Auradin is a human but was raised by an elf named Valtris Woodwinds. At the age of 6 Auradin's wagon was attacked by a band of goblins, his mother and father were the first to be slain when a giant bear came out of nowhere and tore into the goblins. The savage beast ripped and tore through three of them before the rest fled terrified by what just transpired. The bear then turned on Auradin but as he approached this bears figure morphed and shifted turning into that of what looked to be an elf. Valtris raised Auradin in the ways of a nomadic druid would was put into the wilds to protect nature and destroy foul creatures such as those who had killed his family.
Personality I tend to run headlong into things, blades first, questions second. Despite my noble birth, I do not place myself above other folk. We all have the same blood.
Ideals Independence. I must prove that I can handle myself without the coddling of my family. (Chaotic) Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)
Bonds I will see my society changed for the better
Flaws I hide a truly scandalous secret that could ruin my family forever. By my words and actions, I often bring shame to my family. My bark is often bigger than my bite.
As a note, Saribel's noble background is what she left behind when she left the Underdark, finding it a life she didn't agree with and couldn't abide by. She places little stock in her own nobility except to throw her name around where it might carry weight (which isn't much on the surface), and likely many at candlekeep wouldn't even know she's of a noble line.
"All will become equal now" | "Cause we're going to shout it loud, even if our words seem meaningless. It's like we're carrying the weight of the world"
Auradin is a human but was raised by an elf named Valtris Woodwinds. At the age of 6 Auradin's wagon was attacked by a band of goblins, his mother and father were the first to be slain when a giant bear came out of nowhere and tore into the goblins. The savage beast ripped and tore through three of them before the rest fled terrified by what just transpired. The bear then turned on Auradin but as he approached this bears figure morphed and shifted turning into that of what looked to be an elf. Valtris raised Auradin in the ways of a nomadic druid would was put into the wilds to protect nature and destroy foul creatures such as those who had killed his family.
Auradin is a human but was raised by an elf named Valtris Woodwinds. At the age of 6 Auradin's wagon was attacked by a band of goblins, his mother and father were the first to be slain when a giant bear came out of nowhere and tore into the goblins. The savage beast ripped and tore through three of them before the rest fled terrified by what just transpired. The bear then turned on Auradin but as he approached this bears figure morphed and shifted turning into that of what looked to be an elf. Valtris raised Auradin in the ways of a nomadic druid would was put into the wilds to protect nature and destroy foul creatures such as those who had killed his family.
Because of you being raised by a druid you get an extra magical item!
Lassityr is the son of a woman of the law and a boxer. At a young age, he wanted to follow in his mother's footsteps and solve mysteries and catch bad guys. Before he returns home to take his place on the city's police force, his parents encouraged him to travel the world, solve crimes and gain a respect for the culture of others.
Sweet deal! The twisting feature, does that apply only to melee attacks, or would it work with a ranged(thrown) attack as well since it's a spoken command word?
Rollback Post to RevisionRollBack
"All will become equal now" | "Cause we're going to shout it loud, even if our words seem meaningless. It's like we're carrying the weight of the world"
Please familiarize yourselves with this page: Tyranny of Dragons is an epic story told across two adventure products—Hoard of the Dragon Queen and The Rise of Tiamat. This D&D Encounters edition of Hoard of the Dragon Queen presents the first three episodes of that adventure. It is designed for characters of 1st to 3rd level, and with an optimal party size of four. The full adventure of Hoard of the Dragon Queen takes characters to 7th or 8th level, at which point they are ready to continue with The Rise of Tiamat. Tyranny of Dragons is set in the Forgotten Realms on Faerûn’s western shore—the Sword Coast. A thin strip of civilization stretches down this coast, where widely spaced cities are arranged like beads on a string. A combination of roads and wagon tracks loosely connect the cities that stretch from Luskan in the north to Calimport in the south, passing through Neverwinter, Waterdeep, Baldur’s Gate, and other great ports along the way. Adventure Supplements. You can play this adventure with just the Dungeons & Dragons basic rules and the Tyranny of Dragons appendix online, which contains all the monsters and magic items not described in this book. Both of these supplements are available as free downloads on DungeonsandDragons.com. Background The Cult of the Dragon has been active in Faerûn for centuries. It has focused on making undead dragons to fulfill a prophecy most of that time, but that’s changing. Dragon Masks The new leader of the cult is a Calishite named Severin Silrajin, who believes that real draconic knowledge and power belongs to living dragons, not undead ones. Severin’s ambition amused Tiamat, so she revealed the existence of five dragon masks to him—one for each chromatic dragon color. Individually, these ancient masks allow wearers to communicate with dragons. More importantly, a person who is erudite in draconic lore becomes a wyrm speaker while wearing the mask, which allows the wearer to think like a dragon, gain favor among dragons, and subtly influence their behavior. When all five are brought together, they magically merge into a single Mask of the Dragon Queen. With the assembled mask, the cult can release Tiamat from her prison in the Nine Hells. After Severin (subtly guided by Tiamat) discovered that secret, he bent all the cult’s resources to finding the long-lost dragon masks in their secret hiding places. When he recovered the red mask, Severin became the
As a note, when you are speaking as your character put a * at the beginning and end. For an example: *I would like to buy ale, and three slices of ham*
Rollback Post to RevisionRollBack
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ok, no prob
Name: Auradin
Race: Human
Class: Druid
Background: Outlander
Auradin is a human but was raised by an elf named Valtris Woodwinds. At the age of 6 Auradin's wagon was attacked by a band of goblins, his mother and father were the first to be slain when a giant bear came out of nowhere and tore into the goblins. The savage beast ripped and tore through three of them before the rest fled terrified by what just transpired. The bear then turned on Auradin but as he approached this bears figure morphed and shifted turning into that of what looked to be an elf. Valtris raised Auradin in the ways of a nomadic druid would was put into the wilds to protect nature and destroy foul creatures such as those who had killed his family.
