Arxius retrieves the arrows she shot. She watches Chatra and Meepo look after Alten and after a few moments of checking the bodies and through the room she returns and crouches down beside Alten. She rests her hand on his shoulder and asks, "You need healing?" As she does so she feels a strange warmth spread through her, as if her own body heat is rushing to escape through her fingertips. For the first time in her life Arxius casts cure wounds.
Cure Wounds: 9 [WOO NATURAL EIGHT]
Investigation for Goblin corpses: 22 [WOO NATURAL 20] Investigation for room with open door: 7 [-the **** is this?]
Dayum. You look over the goblin corpses and find an additional 7 silver pieces, two iron daggers, and a petrified mouse. You flip Bomber's body over and find a leather satchel with 4 bombs left in it.
Peering through the open door reveals a store room...
Goblin Pantry
The north and south walls of this chamber are stacked halfway to the ceiling with ill-made barrels, boxes, and crates. A clear path allows easy access between the west and east doors. You enter by the door from the east and see the western door is closed.
The goblins store water, wine, and food, none of which is of good quality, in this pantry accessible through both doors. The stockpile includes five pints of oil, along with a few small barrels labeled “Elf Pudding” in Goblin.
There are no other points of interest in this room.
DM Note: The bombs used by Bomber have different properties than the bombs on here. I will add a section in the OneNote when it is up and running that will have the properties of items not found on DnD Beyond.
Arxius casually takes all the things she finds and begins to peruse the shelves. [Are there any dried meats?] She looks over the labelled barrels curiously, tapping them with her fingers. “Can anyone read Goblin?” she asks, poking her head back out.
Arxius casually takes all the things she finds and begins to peruse the shelves. [Are there any dried meats?] She looks over the labelled barrels curiously, tapping them with her fingers. “Can anyone read Goblin?” she asks, poking her head back out.
[assuming this happened before she went to Alten]
You do find some leathery dry meat that could pass for jerky. But... you can't tell what it came from... it could be jerked Kobold...
Arxius is going to pocket the jerky because Dallas has plans why the hell not. As she returns to the group she offers the petrified mouse to Meepo. "Meepo did good," she says with a smirk.
This post has potentially manipulated dice roll results.
Talien will retrieve the 2 daggers that were found, pick up his own dagger, as well as the 'return to sender dagger'. He will then assist anyone checking over the room and items located there (located in the P.O.I.)
Investigation check [DC 10] of room with open door in northern half of room. 16
The goblins have scimitars, correct? Alten takes the best one and he picks up Bommers shield. It is actually fuctional? The glaive is clipped to the pack frame.
Arxius is going to pocket the jerky because Dallas has plans why the hell not. As she returns to the group she offers the petrified mouse to Meepo. "Meepo did good," she says with a smirk.
“Thanks friend!” Meepo exclaims as he stares at the mouse and strokes it. As soon as you turn around he pops it in his mouth and you hear a loud crunch!
Talien will retrieve the 2 daggers that were found, pick up his own dagger, as well as the 'return to sender dagger'. He will then assist anyone checking over the room and items located there (located in the P.O.I.)
Investigation check [DC 10] of room with open door in northern half of room. 3
The goblins have scimitars, correct? Alten takes the best one and he picks up Bommers shield. It is actually fuctional? The glaive is clipped to the pack frame.
A little more defense might be nice
Two goblins has scimitars. The spotters was rusty, but the runners seems decent enough to kill some goblins with. The shield is functional.
DM Note: You can add the scimitar and shield to your inventory.
This post has potentially manipulated dice roll results.
“Alright, if everyone’s ready...” Rees will go back to the door she unlocked and press it open slowly and carefully, trying not to make any noise and peer through it.
Squalor reigns in this low-ceilinged room. A large iron spike is driven into the floor near the door, and an iron cage is set farther back. Several sets of corroded manacles are connected to the walls, and some still bind a few crumbling skeletons.
Three emaciated kobolds are bound with crude rope to the iron spike. Two figures can be seen in the cage which is clearly too small for the pair of them. A battered gnome lies in the corner of the cage. The other figure sits with his back against the wall of the cage, legs spread out towards the middle. He has glossy black hair swept to the side, soft golden eyes, and bright red skin...
Points of Interest:
DC 20 Strength check to bend the bars or a successful DC 15 Dexterity check using thieves’ tools to open the cage lock.
DC 15 Attack against each of the 3 pairs of manacles holding the kobolds, or a character proficient with thieves’ tools can pick the locks with a successful DC 15 Dexterity check. Manacles each have 15 hit points.
The creature grins weakly. "So not lunch then." Another weak laugh. "They call me Trick. I am a journeyman artist. I heard rumors of a beautiful sacred grove hidden in the depths. I came to paint it. It went swimmingly until I actually arrived. The locals were not to keen on my artistic ability. Everyone's a critic."
Standing at about an average height of a man. His skin is a bright red. His eyes a soft gold color. He has glossy black hair swept to the side. His horns rise from the forehead and move almost straight up to sharp points. He wears a thin leather armor that is a tanned brown color. He has a thick belt that falls lazily off his hip sporting a long thin rapier in a sheath. Hanging from a strap over his shoulder falling down to the opposite hip is a small drum. Carved of wood with some kind of hide stretched taught across it. Strapped to his back is a simple small pack. Under that is a hard leather tube about three feet long. He has a wry knowing look about him. As if he knew a secret you would never want him to.
He calmly splits the food in half, and tries to give the other half to the Corky. "This is Corky." Nods toward the gnome. "My new best Kobold friends and her were here when I was brought in. Hard to tell how long ago that was."
