After Brughor maims Absinthe and the other orcs brutally murder one of Dustfinger's illusory copies, Az Emberi calls down a beam of light on the large, infantile-brained ogre. He looks confused for a moment as he is bathed in dim moonlight, then it starts to sear his flesh.
CON Save: 8 vs. 14 Radiant Damage. He screams as only a confused child can while being engulfed in spectral flame. His confused pain turns to anger, and since he has no idea what just happened, turns it toward the only thing he can reach that he knows hit him: Absinthe. Attack: 26 Damage: 23 (Wow, second crit on you this round! I swear I'm using the same dice you guys are.) With a large overhead swing that is surprisingly quick, Gog catches Absinthe with his greatclub and pins him to the ground. "SQUISHY MEAT, SQUISHY MEAT! HA HA HA HA!" Absinthe is unconscious.
Dirk is up, and Fjolnir can post too. If neither of you is able to get Absinthe up he will need to make a death save.
Round 2: Orc Camp 21- Fjolnir 18- Absinthe (KO'd Death Saves: / 18- Dustfinger (Concentrating on Darkness / 2 Mirror Copies) 15- Brughor Axe-Biter (Taken 24 damage looks rough) 15- Hymir (Concentrating on Bunny Foo Foo) 11- Orcs: AC 13 3) Taken 14 damage (looks rough) 4) 5) Taken 14 damage (looks rough) 10- Az Emberi (Holding Darkness ball / Concentrating on Moonbeam. 7- Gog (Taken 53 damage, looks rough / In Moonbeam) 4- Dirk
I survey the battle with scrutiny. Absinthe down and surrounded, I feel the need to make the area safe enough to save him, and since there's no one else who can get hurt.....sleep. Of the highest caliber (with inspiration), draw my lute and sing the anthem that brings all life crashing to sleep. Anvilania.... 32on that whole messy area. Placing a little inspiration on Fjolnir in case he immediately needs the inspiration.
Dirk plays a lullaby for the orcish types. Slowly, but in quick succession, they start to fall over into a deep sleep, until each orc, including Brughor, and Gog are in a magical slumber. (Gog looks so peaceful).
Dustfinger lulls his head around to look at Dirk asking for Brughor's life to be spared. Considers, and gives an indifferent Seinfeld shrug. Turns his attention to the sleeping giant, Gog, at his feet.
Fjolnir fires two arrows at level with each other, one sailing right over the orc it was intended for, but the other slicing through Gog, on account of his girth. He gasps for air and raises his hand for a second, then his eyes roll back and the last of the air leaves his lungs. (MURDERERS!)
Absinthe: 20 wakes up on his own. That motherfucker is really hard to kill.
Dustfinger does some fancy moving with his double-bladed scimitar. Like a baton he twirls it back and forth, he lands one blade on orc #3, killing it, then comes back less emphatically on Orc #4, doing 10 damage and waking him up.
Round 3: Orc Camp 21- Fjolnir 18- Absinthe 18- Dustfinger (Concentrating on Darkness / 2 Mirror Copies) 15- Brughor Axe-Biter (Taken 24 damage looks rough / Asleep) 15- Hymir (Concentrating on Bunny Foo Foo) 11- Orcs: AC 13 3) Dead 4) Taken 10 Damage, (looks hurt) 5) Taken 14 damage (looks rough / Asleep) 10- Az Emberi (Holding Darkness ball / Concentrating on Moonbeam. 7- Gog (Dead) 4- Dirk
Hymir moves up to get the Orc in range to pop him. STR Save: 16 The hand comes down on the prone orc, who stops it and pushes it off of himself like a bench press.
Brughor continues snoring.
The orc that just maxed out his press jumps up to see all of his tribe down. He eyes the exit, and brandishes his greataxe, but doesn't see a good way out. He roars in anger and swings at Dustfinger and his mirrors. 2 Attack: 7 Damage: 4 He swings at the real Dustfinger, but the copies are enough to confuse him to the point of making a poor strike.
Az Emberi and Dirk are up.
Round 3: Orc Camp 21- Fjolnir 18- Absinthe 18- Dustfinger (Concentrating on Darkness / 2 Mirror Copies) 15- Brughor Axe-Biter (Taken 24 damage looks rough / Asleep) 15- Hymir (Concentrating on Bunny Foo Foo) 11- Orcs: AC 13 4) Taken 14 Damage, (looks rough) 5) Taken 14 damage (looks rough / Asleep) 10- Az Emberi (Holding Darkness ball / Concentrating on Moonbeam) 4- Dirk
Az Emberi focuses and moves the moonbeam around Dustfinger and onto Orc 4. CON Save DC 14: 9 or 4 Radiant Damage. The orc howls as it comes within an inch of its life. Az Emberi then slings a Healing Word at Absinthe for 5 Healing Damage.