wizard as possible. "We shall see if you are right. If they keep advancing I'm going to turn you inside out. Get control of them.
Save an attack action.
I run over and blow a bubble of acid and sail it over to Z9 and have it splash on Z12 dex saving throw or 1
Chronomancy!!!
The wizard listens to Dirk but doesn't say anything.
Absinthe jumps South out of the spikes with no problem, but this warrants opportunity attacks from all three zombies he was adjacent to.
Attack: 12 Damage: 5
Attack: 21 Damage: 2
Attack: 22 Damage: 6
I will mark your damage. Absinthe then rushes into the darkness at the last known location of the wizard, and stops when he bumps into him. "I have control of them, large man, and I'll stop them when you stop hitting them."
Then Hymir hits them with Acid Splash. 17/12 #12 gets a couple drips of acid on them. 13 basically to no effect.
Then Az Emberi hits them with Ice Knife. 14 He deftly slings the shard and sticks it in the zombie's side, but it doesn't fall. Then the shard explodes. DEX Saves: 10/8/1/18/2/6/1 Surprisingly, #8 is the only one that saw it coming, and takes 4 damage, while every adjacent zombie is sprinkled with 9 damage worth of cold shards. CON Saves to stay undead: 14/14/22/20/15
So... there are a lot of zombies hanging by a thread right now.
"And you're still! Attacking! MY ZOMBIES! Half of you want to talk and the other half want to fight, how am I supposed to deal with you if you can't even get your shit together between your own party?"
Dustfinger may make an opportunity attack if they want, because the mage is moving away from them.
The wizard moves around his tent and North out of the darkness then *POOF* disappears and reappears behind his zombies, past the spikes. "Pok! Dumb zombies."
Fjolnir must forgo his turn but may make another WIS Save.
Dustfinger and Dirk are up.
23- Absinthe (Readied Attack Action)
18- Hymir
13- Red Wizard (Concentrating on Hold Person)
13- Az Emberi (Concentrating on Spike Growth)
11- Fjolnir (paralyzed At the end of each of your turns, you can make another Wisdom saving throw. On a success, the spell ends.)
8- Dustfinger
5- Dirk
5- Zombies
2) Taken 18 Damage, Looks Rough
3) At 1 HP
4) At 1 HP
5) At 1 HP
7) Taken 18 Damage, Looks Rough
8) At 1 HP
9) Taken 18 Damage, Looks Rough
10) At 1 HP
11) At 1 HP
12) At 1 HP
-We are all just one failed saving throw away from someone else's fantasy...
You can put them away now, and mine will simmer down. We were justified in attacking these things given what little we knew at hand, just don't make the mistake of crossing us, me. Tell me, what are you doing in a place like this, in the company you keep?
Rainbow....... Mooo....
"NECROMANCER!" Dustfinger yells. "Your best course of action is to let your dead rest! Only you can be accounted for ceasing these hostilities! We are here at the behest of frightened villagers, and what reasonable person is not frightened of the undead!? When we arrived, our expectations were only confirmed when your zombies came towards us! Of course we had to respond! We don't know your intentions, and you've show no regard to announce yourself or your work to anyone nearby. Our response is rational, and it is you who must take the lead in good faith if we're to reach civility!"
Persuasion 5
"I've commanded my zombies to stop. They won't attack you any more." Confirming this, his zombies are all standing motionless. "You'll receive no more hostility from me, so long as you no longer make any attacks. Are we done fighting now? Would you be so kind as to lower your spikes? I seem to have trapped myself back here."
The zombies have skipped any actions on their turn.
Absinthe, Hymir, Az Emberi, you're up in initiative, or we can end combat and move to open discussion.
-We are all just one failed saving throw away from someone else's fantasy...
"Spikes stay up. You aren't in them we can all walk around as long as you're cadavers stay put no further harm will befall them"
Wisdom save: 11
"Insufferable..." He rambles on about things under his breath as he climbs over the wall and around your spikes. "As long as you don't kill any more! Let's see who's here... UGH! They're all within an inch of their lives! Atrocious. Who didn't make it? Oh you killed Fatty Arbunkle! He was my oldest one. Shame. Who else is down? Freddie B. Hmm, this is all going to take a lot of time and materials to repair. What is wrong with you people? Half of you are killing my zombies, after I CLEARLY asked you not to, and the other half are trying to make peace. The zombies usually scare people off, REASONABLE people, like you said. I'm just trying to work in peace here.
Anyway, I suppose introductions are in order. I am Hamun Kost, The Red Wizard. And you are?"
-We are all just one failed saving throw away from someone else's fantasy...
