"Klados!" Dustfinger utters his word of power, placing one hand behind the other and fanning fingers in opposite directions before spreading his arms wide. Black and sickly purple energy crawls down to his fingertips and becomes four new Dustfingers. The small group moves in unison north to the edge of the pit.
Dirk uses his invisibility to let loose an unfortunate double attack, doing only minor damage.
Dustfinger makes magical copies of himself and gets to better position.
Absinthe hits it with his shortsword, glances a blow off the thorax, but cracks it in the... chin?... with his foot, almost having to do the splits to get his foot that high.
The North spider attacks Az Emberi: Attack: 14 Damage: 4 and misses. The South one attacks Fjolnir again: Attack: 10 Damage: 7 and also misses. After the spiders attack, and miss, they both disappear.
Fjolnir hands off a potion to Dustfinger, (Make sure to mark that on your sheets. Also, you can't technically hold a bonus action, only full actions. Bonus actions and movement must be done on your turn, the exception is holding a dash action. You can edit you post if you'd like.)
Hymir readies firebolt for anything that appears in the hall, but try as he may, he can't see anything.
Az Emberi heals Absinthe up a bit, and cannot see or smell or hear any sign of the spiders. It's almost like they are not even on this plane of existence currently.
Dustybutt pockets the potion and reaffirms his grip on life by reaffirming his grip on his instrument of self-preservation, waiting for the spiders to return.
(Hold action until a spider appears, then we shank his ass.)
This post has potentially manipulated dice roll results.
Dirk gives Absinthe a bit of healing.
Dustfinger stands ready.
Absinthe tries to get ahead and punch something, but the webbing proves difficult to move through. He holds his attack as well.
The two spiders reappear, one behind Dustfinger and one between Absinthe and Fjolnir, but before they get to strike, Dustfinger, Absinthe and Hymir release their readied actions.
Absinthe slashes at the one that appeared behind him: Attack: 20 Damage: 7 and makes a small gash across it's backside.
Dustfinger's flourishing attack slices off a mandible.
Hymir's Firebolt chars a section of exoskeleton.
The first spider attacks Dustfinger: Attack: 17 Damage: 11 / 13 But hits and destroys one of his duplicates. It then runs around to the other side of the pit. (Dustfinger used his reaction to use his held action, so no opportunity.) The second attacks Fjolnir: Attack: 12 Damage: 7 piercing, and Fjolnir must make a DC 11 CON Save or take 17 poison damage. (Then apply poison resistance again. I did not add any of the damage to your sheet yet.) A third phase spider runs out of a doorway in the hall, across the webs, bites at Absinthe, then phases out of the material plane. Attack: 16 Damage: 10 But in its haste it misses.
Fjolnir must make his CON Save, then take his turn, and Hymir and Az Emberi are up.
Phase Spiders: Round 2
23- Dirk 22- Dustfinger (5/27 HP, 2 Mirror Image copies) 17- Absinthe (26/35 HP) 16- Phase Spiders 1) Taken 26 damage, Looks rough 2) Taken 12 damage 3) (Disappeared) 14- Fjolnir (28/44 HP) 14- Hymir 8- Az Emberi
This post has potentially manipulated dice roll results.
Fjolnir strikes with two weapons and hits with both. (While Hew can be used one-handed, it doesn't have the "light" property and cannot be used in conjunction with another weapon for dual wielding. A dagger can, however, so we'll just assume you did that with a dagger/scimitar. Also, you don't add the bonus damage to the bonus attack unless you have a feat or fighting style for it, so your total damage would be 10 + 1, because you roll Hunter's Mark damage on every hit.)
Hymir casts a sphere of flame at the spider near the pit and burns a hole right through it. It falls to the ground.
Az Emberi conjures a blade of flame and slices through the spider in the hallway's face. It also falls to the ground.
As far as the chat is concerned, Dirk has never manipulated a dice roll in his life. Pondering this fact, Dustfinger is caught off guard by a cup check, that immediately starts to feel better through the magic of healing.
Dustfinger holds a Toll the Dead spell at the ready for any spider that appears in the room.
Absinthe stands ready to strike with his sword.
The phase spider pops up in the same spot it disappeared, right next to Absinthe in the hall. This unfortunately means Dustfinger's spell doesn't cast, but Absinthe slashes at its legs as it bites at him, severing one, which completely throws the creature off its attack. (Your modifier for the sword damage is +4, and your unarmed is +3, but you can only hold the action so the Butt Punch attack didn't happen)
Spider Bite: Attack: 22 Damage: 6 The spider retreats into a side doorway about 10' behind it. (Absinthe does not get an opportunity attack because it takes your reaction to spend your held action)
Fjolnir, Hymir and Az Emberi are up.