Rollback Post to RevisionRollBack
Trickeryin Tales From the Yawning Portal
Healerin Trudvang: Wildheart
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Dayum. You look over the goblin corpses and find an additional 7 silver pieces, two iron daggers, and a petrified mouse. You flip Bomber's body over and find a leather satchel with 4 bombs left in it.
Peering through the open door reveals a store room...
Goblin Pantry
The north and south walls of this chamber are stacked halfway to the ceiling with ill-made barrels, boxes, and crates. A clear path allows easy access between the west and east doors. You enter by the door from the east and see the western door is closed.
The goblins store water, wine, and food, none of which is of good quality, in this pantry accessible through both doors. The stockpile includes five pints of oil, along with a few small barrels labeled “Elf Pudding” in Goblin.
There are no other points of interest in this room.
DM Note: The bombs used by Bomber have different properties than the bombs on here. I will add a section in the OneNote when it is up and running that will have the properties of items not found on DnD Beyond.
Arxius casually takes all the things she finds and begins to peruse the shelves. [Are there any dried meats?] She looks over the labelled barrels curiously, tapping them with her fingers. “Can anyone read Goblin?” she asks, poking her head back out.
[assuming this happened before she went to Alten]
Arxius, Elven Simic Hybrid Ranger in Tales from the Yawning Portal
You do find some leathery dry meat that could pass for jerky. But... you can't tell what it came from... it could be jerked Kobold...
Arxius is going to pocket the jerky because
Dallas has planswhy the hell not. As she returns to the group she offers the petrified mouse to Meepo. "Meepo did good," she says with a smirk.Arxius, Elven Simic Hybrid Ranger in Tales from the Yawning Portal
Talien will retrieve the 2 daggers that were found, pick up his own dagger, as well as the 'return to sender dagger'. He will then assist anyone checking over the room and items located there (located in the P.O.I.)
Investigation check [DC 10] of room with open door in northern half of room. 16
Investigation check on Goblin corpses [DC 10]. 6
Typical Talien, not interested in food XD
Warforged Fighter Talien
The goblins have scimitars, correct? Alten takes the best one and he picks up Bommers shield. It is actually fuctional? The glaive is clipped to the pack frame.
A little more defense might be nice
"Fiction is the lie through which we tell the truth." A Camus
Let's go! What's on the other side of the door?
"Fiction is the lie through which we tell the truth." A Camus
“Thanks friend!” Meepo exclaims as he stares at the mouse and strokes it. As soon as you turn around he pops it in his mouth and you hear a loud crunch!
You don’t find anything else of real interest. Arxius only left you some lint behind.
Two goblins has scimitars. The spotters was rusty, but the runners seems decent enough to kill some goblins with. The shield is functional.
DM Note: You can add the scimitar and shield to your inventory.
Who’s opening the door and going to be the first one in?
“Alright, if everyone’s ready...” Rees will go back to the door she unlocked and press it open slowly and carefully, trying not to make any noise and peer through it.
Perception: 17
Rees Changeling Rogue in Tales From the Yawning Portal: Sunless Citadel
Nikya Centaur Blood Hunter in Death House Halloween Oneshot
Goblin Stockade
Squalor reigns in this low-ceilinged room. A large iron spike is driven into the floor near the door, and an iron cage is set farther back. Several sets of corroded manacles are connected to the walls, and some still bind a few crumbling skeletons.
Three emaciated kobolds are bound with crude rope to the iron spike. Two figures can be seen in the cage which is clearly too small for the pair of them. A battered gnome lies in the corner of the cage. The other figure sits with his back against the wall of the cage, legs spread out towards the middle. He has glossy black hair swept to the side, soft golden eyes, and bright red skin...
Points of Interest:
Red skinned creature mumbling, "Don't worry Corky, I heard the door. Maybe they finally brought lunch. Perfect timing, I'm famished." Laughs weakly.
Trickery in Tales From the Yawning Portal
Healer in Trudvang: Wildheart
Is the gnome conscious? Alten walks up to the cage
Hello. You seem to be in a pickle. How about introducing yourself and tell us how you came to be stuck in a small Goblin cage?
"Fiction is the lie through which we tell the truth." A Camus
The creature grins weakly. "So not lunch then." Another weak laugh. "They call me Trick. I am a journeyman artist. I heard rumors of a beautiful sacred grove hidden in the depths. I came to paint it. It went swimmingly until I actually arrived. The locals were not to keen on my artistic ability. Everyone's a critic."
"So about that lunch then?"
Trickery in Tales From the Yawning Portal
Healer in Trudvang: Wildheart
Description of Trick
Standing at about an average height of a man. His skin is a bright red. His eyes a soft gold color. He has glossy black hair swept to the side. His horns rise from the forehead and move almost straight up to sharp points. He wears a thin leather armor that is a tanned brown color. He has a thick belt that falls lazily off his hip sporting a long thin rapier in a sheath. Hanging from a strap over his shoulder falling down to the opposite hip is a small drum. Carved of wood with some kind of hide stretched taught across it. Strapped to his back is a simple small pack. Under that is a hard leather tube about three feet long. He has a wry knowing look about him. As if he knew a secret you would never want him to.
Trickery in Tales From the Yawning Portal
Healer in Trudvang: Wildheart
I toss him some food from my pack. Nodding over at the Gnome.
Who're your friends?
"Fiction is the lie through which we tell the truth." A Camus
Before wen move on Talien will collect his fallen swordz
Warforged Fighter Talien
He calmly splits the food in half, and tries to give the other half to the Corky. "This is Corky." Nods toward the gnome. "My new best Kobold friends and her were here when I was brought in. Hard to tell how long ago that was."
Trickery in Tales From the Yawning Portal
Healer in Trudvang: Wildheart