Ok, please give me a pdf or screenshot of the character sheet. Glad to have you
1 hour and eight minute countdown till launch
Saribel
Drow Fighter
Str: 15(+2) Dex: 14(+2) Con: 14(+2) Int: 8(-1) Wis: 10(+0) Cha: 14(+2)
Background: Noble
Traits:
Personality
I tend to run headlong into things, blades first, questions second.
Despite my noble birth, I do not place myself above other folk. We all have the same blood.
Ideals
Independence. I must prove that I can handle myself without the coddling of my family. (Chaotic)
Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)
Bonds
I will see my society changed for the better
Flaws
I hide a truly scandalous secret that could ruin my family forever. By my words and actions, I often bring shame to my family.
My bark is often bigger than my bite.
Character Sheet: https://ddb.ac/characters/10432706/leL9GY
As a note, Saribel's noble background is what she left behind when she left the Underdark, finding it a life she didn't agree with and couldn't abide by. She places little stock in her own nobility except to throw her name around where it might carry weight (which isn't much on the surface), and likely many at candlekeep wouldn't even know she's of a noble line.
"All will become equal now" | "Cause we're going to shout it loud, even if our words seem meaningless. It's like we're carrying the weight of the world"
Because of you being raised by a druid you get an extra magical item!
https://i.pinimg.com/564x/08/28/7f/08287fa3e1489577cb46986419944cf3.jpg Quiver of the Forest
Please give me the link to your character
Auradin
Saribel you get a wondrous weapon too
https://www.pinterest.com/pin/503136589619510578/
Sweet deal! The twisting feature, does that apply only to melee attacks, or would it work with a ranged(thrown) attack as well since it's a spoken command word?
"All will become equal now" | "Cause we're going to shout it loud, even if our words seem meaningless. It's like we're carrying the weight of the world"
Please familiarize yourselves with this page: Tyranny of Dragons is an epic story told across two adventure products—Hoard of the Dragon Queen and The Rise of Tiamat. This D&D Encounters edition of Hoard of the Dragon Queen presents the first three episodes of that adventure. It is designed for characters of 1st to 3rd level, and with an optimal party size of four. The full adventure of Hoard of the Dragon Queen takes characters to 7th or 8th level, at which point they are ready to continue with The Rise of Tiamat. Tyranny of Dragons is set in the Forgotten Realms on Faerûn’s western shore—the Sword Coast. A thin strip of civilization stretches down this coast, where widely spaced cities are arranged like beads on a string. A combination of roads and wagon tracks loosely connect the cities that stretch from Luskan in the north to Calimport in the south, passing through Neverwinter, Waterdeep, Baldur’s Gate, and other great ports along the way. Adventure Supplements. You can play this adventure with just the Dungeons & Dragons basic rules and the Tyranny of Dragons appendix online, which contains all the monsters and magic items not described in this book. Both of these supplements are available as free downloads on DungeonsandDragons.com. Background The Cult of the Dragon has been active in Faerûn for centuries. It has focused on making undead dragons to fulfill a prophecy most of that time, but that’s changing. Dragon Masks The new leader of the cult is a Calishite named Severin Silrajin, who believes that real draconic knowledge and power belongs to living dragons, not undead ones. Severin’s ambition amused Tiamat, so she revealed the existence of five dragon masks to him—one for each chromatic dragon color. Individually, these ancient masks allow wearers to communicate with dragons. More importantly, a person who is erudite in draconic lore becomes a wyrm speaker while wearing the mask, which allows the wearer to think like a dragon, gain favor among dragons, and subtly influence their behavior. When all five are brought together, they magically merge into a single Mask of the Dragon Queen. With the assembled mask, the cult can release Tiamat from her prison in the Nine Hells. After Severin (subtly guided by Tiamat) discovered that secret, he bent all the cult’s resources to finding the long-lost dragon masks in their secret hiding places. When he recovered the red mask, Severin became the
first of the wyrmspeakers, but others soon followed. https://static1.squarespace.com/static/5a48463bace86433f0ecda0e/5ab3f0c30e2e72d006a2bc42/5a4ada2c9140b7ea142ba9dc/1550254961218/The_Sword_Coast_REVISED_FINAL_Detail_1.jpg?format=300w
Closing Recruiting
Countdown 40 minutes till launch
Testing dice roller
[roll]1d20[roll]
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I suggest all players begin to get ready
As a note, when you are speaking as your character put a * at the beginning and end. For an example: *I would like to buy ale, and three slices of ham*