Phase Spiders: Round 3
23- Dirk 22- Dustfinger (14/27 HP, 2 Mirror Image copies) 17- Absinthe (26/35 HP) 16- Phase Spiders 1) Dead 2) Dead 3) Taken 5 damage, in side room 14- Fjolnir (13/44 HP) 14- Hymir 8- Az Emberi
"Klados!" Dustfinger utters his word of power, placing one hand behind the other and fanning fingers in opposite directions before spreading his arms wide. Black and sickly purple energy crawls down to his fingertips and becomes four new Dustfingers. The small group moves in unison north to the edge of the pit.
TL;DR: Mirror Image
Absinthe loses his shit on the one in front of him.
Sword Attack: 19 Damage: 10
Thorax punch Attack: 9 Damage: 6
Ki kick to spiders stupid face Attack: 20 Damage: 5
"If I die here today, concider yourself haunted... Or something like that!
I move behind the north spider and Attack: 6 Damage: 3 shortsword with dagger attack Attack: 24 Damage: 2
Rainbow....... Mooo....
Dirk uses his invisibility to let loose an unfortunate double attack, doing only minor damage.
Dustfinger makes magical copies of himself and gets to better position.
Absinthe hits it with his shortsword, glances a blow off the thorax, but cracks it in the... chin?... with his foot, almost having to do the splits to get his foot that high.
The North spider attacks Az Emberi: Attack: 14 Damage: 4 and misses.
The South one attacks Fjolnir again: Attack: 10 Damage: 7 and also misses.
After the spiders attack, and miss, they both disappear.
Fjolnir, Hymir and Az Emberi are up.
Phase Spiders: Round 1
23- Dirk (Invisible)
22- Dustfinger (5/27 HP, Mirror Image)
17- Absinthe (3/35 HP)
16- Phase Spiders
1) Taken 17 damage, Looks hurt (Disappeared)
2) (Disappeared)
14- Fjolnir (28/44 HP)
14- Hymir
8- Az Emberi
-We are all just one failed saving throw away from someone else's fantasy...
Cure wounds on Absinthe. 11
Ba shift
Perception 16
Adv. 8
Fjolnir jumps out of the hallway and backs over to Dustfinger, pulling the cap off a health potion and handing it toward him- "Bottoms up!"
Bonus action hunters mark for whenever these nasties show back up.
Run up to the party and do perception to try and find them 4
Ready an action firebolt the first enemy I see and position my self looking down the hallway
Hit21 damage 5
Chronomancy!!!
Fjolnir hands off a potion to Dustfinger, (Make sure to mark that on your sheets. Also, you can't technically hold a bonus action, only full actions. Bonus actions and movement must be done on your turn, the exception is holding a dash action. You can edit you post if you'd like.)
Hymir readies firebolt for anything that appears in the hall, but try as he may, he can't see anything.
Az Emberi heals Absinthe up a bit, and cannot see or smell or hear any sign of the spiders. It's almost like they are not even on this plane of existence currently.
Dirk, Dustfinger and Absinthe are up.
Phase Spiders: Round 2
23- Dirk
22- Dustfinger (5/27 HP, Mirror Image)
17- Absinthe (14/35 HP)
16- Phase Spiders
1) Taken 17 damage, Looks hurt (Disappeared)
2) (Disappeared)
14- Fjolnir (28/44 HP)
14- Hymir (Readying attack action)
8- Az Emberi
-We are all just one failed saving throw away from someone else's fantasy...
Move to Absinthe and cast lvl 2 cure wounds on him. 12
Rainbow....... Mooo....
Feeling a bit refreshed, Absinthe moves South 10ft and West 20ft. Save for Attack if I see anything around the corner.
Dustybutt pockets the potion and reaffirms his grip on life by reaffirming his grip on his instrument of self-preservation, waiting for the spiders to return.
(Hold action until a spider appears, then we shank his ass.)
Dirk gives Absinthe a bit of healing.
Dustfinger stands ready.
Absinthe tries to get ahead and punch something, but the webbing proves difficult to move through. He holds his attack as well.
The two spiders reappear, one behind Dustfinger and one between Absinthe and Fjolnir, but before they get to strike, Dustfinger, Absinthe and Hymir release their readied actions.
