The man grimaces but seems to resist the effects of the spell as he closes the door; you hear the sound of a bar falling into place from the other side.
You are all still technically in initiative, even though you cannot see your enemy. You have a turn before his next turn. What would you like to do?
PantherNate is seeing stars after smashing into the wall head on. He's pretty groggy and looks over at Delmon who's about to try and smash the door open. He backs up a bit, sits back on his hind legs and readies himself for another Pounce attack if the door gets smashed open.
Delmon, your first strike hits the door, but the bar holds for now. A second strike does more damage, and you get the feeling the door will not take many more blows.
The Redbrand’s voice comes through the door: If this is some stupid rescue attempt, I swear I will kill these three, starting with the girl!
You hear a cry of pain, most likely a female voice.
PantherNate, realizing he can't speak to anyone in Panther form, watches on as the door stays firm and then he hears the prisoner cry out. Now he is just pacing back and forth waiting for that door to open and very concerned about the prisoners.
Leo sensing the urgency of the situation will attempt to talk the Redbrand out.
"Listen - I do not think you want to do that, these people are innocent. If you will set the prisoners free then I will guarantee that we will allow you to leave this place with your life... Otherwise there will be four people who will needlessly die here today - just check the door... we're almost through. How much do you value your life, friend?"
Who the hell are you? the response comes back through the door. Not peasants - mercenaries then? I promise you, Glasstaff can pay you more than these rats. Was it that little weasel Wester? We should've hanged the little shit when we arrived. Stay back! I can gut this one before you get that door down!
Delmon will stop swinging at the door with a look of defeat. "We cannot allow him to kill innocents. Please someone convince him to let them go." He says this to the group, not loudly. Delmon moves away from the door and sets his maul down at his side, shaking his head.
There's a lock, though you don't know if the guy has locked it or just barred it from the far side. But the door has taken a couple of serious hits; a couple more and it will come off its hinges easily enough.
Nate keeps pacing back and forth in Panther form. The cat is eyeing Delmon to keep trying to smash that door down. Granted they might loose one of the prisoners... but then they could storm the room. If the door breaks that is...
PantherNate is just thinking all of this as he paces, waiting.
Step away from the door. I will kill her. You want her death on your consciences? Step away from the door! The Redbrand's voice is panicky, and he shouts the last sentence.
"it's not just choosing to sacrifice one villager, but also the others live to tell of our terrible choices made at the cost of a stranger's life." Delmon continues shaking his head. "Why couldn't this be easy." Delmon speaks softly, trying to not allow his voice to carry beyond the door.
Speaking under his voice to the party, Leo whispers, "Every moment is of vital importance here Delmon. I do not want to have to rush the room, but this hooligan might not be ready to listen to reason. Perhaps we could devise a plan in the meantime? Try and lure him out of the room."
PantherNate will trot up to Delmon and Leo and sit attentively with focused cat eyes listening to the two plan and waiting for direction, almost like a pet.
OOC: Can I get a layout update? Is there any other way into this room? And do we have visuals on the man inside since the door is so bashed around?
"You're right." Delmon says to Leo, "Lets see if there is another way in." Delmon begins to look for other passages into this chamber. "Maybe Droop can get us in theough a secret passage that he knows of? I'll go get him."
OOC: If we cannot see the red brand through the door and there is no other way into the room Delmon will dash full speed to Droop, then carry him and dash back tot he group.
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Ophirinn casts Toll the Dead on the Redbrand:
16
The man grimaces but seems to resist the effects of the spell as he closes the door; you hear the sound of a bar falling into place from the other side.
You are all still technically in initiative, even though you cannot see your enemy. You have a turn before his next turn. What would you like to do?
Can Delmon move up and bash the door with his maul?
"Let me through, I'll try to handle this door!" Delmon shouts as he moves up through the group.
Yes, he can. Make an Attack on the door with the maul.
Is PantherNate in there with him, or did he run into the wall outside the room in the coffin room?
Nate is still in the room with the three sarcophagi.
You all hear a voice coming from the other side of the door; You lot better clear out, now. You'll be in trouble when the others get here!
PantherNate is seeing stars after smashing into the wall head on. He's pretty groggy and looks over at Delmon who's about to try and smash the door open. He backs up a bit, sits back on his hind legs and readies himself for another Pounce attack if the door gets smashed open.
Attack: 11 Damage 10 vs door
Delmon, your first strike hits the door, but the bar holds for now. A second strike does more damage, and you get the feeling the door will not take many more blows.
The Redbrand’s voice comes through the door: If this is some stupid rescue attempt, I swear I will kill these three, starting with the girl!
You hear a cry of pain, most likely a female voice.
PantherNate, realizing he can't speak to anyone in Panther form, watches on as the door stays firm and then he hears the prisoner cry out. Now he is just pacing back and forth waiting for that door to open and very concerned about the prisoners.
Leo sensing the urgency of the situation will attempt to talk the Redbrand out.
"Listen - I do not think you want to do that, these people are innocent. If you will set the prisoners free then I will guarantee that we will allow you to leave this place with your life... Otherwise there will be four people who will needlessly die here today - just check the door... we're almost through. How much do you value your life, friend?"
Persuasion: 11
((Treating it as advantage due to the Redbrands situation and the fact that Delmon helped with the door))
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Who the hell are you? the response comes back through the door. Not peasants - mercenaries then? I promise you, Glasstaff can pay you more than these rats. Was it that little weasel Wester? We should've hanged the little shit when we arrived. Stay back! I can gut this one before you get that door down!
Delmon will stop swinging at the door with a look of defeat. "We cannot allow him to kill innocents. Please someone convince him to let them go." He says this to the group, not loudly. Delmon moves away from the door and sets his maul down at his side, shaking his head.
Is there a lock to the door or is it just boarded??
Omnia - Human Rogue Female (2) - LMoP
DM - The Pursuit of Knowledge - One Shot
There's a lock, though you don't know if the guy has locked it or just barred it from the far side. But the door has taken a couple of serious hits; a couple more and it will come off its hinges easily enough.
Nate keeps pacing back and forth in Panther form. The cat is eyeing Delmon to keep trying to smash that door down. Granted they might loose one of the prisoners... but then they could storm the room. If the door breaks that is...
PantherNate is just thinking all of this as he paces, waiting.
Step away from the door. I will kill her. You want her death on your consciences? Step away from the door! The Redbrand's voice is panicky, and he shouts the last sentence.
"it's not just choosing to sacrifice one villager, but also the others live to tell of our terrible choices made at the cost of a stranger's life." Delmon continues shaking his head. "Why couldn't this be easy." Delmon speaks softly, trying to not allow his voice to carry beyond the door.
"We're stepping away from the door!" Leo tries to sound calm and assertive as he shouts.
"What are these three villagers to you?! Perhaps we can exchange something for their lives?"
Persuasion: 17
Speaking under his voice to the party, Leo whispers, "Every moment is of vital importance here Delmon. I do not want to have to rush the room, but this hooligan might not be ready to listen to reason. Perhaps we could devise a plan in the meantime? Try and lure him out of the room."
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
PantherNate will trot up to Delmon and Leo and sit attentively with focused cat eyes listening to the two plan and waiting for direction, almost like a pet.
OOC: Can I get a layout update? Is there any other way into this room? And do we have visuals on the man inside since the door is so bashed around?
"You're right." Delmon says to Leo, "Lets see if there is another way in." Delmon begins to look for other passages into this chamber. "Maybe Droop can get us in theough a secret passage that he knows of? I'll go get him."
OOC: If we cannot see the red brand through the door and there is no other way into the room Delmon will dash full speed to Droop, then carry him and dash back tot he group.