"I'm sorry, necromancer, but could you repeat that? Did you say "human cost"?" Dustfinger shouts from the darkness somewhere by the tent. "Or "hummus lost"? Did you leave your hummus in the tent maybe? I'll look! Nope. No hummus in here! Just a bunch of hands!"
"What is your work that requires such an entourage to keep you safe?
Fjolnirs eye twitches in as much an expression of irritation as can be discerned.
"Oh yes, here you go." He drops concentration on Hold Person, Fjolnir can now move and talk. "No Hamun Kost! Is it the accent? Probably the accent. Leave those hands alone please! I'm going to need them to fix my zombies. Oh they are shredded! Just tattered! This is going to set me back weeks! Bartleby is nearly cut in half, this is dreadful! Ah my work, yes, perhaps you can help me, since now a slight breeze could leave me with no protection, it's the least you can do. I have a proposition for you, well several propositions, actually! Listen up now, this is interesting. We are standing in the ruins of an ancient site. Very old, very magical. I'm searching for magical items that will advance my station with the Red Wizards, the zombies are merely cheaper than hirelings, and they are great at disarming traps! I've made a little headway through the underground part of the ruins, and found a couple items, but I know there's more down there. If you go down there, find some things maybe, perhaps we could trade? Or you could keep what you find if you like that better than what I have, I would just request being able to see it, take notes maybe, Identify it's properties, that sort of thing. I'd be specifically interested in any writing you find, I might be able to decipher it. You can take that or leave it, either way I need to fix my zombies before I continue going down there.
The other things I'd like you to do:
One, I think I've been scouted by the orcs that have set up camp at Wyvern Tor, if you could eliminate them, since I can't fight them off now, I'd be much appreciative.
Two, I've heard tales of a banshee named Agatha who will answer a question if she deems you worthy, or some such thing. Since I'll be tied up here for a while, I'd ask you to go in my stead, and ask her the name of the wizard who originally built the tower here at Old Owl Well. If you do at least ONE of those I'd be grateful, and I'd give you... uh... hmmm.... Ah! Information about the next location I was going to go explore after I'm finished here. If you do both I'll throw in even MORE information. What say you?"
-We are all just one failed saving throw away from someone else's fantasy...
Dustfinger moves closer to the wizard along the eastern edge of the spike growth. "Ham on Crust, we have just come from Wyvern Tor and left a fine mess of bodies, including an ogre, which I'm sure will be most useful to you in expediting the formation of new... friendships." Gestures around to the zombies.
Insight 10
Adv. 13
Fjolnir dusts himself off- "Oh what says I?!" he mocks, "i'd consider not deploying my sentries 'till i knew whom i was dealin with." Stretches everything that is stiff, he continues while walking over to the wall to have a piss, "...daft ass. Better talk to the bard, he might have more patience for you. *incoherent mumbling* Done cleared the Tor already... and for what thanks?! *spits* *shakes*"
"Just came from Wyvern Tor, you say? That's an interesting development. That's what I get for making a deal before doing my research. Well, I suppose that makes working on my zombies easier. even though, ah whatever, I can tell you that I've heard of some magical artifacts from out of the Barrier Peaks, which were thought to be lost, related to the legendary inventor Kwalish! I promise you that's important, I'll tell you more about it if you ask Agatha that question for me."
Anyone can make a History check on Kwalish, DC 15:
Kwalish was in fact a legenday inventor, but his fate is unknown. His last known location was his laboratory in the Barrier Peaks, and his fame came from the fabled Apparatus of Kwalish, a metal-enclosed, amphibious vehicle shaped like a crab.
Az Emberi:
You feel like he's definitely searching for items of power here, and that this place is old and magical, and that he's totally sending his zombies in front of him to disarm/set off traps, you weren't sure if he was going to keep his end of the bargain if you did what he asked, but then he told you something right after Dustfinger mentioned already finishing off the Wyvern Tor orcs, so...
"Are you a little sore for being the target of a spell that paralyzed you, Dwarf? I mean, you're the one who immediately fired an arrow that exploded into a thousand thorns and killed Freddie B. after I voiced my distress about it. Also, you don't have look-outs when you go through the wilderness? You fired first before you bothered to find out who you're dealing with. I didn't kill any of you. Kind of a double-edge sword... Double standard? One of those double-thingies. Regardless! I'll still trade information for information, and or items for items, if you'll at least let me look at them."
-We are all just one failed saving throw away from someone else's fantasy...
History 2
"Consensus? I'm willing to drop my spikes and investigate deeper into these ruins if you guys are. I know Dirk and Dustfinger's position. What about you Hymir? Fjolnir? Absinthe?