(22) Nate (16) Ophirinn (14) Omnia (11) Leo (8) Brom (6) Delmon (5) Redcloak 1, Redcloak 2, Redcloak 3, Redcloak 4 and the Redcloak Leader. Except for Redcloak 1, they all are badly wounded.
Redcloak 1 stands with his bow, some distance to the south, ready to run.
Redcloak 2 and the Redcloak Leader are in a big melee ball with Omnia, Brom and Leo in the middle of the street.
Redcloak 3 is near Ophirinn and Nate at the inn's doorway, and is attacking Ophirinn.
Redcloak 4 is a few feet away, in melee with Delmon.
This post has potentially manipulated dice roll results.
Nate looks at Ophirinn, Brom and Delmon and winces at their wounds. He knows they have to heal, but realizing that Redcloak 1 is about to take off and potentially get more friends he decides he better try and stop him. (he's 30 feet away, right?)
Nate snaps his fingers and a small flame appears in his hand. He then extends his arm and shoots the small ball of fire at Redcloak 1.
After taking more damage than Ophirinn had excepted, or wanted. Ophirinn decides not to risk the possibility of more enemies turning up, so he points at the Redcloak on the run, "May the bells toll"Toll the Dead
Wis Save DC: 12
Damage: 11
Ophirinn then turns his prayers to Brom, "Let the Gods bless you with restored life"Healing Word
Omnia, your rapier pierces the man's heart and he dies instantly. As the body collapses, the look on his face could best be described as puzzlement. The Redcloak Leader is dead.
Leo, a swift strike to Redcloak 2's chest stops his heart, and he falls down dead.
Looking for another target, you see Delmon alone, facing off against Redcloak 4. You dart up and strike with your fist, but the wounded and clearly panicky Redcloak just manages to avoid it.
Brom is up. You are not next to any enemies at the moment, but Redcloak 3 (attacking Nate and Ophirinn) and Redcloak 4 (attacking the two newcomers) are within twenty feet. Both remaining Redcloaks are badly wounded.
This post has potentially manipulated dice roll results.
The new comers seem capable so Brom would go over to Red cloak 3 to help his companions. Brom had taken a few hits but he wasn't down yet and thanks to Ophirinn he was feeling much better. One handed Brom swings his Hammer in a horizontal arch aiming for the red cloaks mid section. Also seeing that Ophirinn is wounded Brom would ready his sheild to protect him from this round of attacks (next attack against him is taken at disadvantage).
Brom, you're soaking up the damage for your party but you're just not feeling the battle. Your hammer distracts the Redcloak for a moment, but the attack misses and you have to step back to keep your balance as the hammer swings harmlessly through the air.
This post has potentially manipulated dice roll results.
Delmon continue his relentless assault, with nothing but frenzied rage in his eyes.
Reckless Attack: 20 or 14
Damage: 10
Move: If my target is felled I'd like to move up to 30ft to the last enemy.
OOC: I don't know how to orll with advantage, can someone share that with me? Thanks. I used Reckless Attack again so attacks against me still have advantage.
Delmon, your maul flattens another foe, the Redcloak falling to the ground almost silently.
Redcloaks
Poor Redcloak 3 had moved in upon Ophirinn and Nate, and done some decent damage, but turned his back to his fellows as he did so. Now he glances over his shoulder and sees... that he's the only man left standing. Shit. Shit shit shit. He will disengage and run thirty feet south and then along the road to the east.
(22) Nate (16) Ophirinn (14) Omnia (11) Leo (8) Brom (6) Delmon (5) Redcloak 3, badly wounded, is running for his life. He's about thirty feet south-east of everyone except Leo and Delmon who are a little further away from him and would have to dash to catch up.
Nate is up.
(OOC: Remember if you're switching to a ranged weapon, do you have your hands free?)
Nate sees the last Redcloak take off. He ponders for a moment about chasing him, but then decides to just try and finish this guy off. Nate will snap his fingers again, creating a small flame in his hand which he then shoots at the fleeing Redcloak. Produce Flame
Attack: 19 Damage: 6
Immediately after he does that, he looks over at Ophirinn's wounds "Here..... this should make it better....."
And with Nate's final strike, the last Redcloak standing falls to the ground, writhes for a moment as the flames burn him away, then the corpse falls still.
Combat is over. There are six red-cloaked corpses lying in the street. You don't see anyone else for the moment; if anyone has been watching, they've concealed themselves well.
Delmon's breathing slows over the next few seconds with no more immediate threats. His reason returning to him, he looks about the field of combat, then back to the group of adventurers at the inn's door step. "Well, we can't just leave these bodies laying out in the sun, now can we? If the events here weren't malicious, I'd say its a good a time as any to call in the guard, yes?" He looks over the group for any hesitation. Despite his brute force, Delmon is still one to follow the law. He stows his maul and relaxes his pose.
Round Two
(22) Nate
(16) Ophirinn
(14) Omnia
(11) Leo
(8) Brom
(6) Delmon
(5) Redcloak 1, Redcloak 2, Redcloak 3, Redcloak 4 and the Redcloak Leader. Except for Redcloak 1, they all are badly wounded.
Redcloak 1 stands with his bow, some distance to the south, ready to run.
Redcloak 2 and the Redcloak Leader are in a big melee ball with Omnia, Brom and Leo in the middle of the street.
Redcloak 3 is near Ophirinn and Nate at the inn's doorway, and is attacking Ophirinn.
Redcloak 4 is a few feet away, in melee with Delmon.
Nate is up.