Absinthe slashes at the one that appeared behind him: Attack: 20 Damage: 7 and makes a small gash across it's backside.
Dustfinger's flourishing attack slices off a mandible.
Hymir's Firebolt chars a section of exoskeleton.
The first spider attacks Dustfinger: Attack: 17 Damage: 11 / 13 But hits and destroys one of his duplicates. It then runs around to the other side of the pit. (Dustfinger used his reaction to use his held action, so no opportunity.)
The second attacks Fjolnir: Attack: 12 Damage: 7 piercing, and Fjolnir must make a DC 11 CON Save or take 17 poison damage. (Then apply poison resistance again. I did not add any of the damage to your sheet yet.)
A third phase spider runs out of a doorway in the hall, across the webs, bites at Absinthe, then phases out of the material plane. Attack: 16 Damage: 10 But in its haste it misses.
Fjolnir must make his CON Save, then take his turn, and Hymir and Az Emberi are up.
Phase Spiders: Round 2
23- Dirk
22- Dustfinger (5/27 HP, 2 Mirror Image copies)
17- Absinthe (26/35 HP)
16- Phase Spiders
1) Taken 26 damage, Looks rough
2) Taken 12 damage
3) (Disappeared)
14- Fjolnir (28/44 HP)
14- Hymir
8- Az Emberi
-We are all just one failed saving throw away from someone else's fantasy...
Dustfinger spins, trying to slash across this things face.
26 Damage 9
I move into the hallway to the spider and ba cast flame blade. I swing at it
14 dmg. 14
Con save:22
Fjolnir focuses his hunters' mark on the spider, and produces Hew and a Scimitar, barking unintelligible Dwarvish at the creature.
Hew att 21 dmg 3
Scimitar att 14 dmg 8
Hunters mark 1
Figuring that my teammates will make quick work of the hurt spider I run over and attack the other spider with a fire chromatic orb
Hit23 fire damage 8
Chronomancy!!!
I cup check Dustfinger sternly with an L1 cure wounds 9
I persuade the chat into thinking that I was not manipulating the dice at all, and that they are very natural rolls with natural results. 15
Rainbow....... Mooo....
Dustfinger begins his incantation for toll the dead, waiting the reappearance of the third spider.
Wis save vs 14 or take 1 damage, or if already damaged take 2
"Today you die, Blinky!
Short sword Attack: 14 Damage: 6
Punch to spider Butt Attack: 23 Damage: 8
Fjolnir strikes with two weapons and hits with both. (While Hew can be used one-handed, it doesn't have the "light" property and cannot be used in conjunction with another weapon for dual wielding. A dagger can, however, so we'll just assume you did that with a dagger/scimitar. Also, you don't add the bonus damage to the bonus attack unless you have a feat or fighting style for it, so your total damage would be 10 + 1, because you roll Hunter's Mark damage on every hit.)
Hymir casts a sphere of flame at the spider near the pit and burns a hole right through it. It falls to the ground.
Az Emberi conjures a blade of flame and slices through the spider in the hallway's face. It also falls to the ground.
As far as the chat is concerned, Dirk has never manipulated a dice roll in his life. Pondering this fact, Dustfinger is caught off guard by a cup check, that immediately starts to feel better through the magic of healing.
Dustfinger holds a Toll the Dead spell at the ready for any spider that appears in the room.
Absinthe stands ready to strike with his sword.
The phase spider pops up in the same spot it disappeared, right next to Absinthe in the hall. This unfortunately means Dustfinger's spell doesn't cast, but Absinthe slashes at its legs as it bites at him, severing one, which completely throws the creature off its attack. (Your modifier for the sword damage is +4, and your unarmed is +3, but you can only hold the action so the Butt Punch attack didn't happen)
Spider Bite: Attack: 22 Damage: 6
The spider retreats into a side doorway about 10' behind it. (Absinthe does not get an opportunity attack because it takes your reaction to spend your held action)
Fjolnir, Hymir and Az Emberi are up.
Phase Spiders: Round 3
23- Dirk
22- Dustfinger (14/27 HP, 2 Mirror Image copies)
17- Absinthe (26/35 HP)
16- Phase Spiders
1) Dead
2) Dead
3) Taken 5 damage, in side room
14- Fjolnir (13/44 HP)
14- Hymir
8- Az Emberi
-We are all just one failed saving throw away from someone else's fantasy...