Nate looks at Ophirinn, Brom and Delmon and winces at their wounds. He knows they have to heal, but realizing that Redcloak 1 is about to take off and potentially get more friends he decides he better try and stop him. (he's 30 feet away, right?)
Nate snaps his fingers and a small flame appears in his hand. He then extends his arm and shoots the small ball of fire at Redcloak 1.
Casts Produce Flame
Attack: 16 Damage: Unable to parse dice roll.
Sorry not sure what happened to the damage part. Here it is: 7
Nate, your mote of flame speeds through the air and slams into Redcloak 1 as he is turning to run.
Ophirinn is up.
After taking more damage than Ophirinn had excepted, or wanted. Ophirinn decides not to risk the possibility of more enemies turning up, so he points at the Redcloak on the run, "May the bells toll" Toll the Dead
Wis Save DC: 12
Damage: 11
Ophirinn then turns his prayers to Brom, "Let the Gods bless you with restored life" Healing Word
Healing: 6
Redcloak DEX save: 8
The sound of bells joins the sounds of battle and screams filling the air. The fleeing man stumbles, falls, and does not move. Redcloak 1 is dead.
Omnia is up.
Omnia is going to attack the red guard leader again with her rapier in the hopes of if she takes the leader out the others will stop their attacks.
Attack: 6 Damage: 10
Omnia - Human Rogue Female (2) - LMoP
DM - The Pursuit of Knowledge - One Shot
Omnia, your rapier pierces the man's heart and he dies instantly. As the body collapses, the look on his face could best be described as puzzlement. The Redcloak Leader is dead.
Leo is up.
Barely giving it much thought Leo will attack the closest Redcloak (no.2?).
Firstly he will let out a quick jab with his left fist: Attack: 22 Damage: 6
Followed by an arching punch with his right fist: Attack: 14 Damage: 5
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Leo, a swift strike to Redcloak 2's chest stops his heart, and he falls down dead.
Looking for another target, you see Delmon alone, facing off against Redcloak 4. You dart up and strike with your fist, but the wounded and clearly panicky Redcloak just manages to avoid it.
Brom is up. You are not next to any enemies at the moment, but Redcloak 3 (attacking Nate and Ophirinn) and Redcloak 4 (attacking the two newcomers) are within twenty feet. Both remaining Redcloaks are badly wounded.
The new comers seem capable so Brom would go over to Red cloak 3 to help his companions. Brom had taken a few hits but he wasn't down yet and thanks to Ophirinn he was feeling much better. One handed Brom swings his Hammer in a horizontal arch aiming for the red cloaks mid section. Also seeing that Ophirinn is wounded Brom would ready his sheild to protect him from this round of attacks (next attack against him is taken at disadvantage).
Roll to attack: 17
Damage: 11
Bromduhr, Goliath Fighter.
Brom, you're soaking up the damage for your party but you're just not feeling the battle. Your hammer distracts the Redcloak for a moment, but the attack misses and you have to step back to keep your balance as the hammer swings harmlessly through the air.
Delmon is up.
Delmon continue his relentless assault, with nothing but frenzied rage in his eyes.
Reckless Attack: 20 or 14
Damage: 10
Move: If my target is felled I'd like to move up to 30ft to the last enemy.
OOC: I don't know how to orll with advantage, can someone share that with me? Thanks. I used Reckless Attack again so attacks against me still have advantage.
OOC: just change it to advantage on the dice roller and it will do it automatically
Omnia - Human Rogue Female (2) - LMoP
DM - The Pursuit of Knowledge - One Shot
Delmon, your maul flattens another foe, the Redcloak falling to the ground almost silently.
Redcloaks
Poor Redcloak 3 had moved in upon Ophirinn and Nate, and done some decent damage, but turned his back to his fellows as he did so. Now he glances over his shoulder and sees... that he's the only man left standing. Shit. Shit shit shit. He will disengage and run thirty feet south and then along the road to the east.
Round Three
(22) Nate
(16) Ophirinn
(14) Omnia
(11) Leo
(8) Brom
(6) Delmon
(5) Redcloak 3, badly wounded, is running for his life. He's about thirty feet south-east of everyone except Leo and Delmon who are a little further away from him and would have to dash to catch up.
Nate is up.
(OOC: Remember if you're switching to a ranged weapon, do you have your hands free?)
Nate sees the last Redcloak take off. He ponders for a moment about chasing him, but then decides to just try and finish this guy off. Nate will snap his fingers again, creating a small flame in his hand which he then shoots at the fleeing Redcloak. Produce Flame
Attack: 19 Damage: 6
Immediately after he does that, he looks over at Ophirinn's wounds "Here..... this should make it better....."
Healing Word 4
And with Nate's final strike, the last Redcloak standing falls to the ground, writhes for a moment as the flames burn him away, then the corpse falls still.
Combat is over. There are six red-cloaked corpses lying in the street. You don't see anyone else for the moment; if anyone has been watching, they've concealed themselves well.
Delmon's breathing slows over the next few seconds with no more immediate threats. His reason returning to him, he looks about the field of combat, then back to the group of adventurers at the inn's door step. "Well, we can't just leave these bodies laying out in the sun, now can we? If the events here weren't malicious, I'd say its a good a time as any to call in the guard, yes?" He looks over the group for any hesitation. Despite his brute force, Delmon is still one to follow the law. He stows his maul and relaxes his pose.
Breaking out of his trance-like state Leo contemplates what has occurred.
"Of course we must let the local law enforcement know... I mean, these men attacked us, right? We were defending ourselves!"
Oh gods! What have we done...
Leo frantically looks around to see whether there are many witnesses / bystanders; how they reacted to the fracas.
Perception: 23
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)